Im thinking of going mono white with my knight build but what are some good equips besides the usual jitte and batterskull and the swords of? I dont have any swords of or batterskulls. I can get jittes. And what is the matchup percentage against elves and or stoneblade? These are two matchups i would likely see. Ill post a deck list shortly
Im thinking of going mono white with my knight build but what are some good equips besides the usual jitte and batterskull and the swords of? I dont have any swords of or batterskulls. I can get jittes. And what is the matchup percentage against elves and or stoneblade? These are two matchups i would likely see. Ill post a deck list shortly
We have Basilisk Collar and Silver-Inlaid Dagger? I felt if you are not running the Swords maybe there is no need to look for equipments to replace them, just free up some space for more creatures etc. Some Jittes and Basilisk Collar should be good enough.
Which Elves are you referring to? There are quite a few Elves archetypes. Stoneblade also depends on if you are referring to Esper, UW or BW. The matchups against them varies with the different versions.
Anyway Hope to see your decklist soon - without that we can't really talk about matchup percentages!
Here is my list minus the equips. The elves im talking about are the elves that go infinite turn two. This guy i was playing against had an elf deck that made infinite mana turn two to cast and make these large elves with Mirror Entity
Here is my list minus the equips. The elves im talking about are the elves that go infinite turn two. This guy i was playing against had an elf deck that made infinite mana turn two to cast and make these large elves with Mirror Entity
I noticed you are not playing Stoneforge Mystic, I don't think we need to elaborate further on how good he is? Even without the swords package we can still get 2 for 1 out of him. Without the Stoneforge package, the way I approach knights will be slightly different.
If you don't have enough equipments (other than Umezawa's Jitte and Basilisk Collar), based on your deck's creatures setup -the deck probably have the space to include and benefit from 4x Honor of the Pure. Dropping one of the Spectral Rider, Knight of the Holy Nimbus, Knight of the White Orchid could make some space for other cards you might want to include. We don't really need to play all 4 of each knights. Playing Honor of the Pure will shift it towards a more traditional aggro build though.
I wouldn't mind playing a single copy of Stillmoon Cavalier, seeing it has protection from white and flying (at the expense of tempo loss but the deck doesn't need mana from the mid game onwards other than leveling Student of Warfare). White Knight or Silver Knight could be relevant too with their protection, I felt they are better than Spectral Rider as a 2 drop knight. Do check out if flyers are a problem in your meta, as there's only 4 removals and since only Jitte, Collar are your only ways to offset damage from flying creatures.
After the crap that is Griffin Rider and Spectral Rider from M12 and Innistrad respectively (Nothing from DKA!),
I'm quite happy to see a few new knights from Avacyn Restored, we haven't seen so many knights in a set since Mirrodin Beseiged.
Here is the short review of Legacy Knights from Avacyn Restored! Feel free to comment or critique.
Legacy Knights from Avacyn Restored
Fervent Cathar
I tend to compare this card with Skyknight Legionnaire. I think I might play this card if I build a Mono-Red Knights deck. However it won't be competitive as there simply isn't sufficient good red knights to justify going all red. However, he does curve with Hero of Oxid Ridge and helps in getting our knights though for player damage. Keep in view but little hopes on this particular knight.
Gryff Vanguard
Flying is useful and it cantrips itself. But at 5cc? This knight is build for limited format.
Hanweir Lancer
Not so useful when most of the knights already have first strike. It does not have first strike on his own, no haste for a red knight and is rather high on 3cc. I'm happier with Blood Knight anytime. This knight belongs to the kitchen table.
Riders of Gavony
Vigilance is always welcomed, although not a necessity.
Most of the knight creatures are human as well, so its protection ability is relevant - however the issue here is the protection against creatures type is a remote ability which is not suitable/relevant/useful in a competitive legacy meta.
Strictly for casual games and good especially in casual tribal matchups.
