For the most part I like it as in its powerful and knows what its trying to do but we do have a difference in deck building philosphy, Ramp'n tutor blergh. I will highlight some cards that don't seem great for what you are trying to do.
There are a few others I am wondering if I am missing the combo for them, you have this werid mix of goodstuff and badstuff haha.
You have the small black card draw cards night's whisper and read the bones.. thay seem so small time in commander. I have the baubles to draw a ton of cards and they are lower mana cost and synergise with my commander you loop them once you got value.
I do question is Glissa better than Meren or any other GB commander though, she returns some of your combo pieces I guess but otherwise your deck is mostly just a GB deck.
Hey guys, I'm popping back in for some quick updates.
First of all, the promised rewrite is completed and live! The primer has been rewritten from the ground up, featuring new decklists for alternate strategies, updated card descriptions, and strategies to represent the evolution Commander has undergone in the time since the initial publication. If you spot any errors (missing card tags, typos, etc.) please let me know. If you read through the list, you'll also see one card has changed...
Boompile - The Boompile is a chaotic, updated take on the venerated Nevinyrral's Disk, with one unique twist. Activation is free and destroys planeswalkers...but is determined by coin flip. This card is replacing Unstable Obelisk, which is fine, but only hits one permanent at a time.
Private Mod Note
():
Rollback Post to RevisionRollBack
"When does a man die? When he is hit by a bullet? No! When he suffers a disease? No! When he ate a soup made out of a poisonous mushroom? No! A man dies when he is forgotten!" Currently Piloting: EDH BGGlissa, The Traitor - Recursion (Primer) WBRKaalia of The Vast URGRiku of Two Reflections WUBSydri, Galvanic Genius UBRamirez DePietro GWKrond, The Dawn-Clad GWUDerevi, Empyrial Tactician RGOmnath, Locus of Rage
This is my variant of the Death Trap from mtggoldfish was wondering if anyone has any suggestions, ideas or comments? I haven't gotten a chance to playtest this build. I normally play 4player edh.
Ladies and gentlemen, boys and girls, the revolution has arrived! Aether Revolt is here, and we've got a few new cards to power up the deck.
Treasure Keeper - No, not the binder of 90's fame, TK is a better version of Matter Reshaper, in that when it dies, instead of taking a chance at the top card of the library, it literally cascades to find a 3 or less CMC card to cast. I'm cutting Traverse the Ulvenwald, which wasn't working out as intended.
Planar Bridge - As a big mana deck, when you've got mana to start breaking faces, there's no easier way to get rolling than the Planar Bridge. Eight mana sounds like a lot, but being able to call on Eldrazi titans at instant speed is no laughing matter. Unfortunately, you don't get a cast trigger when summoning creatures this way, but the sheer utility makes it worth a shot. It is with a sad heart that Lurking Predators is being retired from the deck. It's always been a solid roleplayer, but I'm hoping the Gate takes its potential even further.
That's the updates. I know there are some cards people might've thought are missing. Here's my reasoning (and I'd love additional feedback for those who've used them!)
Implements - Simply put, neither implement does enough to warrant a slot. They're cutesy at best. Aid from The Cowl - A worse Lurking Predators that triggers once per turn cycle instead of every time an opponent casts a spell. Considering LP just got a reprint in Commander 2016 at dirt-cheap prices, leave this one in the bulk box. Paradox Engine - I'm not huge on this card for this particular deck, as there's very little worth untapping nonlands for five mana. With no mana rocks or dorks, very little in the way of abusable multi-tap shenanigans (the only creature that can even kind of benefit from this is Hangarback Walker) makes this an unappealing pick. Save this for artifact-intensive or dork-heavy decks that can really abuse this ability. Inspiring Statuary - Another unique card that acts as a pseudo-mana rock and allows you to cast your nonartifact spells cheaper. While interesting, most of our artifacts cycle to the graveyard pretty quickly, or require tap triggers to activate (such as Horizon Spellbomb, Nevinyrral's Disk, and Executioner's Capsule.) Another pick for a heavy artifact build that wants to go all-in on the strategy. Walking Ballista - I keep going back and forth on this card. I like the similarities to Hangarback Walker, and that you can shoot creatures in order to gain triggers, including getting back the Ballista itself if you can dump all the counters before letting Glissa's trigger resolve. Keep an eye on this one. Scrap Trawler - Quite simply, a lot of the artifacts that hit the graveyard are CMC 1, meaning that they can literally only retrieve Hangarback Walker at best. This is another card that needs to be played to be properly evaluated.
