Cold Hellfire, thanks for importing and updating this list. Have you given any consideration to moving this decklist and discussion to Moxfield.com? It seems to be the hot spot now.
A few questions:
Ambivalentduck's list seemed to eschew interaction for ramp, draw and "bombs". It seems you have added some interaction in Will Kenrith, and Rowan Kenrith, Or is Will Kenrith used more for -2 draw and cost reduction ability? How are these two planeswalkers performing?
Carpet of Flowers needs to be in your list. A sidenote-you can use the mana it produces on your second main phase if you cast it during your first main phase. This card is not coming out of my deck.
I am very surprised to not see Consecrated Sphinx on your list. It is definitely a "bomb" that must be answered or it is game over.
Stolen Identity never seemed great to me. Has it been performing well for you?
Any thought to adding Genesis Ultimatum, Jeweled Lotus, Imoti, Celebrant of Bounty or Dockside Extortionist? I haven't played for a bit so I haven't been able to test them sufficiently. But, Dockside Extortionist has been very strong as it averages four + treasures upon etb. Jeweled Lotus is obviously a theoretical addition. My win rate when I cast a turn 4-5 Wanderer seems to be a lot higher than if the first cast comes later. Imoti, Celebrant of Bounty seems very strong for my deck as I am playing 23 (with Maestrom) six mana or more spells.
I count five extra turn spells in your list. I play seven that can be cascaded as well as Time Stretch. I have yet to lose after resolving Time Stretch. Extra turns seem so strong in this build. Any thoughts to adding more, possibly Capture of Jingzhou?
I cut Evacuation, Oblivion Stone and Devastation Tide from Ambivalentduck's list. One of those three may not have been on his list. How often do you cast Devastation Tide off of cascade? I think I would add Evacuation back between the three as it bounces all the creatures. Your deck (and mine to a lesser extent) are light on creatures.
Mystic Confluence has been a card I have had on my radar. Has it been strong for you?
My playgroup doesn't allow for infinte mana, turn, draw, damage, mill, ect. Therefore, I don't have Palinchron or Deadeye Navigator in my list. Is Brutalizer Exarch a reasonable cut considering the option of tutoring one of Palinchron and Deadeye Navigator is not an option for me?
My playgroup is advocating for Oko, Theif of Crowns to take Karn Liberated's spot but would Brutalizer Exarch not be the better choice? Or is Oko overrated for a casually competitive environment or in this deck?
I do play 17 creatures several of which are combat based-Scourge of the Throne , Moraug, Fury of Akoum, Pathbreaker Ibex. Pathbreaker has proven to be an all star. It doesn't take many creatures to stack up damage and Maelstrom becomes a two shot kill with Pathbreaker attacking.
Wincons:
I have Foodchain and Intuition, which has the same package to get Foodchain as Ambivalentduck's list.
Time Stretch as mentioned has proven to be a game ender.
It is not rare for commander damage to eliminate one opponent and the deck plays enough combat based creatures to win. The extra turns and extra combats occasionally (10%?) result in Kozilek, Butcher of Truth ending games.
Cold Hellfire, thanks for importing and updating this list. Have you given any consideration to moving this decklist and discussion to Moxfield.com? It seems to be the hot spot now.
A few questions:
Ambivalentduck's list seemed to eschew interaction for ramp, draw and "bombs". It seems you have added some interaction in Will Kenrith, and Rowan Kenrith, Or is Will Kenrith used more for -2 draw and cost reduction ability? How are these two planeswalkers performing?
Carpet of Flowers needs to be in your list. A sidenote-you can use the mana it produces on your second main phase if you cast it during your first main phase. This card is not coming out of my deck.
I am very surprised to not see Consecrated Sphinx on your list. It is definitely a "bomb" that must be answered or it is game over.
Stolen Identity never seemed great to me. Has it been performing well for you?
Any thought to adding Genesis Ultimatum, Jeweled Lotus, Imoti, Celebrant of Bounty or Dockside Extortionist? I haven't played for a bit so I haven't been able to test them sufficiently. But, Dockside Extortionist has been very strong as it averages four + treasures upon etb. Jeweled Lotus is obviously a theoretical addition. My win rate when I cast a turn 4-5 Wanderer seems to be a lot higher than if the first cast comes later. Imoti, Celebrant of Bounty seems very strong for my deck as I am playing 23 (with Maestrom) six mana or more spells.
