I'm new to EDH (commander) so I'd love some feedback. I play on Magic Online, so I'm a bit restricted in terms of card availability. For those who aren't familiar, the MTGO card pool is currently 7th Edition and on for base sets and Mirage, Visions, Weatherlight, and Invasion and on for expansions. There are a few other odds and ends (from Master's editions, duel decks, etc.) but that's mainly it. Anyway, here's the deck:
This is the second monowhite deck that I have seen that includes weathered wayfarer. In a 100 card deck, what is the point? For that matter, why run any one drop creatures, except maybe figure of destiny? The chance of drawing it on turn 1 or 2 is so remote that you may as well forget about it, and drawing it later is very bad.
This is the second monowhite deck that I have seen that includes weathered wayfarer. In a 100 card deck, what is the point? For that matter, why run any one drop creatures, except maybe figure of destiny? The chance of drawing it on turn 1 or 2 is so remote that you may as well forget about it, and drawing it later is very bad.
I appreciate the comment, but with all due respect, you're insane. Weathered Wayfarer is incredible no matter when you draw him. He's also the reason I run three karoo type lands: to help ensure that one of my opponents always has more land than I do (usually happens anyway due to someone playing green acceleration). If left to his own devices, WW will singlehandedly swing games on his own. He thins your deck, he gets crucial, game-winning lands, and all for one mana. I seriously suggest you reconsider him and his threat level.
I appreciate the comment, but with all due respect, you're insane. Weathered Wayfarer is incredible no matter when you draw him. He's also the reason I run three karoo type lands: to help ensure that one of my opponents always has more land than I do (usually happens anyway due to someone playing green acceleration). If left to his own devices, WW will singlehandedly swing games on his own. He thins your deck, he gets crucial, game-winning lands, and all for one mana. I seriously suggest you reconsider him and his threat level.
I considered Crovax as the general; maybe I'll try it out. Thanks for the tip.
I have to concur re: Weathered Wayfarer. He's a great reusable tutor effect, which lets me run a copy of each Urza land in my Crovax deck. There's always some green player at the table with a hojillion lands out that lets you use him repeatedly, and the Karoos are very synergistic with his ability.
Crovax is a great form of token removal that a lot of people forget about. If they play any */1 cards they go straight to the graveyard. Also, his return to hand ability lets you cast him for 6 mana so you won't have to pay an additional 2 mana every time you want to cast him after he dies. It also protects him from steal effects and effects like Oblation.
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Primary and only casual rule: "any rule that is fine for the most part of the playgroup, is a fine rule". So any further thread with: "if somebody uses/does .... in a casual game, is it ethical/ok?", read the answer above.
- Being a "Johnny/Spike" means you like self-torture. You win often in casual, so everybody hates you; you loose often in competitive, so you hate yourself.
With all the mass removal effects in EDH, Twilight Shepherd and Adarkar Valkyrie deserve a spot in here. I love to run Whitemane Lion as a rescue effect, also. Karmic Guide is one of white's best creatures ever. I also love running Miraculous Recovery, especially when you have as many mass removal effects as you do.
I'm not sold on Pulse of the Fields or Martyr of Sands in this deck.
Crovax is a great form of token removal that a lot of people forget about. If they play any */1 cards they go straight to the graveyard. Also, his return to hand ability lets you cast him for 6 mana so you won't have to pay an additional 2 mana every time you want to cast him after he dies. It also protects him from steal effects and effects like Oblation.
One of the reasons I choose 8.5 over Crovax is because Crovax is practically invincible just like you mentioned. The reusable +2 mana commander ability is almost worthless for him. Barring some split second removal, Crovax ain't dying. I'll just bounce him to my hand and replay for six. 8.5, on the other hand, can protect himself, but I need the mana available, and he dies to sweepers. I'd much rather be able to replay him repeatedly than Crovax. That was my reasoning, for what it's worth.
Quote from rantipole »
With all the mass removal effects in EDH, Twilight Shepherd and Adarkar Valkyrie deserve a spot in here. I love to run Whitemane Lion as a rescue effect, also. Karmic Guide is one of white's best creatures ever. I also love running Miraculous Recovery, especially when you have as many mass removal effects as you do.
These are some great suggestions. I'm not really sold on Whitemane Lion, but I'll definitely put the Shepherd and Valkyrie in there. I wish I could run Debtors' Knell
Pentarch Paladin is a really fun idea! Thanks. Re: Gauntlet - I don't know what happened. Definitely was in my list, but got left somewhere. Thanks for the reminder.
I don't know about MTGO, but due to (somewhat recent) rules changes, runetail, kitsune ascendant now has no card-level errata, and so can be considered pretty powerful as he comes into play and then flips most of the time.
Yeah it's the same on MTGO I think. Even so, I didn't think it was worth it. Hardly anyone plays damaging effects on creatures, and combat isn't terribly relevant in most EDH games I've played. Even with an auto-flip I didn't think it was worth it. Maybe I should try it out, though. Anyone have experience with it?
One of the reasons I choose 8.5 over Crovax is because Crovax is practically invincible just like you mentioned. The reusable +2 mana commander ability is almost worthless for him. Barring some split second removal, Crovax ain't dying. I'll just bounce him to my hand and replay for six. 8.5, on the other hand, can protect himself, but I need the mana available, and he dies to sweepers. I'd much rather be able to replay him repeatedly than Crovax. That was my reasoning, for what it's worth.
I see your point, but you have to ask yourself, given the odds of drawing a single card in a 100 card highlander deck, would you rather see 8.5 tails every game, or Crovax? Elf and token decks just fold to him being on the board.