I'll see you guys later, when we travel to the sandy world of Amonkhet.
Private Mod Note
():
Rollback Post to RevisionRollBack
"When does a man die? When he is hit by a bullet? No! When he suffers a disease? No! When he ate a soup made out of a poisonous mushroom? No! A man dies when he is forgotten!" Currently Piloting: EDH BGGlissa, The Traitor - Recursion (Primer) WBRKaalia of The Vast URGRiku of Two Reflections WUBSydri, Galvanic Genius UBRamirez DePietro GWKrond, The Dawn-Clad GWUDerevi, Empyrial Tactician RGOmnath, Locus of Rage
I am not really interested in any of those cards. I guess vraska is okay but its not much better than the original Vraska and my deck is all 6 drops and I don't want another.
Is it dead? I don't know sometimes I think every green black plays meren now instead of all these other options.
I play Marionette master and scrap trawler from kaladesh block and I should put in walking ballista, I just only recently obtained one for my modern deck. I am probably just going to wait until it rotates out of standard and pick it up cheaply.
Okay here is my updated list @toctheyounger77
I need to put in a walking ballista.
There are plenty of turbo durdle cards particularly the Post, Panharmonicon and Vedalken orrey that are very optional and I have all these 6 drops which bothers me but at the same time they are all very strong cards. I also don't have a huge amount of basics so you can't loop burnished hart that much.
Well here is an update for you. They keep printing really good cards so my deck gets less and less durdly. I own walking ballista's but I am using them in my modern deck and KCI is stupidly expensive now but should probably be in my deck.
Mishra's self-replicator is my new durdle engine haha. my deck is built to make tokens and build armies out of cans (then recur those cans) so It seems to fit well here. I am just not sure if an army of 2/2s is even good.
The vedalken orrey is what gets cut for KCI I don't know where to squeeze in walking ballista. My land count is getting dangerously low.
Has anybody made a update for this deck of the original theme/goal? Going big with lots of mana. The Deck is great as-is. But i was wondering if there are some gems to add to the deck to make it better.
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Wild-field scarecrow? thats a bad card I can think of 20 better creatures in that slot, why pick that one. Junk diver, myr retriever, Scarecrone, that one even sacs itself.
There are a few others I am wondering if I am missing the combo for them, you have this werid mix of goodstuff and badstuff haha.
You have the small black card draw cards night's whisper and read the bones.. thay seem so small time in commander. I have the baubles to draw a ton of cards and they are lower mana cost and synergise with my commander you loop them once you got value.
I do question is Glissa better than Meren or any other GB commander though, she returns some of your combo pieces I guess but otherwise your deck is mostly just a GB deck.
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
First of all, the promised rewrite is completed and live! The primer has been rewritten from the ground up, featuring new decklists for alternate strategies, updated card descriptions, and strategies to represent the evolution Commander has undergone in the time since the initial publication. If you spot any errors (missing card tags, typos, etc.) please let me know. If you read through the list, you'll also see one card has changed...
Boompile - The Boompile is a chaotic, updated take on the venerated Nevinyrral's Disk, with one unique twist. Activation is free and destroys planeswalkers...but is determined by coin flip. This card is replacing Unstable Obelisk, which is fine, but only hits one permanent at a time.
