its just your basic control deck, just keep them locked down. build up your hand then play Aeon Chronicler and swing for the win. any suggestions would be well appreciated.
Frozen AEther draws a lot of undue hate. Plumes of Peace is alittle limited, there are better removal spells. Boomerang is a weak effect, especially in a format like this.
It can be there, EDH rules says that if u play a land that taps for another color it produces colorless instead.
No, it doesn't work that way. The only time that rule applies is if the land were to say put any color mana in your mana pool. If the land has a symbol on it that is not on your general it can not be used.
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EDH Decks:
UWMerfolk (Sygg, River Guide) B Vampires (Anowon the Ruin Sage) BRU Zombies! (Lord of Tresserhorn) WUBRG Allies (Karona, False God) W Soldiers (Darien, King of Kjeldor)
any thoughts on what to take out for them, and Forced Fruition would probably be a good choice as well..
Anvil of Bogardan will also go well in this deck with Black Vise/Iron Maiden/Forced Fruition. They'll have so many cards in their hands and take a crap load of damage unless they deal with those threats.
No, it doesn't work that way. The only time that rule applies is if the land were to say put any color mana in your mana pool. If the land has a symbol on it that is not on your general it can not be used.
And it applies for cases like Exotic Orchard or when Urborg, Tomb of Yawgmoth is in play. IE, If Urborg, Tomb of Yawgmoth is in play you could tap City of Brass for B mana in your R/W deck, but it will make 1 and you don't take damage.
IE, If Urborg, Tomb of Yawgmoth is in play you could tap City of Brass for B mana in your R/W deck, but it will make 1 and you don't take damage.
/nitpick You would still take the damage, as City of Brass says whenever it becomes tapped you take the damage. Also, take out ur-golems eye and add Thran Dynamo same casting cost, just gives you more mana.
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EDH Decks:
Halfdane Sek'Kuar
Please remember to autocard, just do [ card ] CARD NAME [ / card ] and for decks you can cover the whole thing in one deck tag like this: [ deck ] All of the cards in the deck [ / deck ]
Guys, guys, guys, how did you forget Skullcage and Ebony Owl Netsuke? Also, since you're in the colors, why not try out Dovescape/Guile? Also, if you run the Skullcage and Netsuke, why not try out Hanna and Academy Ruins?
MIght I suggest adding a few more win conditions considering relying on one creature to win you the game can be easily disrupted with removal considering the creature that you are relying on isnt your general.
For some suggestions you could try a few combos to take some players out:
-Spin into Myth along with Tunnel Vision sets you up to take out one player instantly
-Another one I was considering when I was gonna build a deck with Gwafa was using Hive Mind in a multiplayer game and then casting a Prosperity having everyone draw thier decks. Make sure you have a feldon's cane though because you will want to put your deck back. This one given enough mana/ enough players can deck the entire table in a big sweep.
-One thing to really remember with Gwafa is that they have no chioce in drawing. I see you are looking into the cards that deal damage from them having a big hand but it might be worth your while to look into a milling strategy as well.