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You should run painters servent. it just lets you do silly things. like the above paladin you can name whit to blow up anything plus you don't need your general, saving you mana
just FYI, the ravnica-block karoo lands aren't legal with a mono-colored general in EDH. you could use the actual karoo but it requires that the land is untapped, which is pretty stupid. also calciform pools, horizon canopy, and saltcrusted steppe are all illegal as well. anything that has mana symbols outside of your general's colors. Kind of a stupid rule imo, but it is what it is.
I would consider the white counterspells (mostly lapse of memory) since there are a lot of combo decks around. people won't see a counterspell coming from mono-white, and in a big multiplayer game, people with a wincon on top of their library will get beat down and killed before they get to their next draw step.
Another 1-cc creature that absolutely always deserves inclusion in a white deck is mother of runes. your general provides solid protection, but mommy gives you faster defense and doesn't require mana, and saves you 1W once your general is working.
martyr's cry could be a hillarious selective wrath. if nothing else, you'd probably be the first person to use it effectively.
General: (1)
Eight-and-a-Half-Tails
Creatures: (13)
Enchantments: (7)
Sorceries: (15)
Instants: (7)
Artifacts: (11)
Planeswalkers: (2)
Land: (44)
27 Snow-Covered Plains
Any thoughts or suggestions?
Thanks!
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UArcanis the Omnipotent
RJaya Ballard, Task Mage
UBRNicol Bolas
I appreciate the comment, but with all due respect, you're insane. Weathered Wayfarer is incredible no matter when you draw him. He's also the reason I run three karoo type lands: to help ensure that one of my opponents always has more land than I do (usually happens anyway due to someone playing green acceleration). If left to his own devices, WW will singlehandedly swing games on his own. He thins your deck, he gets crucial, game-winning lands, and all for one mana. I seriously suggest you reconsider him and his threat level.
I considered Crovax as the general; maybe I'll try it out. Thanks for the tip.
I have to concur re: Weathered Wayfarer. He's a great reusable tutor effect, which lets me run a copy of each Urza land in my Crovax deck. There's always some green player at the table with a hojillion lands out that lets you use him repeatedly, and the Karoos are very synergistic with his ability.
Crovax is a great form of token removal that a lot of people forget about. If they play any */1 cards they go straight to the graveyard. Also, his return to hand ability lets you cast him for 6 mana so you won't have to pay an additional 2 mana every time you want to cast him after he dies. It also protects him from steal effects and effects like Oblation.
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Cards I'm selling!!
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RJaya Ballard, Task Mage
UBRNicol Bolas
Some non-creature spells that I don't see listed: Gauntlet of Power (because 8 1/2 is mana-hungry), and maybe Light From Within.
I'm not sold on Pulse of the Fields or Martyr of Sands in this deck.
Cheers,
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One of the reasons I choose 8.5 over Crovax is because Crovax is practically invincible just like you mentioned. The reusable +2 mana commander ability is almost worthless for him. Barring some split second removal, Crovax ain't dying. I'll just bounce him to my hand and replay for six. 8.5, on the other hand, can protect himself, but I need the mana available, and he dies to sweepers. I'd much rather be able to replay him repeatedly than Crovax. That was my reasoning, for what it's worth.
These are some great suggestions. I'm not really sold on Whitemane Lion, but I'll definitely put the Shepherd and Valkyrie in there. I wish I could run Debtors' Knell
I would think you need a few more creatures; Celestial Crusader is good, Ivory Giant also, but even better is Pentarch Paladin to use in combo with your general !
Pentarch Paladin is a really fun idea! Thanks. Re: Gauntlet - I don't know what happened. Definitely was in my list, but got left somewhere. Thanks for the reminder.
I see your point, but you have to ask yourself, given the odds of drawing a single card in a 100 card highlander deck, would you rather see 8.5 tails every game, or Crovax? Elf and token decks just fold to him being on the board.
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jareth, lionen titan, mageta the lion, masako the humorless, rashida scalebane (the tech), rune tail, soraya the falconer totaly,
You should run painters servent. it just lets you do silly things. like the above paladin you can name whit to blow up anything plus you don't need your general, saving you mana
Glissa, the Traitor, Ulasht, the Hate Seed, The Mimeoplasm
I would consider the white counterspells (mostly lapse of memory) since there are a lot of combo decks around. people won't see a counterspell coming from mono-white, and in a big multiplayer game, people with a wincon on top of their library will get beat down and killed before they get to their next draw step.
Another 1-cc creature that absolutely always deserves inclusion in a white deck is mother of runes. your general provides solid protection, but mommy gives you faster defense and doesn't require mana, and saves you 1W once your general is working.
martyr's cry could be a hillarious selective wrath. if nothing else, you'd probably be the first person to use it effectively.
circle of protection: white and rune of protection: white are easy inclusions, if boring. as would sphere of truth.
I've always liked prismatic strands.
maybe white scarab?
that's about all I can think of. If you wouldn't mind, give me some feedback on my merieke deck please
WUB Merieke Ri Berit BUW
GWU Phelddagrif 1 2 3 4 UWG
BR Kaervek the Merciless RB
B Chainer, Dementia Master B
WUB Sen Triplets BUW
BG Sisters of Stone Death GB
WUBRG Scion of the Ur-Dragon GRBUW
GWU Angus Mackenzie UWG
R Kumano, Master Yamabushi R
WB Teysa BW
U Higure U
B Geth B
WUBRG Child of Alara 1 2GRBUW
R Zirilan R
U Arcum U
UR Nin RU
BRG Sek'Kuar GRB
U Teferi U
G Melira G
GU Edric UG
BG Glissa GB
Casual
GUB Knacksaw Clique BUG
RWU Sunforger UWR