Silverblade Paladin
The jury is still out on this card. He is able to pull in some combat tricks with Aether Vial. Because of his identical casting cost, on the surface, he seems to be jostling with Mirran Crusader for the 3cc slot, however the effectiveness of Paladin may well depends on the setup of the deck. A more aggro build with less reliant on protection and planeswalker may justify Paladin inclusion. I'm not sure how soulbind will impact a format like legacy which is notorious for efficient creature removal spells, which is why my gut feel is still towards protection rather than soulbind.
Conclusion:
I'll be adding Silverblade Paladin into the primer(have not decided which section it belongs to). The remaining knights from Avacyn Restored failed to make the cut into even semi-competitive.
I'm not familiar with 2HG (in fact I never played them before since coming back to the game in Rise of the Eldrazi).
I think in 2HG, you should be able to play more Emeria, the Sky Ruin - the pace of the game is slower right?
Mother of Runes is so good I will play 4 of her anytime. She could take one of the 2cc knight/Student place easily.
I can't see much to improve on your current list, the mana curve and creature mix looks fine to me. I'm thinking about adding one more equipment such as Sword of Fire and Ice or Sword of Light and Shadow(will his recursion works well in 2HG games? It can also stop BW removal spells), but that would mean removing a creature from the list.
I'm considering building a G/W vial knights deck with chalice of the void. Granted chalice at 1 prevents us from playing vial, it stops so many other decks in their tracks, I think it might be worth it. It would up the win percentage against combo, that's for sure. I will post a list when I get home. I'm on my phone currently and have no desire to type out a list on this piece of junk.
A question, if you have a flagstones of troikar out and you play a second, do you get to search your library for two plains? I think you would, but I'm not certain.
EDIT - There isn't anything particularly innovative about my list, but if I could get some help on it it would be much appreciated!
I'm considering building a G/W vial knights deck with chalice of the void. Granted chalice at 1 prevents us from playing vial, it stops so many other decks in their tracks, I think it might be worth it. It would up the win percentage against combo, that's for sure. I will post a list when I get home. I'm on my phone currently and have no desire to type out a list on this piece of junk.
A question, if you have a flagstones of troikar out and you play a second, do you get to search your library for two plains? I think you would, but I'm not certain.
EDIT - There isn't anything particularly innovative about my list, but if I could get some help on it it would be much appreciated!
I actually entertained thoughts about playing Chalice of the Void at one stage, but however it was for a list without Aether Vial. Problem is, Knights can't work with a stompy build via Ancient Tomb since almost all the creatures are WW, so I'll leave Ancient Tomb out of this list for now. That said, Chalice not only stops many decks but also combo, so I'm definitely with you on this one.
For a Knights Chalice list, I feel we should be looking at Chrome Mox as a way to put Chalice into play quickly, also I feel we should remove Vial for Chalice(I'm aware you pointed out on the Vial issues with Chalice). Although I'll hate to remove Vial from the deck - I can't see both Vial and Chalice belonging to the same list(please correct me if my thinking is wrong!)
I'm not comfortable with playing without any form of creature removals - Humble, Reprisal are sub-optimal removal cards I contemplate using but they were eventually one of the reasons why I decided to do away with playing Chalice in Knights. I appreciate what you are attempting here but I think it is very difficult to pull it off, this would have to be played in a very specific meta such as Small Zoo & Combo to work, as the likes of Delver/Control will almost certainly Force of Will or Daze Chalice.
Regarding your question on Flagstones of Trokair, we can get 2 Plains when the second Flagstone comes into play, but do take note you can't tap the second Flagstone for mana the turn it enters play, thus losing tempo for that particular turn.
Chrome mox is an excellent idea! Thank you for suggesting it!! Considering Knight of the Reliquary is being used, would it make sense to use a combination of Chrome Mox and Mox Diamond, either 4/2 or 2/2?
As for not using Aether Vial due to Chalice of the void being included, I think that is an unwise desicion. Sure you can't play it with chalice out, but you're not always going to have a chalice starting hand. In those situations vial will be welcomed. I guess what I am saying is that both effects are so great that it is acceptable that they are completely anti-synergetic.