I count five extra turn spells in your list. I play seven that can be cascaded as well as Time Stretch. I have yet to lose after resolving Time Stretch. Extra turns seem so strong in this build. Any thoughts to adding more, possibly Capture of Jingzhou?
I cut Evacuation, Oblivion Stone and Devastation Tide from Ambivalentduck's list. One of those three may not have been on his list. How often do you cast Devastation Tide off of cascade? I think I would add Evacuation back between the three as it bounces all the creatures. Your deck (and mine to a lesser extent) are light on creatures.
Mystic Confluence has been a card I have had on my radar. Has it been strong for you?
Sorry for missing out on your feedback! As a note - I had difficult time with playing and updating the deck due to the pandemic.
Will Kenrith is amazing in this deck, he is a great cascade and provides great value for 6 mana. His sister Rowan Kenrith was disappointing (to the point where she might be the weakest card in the deck) and I might play Will while eschewing her.
I didn't test Uro yet but I think he is a perfect fit for this deck, 3-mana ramp, card advantage and late-game beater, with full set of fetches I think I am going to escape him fairly often. Dack Fayden was great every time (even just for 1-shot steal sol ring), Garruk is pretty good ramp piece which also protects itself, if budget is your main concern (less fetches, etc...) - cut Uro.
Carpet of Flowers is amazing in metas where blue is running rampant, if my meta ever gets bluer - it comes back right in.
Stolen Identity might get the cut for either Aurora Phoenix or Kodama of the East Tree, it will stay in the sideboard for fun reasons. It's still pretty damn strong and copying an artifact is pretty much the default mode.
Genesis Ultimatum cannot be casted consistently with my deck's mana base, we play lots of colorless ramp with the intent to reach 8 as fast as possible.
Jeweled Lotus is at its best in this deck, I would 100% play it. Our group chose to ban it and I agree with this decision.
Imoti, Celebrant of Bounty seems like win-more, giving your best spells more juice does not impress me at all.
Time Stretch is just a bit win-more for me (I almost always tutor for Tooth and Nail and win the same turn with infinite mana), so its basically redundant inclusion), Capture of Jingzhou is a slam dunk for this deck - only its out of my budget for now.
Time Spiral was in and it was very explosive. The problem is that you don't want your opponents to untap after resolving it. Seasons Past failed to impress in general.
Devastation Tide is awesome, it's a pretty happy cascade as its often mana-positive, Evacuation is just a tad situational. Keep in mind the other mean decks in my meta are not very creature-heavy.
Mystic Confluence is fun, I think its generally better than say Evacuate as you get way more options and its a good cascade even on empty board.
I stopped playing Brutalizer Exarch quite a while ago, don't miss it.
Regal Behemoth plays a number of roles in this deck - it's neutral card advantage (you get to draw 1 at end step) and it also goes infinite with Palinchron, it gets the cut anyway though.
Crystal Shard is kinda junky, it never worked well for me. Even in decks designed around it.
I will soon post an updated version to Moxfield and update the OP
Coldfire, thanks for the responses. MTG Salvation didn't indicate that you had responded so I apologize for my late reply. Any card previously discussed that isn't mentioned here most likely means I accepted your evaluation.
I think some of our differences in evaluating cards are based on you running a more combo version of Wanderer. My playgroup does not like decks that can go infinite (mana, draw, damage, ect). Some of this is semantics. Tooth and Nail and Foodchain if unanswered almost always result in wins.
I decided to put Wildfire back into the deck. I assume it has been a blockbuster card for you. Would you allow me to detail the differences in our ramp so you can advise me if I made the right call with its addition?
Side note 2: Overgrowth was in Ambivalentduck's list. It was replaced by a much superior version in Gift of Paradise.
We play the same number of lands. A sidenote question-has Sanctum of Eternity every been in the deck? It seems like a good card in theory. I haven't had a chance to play it.
