Gift of Estates is really great early. Weathered Wayfarer picks up your utilities. Endless Atlas has played out really, really well for me. Azor's Gateway - seems risky, but it's great cheap filtering bare minimum. Sword of the Animist - this is an attack trigger, so you don't have to beat face to ramp. Chuck it on a weenie and swing away. Dowsing Dagger - We run fliers, so this is easy to flip.
Otherwise, I run a fair amount of rocks personally, and of course Land Tax. It's weird, knowing that it's a weakness in mono white means you sort of compensate for it, and that has kind of kicked the deck right back the other way to being really quite consistent. It's not like Azusa turbo ramp or anything, but it is pretty rare I miss a land drop or struggle with screw.
Gift of Estates is really great early. Weathered Wayfarer picks up your utilities. Endless Atlas has played out really, really well for me. Azor's Gateway - seems risky, but it's great cheap filtering bare minimum. Sword of the Animist - this is an attack trigger, so you don't have to beat face to ramp. Chuck it on a weenie and swing away. Dowsing Dagger - We run fliers, so this is easy to flip.
Otherwise, I run a fair amount of rocks personally, and of course Land Tax. It's weird, knowing that it's a weakness in mono white means you sort of compensate for it, and that has kind of kicked the deck right back the other way to being really quite consistent. It's not like Azusa turbo ramp or anything, but it is pretty rare I miss a land drop or struggle with screw.
Cards like Gift of Estates are good, but I don’t consider them ramp. I do run it, though. Like Land Tax, it ensures I don’t miss land drops. The two equipment you listed are excellent. They have been the main reasons I’m able to keep recasting Bruna, and they go so well with fliers.
Azor’s Gateway is good. It’s card disadvantage of one card, but the card quality more than makes up for it. It sucks to run out of cards, and the Gateway could have been an actual card. However, it gives mono white the ability to dig to get to the actual card drawing. That’s huge. I’ve run Treasure Map/Treasure Cove too. Early game it’s about as good as the gateway, but it’s a sucky top deck later if you’re out of steam. I do still like it though, and have even drawn a couple of cards off the flip.
Hmmmm. It'd probably be easier to see a decklist, but it sounds like you need to look at ramp/draw options for acceleration. It sounds weird for mono white, but I often end up being the most ramped player at the table. I know ISB has had similar results of late.
Other than that if the concern is creatures not trading well in combat, there's options like Cathars'Crusade or True Conviction. If it's a swarm issue, the one old-ass obscure card ISB brought to my attention, Eye of Singularity is literally an off-switch for those decks. As well as anyone running Sol Ring. It's been a great addition for me. Otherwise, my other recommendation is don't be afraid of trading creatures when you need to. My reanimation is pretty decent, so I'm not overly afraid to take the hit and lose some board presence if it means taking out a key piece of someone's board presence.
As an aside, the obvious play to me when staring down Doran, the Siege Tower with Angel of Condemnation in play is to exert her and revert combat rules to normal. Assuming he's commander this is only temporary, but it still gives you a little breathing space.
I like the addition of Monarch, too. I've thought about running Throne of the High City and some of the other pieces in the past, maybe I should give it another look.
I have been pushing into monarch a bit with the Akroma deck I have been toying with. I haven't used it as much here but yea I could see it working here as well.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
Thoughts on Core 20 releases so far? There’s two reasonable considerations for Bruna thus far: Angel of Vitality Bishop of Wings
I know this isn’t specifically a lifegain build, but I actually really like the cleric. It triggers Archangel of Thune, Dawn of Hope, Resplendent Angel (mostly), and keeps our board presence up after wipes. All for WW. I’d prefer a control piece at this part of the curve but this I could take. Especially with the Angel reanimation we have too - I could see easy double figure lifegain in a turn just from this guy.
Gift of Estates is really great early.
Weathered Wayfarer picks up your utilities.
Endless Atlas has played out really, really well for me.
Azor's Gateway - seems risky, but it's great cheap filtering bare minimum.
Sword of the Animist - this is an attack trigger, so you don't have to beat face to ramp. Chuck it on a weenie and swing away.
Dowsing Dagger - We run fliers, so this is easy to flip.
Otherwise, I run a fair amount of rocks personally, and of course Land Tax. It's weird, knowing that it's a weakness in mono white means you sort of compensate for it, and that has kind of kicked the deck right back the other way to being really quite consistent. It's not like Azusa turbo ramp or anything, but it is pretty rare I miss a land drop or struggle with screw.
Cards like Gift of Estates are good, but I don’t consider them ramp. I do run it, though. Like Land Tax, it ensures I don’t miss land drops. The two equipment you listed are excellent. They have been the main reasons I’m able to keep recasting Bruna, and they go so well with fliers.
Azor’s Gateway is good. It’s card disadvantage of one card, but the card quality more than makes up for it. It sucks to run out of cards, and the Gateway could have been an actual card. However, it gives mono white the ability to dig to get to the actual card drawing. That’s huge. I’ve run Treasure Map/Treasure Cove too. Early game it’s about as good as the gateway, but it’s a sucky top deck later if you’re out of steam. I do still like it though, and have even drawn a couple of cards off the flip.
Endless Atlas is invaluable. An uncuttable card.
I have been pushing into monarch a bit with the Akroma deck I have been toying with. I haven't used it as much here but yea I could see it working here as well.
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[Modern] Allies
Angel of Vitality
Bishop of Wings
I know this isn’t specifically a lifegain build, but I actually really like the cleric. It triggers Archangel of Thune, Dawn of Hope, Resplendent Angel (mostly), and keeps our board presence up after wipes. All for WW. I’d prefer a control piece at this part of the curve but this I could take. Especially with the Angel reanimation we have too - I could see easy double figure lifegain in a turn just from this guy.