Why the need for removal in the first place? Why not just use pacifism on their creatures? I know there is an improved pacifism that also prevents the creature from using abilities, but I forget what it is called. Can anybody help? If pacifism is a horrible idea, there is always dismember. The deck seems like its pretty good at gaining life, so I don't see it being an issue.
If they choose to counter it, I wouldn't care. That's one less counter then can use on my knights/vial/equipments/etc.
With changes, the deck might look something like this:
I removed the stoneforge mystic package. This may be a horrible mistake, but I feel the new knight, silverblade paladin is enough of a finisher that we don't need the swords. Also, with chalice at one, most decks removal is useless. So hopefully the paladin will be sticking around for a while! Hehe...
EDIT - I just had an idea for a U/W knights deck!! I'll post it when it's finished...
Nabbydian, do you ever test online via MWS or other similar programs? It would be fun to Test with someone competent for once!
Not going to lie, I threw this together in about 5 minutes, so if it turns out its terrible, I apologize!
I guess it's kind of s combination of MUC and Knights. I have no idea if that is a good thing. I will begin testing it as soon as I am through with this post...
I think 4 silverblade paladin is the right number. He isn't legendary And combined with knight exemplar, youve got quite a scary combination on your hands!
I'm iffy about ethercaste knight. I figured with silverblade running around it would be a nice addition.
Thisledown liege and sky hussar are just there to test them. I'm not expecting much.
Yeah, I got really lazy on the mana base... Help? Lol
Chrome mox is an excellent idea! Thank you for suggesting it!! Considering Knight of the Reliquary is being used, would it make sense to use a combination of Chrome Mox and Mox Diamond, either 4/2 or 2/2?
I didn't suggest Mox Diamond as the existing land count in the deck is not enough to pitch to Mox Diamond. On the other hand, there is sufficient white cards to pitch to Chrome Mox, and since it is something we want to see in our opening hand to hopefully pull off a first turn Chalice of the Void - I'll go for 4 of them in the deck.
As for not using Aether Vial due to Chalice of the void being included, I think that is an unwise desicion. Sure you can't play it with chalice out, but you're not always going to have a chalice starting hand. In those situations vial will be welcomed. I guess what I am saying is that both effects are so great that it is acceptable that they are completely anti-synergetic.
As you already pointed out, Chalice and Vial are anti-synergistic, the ideal play would be a first turn Vial follow by Chalice, but in a world of counterspells and hand discard spells - I doubt even if such a good draw materialise(Vial and Chalice opening hand and 2 mana) we probably won't see through it unscathed.
Why the need for removal in the first place? Why not just use pacifism on their creatures? I know there is an improved pacifism that also prevents the creature from using abilities, but I forget what it is called. Can anybody help? If pacifism is a horrible idea, there is always dismember. The deck seems like its pretty good at gaining life, so I don't see it being an issue.
If they choose to counter it, I wouldn't care. That's one less counter then can use on my knights/vial/equipments/etc.
Sometimes there are creatures which either win the game when not dealt with, or stop you from winning a game/ lock the board. (such as Peacekeeper, Blazing Archon)
Enchanted creature can't attack or block, and its activated abilities can't be activated.
I think it's just too slow(it's pointless when we have Oblivion Ring)....and Pacifism is too weak, too situational. I think Dismember should be a better choice. OR I might just go for Journey to Nowhere - it can even take out Emrakul, the Aeons Torn. All said, it's either Oblivion Ring or Journey to Nowhere.
I removed the stoneforge mystic package. This may be a horrible mistake, but I feel the new knight, silverblade paladin is enough of a finisher that we don't need the swords. Also, with chalice at one, most decks removal is useless. So hopefully the paladin will be sticking around for a while! Hehe...