I didn't add back in Devestation Tide after probably cutting it too quickly. I think the term would be "recent confirmation bias" but I am not sure. Your very positive evaluation of this card has it on my radar. Genesis Ultimatum is the cut. I have only cascaded into this card. I will cut it if it proves too difficult to cast from hand.
Will Kenrith is very intriguing. I want to add some additional ways of removing/neutralizing Opposition Agent. Did your playgroup also ban Opposition Agent when they banned Jeweled Lotus? Is there any argument for playing Teferi, Master of Time over Will Kenrith?
Time Stretch in a deck that doesn't go infinite is really, really good. I don't play this deck a lot. But I have never failed to win after resolving this spell.
This brings me to Imoti, Celebrant of Bounty which in theory should be good for this deck. First, a five mana card that cascades has an extremely high chance of casting ramp. Perfect for what I want to be doing early game. Second, I play 22 spells besides Wanderer that are six or more mana. You are playing Spell Jack which I assume is used 90% of the time or more as just a way to get an additional cascade. Imoti does this and everything else I have just detailed without getting stuck in your hand like Spelljack.
I cut Nyxbloom Ancient after your lukewarm review of Regal Behemoth. I have never really needed a permanent that doubled (or tripled) mana. It always seemed I wanted to do something else at six or seven mana than play cards like Mana Reflection or Zendikar Resurgence.
Nezahal, Primal Tide is in your nice version of this deck. How has it performed for you? Is it close to being more than just a sideboard card?
I played one game tonight with Wanderer. Imoti, Celebrant of Bounty did as I thought it would-cascaded into ramp, Dockside Exortionist. Imoti was countered so I didn't get any more data.
I am interested in hearing how Kodama of the East Tree does for you. I think they are fighting for the same spot in my deck.
Coldfire, thanks for the responses. MTG Salvation didn't indicate that you had responded so I apologize for my late reply. Any card previously discussed that isn't mentioned here most likely means I accepted your evaluation.
I think some of our differences in evaluating cards are based on you running a more combo version of Wanderer. My playgroup does not like decks that can go infinite (mana, draw, damage, ect). Some of this is semantics. Tooth and Nail and Foodchain if unanswered almost always result in wins.
I decided to put Wildfire back into the deck. I assume it has been a blockbuster card for you. Would you allow me to detail the differences in our ramp so you can advise me if I made the right call with its addition?
Side note 2: Overgrowth was in Ambivalentduck's list. It was replaced by a much superior version in Gift of Paradise.
We play the same number of lands. A sidenote question-has Sanctum of Eternity every been in the deck? It seems like a good card in theory. I haven't had a chance to play it.
I didn't add back in Devestation Tide after probably cutting it too quickly. I think the term would be "recent confirmation bias" but I am not sure. Your very positive evaluation of this card has it on my radar. Genesis Ultimatum is the cut. I have only cascaded into this card. I will cut it if it proves too difficult to cast from hand.
Will Kenrith is very intriguing. I want to add some additional ways of removing/neutralizing Opposition Agent. Did your playgroup also ban Opposition Agent when they banned Jeweled Lotus? Is there any argument for playing Teferi, Master of Time over Will Kenrith?
Time Stretch in a deck that doesn't go infinite is really, really good. I don't play this deck a lot. But I have never failed to win after resolving this spell.
This brings me to Imoti, Celebrant of Bounty which in theory should be good for this deck. First, a five mana card that cascades has an extremely high chance of casting ramp. Perfect for what I want to be doing early game. Second, I play 22 spells besides Wanderer that are six or more mana. You are playing Spell Jack which I assume is used 90% of the time or more as just a way to get an additional cascade. Imoti does this and everything else I have just detailed without getting stuck in your hand like Spelljack.
I cut Nyxbloom Ancient after your lukewarm review of Regal Behemoth. I have never really needed a permanent that doubled (or tripled) mana. It always seemed I wanted to do something else at six or seven mana than play cards like Mana Reflection or Zendikar Resurgence.
Ramping into Wildfire early game is backbreaking for many decks, some decks will have very hard time recovering from a turn 4 Wildfire and seeing that I play a lot of artifact ramp - it happens quite often.
