2 B2b looks strange. 3 is probably the most common number to run if you're going to be running them in the first place.
Propaganda also seems weak in this list. If they sneak in a goyf or tombstalker or honestly any thing with power 4 or more, you pretty much concede. Propaganda's only going to slow the innevitable with just 3 shackles to help out. I'd cut the Propagandas for 1 Shackles and 1 B2B.
2 B2b looks strange. 3 is probably the most common number to run if you're going to be running them in the first place.
Propaganda also seems weak in this list. If they sneak in a goyf or tombstalker or honestly any thing with power 4 or more, you pretty much concede. Propaganda's only going to slow the innevitable with just 3 shackles to help out. I'd cut the Propagandas for 1 Shackles and 1 B2B.
Ok, thanks. What do you think about getting rid of the sphinx and snapper for 3 creatures total: 1 morphling and 2 vendilion cliques? that would free up 2 spots, get rid of 1 jace for 3 open spots. What would you add then?
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Without the Snappers you may not have enough protection to justify running the Jaces. There's a little bit of a discussion about it in the MUC thread if you check that out.
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1x Sphinx of Jwar Isle
3x Calcite Snapper
Counter = 11
4x Counterspell
4x Force of Will
3x Daze
4x Brainstorm
3x Ponder
3x Sensei's Divining Top
3x Counterbalance
3x Jace, the Mind Sculptor
3x Vendalken Shackles
2x Back to Basics
2x Propaganda
Lands = 22
1x Academy Ruins
17x Islands
4x Fetch Land
Ideas? Criticism? Help?
Propaganda also seems weak in this list. If they sneak in a goyf or tombstalker or honestly any thing with power 4 or more, you pretty much concede. Propaganda's only going to slow the innevitable with just 3 shackles to help out. I'd cut the Propagandas for 1 Shackles and 1 B2B.
Ok, thanks. What do you think about getting rid of the sphinx and snapper for 3 creatures total: 1 morphling and 2 vendilion cliques? that would free up 2 spots, get rid of 1 jace for 3 open spots. What would you add then?
legacy: Doomsday, Dredge, BUG (shard less and still)
modern: storm, woo dredge, U-tron
EDH: maelstrom wanderer, Gisela, krenko, lazav, sharrum, sheoldred/xiahou dun, norin the wary, Thrax, Mimeoplasm, GW legends
Power Keg is good but in a deck using sensei, wouldn't it be counterproductive?
1x Morphling
2x Vendilion Clique
Counter = 13
4x Counterspell
4x Force of Will
3x Daze
2x Cryptic Command
4x Brainstorm
2x Ponder
4x Sensei's Divining Top
3x Counterbalance
2x Jace, the Mind Sculptor
4x Vendalken Shackles
3x Back to Basics
Lands = 22
1x Academy Ruins
Don't double post. Use the edit feature to add additional content. Thanks. C_c