Actually the Stoneforge package was part of the card advantage in knights, since he is effectively a 2 for 1 here. But I can also understand your reasons for removing him, anyway, here is my list - I kept the Stoneforge package though
Keeping the opponents occupied with Chalice and Vial may well allow the Swords and Jitte to sneak through FTW!;) Journey to Nowhere can also be pitched to Chrome Mox if they are deemed unnecessary.
To be honest, I have no idea if this idea will work (Chalice in Knights) - but it's worth a try. I hope this knight build will still allow us to have an edge over other aggro decks while increasing our odds against control, while we already know it improves matchups against combo.
EDIT - I just had an idea for a U/W knights deck!! I'll post it when it's finished...
Nabbydian, do you ever test online via MWS or other similar programs? It would be fun to Test with someone competent for once!
I saw your UW knights decklist, and will come back to it another time. (I hope you are not offended...It doesn't look too promising for a start....:embarrass:)
All the while I have been playing/testing against players from my LGS and playgroup, and they are mostly competitive top tier decks.
The only time I venture online was with Cockatrice, in order to test my modern decks.
I remembered you posted in this thread before, and saw that you were asking about a Mono-B Knights deck sometime ago. Are you still interested in it? I have a thread on Mono-B Knights here:[Deck] Darth Knights in Legacy (Black Knights). You may want to check it out if you are still keen on it.
Has anyone thought of playing a W/R knight list with silverblade paladin and hero of oxide ridge? The 2 knights curve out at 3 CMC & 4 CMC respectively and a double striking haste Hero is insane.
If the store owner says that I can't trade in the premises, I'll just go outside. If he says that I can't trade within 10m of his premises, I'll go to 11 meters. If he says that he doesn't want to see me trading, I will put a basket over his head and continue trading.
Yes, he's a local legend. He's only known to take his clothes off before he goes into the Ladies' Lockerroom. Nobody knows what he does in there because he's invisible, but it's almost certainly tons of masturbating.
So, how does everyone feel about the new Ajani in this deck? Can he replace Elspeth? No, but he seems like he'd be a really, REALLY good fit. I just can't decide what I would cut to try him out. Also, this is my current build:
Has anyone thought of playing a W/R knight list with silverblade paladin and hero of oxide ridge? The 2 knights curve out at 3 CMC & 4 CMC respectively and a double striking haste Hero is insane.
I have a hard time running 4-drop creatures in Legacy Knights (Phyrexian Metamorph seems to be the best option), as we do depend a lot on Aether Vial to get our guys to stick and want to apply pressure earlier than that. I don't think that red really gives us as much as a green or black splash would, but if you could benefit from added burn or Blood Knight/Hero of Oxid Ridge, give it a whirl and let us know how it goes!
So, how does everyone feel about the new Ajani in this deck? Can he replace Elspeth? No, but he seems like he'd be a really, REALLY good fit. I just can't decide what I would cut to try him out. Also, this is my current build:
The list looks solid as is. I can't imaging where he'd fit in, as I'd rather be pumping out creatures turns 1-3, and be bashing with the aid of Elspeth/Equipment after that. Maybe I'll be proven wrong, but I don't see him fitting in too many decks. Something like Bant would seem to benefit with a Turn 1 Noble Hierarch or BoP, but they still have great 3-drops that they could be laying down Turn 2 instead (Geist of Saint Traft, KotR, Vendilion Clique, Trygon Predator, etc).
I have a hard time running 4-drop creatures in Legacy Knights (Phyrexian Metamorph seems to be the best option), as we do depend a lot on Aether Vial to get our guys to stick and want to apply pressure earlier than that. I don't think that red really gives us as much as a green or black splash would, but if you could benefit from added burn or Blood Knight/Hero of Oxid Ridge, give it a whirl and let us know how it goes!
I have the same issue here with running 4-drops in Legacy Knights. As they always say in Legacy - you don't play a 4-drop unless it can flat wins you the game.
I'm also of the opinion that R does not add much to Legacy Knights. Anyway, I tried to come out with a RW Knights list, although somehow I can imagine the deck being overly reliant and collapsing upon Hero of Oxid Ridge or Silverblade Paladin being removed, since they look like the biggest threats in the deck - but that's when Knight Exemplar and Mother of Runes comes into the picture?
