This is my legacy deck, i knew when i built it that it would be mostly for fun but it has easy turn 1 or 2 kills. If my opponent is playing any of the following cards, however, i automatically loose right now:
force of will
daze
wasteland
counterballence
this list, however could also be called the list of "most played cards in legacy" which has caused lots of problems for me I have been trying to come up with an effective sideboard plan against control/counterspell decks but it has been challenging, overmaster is a card that i have been looking at but
I WANT TO KNOW WHAT YOU THINK I SHOULD PUT IN MY SIDEBOARD!!!!
bad idea, in my opinion. In order to go off with this deck, you want approximately 30 zero cc creatures in order to not fizzle. More would be better, of course, but you take what you can get to make it work. Unfortunately, activating a ssg or esg doesn't cast it, so bummer! Tinder wall could work, however.
bad idea, in my opinion. In order to go off with this deck, you want approximately 30 zero cc creatures in order to not fizzle. More would be better, of course, but you take what you can get to make it work. Unfortunately, activating a ssg or esg doesn't cast it, so bummer! Tinder wall could work, however.
actually the combo fizzles very rarley because you can scapegoat at some point off of a lotus petal then recast everything until you get a second glimpse, at that point its almost impossible to loose, i have been testing the deck extensively online and when my glimpse resolves i almost never fizzle.
You fail to see the combo. Chalice at 0 means every kobold he plays will get countered. with presence on the field its another draw engine. he would have to change his wincon from bushwacker to tendrils or grapeshot though.
You fail to see the combo. Chalice at 0 means every kobold he plays will get countered. with presence on the field its another draw engine. he would have to change his wincon from bushwacker to tendrils or grapeshot though.
i have looked at grapeshot and i think that it is severely worse then brushwhacker because if, for some reason i combo off but don't have the 2 mana for brushwhacker then i can just win on the next turn or if i fizzle i can just try and cast 2 kicked bushwhackers.
in regard to chalice i do admit that i loose to it but I actually have never seen it played in a Legacy deck which might just be me, but i don't think that i will run into it as often as stuff like force of will
Definitely add Chalice of the Void, Engineered Explosives, Ratchet Bomb, etc to your list of cards that make you go "scoop" (although you might be able to beat EE and RB if you can strike for lethal before your opponent reaches 2 mana).
Definitely add Chalice of the Void, Engineered Explosives, Ratchet Bomb, etc to your list of cards that make you go "scoop" (although you might be able to beat EE and RB if you can strike for lethal before your opponent reaches 2 mana).
*edit* Oh, you have Gemstone Mines, not Caverns. Well... its another suggestion.
I actually really like the idea of silence in the sideboard but i think that chalice and engineered explosives are a little to mana intensive for me because i can only reliably have 1 mana source in my opening hand
Just a s another note i was wondering if anyone had radical other sideboard plans that would have something like lands and a totally different way of abusing lots of small 0-drop creatures
I just played the most epic tournament game with this deck today on mtgo against show and tell. My oponent used up all of his resources countering my turn 1 glimpse and turn 2 personal so i dropped a memnite and passed the turn, i continued to draw 0 drops (what a surprise) and kept bashing down with memnite. i decided that i would play out the 0 drops in my hand so i didnt have to dicgard them. i took one hit from a progenitus bringing me to 8 then proceded to block an emrakyl with an ornithopter and sack everything else besides my memnite. on turn 16 after 15 turns of bashing with my memnite and him using ancient toumb and fetched i won
So, I have been running this list on MWS for a while now, and I must say I am having soooo much fun! I hadent noticed personal tutour when I was building it, think I will add it, along with some lands.
What my testing has shown:
Storm is better than bushwhaker, both because of its strenght against the chalice.
The Darksteel artifact that lets you mulligan better is pretty awful
My deck is very similar to charbelcher decks, going of t1-t2, mostly t1.
A other similarity you could draw is to the old standard quest for the holy relic decks (they were awsome btw). Meaning that if you dont have glimpse in your opening hand you have to mull.
My answer to FoW is daze, with 6 islands you can often blast it.
