Tiana is getting pretty hated on right now, so I'm cutting more of the wincons for more defence plus playing that Spicy Tech.
Dawn of Hope is a bad draw engine and in its place is Enlightened Tutor which was freed up when I dissolved my Edgar Markov deck. I'm adding O-Stone to the deck, so this can also help me find that Wrath plus it can always be fetched by Sunforger.
Spectra Ward does not protect against Wraths, Mammoth Umbra does. Vigilance also means I can freely poke people with Tiana.
Even the sight of Eldrazi Conscription made the table collapse on me, so in its place will go a card advantage engine in the form of Sunbird's. A lot of the deck is 4ish in cost, so I figure I'll hit something within that amount.
Again, I'm cutting closers for more defence and so Grafted Exoskeleton goes. In its place is Sun Clasp, which bounces the Creature when it is activated, so I can put it on Tiana if I need to save her or hold an opponent's Creature hostage. It incentives them not to attack me, plus with the bigger butt they can more easily swing in on someone. I'm testing to see if this any good.
I put in Zoetic Cavern in a bunch of decks and it surprises me by not being total garbage. I'm not playing Green, so I'll settle for a 5 mana "Ramp Spell". It also means in the end game I can have a Creature hold Sunforger or have another body for Sword of the Animist. This is another test, we'll see if it is worth the opportunity cost.
Thinking about a casual Tiana deck myself, finding it difficult to work out exactly what route to go down though. I want to focus on sticking frustrating Auras on opponents/their stuff and if I somehow win via likely commander damage great, but it's the journey.. and their salt, not the destination as they say.
I've done one which is very defensive, making it difficult for them to attack me, but not really providing that much ability to go on the offense.
The other is a bit more about Tiana being able to get through with commander damage, but obviously I have no instant responses at the moment...who needs interaction anyway! Not done custom categories for this yet, disruptive auras are basically the same, rest differs.
1 Enlightend Tutor
1 Mammoth Umbra
1 Sunbird's Invocation
1 Sun Clasp
1 Oblivion Stone
1 Zoetic Cavern
1 Dawn of Hope
1 Spectra Ward
1 Eldrazi Conscription
1 Blackblade Reforged
1 Grafted Exoskeleton
1 Plains
Dawn of Hope is a bad draw engine and in its place is Enlightened Tutor which was freed up when I dissolved my Edgar Markov deck. I'm adding O-Stone to the deck, so this can also help me find that Wrath plus it can always be fetched by Sunforger.
Spectra Ward does not protect against Wraths, Mammoth Umbra does. Vigilance also means I can freely poke people with Tiana.
Even the sight of Eldrazi Conscription made the table collapse on me, so in its place will go a card advantage engine in the form of Sunbird's. A lot of the deck is 4ish in cost, so I figure I'll hit something within that amount.
Again, I'm cutting closers for more defence and so Grafted Exoskeleton goes. In its place is Sun Clasp, which bounces the Creature when it is activated, so I can put it on Tiana if I need to save her or hold an opponent's Creature hostage. It incentives them not to attack me, plus with the bigger butt they can more easily swing in on someone. I'm testing to see if this any good.
I put in Zoetic Cavern in a bunch of decks and it surprises me by not being total garbage. I'm not playing Green, so I'll settle for a 5 mana "Ramp Spell". It also means in the end game I can have a Creature hold Sunforger or have another body for Sword of the Animist. This is another test, we'll see if it is worth the opportunity cost.
Mid-Tier: Marchesa Aggro Rose Asmadi Get Dire Tymna Ikra Woke Women Tiana Aura Angel Ruric Thar SMASH Smasher Kraum Mana Positivity Zur Slides
Filthy Casual: WUBRG Jodah WUBRG WUBRG Fatties WUBRG Gahiji Vigilant Vengeance Ezuri Mysterious Morphs
I've done one which is very defensive, making it difficult for them to attack me, but not really providing that much ability to go on the offense.
