Quote from iamfanboyI like your deck. It seems like every time I think, "Well, there's an ETB elf that he might add" and check your decklist, you've already got it. And your commander? Talk about perfect for an elf deck!
But, and this is a problem I bumped into with early versions of my Imperious Perfect deck, you've got a lot of ramp and not as much to spend it on as you might think. I mean, Wildheart Invoker is a beast with 16+ mana, and dropping an Ulamog's Crusher early game is always nasty, but...
Well, if it were me (and it's not!) I'd cut: Elvish Guidance, Werebear, Arbor Elf, Birchlore Rangers, Sakura-Tribe Scout, Skyshroud Ranger, Wirewood Elf, Nurturer Initiate, and Blazing Torch. I'd add: Lignify, Monstrify, Tel-Jilad Archers, Taunting Elf (double tech with being able to bounce AFTER blockers are declared!), Horned Helm, Vorrac Battlehorns, Wirewood Guardian, Game-Trail Changeling, and Silhana Ledgewalker.
More combat capability, more big beatsticks, more ability to give trample to anyone you pump. Seems like it could be good. And Tel-Jilad Archers has saved my arse on multiple occasions.
Quote from iamfanboyWell, dayum. Nath's Elite = another card to put into my elf deck. Multiple cards with a similar effect only help a commander deck's consistency.
Vorrac Battlehorns is just another way to use the big fatties you have/make. Like I said, more cards with a similar effect = gold standard. Battlehorns, Horned Helm, and Rancor are all just more mechanisms to get trample on your big guys. An Ulamog's Crusher is frightening. An Ulamog's Crusher with trample is a table-threatening menace.
I still think you could stand to lose some of your 1-mana producing weenies - Elvish Guidance makes a great deal of sense, after you explained it (and I thought about it!) but you want/need BIG mana, and removing the ones that aren't Elves or that get lands out of your hands seems like potential slots for other cards. Even with cards like Civic Wayfinder, rushing to drop lands doesn't seem too necessary.
Another spot removal I kinda like is Utopia Vow - Pacifism in mono-green can be super helpful, and the drawback lets you play politics somewhat. "Sorry I had to stop your general from attacking. Here's some ramp."
Lys Alana Huntmaster, maybe? Since you'll be casting and recasting so many elves, being able to swarm with tokens is a real possibility.
I... like your deck. I do. It's quite awesome. Had I known about the Wirewood Symbiote, I might not have bothered building a Mono-G deck using anything but that. Still, since I've got it constructed, I think I'll keep using my Imperious Perfect deck.
Quote from iamfanboyWell, my eyes are kinda crossing from the ephedrine that keeps my lungs functional - my allergies are really bad this week, and ephedrine makes me hyper, but I can't DO anything because moving makes me cough.
My go-to joke for this situation is, "Man, when I first saw The Happening my response was, 'The trees are making people kill themselves? That's not a twist, that's just ME every spring!'" It's not accurate - I actually fell asleep the first time watching that oven-baked turd - but it sums up my current situation.
Um, actual suggestions, actual suggestions... What about Repopulate and other more specific cards, like Elvish Cache? Green's second only to black in terms of recycling the graveyard, especially in common.
Quote from maelaraelWow, i love this deck, i'll make my own somedays !
Also, in your last post, the Krosan seems worthless (not an elf), the same with the wolf (a mere +1/+1 seems wothless).
As far as i'm concerned, i'll add :
- Patron of the Wild
- Moonglove extract, Entangling Vines, Roots and Arachnus (cause spot removals seems a nice addition)
- Yeva's Forcemage
- Tangle Hulk
- Elvish Fury
- Adventuring Gear, Vulshok Morningstar
- Presence of Gond
- Yavimaya Elder (one of the best green common, a green Pauper EDH stapple IMO)
I'll remove :
- Nullmage advocate => I HATE this card.
- Runed Stalactite (there are better equipments out there)
- Hand of Emrakul. You'll pay 9 for an annihilator 1 7/7 ?
- Elvish skysweeper. With your creatures that blasts flyers and the symbiote, you shouldn't need this one.
- Prey Upon, since you have a lot of week creatures early on, the little cards gets good only in late game.
- Nightshade peddler doesn't seem good, but i've never tryed it out, so you tell me ^^
- Quirion Trailcrazer seems quite expensive. I don't think you'll replay this one often.
- Wurmskin Forager seems REALLY expensive. I'll prefer the adventuring gear for this one anyday.
The rest wont be easy cuts i'll admit... But i love this deck, i'm quite excited about it ^^ !
Quote from maelaraelThat's just me : don't like the idea of my oponent probably getting back cantrips, counterspells or removals :/.
Quote from reaper9889Have you managed to get the combo with stalacite + priest of titiania (or arbor elf + elvish guidance) + your commander yet (with 3 elves or more on the table)?
Quote from DirkGentlyooh, that is sort of cute. Although it's more like a 4-card combo since you also need a way to abuse the infinite mana/untaps. viridian longbow = win, timberwatch = infinite/infinite elves, wellwisher = infinite life, sprout swarm = infinite tokens, branchbender = all your forests are x/xs...I that's all the ways to abuse it.