If I face weaker players, (often called player on MWS) I expect chalice and add 4 more glimpses, Multanis presence
force of will
daze
wasteland
counterballence
this list, however could also be called the list of "most played cards in legacy" which has caused lots of problems for me I have been trying to come up with an effective sideboard plan against control/counterspell decks but it has been challenging, overmaster is a card that i have been looking at but
I WANT TO KNOW WHAT YOU THINK I SHOULD PUT IN MY SIDEBOARD!!!!
4 glimpse of nature
4 personal tutor
4 scapegoat
4 gitaxian probe
mana production 12
4 city of brass
4 gemstone mine
4 lotus petal
4 kobolds of kher keep
4 krookshank kobolds
4 crimson kobolds
4 shield sphere
4 phyrexian walker
4 memnite
4 ornithopter
4 goblin bushwhacker
4 leyline of the void
2 grapeshot
UWGRBSliver Queen Control p=8329402#post8329402
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Legacy
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actually the combo fizzles very rarley because you can scapegoat at some point off of a lotus petal then recast everything until you get a second glimpse, at that point its almost impossible to loose, i have been testing the deck extensively online and when my glimpse resolves i almost never fizzle.
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You fail to see the combo. Chalice at 0 means every kobold he plays will get countered. with presence on the field its another draw engine. he would have to change his wincon from bushwacker to tendrils or grapeshot though.
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i have looked at grapeshot and i think that it is severely worse then brushwhacker because if, for some reason i combo off but don't have the 2 mana for brushwhacker then i can just win on the next turn or if i fizzle i can just try and cast 2 kicked bushwhackers.
in regard to chalice i do admit that i loose to it but I actually have never seen it played in a Legacy deck which might just be me, but i don't think that i will run into it as often as stuff like force of will
UWGRBSliver Queen Control p=8329402#post8329402
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Legacy
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You might want to consider Orim's Chant or Silence to prevent them from casting any of those silver bullets. Using Gemstone Caverns so you can cast Orim's Chant/Silence during their t1 upkeep could be devastating.
*edit* Oh, you have Gemstone Mines, not Caverns. Well... its another suggestion.
G Pumped Elvish Warriors G
GW Infectious Slivers WG
WU Milling Allies UW
Legacy:
UB Hex-Depths BU (combo-control)
G NO/Aggro Elves G
Commander:
WUBRG Sliver Army GRBUW (multiplayer)
WUG Rafiq the Exalted GUW (1-on-1 voltron)
GU Edric's Circus UG (multiplayer tokens)
B Relentless Rats B (multiplayer combo)
UB Sygg, the Punisher (in progress)BU
UBR Nicol Bolas, Elder Dragon Highlander RBU (in progress)
I actually really like the idea of silence in the sideboard but i think that chalice and engineered explosives are a little to mana intensive for me because i can only reliably have 1 mana source in my opening hand
Just a s another note i was wondering if anyone had radical other sideboard plans that would have something like lands and a totally different way of abusing lots of small 0-drop creatures
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in short 15 turns or bashing with a memnite=win
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4 glimpse of nature
4 scapegoat
4 crimson kobolds
4 kobolds of kher keep
4 shield sphere
4 phyrexian walker
4 ornithropter
4 memnite
3 phyrexian marauder
4 Crookshank kobolds
What my testing has shown:
Storm is better than bushwhaker, both because of its strenght against the chalice.
The Darksteel artifact that lets you mulligan better is pretty awful
My deck is very similar to charbelcher decks, going of t1-t2, mostly t1.
A other similarity you could draw is to the old standard quest for the holy relic decks (they were awsome btw). Meaning that if you dont have glimpse in your opening hand you have to mull.
My answer to FoW is daze, with 6 islands you can often blast it.
If I face weaker players, (often called player on MWS) I expect chalice and add 4 more glimpses, Multanis presence
My errata'd commons cube
4 Crookshank Kobolds
4 Crimson Kobolds
4 Phyrexian Walker
4 Ornithopter
4 Memnite
4 Glimpse of Nature
4 Tinder Wall
4 Wild Cantor
4 Land Grant
2 Chrome Mox
1 Taiga
3 Forest
2 Grapeshot
4 Manamorphose
4 Goblin Bushwhacker
4 Lotus Petal
http://www.mtgsalvation.com/forums/the-game/legacy-type-1-5/developing-legacy/181908-deck-cheeri0s
Also, that most recent list has way too many wincons.
Any more of this, and Team Troll will be more than just a name.
I know where you post.