I am going to print this off as a funny proxy, and play it as my 101st card.
A few nitpicks:
1. "Enchant" isn't a card type any more, and I'm not sure where you are trying to go with that since the card doesn't seem to be an aura anyways. Probably it should just be a Legendary Land.
2. There are no cards that I'm aware of that target a "graveyard" so, as worded, this does nothing. You want it to read "cards in your graveyard have hexproof."
3. This doesn't give YOU hexproof, so things like Bojuka Bog will still hit you even with the rewording.
4. Even if it did give YOU hexproof as well, Relic of Progenitus would still hit you.
You could maybe do the wording to read "spells and abilities your opponents control cannot cause cards in your graveyard to be exiled," but I'm not sure the rules can currently support an ability like that.
Thanks for the suggestions. Maybe this is is better?
I think that is more what you are going for. Though I'm sure there are plenty of weird rule interactions, the wording is clear enough. I think that going with "change zones" rather than "be exiled" is a bit of an overreach, since it also shuts down a lot of things that aren't specifically gravehate, like other people trying to reanimate from your grave (which the flavour totally suggest it should be okay with).
On a side note, I think this is also way overpowered, so I wouldn't be surprised if people (even people who would otherwise okay with weird custom cards) don't want to let you play it. (Changing it to say "other cards is your graveyard" would be a lot better, but then it might be underpowered).
EDIT: A funny non-bo with this card is if one of your opponents casts Living Death
I think I will just pull it out of the deckbox and slam it into my graveyard just for kicks in response to graveyard hate, then throw it back in the box as I exile all cards in my graveyard.
In addition to giving myself hexproof, which is great, my other strategy when I have a deck that's extremely graveyard dependent is to run cards like Jester's Cap, Nightmare Incursion, and Sadistic Sacrament. I don't run these cards in most decks because just removing my opponents best cards from their library isn't very impactful, and even against combo decks, most have enough redundancy or a strong enough backup plan that one Jester's Cap activation won't fully neuter them. When I'm playing a graveyard deck however, especially in 1v1, it is absolutely worth a card in order to strip all the gravehate out of my opponent's deck.
That was where I was going to go with suggestions. Any one deck may only run a few graveyard hate decks (unless Anafenza is their commander....), so plucking them out of their decks before they get the chance to do it would be awesome. But sadly, that sometimes doesn't even work, and certainly takes away slots from other things, though that is often how deckbuilding goes: you either have an answer, or you have toys.
In addition to giving myself hexproof, which is great, my other strategy when I have a deck that's extremely graveyard dependent is to run cards like Jester's Cap, Nightmare Incursion, and Sadistic Sacrament. I don't run these cards in most decks because just removing my opponents best cards from their library isn't very impactful, and even against combo decks, most have enough redundancy or a strong enough backup plan that one Jester's Cap activation won't fully neuter them. When I'm playing a graveyard deck however, especially in 1v1, it is absolutely worth a card in order to strip all the gravehate out of my opponent's deck.
Don't forget about Earwig Squad. Another way to stop the artifact ones from happening is Krosan Grip, which will also help with removing the exiling enchantments. I also second in using Voidslime as it will deal with any version that will pop up in a game. City of Solitude also a pretty good way to protect your graveyard on your turn, and if you ever run a graveyard deck with white as a color, Grand Abolisher will be even better.
I am going to print this off as a funny proxy, and play it as my 101st card.
A few nitpicks:
1. "Enchant" isn't a card type any more, and I'm not sure where you are trying to go with that since the card doesn't seem to be an aura anyways. Probably it should just be a Legendary Land.
2. There are no cards that I'm aware of that target a "graveyard" so, as worded, this does nothing. You want it to read "cards in your graveyard have hexproof."
3. This doesn't give YOU hexproof, so things like Bojuka Bog will still hit you even with the rewording.
4. Even if it did give YOU hexproof as well, Relic of Progenitus would still hit you.
You could maybe do the wording to read "spells and abilities your opponents control cannot cause cards in your graveyard to be exiled," but I'm not sure the rules can currently support an ability like that.
Thanks for the suggestions. Maybe this is is better?
If I were to go in creating a new graveyard protector, I would make a card that would Ghostway your graveyard, like "2: Exile your graveyard. Return those cards to your graveyard at the beginning of the next end step."
There's actually a lot of cards this would shut down for you that you wouldn't want it to.