Here's a sample RW Legacy Knights list I came out with:
So, how does everyone feel about the new Ajani in this deck? Can he replace Elspeth? No, but he seems like he'd be a really, REALLY good fit. I just can't decide what I would cut to try him out. Also, this is my current build:
Agree with AEIOUsometimesY on the list being solid, pretty much have all the essentials here. I'm also unsure on the new Ajani to be honest. I also can't really decide how he can fit into the current Legacy Knight lists. On paper he looks amazing but with Aether Vial around we need to maintain a creature count and it's tough trying to pack creatures, planeswalkers and equipments.
The list looks solid as is. I can't imaging where he'd fit in, as I'd rather be pumping out creatures turns 1-3, and be bashing with the aid of Elspeth/Equipment after that. Maybe I'll be proven wrong, but I don't see him fitting in too many decks. Something like Bant would seem to benefit with a Turn 1 Noble Hierarch or BoP, but they still have great 3-drops that they could be laying down Turn 2 instead (Geist of Saint Traft, KotR, Vendilion Clique, Trygon Predator, etc).
At the moment, like you, I'm happy with dropping creatures with Elpseth/Equipment support. To me, Elspeth, Knight-Errant is still a better planeswalker than new Ajani even though she costs more.
New Ajani seems well suited to Bant and Maverick decks though.
That was basically what I thought. He just isn't good enough to take something out. If only 70 cards was the minimum...
Also, since I really haven't seen it listed in anyone else's list: Cavern of Souls. I have a very blue meta, so I think it's worth a slot. Sure, it can be Wastelanded, but being able to get any creature out in the deck (minus Metamorph or Stoneforge) without fear of a FoW or something seems decent. But again, I like running all basics. Any thoughts? Maybe as a 2-of?
That was basically what I thought. He just isn't good enough to take something out. If only 70 cards was the minimum...
Also, since I really haven't seen it listed in anyone else's list: Cavern of Souls. I have a very blue meta, so I think it's worth a slot. Sure, it can be Wastelanded, but being able to get any creature out in the deck (minus Metamorph or Stoneforge) without fear of a FoW or something seems decent. But again, I like running all basics. Any thoughts? Maybe as a 2-of?
I think it depends. Since it would be your only nonbasic land, it's going to be a Wasteland magnet, which could be a problem. I think it depends on how your games typically play out, and whether you Vial out most of your creatures or not. I know sometimes I'll deliberately run a creature out hoping to bait a counter, so I can land an Elspeth or a removal spell or something like that. With Cavern of Souls, you force all of their countermagic on the rest of your spells, for better or worse. I personally don't run it, but for people with either a creature-heavy deck, a multicolored deck (BW, GW, GWB), or just a deck with several, powerful nonbasics, it can be pretty useful. It's probably a useful 1-of if you run Knight of the Reliquary.
That was basically what I thought. He just isn't good enough to take something out. If only 70 cards was the minimum...
Also, since I really haven't seen it listed in anyone else's list: Cavern of Souls. I have a very blue meta, so I think it's worth a slot. Sure, it can be Wastelanded, but being able to get any creature out in the deck (minus Metamorph or Stoneforge) without fear of a FoW or something seems decent. But again, I like running all basics. Any thoughts? Maybe as a 2-of?
I think it is a good idea to play 4x Cavern of Souls here, considering your meta is full of blue and if you also play 4x Knight of the White Orchid. KotWO could offset the potential loss of a land, and set us on the recovery trail faster. The reason why I like KotWO so much if because he allows us to keep a 1 land hand with Vial - which happens pretty frequently. He is good even when we only have 2 lands, since he can easily get us up to 3 lands, which is all we need since the deck curve out at 3(other than planeswalker).