Cultivate is in my deck, not sure why its not in the list. I will have to update it soon anyway... (I cut Coalition Relic for it I think).
Hard disagree on side note 2 - Overgrowth ramps you for +2 while Gift of Paradise ramps for +1, I think its going to perform poorly in my meta as mono-colored decks running Strip Mine are common.
You are right about Spelljack being underwhelming, I might have to cut it after the next update. I still have doubts about Imoti but I'd love to hear more.
I think you are wrong about Kozilek, Butcher of Truth, but I plan on testing Apex Devastator anyway. I think with the sheer amount of ramp I play - playing 2 un-cascadable threats is fine.
I have added Oko, Thief of Crowns (Rowan will move to SB) to the current iteration of the deck, turning an opponent Krenko to elk must be so satisfying, I'm down!
My playgroup unfortunately did not meet since before the pandemic, but I assure you - the only ban we did was Jeweled Lotus because it's broken in many of our decks. Consecrated Sphinx is not great in my build, it doesn't win quickly nor does something immediately - failing the Terminate test, I hate the argument "Dies to doom blade" but in commander its just an invitation to kill you first (you also can't protect it from theft, reanimation, etc...).
It's very important to note that my sb is not traditional situational sb but rather an attempt to make the deck more approachable in casual matches, so its bound to change often and without good justifications ("I hate the art" is enough).
I am a big fan of Sunken Hope in these decks, especially for anyone building on a budget. Worst case scenario, it is annoying for opponents and lets you pick up and recast Wanderer every turn. Best case, it wrecks someone's Voltron strategy.
I am a big fan of Sunken Hope in these decks, especially for anyone building on a budget. Worst case scenario, it is annoying for opponents and lets you pick up and recast Wanderer every turn. Best case, it wrecks someone's Voltron strategy.
Worst-case scenario it rebuys someone's Avenger of Zendikar or other ridiculous bomb, I can't justify it here.
1x Maelstrom Wanderer
Land (36)
1x Ancient Tomb
1x Arid Mesa
1x Bloodstained Mire
1x Breeding Pool
1x Cavern of Souls
1x City of Brass
1x Command Beacon
1x Command Tower
1x Flooded Grove
1x Flooded Strand
5x Forest
1x High Market
1x Hinterland Harbor
3x Island
1x Kessig Wolf Run
1x Mana Confluence
1x Misty Rainforest
1x Mountain
1x Polluted Delta
1x Prismatic Vista
1x Reflecting Pool
1x Rootbound Crag
1x Scalding Tarn
1x Steam Vents
1x Stomping Ground
1x Strip Mine
1x Tolaria West
1x Verdant Catacombs
1x Windswept Heath
1x Wooded Foothills
1x Blatant Thievery
1x Bribery
1x Devastation Tide
1x Explosive Vegetation
1x Fabricate
1x Farseek
1x Hunting Wilds
1x Nature's Lore
1x Recurring Insight
1x Regrowth
1x Skyshroud Claim
1x Stolen Identity
1x Temporal Manipulation
1x Temporal Mastery
1x Time Warp
1x Tooth and Nail
1x Walk the Aeons
1x Wildfire
Creature (11)
1x Deadeye Navigator
1x Eternal Witness
1x Glen Elendra Archmage
1x Kozilek, Butcher of Truth
1x Palinchron
1x Phyrexian Metamorph
1x Regal Behemoth
1x Sakura-Tribe Elder
1x Trinket Mage
1x Uro, Titan of Nature's Wrath
1x Venser, Shaper Savant
Planeswalker (8)
1x Dack Fayden
1x Garruk Wildspeaker
1x Jace, the Mind Sculptor
1x Karn Liberated
1x Rowan Kenrith
1x Teferi, Temporal Archmage
1x Tezzeret the Seeker
1x Will Kenrith
1x Arcane Signet
1x Coalition Relic
1x Gilded Lotus
1x Grim Monolith
1x Mana Crypt
1x Mana Vault
1x Mind Stone
1x Oblivion Stone
1x Scroll Rack
1x Sensei's Divining Top
1x Sol Ring
1x Thran Dynamo
1x Worn Powerstone
Instant (8)
1x Cryptic Command
1x Cyclonic Rift
1x Intuition
1x Mana Drain
1x Mystic Confluence
1x Mystical Tutor
1x Nexus of Fate
1x Spelljack
Enchantment (5)
1x Food Chain
1x Greater Good
1x Mystic Remora
1x Rhystic Study
1x Sylvan Library
I plan on employing sideboard while playing in a more casual settings:
1x Food Chain
1x Palinchron
1x Deadeye Navigator
1x Wildfire
1x Temporal Manipulation
1x Time Warp
1x Nexus of Fate
1x Walk the Aeons
1x Mystical Tutor
1x Intuition
1x Arcanis the Omnipotent
1x Avenger of Zendikar
1x Beanstalk Giant
1x Diluvian Primordial
1x Drakuseth, Maw of Flame
1x Etali, Primal Storm
1x Frontier Bivouac
1x Nezahal, Primal Tide
1x Seasons Past
1x Talisman of Curiosity
All suggestions for both the list and the sideboard will be appreciated, cheers!