I would make it either a nonartifact creature or a noncreature artifact (not a land) and have it operate while on the battlefield (not from the graveyard). Give it "you have hexproof" and "cards in your graveyard cannot be the target of spells or abilities your opponents control" (basically hexproof, except hexproof only works for permanents). That protects you from targeted mass removal like Bojuka Bog and Tormod's Crypt as well as from targeted removal like Withered Wretch and Scavenging Ooze, but not from blanket mass removal like Rest in Peace and Relic of Progenitus. Making it a permanent also gives opponents opportunities to answer it, and you don't need awkward phrasing in order to exempt it from its own ability.
Alternatively, an enchantment with just "cards in graveyards cannot be the target of spells or abilities your opponents control". That would open you up to the likes of Bojuka Bog, but it doubles as grave hate of your own, since they can't use targeted reanimation on their own stuff, while you can reanimate your stuff or theirs.
If I were to go in creating a new graveyard protector, I would make a card that would Ghostway your graveyard, like "2: Exile your graveyard. Return those cards to your graveyard at the beginning of the next end step."
After getting completely hosed via GY hate with my Sidisi and Phenax EDH decks I've added Gravepurge, Creeping Renaissance, Voidslime and Psychic Spiral. I hate having to dedicate 4 slots to GY protection but it has helped a ton.
If people are sick of reading about stuff just stop taking part. You have 100% control over what you read. Simic Ascendancy isn't going to get banned just because you didn't tell someone to shut up on the internet.
I made my own black green creature spell version for grave protection, but I don't know if I'll make a proxy and use it. I also couldn't find the author for the artwork after searching for over an hour for it. I wish wizards of the coast would make a card like this, it's not asking for much compared to all the busted stuff they put in the game.
Also, I personally like to use Praetor's Grasp and use it to take counter spells from my opponents (I play B R G, but i have dorks that add any color. I use the counter spell against threats to my grave) and I sideboard it for Sadistic Sacrament in a 1v1. I also run Veil of Summer as well as Bolt Bend to counter targeted grave hate, as well as other threats my opponents throw at me.
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Thanks for the suggestions. Maybe this is is better?
On a side note, I think this is also way overpowered, so I wouldn't be surprised if people (even people who would otherwise okay with weird custom cards) don't want to let you play it. (Changing it to say "other cards is your graveyard" would be a lot better, but then it might be underpowered).
EDIT: A funny non-bo with this card is if one of your opponents casts Living Death
I think I will just pull it out of the deckbox and slam it into my graveyard just for kicks in response to graveyard hate, then throw it back in the box as I exile all cards in my graveyard.
That was where I was going to go with suggestions. Any one deck may only run a few graveyard hate decks (unless Anafenza is their commander....), so plucking them out of their decks before they get the chance to do it would be awesome. But sadly, that sometimes doesn't even work, and certainly takes away slots from other things, though that is often how deckbuilding goes: you either have an answer, or you have toys.
Umm....what you quoted literally says it DOES stop it.
Don't forget about Earwig Squad. Another way to stop the artifact ones from happening is Krosan Grip, which will also help with removing the exiling enchantments. I also second in using Voidslime as it will deal with any version that will pop up in a game. City of Solitude also a pretty good way to protect your graveyard on your turn, and if you ever run a graveyard deck with white as a color, Grand Abolisher will be even better.
If I were to go in creating a new graveyard protector, I would make a card that would Ghostway your graveyard, like "2: Exile your graveyard. Return those cards to your graveyard at the beginning of the next end step."
Lol yeah, I must've misread the line I thought it said "do not".
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There's actually a lot of cards this would shut down for you that you wouldn't want it to.
I would make it either a nonartifact creature or a noncreature artifact (not a land) and have it operate while on the battlefield (not from the graveyard). Give it "you have hexproof" and "cards in your graveyard cannot be the target of spells or abilities your opponents control" (basically hexproof, except hexproof only works for permanents). That protects you from targeted mass removal like Bojuka Bog and Tormod's Crypt as well as from targeted removal like Withered Wretch and Scavenging Ooze, but not from blanket mass removal like Rest in Peace and Relic of Progenitus. Making it a permanent also gives opponents opportunities to answer it, and you don't need awkward phrasing in order to exempt it from its own ability.
Alternatively, an enchantment with just "cards in graveyards cannot be the target of spells or abilities your opponents control". That would open you up to the likes of Bojuka Bog, but it doubles as grave hate of your own, since they can't use targeted reanimation on their own stuff, while you can reanimate your stuff or theirs.
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Nice, I like that idea for sure.
Also, I personally like to use Praetor's Grasp and use it to take counter spells from my opponents (I play B R G, but i have dorks that add any color. I use the counter spell against threats to my grave) and I sideboard it for Sadistic Sacrament in a 1v1. I also run Veil of Summer as well as Bolt Bend to counter targeted grave hate, as well as other threats my opponents throw at me.