I think that adding more counters will make your deck more powerful. But I understand that this isn't always the goal. Cryptic Command is good on or off Narset. (However, hitting counters with Narset does protect spells you cast this turn so they're not useless, unlike with Jeleva). Counterspell Hinder Spell Crumple Cancel Silence
I know it's a total necro but what an awesome decklist you posted. So many ideas. Look at this zero counter, zero time walk Stax Narset. Craziness. I bet it would destroy my build.
I recommend running more enchantments to buff her up. Ive been using her as my commander for some time and she can become a very scary creature to deal with.
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Teferi's Moat
Propaganda
Bident of Thassa <- This is better than the Piracy one suggested above
Hammer of Purphoros <- I argue that haste is more important than anything else for Narset...she just doesn't survive a round
Aggravated Assault
Luminarch Ascension
If you run an enchantment theme I also like these ones from what's been mentioned:
Sphere of Safety
Gift of Immortality
Aqueous Form
Soothsaying
Leyline of Anticipation
Make her bigger with equipment
Empyrial Plate
Runechanter's Pike <-- Don't forget, you can cast more instants to make her bigger during combat
Batterskull <-- already mentioned
Sword of Feast and Famine (any swords, but I like untapping my lands)
Argentum Armor <- already mentioned
Spellbinder is crappy but Narset has one of the best homes for it.
If you run equips, Steelshaper's Gift
Two of the best planewalkers for creatureless Narset haven't been mentioned
Narset Transcendent
Nahiri, the Lithomancer
Better mana rocks, as long as they're free:
Thran Dynamo
Gilded Lotus
Utility Lands:
Reliquary Tower!
Sunhome, Fortress of the Legion
Rogue's Passage
Maze of Ith
Arcane Searchlight
Homeward Path
Flamekin Village
Hall of the Bandit Lord
I think that adding more counters will make your deck more powerful. But I understand that this isn't always the goal.
Cryptic Command is good on or off Narset. (However, hitting counters with Narset does protect spells you cast this turn so they're not useless, unlike with Jeleva).
Counterspell
Hinder
Spell Crumple
Cancel
Silence
Instant speed card draw
Fact or Fiction
Dig Through Time
Opportunity
As for what to take out, the burn! Lightning Helix, Mindblaze, Beacon of Destruction and Warleader's Helix are obvious places to start. World at War doesn't work off Narset because it only works if you cast it during the first main phase of the turn or earlier.
6 Narset, Enlightened Master
Rocks (10)
0 Lotus Petal
1 Sol Ring
1 Mana Vault
2 Sphere of the Suns
2 Boros Signet
2 Azorius Signet
2 Izzet Signet
3 Coalition Relic
3 Worn Powerstone
3 Basalt Monolith
Tutor/Manipulation (6)
1 Enlightened Tutor
1 Mystical Tutor
1 Brainstorm
2 Ancestral Knowledge
3 Long-Term Plans
3 Dream Cache
Tron Package (12)
1 Ethereal Armor
1 Aqueous Form
2 Spirit Mantle
2 Daybreak Coronet
3 Sword of Feast and Famine
3 Steel of the Godhead
3 Scourge of the Nobilis
4 Indestructibility
4 Angelic Destiny
4 Holy Mantle
5 Drake Umbra
8 Eldrazi Conscription
Defensive Randomness (8)
2 Winter Orb
2 Smoke
3 Propaganda
3 Ghostly Prison
3 Static Orb
4 Rising Waters
5 Sphere of Safety
5 Teferi's Moat
4 Cataclysm
4 Divine Reckoning
5 Winds of Rath
5 Tragic Arrogance
6 Razia's Purification
6 Catastrophe
Offensive Randomness (4)
4 Vedalken Orrery
4 Leyline of Anticipation
6 Spelltwine
6 Mind's Desire
Walkers (3)
4 Elspeth, Knight Errant
4 Ral Zarek
7 Karn Liberated
Extra Combat (7)
3 Aggravated Assault
4 Seize the Day
4 Relentless Assault
5 Waves of Aggression
5 Savage Beating
5 World at War
7 Fury of the Horde
Thievery (4)
6 Confiscate
6 Volition Reins
7 Take Possession
7 Blatant Thievery
Tokens (1)
5 Sigil of the Empty Throne
Lands (38)
1 Maze of Ith
1 Hallowed Fountain
1 Sacred Foundry
1 Steam Vents
1 Glacial Fortress
1 Clifftop Retreat
1 Sulfur Falls
1 Azorius Chancery
1 Boros Garrison
1 Izzet Boilerworks
1 Skycloud Expanse
1 Temple of Enlightenment
1 Temple of Epiphany
1 Temple of Triumph
1 Battlefield Forge
1 Shivan Reef
1 Flooded Strand
1 Bloodstained Mire
1 Polluted Delta
1 Wooded Foothills
1 Windswept Heath
1 Misty Rainforest
1 Mystic Monastary
1 Command Tower
1 Reflecting Pool
1 City of Brass
1 Grand Coliseum
3 Mountain
4 Plains
4 Island