A few questions:
Ambivalentduck's list seemed to eschew interaction for ramp, draw and "bombs". It seems you have added some interaction in Will Kenrith, and Rowan Kenrith, Or is Will Kenrith used more for -2 draw and cost reduction ability? How are these two planeswalkers performing?
If you had to cut Dak Fayden, Garruk Wildspeaker or Uro, Titan of Nature's Wraith what gets the axe? If you had to cut two of the three which card survives?
Carpet of Flowers needs to be in your list. A sidenote-you can use the mana it produces on your second main phase if you cast it during your first main phase. This card is not coming out of my deck.
I am very surprised to not see Consecrated Sphinx on your list. It is definitely a "bomb" that must be answered or it is game over.
Stolen Identity never seemed great to me. Has it been performing well for you?
Any thought to adding Genesis Ultimatum, Jeweled Lotus, Imoti, Celebrant of Bounty or Dockside Extortionist? I haven't played for a bit so I haven't been able to test them sufficiently. But, Dockside Extortionist has been very strong as it averages four + treasures upon etb. Jeweled Lotus is obviously a theoretical addition. My win rate when I cast a turn 4-5 Wanderer seems to be a lot higher than if the first cast comes later. Imoti, Celebrant of Bounty seems very strong for my deck as I am playing 23 (with Maestrom) six mana or more spells.
I count five extra turn spells in your list. I play seven that can be cascaded as well as Time Stretch. I have yet to lose after resolving Time Stretch. Extra turns seem so strong in this build. Any thoughts to adding more, possibly Capture of Jingzhou?
How has Season's Past been performing? Has Time Spiral ever been in the deck?
I cut Evacuation, Oblivion Stone and Devastation Tide from Ambivalentduck's list. One of those three may not have been on his list. How often do you cast Devastation Tide off of cascade? I think I would add Evacuation back between the three as it bounces all the creatures. Your deck (and mine to a lesser extent) are light on creatures.
Mystic Confluence has been a card I have had on my radar. Has it been strong for you?
https://www.moxfield.com/decks/VNV_NGt14EKKhVNCq3VP-A
My playgroup doesn't allow for infinte mana, turn, draw, damage, mill, ect. Therefore, I don't have Palinchron or Deadeye Navigator in my list. Is Brutalizer Exarch a reasonable cut considering the option of tutoring one of Palinchron and Deadeye Navigator is not an option for me?
My playgroup is advocating for Oko, Theif of Crowns to take Karn Liberated's spot but would Brutalizer Exarch not be the better choice? Or is Oko overrated for a casually competitive environment or in this deck?
I do play 17 creatures several of which are combat based-Scourge of the Throne , Moraug, Fury of Akoum, Pathbreaker Ibex. Pathbreaker has proven to be an all star. It doesn't take many creatures to stack up damage and Maelstrom becomes a two shot kill with Pathbreaker attacking.
Wincons:
I have Foodchain and Intuition, which has the same package to get Foodchain as Ambivalentduck's list.
