Looking for good ways to end the game after an armageddon, especially if they are creature based.
For example, Frost Titan is hard to kill when players are at a low land count, and can tap down somebody's lands with its own attack trigger to keep them denied for longer.
Or something like Mogis, God of Slaughter will sit on the board for multiple turns, pinging for two for a long time until someone reaches enough lands to do anything.
Looking for good ways to end the game after an armageddon, especially if they are creature based.
For example, Frost Titan is hard to kill when players are at a low land count, and can tap down somebody's lands with its own attack trigger to keep them denied for longer.
Or something like Mogis, God of Slaughter will sit on the board for multiple turns, pinging for two for a long time until someone reaches enough lands to do anything.
Any suggestions welcome!
Are you asking about wincons in general, or do you have a limit to colors? You use Armadeggon so I presume you're playing white, what are the other colors for the deck?
Any commander with evasion or self-protection can end the game. If you have specific types of land-wipes (like devastation) you can typically float excess mana and stick your commander for easy wins. This will depend on what sort of stuff your opponents play, as they can also float a white mana to path/swords your commander, or unless you play specifically obliterate, they will just counter your spell after you've floated a bunch of mana.
If you can make a bunch of mana (or run rituals like mana geyser), then decree of annihilation with floating mana followed by commander is almost always an insta-win, since the decree exiles and removes answers from hand and graveyard recursion routes. I've used this with generic mono-red junk like rorix bladewing as a commander & win-con before and it works well, currently doing this with Drakuseth, Maw of Flames. Random cards like geosurge end up being randomly good here.
Past that I would actually recommend running a planeswalker as a win-con instead of a creature. They tend to be harder to answer and can often times protect themselves. If you are a dedicated land-destruction deck then you likely run the land-wipes that destroy more than just lands (like devastation), so win-cons like planeswalkers are ideal.
In the end although, I would although suggest adding this sort of tactic as a secondary or back-up plan to a decks main win-con. Unless your deck is dedicated to this tactic, this archetype of deck fails to counterspells and often times isn't capable of rebuilding fast enough compared to a generic etb-value deck so you just end up king-making. I love MLD but it is pretty rough to make it a serious and consistent strategy.
New mythic Chandra says you can't counter me and also you take 1 or more damage for the rest of the game, regardless of whether or not she is still around.
If you're in Jeskai colours anyway Tajic, Blade of the Legion is great with Worldslayer to lock the game out for the win. Might take a while if they make you play it out mind.
Private Mod Note
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Rollback Post to RevisionRollBack
EDH BRGKresh the BloodbraidedBRG, A box of lands and ideas.
Modern: RG Titanshift. A deck made of cards too stupid for EDH.
Retired: Lots. More than I feel you should suffer through or I should type out.
For example, Frost Titan is hard to kill when players are at a low land count, and can tap down somebody's lands with its own attack trigger to keep them denied for longer.
Or something like Mogis, God of Slaughter will sit on the board for multiple turns, pinging for two for a long time until someone reaches enough lands to do anything.
Any suggestions welcome!
Are you asking about wincons in general, or do you have a limit to colors? You use Armadeggon so I presume you're playing white, what are the other colors for the deck?
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
Uril, the Miststalker or Palladia-Mors, the Ruiner are ideal for their protection and give you the best colors for land-destruction and land recursion+ramp.
If you can make a bunch of mana (or run rituals like mana geyser), then decree of annihilation with floating mana followed by commander is almost always an insta-win, since the decree exiles and removes answers from hand and graveyard recursion routes. I've used this with generic mono-red junk like rorix bladewing as a commander & win-con before and it works well, currently doing this with Drakuseth, Maw of Flames. Random cards like geosurge end up being randomly good here.
Past that I would actually recommend running a planeswalker as a win-con instead of a creature. They tend to be harder to answer and can often times protect themselves. If you are a dedicated land-destruction deck then you likely run the land-wipes that destroy more than just lands (like devastation), so win-cons like planeswalkers are ideal.
In the end although, I would although suggest adding this sort of tactic as a secondary or back-up plan to a decks main win-con. Unless your deck is dedicated to this tactic, this archetype of deck fails to counterspells and often times isn't capable of rebuilding fast enough compared to a generic etb-value deck so you just end up king-making. I love MLD but it is pretty rough to make it a serious and consistent strategy.
Links to my most current deck lists;
Primary EDH; Rakka Mar Token Perfection, Crosis Mnemonic Betrayal, Cromat Villainous, Judith Gravestorm, Rakdos Empty Storm, Exava Artifacts, Bant Trash, & Fumiko Voltron!
EDH kept at home; Ruzzian Isset & Rakdos LoR!
EDH (nostalgic/pimp/retired) in storage;
Latulla Burns, Akroma Smash, Jeska Voltron, Rakdos Storm, Bladewing Darghans, Lyzolda Worldgorger, Xantcha Steals your Heart, Jori Storm, Wydwen Permission, Gwendlyn Paradox, Jeleva Warps, & Sigarda Brick!
Legacy Showanimator and High Tide!
Captain Sisay can do one sided LD with Elesh Norn, Grand Cenobite or Linvala, keeper of silence with Nature’s Revolt or Kamahl, fist of Krosa and there are multiple finishers in the deck, with Ulamog, the ceaseless hunger probably being the best one.
JundBGR
RW Blood MoonRW
Pauper
Delver U
Elves G
Control B
Commander
Edgar Markov BRW
Captain Sisay GW
Niv-Mizzet, Parun UR
Tymna and Ravos WB
Terravore and Magnivore are on theme examples.
Sounds like Numot, the Devastator's colors and he himself is a finisher while keeping LD advantage permanent.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
BRGKresh the BloodbraidedBRG, A box of lands and ideas.
Modern:
RG Titanshift. A deck made of cards too stupid for EDH.
Retired: Lots. More than I feel you should suffer through or I should type out.