My two favorite card types in Magic are planeswalkers and enchantments. I finally built my enchantment EDH deck, so now I would like to start working towards a Planeswalker "super friends" deck, especially after seeing the new Teferi. Obviously I want it to be 5 colors since that will give me access to all of the best walkers. I'm thinking Hivelord may be the best choice just for the fact that he's a cheap indestructible general that dodges all of my boardwipes.
I imagine I will want to run a lot of board wipes. Rings of Brighthearth and The Chain Veil are obviously great with the planeswalker abilities. Doubling Season makes them ridiculous when they are cast and a lot of walkers spam tokens. Creeping Renaissance can get all of my walkers back from the graveyard. What else do we have that works great with planeswalkers?
What planeswalkers seem good in this style of deck at first but turn out to be real duds?
I'd love to hear from anyone who plays this style of deck. I don't want anything broken or any kind of instant-win/infinite combo!
Heeey, I said no infinite combos! Baaad! But that is pretty neat.
I do like the suggestion of Hivestone with Sliver Hivelord. I had actually considered running Harmonic Sliver but then I forgot about that plan. Thanks for the reminder!
I forgot all about [card[Inexorable Tide[/card]. I always wanted to include that in a deck but it never made the cut anywhere. I do love Contagion Engine but I've never played it in EDH. At first glance it seems too weak, especially since it's -1/-1 counter distribution is a one-shot thing unless I have some artifact-bouning shenanigans...
Sliver Queen gets the benefit of getting additional tokens if you only have Doubling Season out
I do like that Queen makes chump blockers. I'll be honest though. I had a Queen back in the day but traded it and since I already need quite a few expensive cards for the deck, I'm really not looking to have a general that's going to cost me $40.
I kinda started doing this with sliver hivelord and it just turned into a solid sliver deck. Soon I will go back to trying to build a 5 color "super friends" deck but I think I will use Progenitus as commander.
I have seen Cromat done pretty well. You can bounce it and use its' utility.
Also, Reaper King allows you to add a couple of other cards like Xenograft and Conspiracy for added value from your walkers.
It all depends on how nice you want to be. I think blowing everything up and winning with walkers is a fine strategy, so Obliterate, Nevinyrral's Disk, and other things of old that hit specific permanents that happen to not be Planeswalkers.
Add in plenty of proliferate, even Steady Progress because it can save walkers, canttrip and sneak in an ultimate here and there. Be sure to add in plenty of control elements to protect your walkers and you will have a decent win percentage.
As others have recommended, Reaper King or Sliver Hivelord is your best bet, along with Xenograft and Conspiracy. I like Reaper better, but it's definitely a matter of preference and I would include the other in the 99 so you can do even more shenanigans when you need to.
And then you can play all sorts of cards to support your strategy. Board wipes are good, cards that get a lot of synergy with your walkers (like tap artifacts for Tezz, green dual/shock lands for Nissa, etc.) are good, and depending on how many token producers you have (usually a lot) cards like Eldrazi Monument and other board pumps are good.
It's a really versatile deck type, and the new Ajani and Teferi walkers support it well.
Well I love playing fair magic so. I had humility in my 5c walker deck. MAkes it very had to kill the walkers + with jace AOT they can't kill them till the humility dies
If you want to avoid infinite combos, I would recommend against playing Jace, Architect of Thought. That guy is a one-card combo... Too often does he lead to insta-wins.
On the other hand, its kindof hard to pull off, and he's a planeswalker, so you can probably play him anyway.
Great suggestions all around. On the subject of Reaper King, do Conspiracy and Xenograf actually work with him in terms of his ETB vindicate ability? Or are you just playing him as the general for the creature pump? Conspiracy says "creature cards", which tokens aren't and Xenograf only affects creatures that are already in play, so I'm not sure if that triggers the reaper's ETB ability.
I'm unsure about the one-shot proliferate cards that have effects which are generally weak in EDH like Volt Charge, but a few like Tezzeret's Gambit might be pretty good.
If your going to run slivers make sure to include constricting sliver he's a real pain. And the one that gives all slivers +3/+3. Then you'd have a 8/8 indestuctible hive lord. Just watch out for blue and white players. They can screw your sliver game up. I should know. I run monowhite and monoblue putposely to battle the 3 sliver decks in my playgroup.