I think it depends. Since it would be your only nonbasic land, it's going to be a Wasteland magnet, which could be a problem. I think it depends on how your games typically play out, and whether you Vial out most of your creatures or not. I know sometimes I'll deliberately run a creature out hoping to bait a counter, so I can land an Elspeth or a removal spell or something like that. With Cavern of Souls, you force all of their countermagic on the rest of your spells, for better or worse. I personally don't run it, but for people with either a creature-heavy deck, a multicolored deck (BW, GW, GWB), or just a deck with several, powerful nonbasics, it can be pretty useful. It's probably a useful 1-of if you run Knight of the Reliquary.
Totally, the problem is the very same decks which we want to use Cavern of Souls against, tend to play Wasteland as well. Vialing creatures out instead of casting them is a no-brainer, especially against decks running counter-magic. The only problem is not having a Vial in play and getting our lands wasted when we are not getting regular land drop.
And you also pointed out a very good fact about non-creature spells (Elspeth, Knight-Errant, equipment Swords and Swords to Plowshares) becoming the only spells our opponent could counter. That essentially mean they literally have no chance of resolving at all.
Currently, I'm not running Cavern in my legacy GWknights list, but may well consider them in a BW Hakkon Knights since it will provide a good mana fix for many of the knights in the lists requiring WW and BB - both Haakon, the Stromgald Scourge and Knight Exemplar requires double mana of the same color.
There hasn't been any discussion about Mox Knights for a long time, but do you all think that Land Tax has its space in the Mox build over Tithe? Would you go even further to fit in Scroll Rack as well, for getting the insane Draw combo with Tax & Scroll? Mox Knights already have speed, and with this combo, they may finally get the long sought-after card advantage.
Initally I was excited to hear news about Land Tax being unbanned as straightaway I thought the card might have a slot in Mox Knights because of its synergy with Mox Diamond. First thing that came to my mind was same as you mentioned - its going to be either Mox Diamond or Tithe contesting for those same slots. Eventually I decided to stick to Tithe because of its versatility. The Land Tax engine will only start rolling under certain circumstances(the most obvious if opponent starts first/Ramp or we play a Mox Diamond without laying a land when on the play.) Compared that to Tithe, which is relevant(get us at least a plains even under unfavorable circumstances) at any stage of game play. Land Tax is also usable probably once in each game, and I can't even begin to imagine the scenario if I draw 2-3 Land Tax in the same game. That said, it's not as bad drawing more than 1 Tithe in a single game.
To conclude, Tithe is more versatile and useful in more situations. For these reasons, I'm rather sure Tithe is a more suitable card than Land Tax in Mox knights. At the moment, Mono-White Parfait is the best bet to get the Land Tax/Scroll Rack combo out with it's 4 Enlightened Tutor. There is simply no space to mainboard Enlightened Tutor in Legacy Knights, while I'm not keen to deploy the combo without tutor.
Thought on the new card War Falcon in M13? A 2/1 flying for W looks pretty good.
War Falcon is interesting. It is probably going into a different type of knight decklist(if deemed playable), since the conventional knight lists already has Aether Vial, Mother of Runes, Student of Warfare as its one drop. Playing War Falcon together with them will decrease the power level of the deck significantly.
It could be playable in a decklist that runs Honor of the Pure over Aether Vial. Offhand I can imagine running War Falcon with the likes of Accorder Paladin in a faster/straight aggro build. I also like that it can block a flipped Delver.
If the store owner says that I can't trade in the premises, I'll just go outside. If he says that I can't trade within 10m of his premises, I'll go to 11 meters. If he says that he doesn't want to see me trading, I will put a basket over his head and continue trading.
Yes, he's a local legend. He's only known to take his clothes off before he goes into the Ladies' Lockerroom. Nobody knows what he does in there because he's invisible, but it's almost certainly tons of masturbating.
So, how does everyone feel about the new Ajani in this deck? Can he replace Elspeth? No, but he seems like he'd be a really, REALLY good fit. I just can't decide what I would cut to try him out. Also, this is my current build:
War Falcon is not good enough. 2/1 flyer in legacy with a drawback is not good enough. None of the M13 knights is playable sadly.