01 Gwafa Hazid, Profiteer
Creature:
02 Wall of Reverence
03 Thistledown Liege
04 Erayo, Soratami ascendant
05 Seht's Tiger
06 Sakashima the Impostor
07 Myojin of Seeing Winds
08 Mangara of Corondor
09 Ith, High Arcanist
10 Inkwell Leviathan
11 Godhead of Awe
12 Grand Arbiter Augustin IV
13 Guile
14 Mulldrifter
15 Dominating Licid
16 Venser, Shaper Savant
17 Teferi, Mage of Zhalfir
18 Aeon Chronicler
19 Augury Adept
20 Wall of Denial
21 Draining Whelk
22 Meddling Mage
Sorcery:
23 Worldpurge
24 Wrath of God
25 Tunnel Vision
26 Telemin Performance
27 Martial Coup
28 Reality Strobe
29 Beacon of Tomorrows
30 Covenant of Minds
31 Time Stretch
32 Austere Command
33 Cleanfall
34 Swords to Plowshares
35 Swift Silence
36 Put Away
37 Path to Exile
38 Overrule
39 Momentary Blink
40 Last Word
41 Hindering Light
42 Gather Specimens
43 Crib Swap
44 Counterspell
45 Condemn
46 Faerie Trickery
47 Pact of Negation
48 Hinder
49 Evacuation
50 Cryptic Command
51 Wipe Away
52 Absorb
Enchantment:
53 Oblivion Ring
54 Declaration of Naught
55 Treachery
56 Forced Fruition
Artifact:
57 Iron Maiden
58 Anvil of Bogardan
59 Black Vise
60 Mind's Eye
61 Scepter of Dominance
62 Mindlock Orb
63 Coalition Relic
64 Darksteel Ingot
65 Ur-Golem's Eye
66 Spectral Searchlight
67 Sword of Light and Shadow
68 Jace Beleren
Land:
69 Island
70 Island
71 Island
72 Island
73 Island
74 Island
75 Island
76 Island
77 Island
78 Island
79 Island
80 Island
81 Plains
82 Plains
83 Plains
84 Plains
85 Plains
86 Plains
87 Plains
88 Plains
89 Glacial Fortress
90 Minamo, School at Water's Edge
91 Wanderwine Hub
92 Azorius Chancery
93 Boreal Shelf
94 Rupture Spire
95 Reliquary Tower
96 Terramorphic Expanse
97 Nimbus Maze
98 Vivid Creek
99 Vivid Meadow
00 Riptide Laboratory
708th at Grand Prix: Toronto 2013
Modern: U/R Delver, RUG Scapeshift, Pod
Standard: Jeskai Tempo
Legacy: Dredge, Burn
Pauper: Mono-U Delver
EDH: Ghave, Token Master
Not to mention Psychic Possession and/or Mind's Eye is a must.
any thoughts on what to take out for them, and Forced Fruition would probably be a good choice as well..
Replace Logic Knot with Cancel.
Yeva (88/92 foils)
Raff
Scarab
Rakdos
Wort ($50 budget, 94/97 foils)
Trostani
I don't know if Spellbook is worth it, it might be. But even without it I see a lot of stuff a Tolaria West can fetch.
Absolutely the most aggravating card to play against. Use it!
It can be there, EDH rules says that if u play a land that taps for another color it produces colorless instead.
GBGB AggroGB
Modern
GBRWDeath's ShadowGBRW
UBWRAffinityUBWR
GRTitanshiftGR
URBGrixis ControlURB
Legacy
BUGTrue Name BUGBUG
UBRGrixis DelverUBR
BUGShardless BUGBUG
BUGElvesBUG
No, it doesn't work that way. The only time that rule applies is if the land were to say put any color mana in your mana pool. If the land has a symbol on it that is not on your general it can not be used.
UWMerfolk (Sygg, River Guide)
B Vampires (Anowon the Ruin Sage)
BRU Zombies! (Lord of Tresserhorn)
WUBRG Allies (Karona, False God)
W Soldiers (Darien, King of Kjeldor)
Anvil of Bogardan will also go well in this deck with Black Vise/Iron Maiden/Forced Fruition. They'll have so many cards in their hands and take a crap load of damage unless they deal with those threats.
And it applies for cases like Exotic Orchard or when Urborg, Tomb of Yawgmoth is in play. IE, If Urborg, Tomb of Yawgmoth is in play you could tap City of Brass for B mana in your R/W deck, but it will make 1 and you don't take damage.
/nitpick You would still take the damage, as City of Brass says whenever it becomes tapped you take the damage. Also, take out ur-golems eye and add Thran Dynamo same casting cost, just gives you more mana.
Halfdane
Sek'Kuar
Please remember to autocard, just do [ card ] CARD NAME [ / card ] and for decks you can cover the whole thing in one deck tag like this: [ deck ] All of the cards in the deck [ / deck ]
For some suggestions you could try a few combos to take some players out:
-Spin into Myth along with Tunnel Vision sets you up to take out one player instantly
-Another one I was considering when I was gonna build a deck with Gwafa was using Hive Mind in a multiplayer game and then casting a Prosperity having everyone draw thier decks. Make sure you have a feldon's cane though because you will want to put your deck back. This one given enough mana/ enough players can deck the entire table in a big sweep.
-One thing to really remember with Gwafa is that they have no chioce in drawing. I see you are looking into the cards that deal damage from them having a big hand but it might be worth your while to look into a milling strategy as well.