Quote from toctheyounger77 »I haven’t seen Jenn around for a little while, but I know she said life was getting pretty busy.
For my build, I’m super psyched to grab a copy of God-Eternal Kefnet and Narset’s Reversal. Both are super solid auto adds here.
Bolas’s Citadel I could see a place for as a storm finisher. It’s undoubtedly a strong card. I’m not sure if I’ll run a copy here myself, but I do try to stay a little shy of straight combo. Narset, partner of veils I like as a semi-leovold draw restriction. The amount of wheeling I do is not insignificant, so it’d make thing a lot more unilateral.
Liliana, Dreadhorde General I like, but I’m not sure if I like it here. The static ability will go wanting g a lot for what’s a fairly creature light build, so any value you get from her will come from her abilities. Which are strong, but for 4BB I question if it’s worth it.
Command the Dreadhorde I really like, and I’d look to fit a copy in here. Likewise with Finale of Eternity - you need to decathlon cast it to get enough value from it, but I can see that happening here fairly easily.
Deliver unto Evil doesn’t seem strong enough to me. Without a Bolas walker, and as a one time affair, it just needs to do a little more.
As for other new releases, I like Spark Double, but I’m not sure it’s better here than Clever Impersonator. Bond of Revival has the haste that Zombify and Rise from the Grave have always missed. Massacre Girl could be devastating, but I’m not sure it fits here well enough. All in all, there’s a lot of goodies from this set for Dralnu, and I think you’ve picked out most of the real gems.
Quote from Dechs KaisonWhat the Griselbrand, Xen. Just when I thought your stuff couldn't get any better, you churn out that Jeleva banner. It's gorgeous.
Quote from Kelzam »Woop. Apologies for missing your more-recently-active thread for Dralnu! Figured I could post/continue our discussion over here for War of the Spark since you're actively updating, still!
Quote from Weebo »Blast Zone is far and away my favorite EDH control card from this set, especially in Grixis subsets. Permanent answers to resolved enchantments are already in short supply, so having one that slots into the manabase is great. It's expensive, but you're already likely to be holding mana up with Dralnu and can charge it over a couple turns.
Finale of Eternity seems like it has some good synergy with Dralnu. You can cast it early while you're still stabilizing to remove a few smaller creatures, then flash it back for a game winning play late. It's a respectable enough 3-for-1 removal spell even without the overcost effect, even if it probably wouldn't make the cut as just removal.
I'm not big on Bolas's Citadel or Liliana, Dreadhorde General here. If you're on more of a combo Dralnu plan, Citadel gets a lot better. If you're playing control into a reanimation finish the life cost feels heavy unless you're supporting with a fair amount of lifegain. I typically stabilize at a fairly low life total when playing Dralnu-esque decks and it feels like it would be a dead draw. Lili just wants more creatures to take advantage of the static ability. The token production isn't worth 6 mana and I wouldn't be thrilled playing Barter in Blood at half again as much mana.
All the others are solid. The walkers in particular come down early, have an immediate effect, and then draw an attack or two away from your face. I wouldn't expect to protect them often unless they're very late game topdecks, and that's not really a problem. God-Eternal Kefnet seems like straight value as long as you're playing enough spot removal/card draw/reanimation/etc to take full advantage of the copying. It's another in the string of good control win cons we've seen over the last few years, following The Scarab God and Nezahal, Primal Tide.
Dang, Narset's Reversal popping up again as a great card. I'm definitely acquiring a copy of it now.