Currently Piloting:
EDH
BGGlissa, The Traitor - Recursion (Primer)
WBRKaalia of The Vast
URGRiku of Two Reflections
WUBSydri, Galvanic Genius
UBRamirez DePietro
GWKrond, The Dawn-Clad
GWUDerevi, Empyrial Tactician
RGOmnath, Locus of Rage
Modern
UG Infect
1x Codex Shredder
1x Commander's Sphere
1x Dreamstone Hedron
1x Everflowing Chalice
1x Executioner's Capsule
1x Expedition Map
1x Grinning Totem
1x Jester's Cap
1x Jester's Mask
1x Mimic Vat
1x Mind Stone
1x Mindslaver
1x Nevinyrral's Disk
1x Nihil Spellbomb
1x Pit Trap
1x Plague Boiler
1x Sol Ring
1x Thornbite Staff
1x Trading Post
1x Unstable Obelisk
1x Vedalken Orrery
1x Wayfarer's Bauble
1x Worn Powerstone
Instant (5)
1x Beast Within
1x Deglamer
1x Grisly Salvage
1x Hero's Downfall
1x Putrefy
1x Broken Fall
1x Deadbridge Chant
1x Shadows of the Past
Land (37)
1x Barren Moor
1x Bojuka Bog
1x Buried Ruin
1x Command Tower
1x Encroaching Wastes
11x Forest
1x Ghost Quarter
1x Golgari Rot Farm
1x Inventors' Fair
1x Llanowar Wastes
1x Maze of Ith
1x Overgrown Tomb
8x Swamp
1x Tectonic Edge
1x Temple of Malady
1x Temple of the False God
1x Tranquil Thicket
1x Tree of Tales
1x Urborg, Tomb of Yawgmoth
1x Vault of Whispers
Creature (11)
1x Acidic Slime
1x Burnished Hart
1x Eternal Witness
1x Filigree Familiar
1x Moriok Replica
1x Noxious Gearhulk
1x Phyrexian Revoker
1x Sakura-Tribe Elder
1x Solemn Simulacrum
1x Sylvok Replica
1x Wurmcoil Engine
1x Ancient Stirrings
1x Army of the Damned
1x Barter in Blood
1x Beacon of Unrest
1x Black Sun's Zenith
1x Consuming Vapors
1x Curse of the Cabal
1x Death Cloud
1x Gaze of Granite
1x Genesis Wave
1x Harmonize
1x Make a Wish
1x Nature's Lore
1x Regrowth
1x Seasons Past
1x Toxic Deluge
Planeswalker (4)
1x Garruk, Primal Hunter
1x Liliana Vess
1x Ob Nixilis Reignited
1x Vraska the Unseen
4c Gifts Deck Stats: https://bit.ly/2XMPrlY
https://pucatrade.com/invite/gift/120495
I know you can reccur them with glissa but you must recast them afterwards. I feel having access to green grants better ramp options.
4c Gifts Deck Stats: https://bit.ly/2XMPrlY
https://pucatrade.com/invite/gift/120495
Ladies and gentlemen, boys and girls, the revolution has arrived! Aether Revolt is here, and we've got a few new cards to power up the deck.
Treasure Keeper - No, not the binder of 90's fame, TK is a better version of Matter Reshaper, in that when it dies, instead of taking a chance at the top card of the library, it literally cascades to find a 3 or less CMC card to cast. I'm cutting Traverse the Ulvenwald, which wasn't working out as intended.
Planar Bridge - As a big mana deck, when you've got mana to start breaking faces, there's no easier way to get rolling than the Planar Bridge. Eight mana sounds like a lot, but being able to call on Eldrazi titans at instant speed is no laughing matter. Unfortunately, you don't get a cast trigger when summoning creatures this way, but the sheer utility makes it worth a shot. It is with a sad heart that Lurking Predators is being retired from the deck. It's always been a solid roleplayer, but I'm hoping the Gate takes its potential even further.
That's the updates. I know there are some cards people might've thought are missing. Here's my reasoning (and I'd love additional feedback for those who've used them!)
Implements - Simply put, neither implement does enough to warrant a slot. They're cutesy at best.
Aid from The Cowl - A worse Lurking Predators that triggers once per turn cycle instead of every time an opponent casts a spell. Considering LP just got a reprint in Commander 2016 at dirt-cheap prices, leave this one in the bulk box.
