This deck has actually morphed many times... from straight UB, to Esper, to UW, back to Esper, and now to Grixis colors.
After moving to Grixis colors, the deck morphed even further, but I’m fairly set on this combination of creatures and spells. I still need to change the mana base... as color needs changed over time the mana package has grown to be off... needs more blue and less red basically.
The reason for Grixis colors over anything else? Goblin Engineer and Dack Fayden. Goblin Engineer is an excellent tutor for the combo... and putting Sword of the Meek in the graveyard is actually completely OK, even if he dies before you untap.
There is a ton of dig, some disruption, counters to protect your combo, and Time Sieve gives you a way to take infinite turns to close the door.
1 Academy Ruins
3 Blood Crypt
4 Bloodstained Mire
2 Drowned Catacomb
1 Great Furnace
4 Polluted Delta
1 Seat of the Synod
2 Snow-Covered Island
2 Snow-Covered Mountain
2 Snow-Covered Swamp
1 Vault of Whispers
2 Watery Grave
4 Baleful Strix
2 Goblin Engineer
Spells:29
1 Engineered Explosives
4 Arcum's Astrolabe
4 Brainstorm
1 Nihil Spellbomb
2 Sword of the Meek
3 Thopter Foundry
1 Time Sieve
2 Dack Fayden
2 Metallic Rebuke
3 Whir of Invention
3 Damnation
3 Tezzeret, Agent of Bolas
The combo of Thopter Foundry and Sword of the Meek is obviously very well known, so I won’t go into that here.
This deck has actually morphed many times... from straight UB, to Esper, to UW, back to Esper, and now to Grixis colors.
After moving to Grixis colors, the deck morphed even further, but I’m fairly set on this combination of creatures and spells. I still need to change the mana base... as color needs changed over time the mana package has grown to be off... needs more blue and less red basically.
The reason for Grixis colors over anything else? Goblin Engineer and Dack Fayden. Goblin Engineer is an excellent tutor for the combo... and putting Sword of the Meek in the graveyard is actually completely OK, even if he dies before you untap.
There is a ton of dig, some disruption, counters to protect your combo, and Time Sieve gives you a way to take infinite turns to close the door.
My Powered 630 card Vintage Multiplayer Cube
cEDH: WUBR Blue Farm WUBR, UG Kinnan Flips UG, U Urza Scepter U