If your going to run slivers make sure to include constricting sliver he's a real pain. And the one that gives all slivers +3/+3. Then you'd have a 8/8 indestuctible hive lord. Just watch out for blue and white players. They can screw your sliver game up. I should know. I run monowhite and monoblue putposely to battle the 3 sliver decks in my playgroup.
I'm probably not going to go full Sliver tribal. I might run a couple of utility ones, but other than that I'm trying to avoid Sliver tribal because everyone plays it.
If your going to run slivers make sure to include constricting sliver he's a real pain. And the one that gives all slivers +3/+3. Then you'd have a 8/8 indestuctible hive lord. Just watch out for blue and white players. They can screw your sliver game up. I should know. I run monowhite and monoblue putposely to battle the 3 sliver decks in my playgroup.
I'm probably not going to go full Sliver tribal. I might run a couple of utility ones, but other than that I'm trying to avoid Sliver tribal because everyone plays it.
Yeah. People play them because you get the right ones on the field they are really hard to stop. Personallly i think sliver decks are really broken. But thats my opinion. One person in my play group runs a superfriends deck. It's not very successfull because it makes him a immediate target. If your playing 1v1 though you'd probably have better luck. If your going to run slivers though with plainswalkers hive lord sliver queen constricting the +3 and the flying are pretty good.
After some thought I think I'll just go with Cromat as my general. He's not indestructible so he doesn't dodge all of my wrath effects, but he's tricky and can be pumped if I really need to win with him.
Does anyone think Freyalise is worth considering for the deck? Her ultimate is super narrow, but she makes chump-blocking mana rampers and artifact/enchantment hate is always good to have in EDH.
The best general is probably Sliver Queen, but I really enjoy Progenitus. The big guy is the most reliable win condition once you start rolling extra turns off of Ral Zarek.
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I imagine I will want to run a lot of board wipes. Rings of Brighthearth and The Chain Veil are obviously great with the planeswalker abilities. Doubling Season makes them ridiculous when they are cast and a lot of walkers spam tokens. Creeping Renaissance can get all of my walkers back from the graveyard. What else do we have that works great with planeswalkers?
What planeswalkers seem good in this style of deck at first but turn out to be real duds?
I'd love to hear from anyone who plays this style of deck. I don't want anything broken or any kind of instant-win/infinite combo!
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Heeey, I said no infinite combos! Baaad! But that is pretty neat.
I do like the suggestion of Hivestone with Sliver Hivelord. I had actually considered running Harmonic Sliver but then I forgot about that plan. Thanks for the reminder!
I forgot all about [card[Inexorable Tide[/card]. I always wanted to include that in a deck but it never made the cut anywhere. I do love Contagion Engine but I've never played it in EDH. At first glance it seems too weak, especially since it's -1/-1 counter distribution is a one-shot thing unless I have some artifact-bouning shenanigans...
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I do like that Queen makes chump blockers. I'll be honest though. I had a Queen back in the day but traded it and since I already need quite a few expensive cards for the deck, I'm really not looking to have a general that's going to cost me $40.
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http://www.mtgsalvation.com/forums/the-game/commander-edh/569096-the-start-of-5-color-superfriends
http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/570009-20-friends-you-didnt-know-you-had-as-a-kid
Were mine. The deck is built similarly to most, but played a bit differently.
There are two other big thread in the multiplayer list sections. I recommend you take a look.
Also, Reaper King allows you to add a couple of other cards like Xenograft and Conspiracy for added value from your walkers.
It all depends on how nice you want to be. I think blowing everything up and winning with walkers is a fine strategy, so Obliterate, Nevinyrral's Disk, and other things of old that hit specific permanents that happen to not be Planeswalkers.
Add in plenty of proliferate, even Steady Progress because it can save walkers, canttrip and sneak in an ultimate here and there. Be sure to add in plenty of control elements to protect your walkers and you will have a decent win percentage.
MTGS egos at their finest.
Thoughts on proxies:
As others have recommended, Reaper King or Sliver Hivelord is your best bet, along with Xenograft and Conspiracy. I like Reaper better, but it's definitely a matter of preference and I would include the other in the 99 so you can do even more shenanigans when you need to.
And then you can play all sorts of cards to support your strategy. Board wipes are good, cards that get a lot of synergy with your walkers (like tap artifacts for Tezz, green dual/shock lands for Nissa, etc.) are good, and depending on how many token producers you have (usually a lot) cards like Eldrazi Monument and other board pumps are good.