1x Aurification
1x Ghostly Prison
1x Island Sanctuary
1x Smoke
1x Sphere of Safety
1x Archangel of Tithes
1x Baird, Steward of Argive
1x Magus of the Moat
1x Michiko Konda, Truth Seeker
1x Windborn Muse
1x Norn's Annex
Defensive Auras
1x Cho-Manno's Blessing
1x Eland Umbra
1x Felidar Umbra
1x Gift of Immortality
1x Hyena Umbra
1x Mammoth Umbra
1x Pentarch Ward
1x Unquestioned Authority
1x Ward of Lights
Disruptive Auras
1x Brand of Ill Omen
1x Captured by the Consulate
1x Choking Restraints
1x Curse of Bloodletting
1x Curse of Exhaustion
1x Curse of the Nightly Hunt
1x Darksteel Mutation
1x Fatal Attraction
1x Frenzied Fugue
1x Instill Furor
1x Overwhelming Splendor
1x Pariah
1x Shifting Shadow
1x Soul Tithe
1x Capashen Standard
1x Land Tax
1x Smothering Tithe
1x Sage's Reverie
1x Knight of the White Orchid
1x Kor Spiritdancer
1x Mesa Enchantress
1x Sram, Senior Edificer
1x Boros Locket
1x Boros Signet
1x Commander's Sphere
1x Endless Atlas
1x Hedron Archive
1x Mind Stone
1x Mind's Eye
1x Sol Ring
1x The Immortal Sun
1x Tithe
Instant responses&Wipes
1x Chaos Warp
1x Comeuppance
1x Deflecting Palm
1x Swords to Plowshares
1x Cleansing Nova
1x Divine Reckoning
1x Hour of Revelation
1x Bludgeon Brawl
1x Sigil of the Empty Throne
1x Bastion Protector
1x Umbra Mystic
Lands
1x Battlefield Forge
1x Clifftop Retreat
1x Command Tower
1x Evolving Wilds
1x Forgotten Cave
8x Mountain
1x Myriad Landscape
15x Plains
1x Rugged Prairie
1x Sacred Foundry
1x Secluded Steppe
1x Slayers' Stronghold
1x Sunhome, Fortress of the Legion
1x Temple of Triumph
The other is a bit more about Tiana being able to get through with commander damage, but obviously I have no instant responses at the moment...who needs interaction anyway! Not done custom categories for this yet, disruptive auras are basically the same, rest differs.
1x Bludgeon Brawl
1x Brand of Ill Omen
1x Capashen Standard
1x Captured by the Consulate
1x Choking Restraints
1x Curse of Bloodletting
1x Curse of Exhaustion
1x Curse of Opulence
1x Curse of the Nightly Hunt
1x Darksteel Mutation
1x Daybreak Coronet
1x Eldrazi Conscription
1x Ethereal Armor
1x Faith Unbroken
1x Fatal Attraction
1x Felidar Umbra
1x Gift of Immortality
1x Hyena Umbra
1x Instill Furor
1x Land Tax
1x Latulla's Orders
1x Mammoth Umbra
1x Mortal Obstinacy
1x Overwhelming Splendor
1x Pariah
1x Sage's Reverie
1x Shifting Shadow
1x Sigarda's Aid
1x Sigil of the Empty Throne
1x Smothering Tithe
1x Soul Tithe
1x Squee's Embrace
1x Unquestioned Authority
1x Ward of Lights
1x Blackblade Reforged
1x Boros Locket
1x Boros Signet
1x Champion's Helm
1x Commander's Sphere
1x Endless Atlas
1x Forebear's Blade
1x Hedron Archive
1x Mask of Memory
1x Mind Stone
1x Mind's Eye
1x Sol Ring
1x Swiftfoot Boots
1x Sword of the Animist
1x Sword of Vengeance
Creatures
1x Alms Collector
1x Champion of the Flame
1x Danitha Capashen, Paragon
1x Eidolon of Countless Battles
1x Heliod's Pilgrim
1x Hero of Iroas
1x Kor Spiritdancer
1x Solemn Simulacrum
1x Sram, Senior Edificer
1x Umbra Mystic
1x Valduk, Keeper of the Flame
1x Cleansing Nova
1x Divine Reckoning
1x Hour of Revelation
1x Winds of Rath
Lands
1x Battlefield Forge
1x Clifftop Retreat
1x Command Tower
1x Evolving Wilds
1x Forgotten Cave
8x Mountain
1x Myriad Landscape
15x Plains
1x Rugged Prairie
1x Sacred Foundry
1x Secluded Steppe
1x Slayers' Stronghold
1x Sunhome, Fortress of the Legion
1x Temple of Triumph