I am looking for help in building a Green/Blue Druid commander deck. The main goal that I want to do is to use Gilt-Leaf Archdruid and steal opponents' lands and then cast Cyclonic Rift (overloaded of course) and go for the win. I also want to have a couple of win cons, besides of the main goal, like giving my creatures Trample and a few +1/+1 counters. I am thinking of having Thunderfoot Baloth, Craterhoof Behemoth, and Primal Rage to grant Trample and have Vigor to protect my creatures from dying and give them the needed +1/+1 counters. I am thinking of having Rashmi, Eternities Crafter as my commander but not sure if she is the right fit to what I want. Any help/suggestions/comments is appreciated.
I'm thinking if you want to get your key creatures faster, then Momir Vig, Simic Visionary would be the way to go since he has a built in Worldly Tutor effect when you play a green creature.
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I am looking for help in building a Green/Blue Druid commander deck. The main goal that I want to do is to use Gilt-Leaf Archdruid and steal opponents' lands and then cast Cyclonic Rift (overloaded of course) and go for the win. I also want to have a couple of win cons, besides of the main goal, like giving my creatures Trample and a few +1/+1 counters. I am thinking of having Thunderfoot Baloth, Craterhoof Behemoth, and Primal Rage to grant Trample and have Vigor to protect my creatures from dying and give them the needed +1/+1 counters. I am thinking of having Rashmi, Eternities Crafter as my commander but not sure if she is the right fit to what I want. Any help/suggestions/comments is appreciated.