It's a really versatile deck type, and the new Ajani and Teferi walkers support it well.
10 Progenitus
Creatures: 6
4 Academy Rector
4 Clever Impersonator
6 Consecrated Sphinx
7 Platinum Angel
8 Maelstrom Wanderer
Artifacts: 7
1 Sol Ring
2 Cursed Totem
2 Torpor Orb
3 Chromatic Lantern
3 Coalition Relic
3 Rings of Brighthearth
5 Gilded Lotus
Instants: 7
1 Enlightened Tutor
1 Mystical Tutor
1 Vampiric Tutor
3 Beast Within
3 Chaos Warp
4 Utter End
Sorceries: 15
2 Demonic Tutor
3 Idyllic Tutor
3 Maelstrom Pulse
3 Praetor's Grasp
3 Savor the Moment
4 Decimate
4 Skyshroud Claim
4 Supreme Verdict
5 All Suns' Dawn
5 Hallowed Burial
6 Merciless Eviction
8 Conflux
8 Decree of Pain
8 Praetor's Counsel
2 Sterling Grove
3 Phyrexian Arena
5 Doubling Season
5 Maelstrom Nexus
5 Mirari's Wake
5 Privileged Position
6 Mana Reflection
6 Mind Unbound
Planeswalkers: 19
3 Ajani, Caller of the Pride
3 Dack Fayden
4 Ajani Steadfast
4 Elspeth, Knight-Errant
4 Garruk Wildspeaker
4 Jace, Architect of Thought
4 Ral Zarek
4 Sorin, Lord of Innistrad
4 Kiora, the Crashing Wave
4 Sarkhan Vol
5 Ajani, Mentor of Heroes
5 Chandra Nalaar
5 Gideon Jura
5 Liliana Vess
5 Tamiyo, the Moon Sage
5 Venser, the Sojourner
5 Vraska the Unseen
7 Karn Liberated
8 Nicol Bolas, Planeswalker
Lands: 37
0 Command Tower
0 City of Brass
0 Exotic Orchard
0 Forbidden Orchard
0 Krosan Verge
0 Mana Confluence
0 Reflecting Pool
0 Glacial Fortress
0 Hallowed Fountain
0 Flooded Strand
0 Drowned Catacomb
0 Watery Grave
0 Polluted Delta
0 Dragonskull Summit
0 Blood Crypt
0 Bloodstained Mire
0 Rootbound Crag
0 Stomping Ground
0 Wooded Foothills
0 Sunpetal Grove
0 Temple Garden
0 Windswept Heath
0 Isolated Chapel
0 Godless Shrine
0 Woodland Cemetery
0 Overgrown Tomb
0 Hinterland Harbor
0 Breeding Pool
0 Sulfur Falls
0 Steam Vents
0 Clifftop Retreat
0 Sacred Foundry
1 Plains
1 Island
1 Swamp
1 Mountain
1 Forest
2023 Average Peasant Cube|and Discussion
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On the other hand, its kindof hard to pull off, and he's a planeswalker, so you can probably play him anyway.
I'm unsure about the one-shot proliferate cards that have effects which are generally weak in EDH like Volt Charge, but a few like Tezzeret's Gambit might be pretty good.
Do you guys think Ob Nixilis of the Black Oath and Freyalise, Llanowar’s Fury might be worth playing in this type of deck?
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I'm probably not going to go full Sliver tribal. I might run a couple of utility ones, but other than that I'm trying to avoid Sliver tribal because everyone plays it.
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Yeah. People play them because you get the right ones on the field they are really hard to stop. Personallly i think sliver decks are really broken. But thats my opinion. One person in my play group runs a superfriends deck. It's not very successfull because it makes him a immediate target. If your playing 1v1 though you'd probably have better luck. If your going to run slivers though with plainswalkers hive lord sliver queen constricting the +3 and the flying are pretty good.
Does anyone think Freyalise is worth considering for the deck? Her ultimate is super narrow, but she makes chump-blocking mana rampers and artifact/enchantment hate is always good to have in EDH.
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RGW Rith, the Awakener
BRG Prossh, Skyraider of Kher
UBR Nicol Bolas
GWU Treva, the Renewer
RWU Numot, the Devastator