Paradox Engine - I'm not huge on this card for this particular deck, as there's very little worth untapping nonlands for five mana. With no mana rocks or dorks, very little in the way of abusable multi-tap shenanigans (the only creature that can even kind of benefit from this is Hangarback Walker) makes this an unappealing pick. Save this for artifact-intensive or dork-heavy decks that can really abuse this ability.
Inspiring Statuary - Another unique card that acts as a pseudo-mana rock and allows you to cast your nonartifact spells cheaper. While interesting, most of our artifacts cycle to the graveyard pretty quickly, or require tap triggers to activate (such as Horizon Spellbomb, Nevinyrral's Disk, and Executioner's Capsule.) Another pick for a heavy artifact build that wants to go all-in on the strategy.
Walking Ballista - I keep going back and forth on this card. I like the similarities to Hangarback Walker, and that you can shoot creatures in order to gain triggers, including getting back the Ballista itself if you can dump all the counters before letting Glissa's trigger resolve. Keep an eye on this one.
Scrap Trawler - Quite simply, a lot of the artifacts that hit the graveyard are CMC 1, meaning that they can literally only retrieve Hangarback Walker at best. This is another card that needs to be played to be properly evaluated.
I'll see you guys later, when we travel to the sandy world of Amonkhet.
Currently Piloting:
EDH
BGGlissa, The Traitor - Recursion (Primer)
WBRKaalia of The Vast
URGRiku of Two Reflections
WUBSydri, Galvanic Genius
UBRamirez DePietro
GWKrond, The Dawn-Clad
GWUDerevi, Empyrial Tactician
RGOmnath, Locus of Rage
Modern
UG Infect
[EDH In Development] Kynaios and Tiro of Meletis | Trostani, Selesnya's Voice | Queen Marchesa | Ruhan of the Fomori | Yahenni, Undying Partisan
[EDH Retired] Ertai, The Corrupted | Sigarda, Host of Herons | Tariel, Reckoner of Souls | Korlash, Heir to Blackblade
[Modern] Stuffy Doll Combo Burn | Demigod of Revenge
Is this Primer dead?
Is it dead? I don't know sometimes I think every green black plays meren now instead of all these other options.
I play Marionette master and scrap trawler from kaladesh block and I should put in walking ballista, I just only recently obtained one for my modern deck. I am probably just going to wait until it rotates out of standard and pick it up cheaply.
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
I need to put in a walking ballista.
There are plenty of turbo durdle cards particularly the Post, Panharmonicon and Vedalken orrey that are very optional and I have all these 6 drops which bothers me but at the same time they are all very strong cards. I also don't have a huge amount of basics so you can't loop burnished hart that much.
3 Glissa, the traitor
Creatures(26)
0 Hangarback walker
1 Deathrite shaman
2 Myr retriever
3 Filigree Familiar
3 Scrap Trawler
3 Moriok Replica
3 Sylvok Replica
3 Burnished Hart
3 Scarecrone
4 Solemn simulacrum
4 Meren of clan Nel Toth
4 Archbound reclaimer
5 Acidic slime
5 Precursor golem
5 Verdurous Gearhulk
6 Wurmcoil engine
6 Soul of new phyrexia
6 Duplicant
6 Steel hellkite
6 Grave titan
6 Massacre Wurm
6 Noxious Gearhulk
6 Marionette Master
7 Sheoldred the whispering one
7 Myr battlesphere
8 Craterhoof behemoth
Enchantments(3)
2 Sylvan library
3 Pernicious Deed
5 Dictate of Erabos