A Tooth and Nail with Maelstrom on the field is game over as I play Avenger of Zendikar and Craterhoof Behemoth.
Time Stretch as mentioned has proven to be a game ender.
It is not rare for commander damage to eliminate one opponent and the deck plays enough combat based creatures to win. The extra turns and extra combats occasionally (10%?) result in Kozilek, Butcher of Truth ending games.
What are your thoughts on Crystal Shard?
Sorry for missing out on your feedback! As a note - I had difficult time with playing and updating the deck due to the pandemic.
Will Kenrith is amazing in this deck, he is a great cascade and provides great value for 6 mana. His sister Rowan Kenrith was disappointing (to the point where she might be the weakest card in the deck) and I might play Will while eschewing her.
I didn't test Uro yet but I think he is a perfect fit for this deck, 3-mana ramp, card advantage and late-game beater, with full set of fetches I think I am going to escape him fairly often. Dack Fayden was great every time (even just for 1-shot steal sol ring), Garruk is pretty good ramp piece which also protects itself, if budget is your main concern (less fetches, etc...) - cut Uro.
Carpet of Flowers is amazing in metas where blue is running rampant, if my meta ever gets bluer - it comes back right in.
Stolen Identity might get the cut for either Aurora Phoenix or Kodama of the East Tree, it will stay in the sideboard for fun reasons. It's still pretty damn strong and copying an artifact is pretty much the default mode.
Genesis Ultimatum cannot be casted consistently with my deck's mana base, we play lots of colorless ramp with the intent to reach 8 as fast as possible.
Jeweled Lotus is at its best in this deck, I would 100% play it. Our group chose to ban it and I agree with this decision.
Imoti, Celebrant of Bounty seems like win-more, giving your best spells more juice does not impress me at all.
Dockside Extortionist probably should be in.
I'll keep answering questions later
Time Spiral was in and it was very explosive. The problem is that you don't want your opponents to untap after resolving it. Seasons Past failed to impress in general.
Devastation Tide is awesome, it's a pretty happy cascade as its often mana-positive, Evacuation is just a tad situational. Keep in mind the other mean decks in my meta are not very creature-heavy.
Mystic Confluence is fun, I think its generally better than say Evacuate as you get way more options and its a good cascade even on empty board.
I stopped playing Brutalizer Exarch quite a while ago, don't miss it.
Regal Behemoth plays a number of roles in this deck - it's neutral card advantage (you get to draw 1 at end step) and it also goes infinite with Palinchron, it gets the cut anyway though.
Crystal Shard is kinda junky, it never worked well for me. Even in decks designed around it.
I will soon post an updated version to Moxfield and update the OP
I think some of our differences in evaluating cards are based on you running a more combo version of Wanderer. My playgroup does not like decks that can go infinite (mana, draw, damage, ect). Some of this is semantics. Tooth and Nail and Foodchain if unanswered almost always result in wins.
Two other notable differences in our decks are board sweepers and top deck manipulation. You are playing Devestation Tide and Oblivion Stone in addition to Sensei's Divining Top and Scroll Rack.
I decided to put Wildfire back into the deck. I assume it has been a blockbuster card for you. Would you allow me to detail the differences in our ramp so you can advise me if I made the right call with its addition?
We are playing the same planeswalkers that ramp.
You are playing Worn Powerstone, Coalition Relic, and Mind Stone and I am playing Jeweled Lotus.
Uro, Titan of Nature's Wrath and Regal Behemoth are in your deck. Dockside Extortionist, Lotus Cobra and Oracle of Mul Daya are in mine.
Nature's Lore, Farseek and Explosive Vegetation are in your deck. Cultivate is the only ramp sorcery I play that you don't play.
Carpet of Flowers and Gift of Paradise is the only enchantments I am playing that you are not.
Side note 1: Farseek should be replaced by Three Visits with the reprint.
Side note 2: Overgrowth was in Ambivalentduck's list. It was replaced by a much superior version in Gift of Paradise.
We play the same number of lands. A sidenote question-has Sanctum of Eternity every been in the deck? It seems like a good card in theory. I haven't had a chance to play it.