Still, pretty hard to assemble with only 1 tutor in the deck. I'm so spoiled by regular EDH where I'm used to 10-30 tutors per deck
Quote from maelaraelI found this Leonin bola wich seems in total adequation with your deck idea and it's also a 'kind of' removal ^^. In terms of removals, i'll put leonin bola instead of Lignify (although lignify seems awesome, for me the creature can still block as a 0/4).
EDIT : as it is i love your build. I tryed on my own to make some changes, but all the pieces seems so fitting together that i have a lot of trouble on tying to improve it. Tomorrow i'll have a long night playing, i'll build it as it is here (well, maybe some changes, i'll see) and report you my results ^^.
how useful are regeneration effects? For example, sporeback troll seems like it could synergize pretty well with my deck to protect against mass-damage stuff, which is by far the scariest thing for this deck to play against I think. It seems like there aren't very many removal spells that block regeneration, yeah?
Quote from maelaraelI tried out this deck a little lately (a somehow rearranged version based on my favourites) :
DirkGently's DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
Creatures (46)1 Arbor Elf1 Birchlore Rangers1 Boreal Druid1 Civic Wayfinder1 Devoted Druid1 Elvish Branchbender1 Elvish Pioneer1 Elvish Visionary1 Essence Warden1 Farhaven Elf1 Fierce Empath1 Fyndhorn Elves1 Heart Warden1 Ivy Lane Denizen1 Krosan Vorine1 Llanowar Elves1 Llanowar Empath1 Lys Alana Bowmaster1 Lys Alana Huntmaster1 Mold Shambler1 Multani's Acolyte1 Nantuko Vigilante1 Nath's Elite1 Nightshade Peddler1 Nullmage Advocate1 Nurturer Initiate1 Priest of Titania1 Quirion Trailblazer1 Sakura-Tribe Scout1 Scattershot Archer1 Seeker of Skybreak1 Skyshroud Archer1 Skyshroud Ranger1 Sylvan Ranger1 Taunting Elf1 Thornweald Archer1 Timberwatch Elf1 Ulamog's Crusher1 Wellwisher1 Wickerbough Elder1 Wildheart Invoker1 Wirewood Elf1 Wirewood Herald1 Wood Elves1 Wurmskin Forger1 Yavimaya GrangerOther Spells (16)1 Blazing Torch1 Bonesplitter1 Leonin Bola1 Runed Stalactite1 Serrated Arrows1 Viridian Longbow1 Vulshok Gauntlets1 Whispersilk Cloak1 Arachnus Web1 Elvish Guidance1 Lignify1 Rancor1 Crushing Vines1 Evolution Charm1 Lace with Moonglove1 Sprout Swarm1 Wirewood SymbioteLands (37)1 Desert1 Haunted Fengraf1 Quicksand1 Slippery Karst1 Tranquil Thicket32 Forest
I played against a Baleful Strix (i've lost... A though 'sob' this one wa -_-) and a Dungrove Elve (i totally surclassed it every way possible ^^) and the only thing that made this match reeeeally long is his Sprout Swarm. I think we should have, at least, two or three more spells/creatures than can make our swarm (or only one of our beasts) go through.
Maybe incorporate an equiment that provides flying ?
Quote from bulkbinderExcellent deck, very well thought through. If you are looking for more removal, I would definitely promote the Arachnus Web as the next most appealing option. For so many utility creatures and generals, taking away their activated abilities is clutch.
EDIT: Presence of Gond is another great addition. Works alright as an untap target for Symbiote. Does a fair job boosting your cards that count elves. Also, it allows for infinite creatures if you stick it on Devoted Druid and have an Ivy Lane Denizen in play.
Quote from TrigunnerHi!
As Wirewood Symbiote seems really strong and as I like to play green and decks with some cool interactions, this deck quickly caught my eye. I ordered some cards and have the deck almost complete by now.
I will try to get some games in next monday and then I may post again.
Do you have tried Copperhorn Scout already? It untaps all of your creatures and then get bounced to do it again the next turn.
Quote from ComicalflopI recently got into Pauper EDH, and Wirewood Symbiote is the first one that I have 98% complete. I have a couple of questions/suggestions:
-Quirion Trailblazer is 4 mana for this effect good? It seems pretty lackluster to me.
-Elvish Mystic I'm assuming is an auto-include, what would it replace?
-In terms of having more Fierce Empath targets, if Hand of Emrakul is too much, Oakgnarl Warrior looks like an absolutely viscious beating. Additonally, is 9 mana really unachievable? Rootbreaker Wurms seems like another option. I guess overall if games do get long, do creatures in the range of 5/5 get the job done of ending the game (since there's a lot of 5/5 tramples for 6 or higher)? I ask because it makes sense to have a "solid beef" gameplan of returning Fierce Empath every turn to provide a constant stream of beefy threats.
-Some of the anti-flyer Elves like Skyshroud Ranger seem weak compared to Matsu-Tribe Sniper.
-I know you said the deck doesn't run out of gas, but I can't help but feel that if you don't draw an Elvish Visionary or variant of, you'll be in topdeck mode super quick. What are your thoughts on Citanul Woodreaders, Edge of Autumn, Explore, Beast Hunt, Commune with Nature, Lair Delve, and Gift of the Gargantuan as card draw?
-Would Wrap in Vigor be the anti-wrath you're looking for?
Quote from bfine70 »Hey there,
Sorry to necro this but I was just curious if you were still playing this and, if so, have you made any recent changes to it?