Artifacts(27)
0 Mishra's bauble
1 Sol ring
1 Pithing needle
1 Nihil spellbomb
1 Viridian longbow
1 Expedition map
1 Skullclamp
1 Codex shredder
1 Conjurer's bauble
1 Chromatic star
1 Wayfarer's bauble
1 Execution's capsule
2 Strionic resonator
2 Mind stone
2 Nim deathmantle
2 Thornbite staff
3 Oblivion stone
3 Mimic vat
3 Ashnod's altar
3 Unstable Obelisk
4 Trading post
4 Birthing Pod
4 Nevinyrral's Disk
4 Panharmonicon
4 Vedalken Orrery
5 Batterskull
6 Salvaging station
6 Mindslaver
3 Putrefy
3 Krosan grip
Sorceries(4)
2 Life from the loam
3 Ashes to Ashes
4 Damnation
8 Decree of pain
Lands(37)
1 Arcane lighthouse
2 Tectonic Edge
3 Reliquary tower
4 Buried ruin
5 Phyrexia's core
6 Mirror pool
7 Inventor's Fair
8 Darksteel citadel
9 Blighted woodland
10 Blighted fen
11 Evolving wilds
12 Terramorphic expanse
13 Verdant Catacombs
14 Forbidden Orchard
15 Tranquil thicket
16 Urborg, Tomb of Yawgmoth
17 Bojuka bog
18 Mortuary mire
19 Barren moor
20 Vault of whispers
21 Hissing quagmire
22 Woodland cemetery
23 Temple of malady
24 Golgari rotfarm
25 Jungle hollow
26 Llanowar wastes
27 Overgrown tomb
28 Forest (5)
29 Swamp (3)
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
Mishra's self-replicator is my new durdle engine haha. my deck is built to make tokens and build armies out of cans (then recur those cans) so It seems to fit well here. I am just not sure if an army of 2/2s is even good.
The vedalken orrey is what gets cut for KCI I don't know where to squeeze in walking ballista. My land count is getting dangerously low.
3 Glissa, the traitor
Creatures(26)
0 Hangarback walker
1 Deathrite shaman
2 Myr retriever
3 Filigree Familiar
3 Scrap Trawler
3 Moriok Replica
3 Sylvok Replica
3 Burnished Hart
3 Scarecrone
4 Solemn simulacrum
4 Meren of clan Nel Toth
4 Archbound reclaimer
5 Precursor golem
5 Verdurous Gearhulk
5 Mishra's self-replicator
6 Wurmcoil engine
6 Soul of new phyrexia
6 Duplicant
6 Steel hellkite
6 Grave titan
6 Massacre Wurm
6 Noxious Gearhulk
6 Marionette Master
7 Sheoldred the whispering one
7 Myr battlesphere
8 Craterhoof behemoth
Enchantments(4)
2 Sylvan library
3 Pernicious Deed
4 Phyrexian Scriptures
5 Dictate of Erabos
0 Mishra's bauble
1 Sol ring
1 Pithing needle
1 Nihil spellbomb
1 Expedition map
1 Skullclamp
1 Codex shredder
1 Conjurer's bauble
1 Chromatic star
1 Wayfarer's bauble
1 Execution's capsule
2 Strionic resonator
2 Mind stone
2 Nim deathmantle
3 Oblivion stone
3 Mimic vat
3 Ashnod's altar
3 Commander's Sphere
3 Crucible of Worlds
4 Vedalken Orrey
4 Trading post
4 Birthing Pod
4 Nevinyrral's Disk
4 Panharmonicon
5 Batterskull
6 Salvaging station
6 Mindslaver
Instants(3)
2 Assassin's trophy
3 Putrefy
3 Krosan grip
Sorceries(4)
1 Ancient stirrings
2 Life from the loam
3 Ashes to Ashes
4 Damnation
1 Arcane lighthouse
2 Tectonic Edge
3 Reliquary tower
4 Buried ruin
5 Phyrexia's core
6 Mirror pool
7 Inventor's Fair
8 Darksteel citadel
9 Blighted fen
10 Evolving wilds
11 Terramorphic expanse
12 Verdant Catacombs
13 Forbidden Orchard
14 Tranquil thicket
15 Urborg, Tomb of Yawgmoth
16 Bojuka bog
17 Memorial to folly
18 Barren moor
19 Vault of whispers
20 Tree of tales
21 Hissing quagmire
22 Woodland cemetery
23 Temple of malady
24 Golgari rotfarm
25 Twilight mire
26 Llanowar wastes
27 Overgrown tomb
28 Forest (5)
29 Swamp (2)
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own