I didn't add back in Devestation Tide after probably cutting it too quickly. I think the term would be "recent confirmation bias" but I am not sure. Your very positive evaluation of this card has it on my radar. Genesis Ultimatum is the cut. I have only cascaded into this card. I will cut it if it proves too difficult to cast from hand.
Will Kenrith is very intriguing. I want to add some additional ways of removing/neutralizing Opposition Agent. Did your playgroup also ban Opposition Agent when they banned Jeweled Lotus? Is there any argument for playing Teferi, Master of Time over Will Kenrith?
Time Stretch in a deck that doesn't go infinite is really, really good. I don't play this deck a lot. But I have never failed to win after resolving this spell.
This brings me to Imoti, Celebrant of Bounty which in theory should be good for this deck. First, a five mana card that cascades has an extremely high chance of casting ramp. Perfect for what I want to be doing early game. Second, I play 22 spells besides Wanderer that are six or more mana. You are playing Spell Jack which I assume is used 90% of the time or more as just a way to get an additional cascade. Imoti does this and everything else I have just detailed without getting stuck in your hand like Spelljack.
I don't know why I didn't think about testing Kodama of the East Tree.
I cut Nyxbloom Ancient after your lukewarm review of Regal Behemoth. I have never really needed a permanent that doubled (or tripled) mana. It always seemed I wanted to do something else at six or seven mana than play cards like Mana Reflection or Zendikar Resurgence.
I should mention I cut Kozilek, Butcher of Truth for Apex Devastator. I think it is even better in your deck which doesn't play the combat oriented creatures like mine-Moraug, Fury of Akoum or Pathbreaker Ibex. Kozilek draws four while Apex Devastator casts four. The annihilator four trigger will missed but it is just hard to pass on four more chances at an extra turn, Food Chain or Tooth and Nail.
I added Aesi, Tyrant of Gyre Strait. This card seems really good for us (fetches, land ramp).
Nezahal, Primal Tide is in your nice version of this deck. How has it performed for you? Is it close to being more than just a sideboard card?
I played one game tonight with Wanderer. Imoti, Celebrant of Bounty did as I thought it would-cascaded into ramp, Dockside Exortionist. Imoti was countered so I didn't get any more data.
I am interested in hearing how Kodama of the East Tree does for you. I think they are fighting for the same spot in my deck.
Ramping into Wildfire early game is backbreaking for many decks, some decks will have very hard time recovering from a turn 4 Wildfire and seeing that I play a lot of artifact ramp - it happens quite often.
Cultivate is in my deck, not sure why its not in the list. I will have to update it soon anyway... (I cut Coalition Relic for it I think).
Hard disagree on side note 2 - Overgrowth ramps you for +2 while Gift of Paradise ramps for +1, I think its going to perform poorly in my meta as mono-colored decks running Strip Mine are common.
Sanctum of Eternity is so slow, I thought about it but I never had problems recasting wanderer (Food Chain, High Market, Bounce spells...)
You are right about Spelljack being underwhelming, I might have to cut it after the next update. I still have doubts about Imoti but I'd love to hear more.
Teferi, Master of Time is kinda low-impact, has it tested well for you?
I think you are wrong about Kozilek, Butcher of Truth, but I plan on testing Apex Devastator anyway. I think with the sheer amount of ramp I play - playing 2 un-cascadable threats is fine.
I have added Oko, Thief of Crowns (Rowan will move to SB) to the current iteration of the deck, turning an opponent Krenko to elk must be so satisfying, I'm down!
My playgroup unfortunately did not meet since before the pandemic, but I assure you - the only ban we did was Jeweled Lotus because it's broken in many of our decks. Consecrated Sphinx is not great in my build, it doesn't win quickly nor does something immediately - failing the Terminate test, I hate the argument "Dies to doom blade" but in commander its just an invitation to kill you first (you also can't protect it from theft, reanimation, etc...).
It's very important to note that my sb is not traditional situational sb but rather an attempt to make the deck more approachable in casual matches, so its bound to change often and without good justifications ("I hate the art" is enough).
Worst-case scenario it rebuys someone's Avenger of Zendikar or other ridiculous bomb, I can't justify it here.