[CARD]
War Falcon[/CARD] is a nice option, but with Aether Vial, Student of Warfare and Mother of Runes as the deck staple 1-drop, something gotta go for Falcon to come in. At the moment, I can't find space for falcon yet.
I can imagine Knight of Infamy and Knight of Glory being used in a BWHaakon, Stromgald Scourge deck, since it is easier to cast with their 1B and 1W. Elsewhere, they are rather underwhelming. There are better 2cc knights in the game for sure.
Mother of Runes is arguably one of the best white creature in the game. I think OverlordChao didn't play her because he wants to have a decklist with more knights?
We have Basilisk Collar and Silver-Inlaid Dagger? I felt if you are not running the Swords maybe there is no need to look for equipments to replace them, just free up some space for more creatures etc. Some Jittes and Basilisk Collar should be good enough.
Which Elves are you referring to? There are quite a few Elves archetypes. Stoneblade also depends on if you are referring to Esper, UW or BW. The matchups against them varies with the different versions.
Anyway Hope to see your decklist soon - without that we can't really talk about matchup percentages!
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
4Knight Exemplar
4Knight of the White Orchid
4Spectral Rider
4[c]Knight of the Holy Nimbus
4Mother of Runes
4Student of Warfare
4Aether Vial
4Path to Exile
Here is my list minus the equips. The elves im talking about are the elves that go infinite turn two. This guy i was playing against had an elf deck that made infinite mana turn two to cast and make these large elves with Mirror Entity
I noticed you are not playing Stoneforge Mystic, I don't think we need to elaborate further on how good he is? Even without the swords package we can still get 2 for 1 out of him. Without the Stoneforge package, the way I approach knights will be slightly different.
If you don't have enough equipments (other than Umezawa's Jitte and Basilisk Collar), based on your deck's creatures setup -the deck probably have the space to include and benefit from 4x Honor of the Pure. Dropping one of the Spectral Rider, Knight of the Holy Nimbus, Knight of the White Orchid could make some space for other cards you might want to include. We don't really need to play all 4 of each knights. Playing Honor of the Pure will shift it towards a more traditional aggro build though.
I wouldn't mind playing a single copy of Stillmoon Cavalier, seeing it has protection from white and flying (at the expense of tempo loss but the deck doesn't need mana from the mid game onwards other than leveling Student of Warfare). White Knight or Silver Knight could be relevant too with their protection, I felt they are better than Spectral Rider as a 2 drop knight. Do check out if flyers are a problem in your meta, as there's only 4 removals and since only Jitte, Collar are your only ways to offset damage from flying creatures.
Against combo elves(is this the right name for the deck? or do they call it elf ball?) - which is Legacy Knights worst matchup since it is combo - I think only Ghostly Prison in the sideboard can save us - even Wrath of God would be too late. I played against NO Elves (natural order) and I used Retribution of the Meek to kill their Progenitus. I used to sideboard Retribution of the Meek to stop the likes of Emrakul, the Aeons Torn, Progenitus, Tombstalker, Tarmogoyf plus other reanimator targets. Now I mainboard Phyrexian Metamorph against these threats instead.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
I'm quite happy to see a few new knights from Avacyn Restored, we haven't seen so many knights in a set since Mirrodin Beseiged.
Here is the short review of Legacy Knights from Avacyn Restored! Feel free to comment or critique.
Legacy Knights from Avacyn Restored
Fervent Cathar
I tend to compare this card with Skyknight Legionnaire. I think I might play this card if I build a Mono-Red Knights deck. However it won't be competitive as there simply isn't sufficient good red knights to justify going all red. However, he does curve with Hero of Oxid Ridge and helps in getting our knights though for player damage. Keep in view but little hopes on this particular knight.
Gryff Vanguard
Flying is useful and it cantrips itself. But at 5cc? This knight is build for limited format.
Hanweir Lancer
Not so useful when most of the knights already have first strike. It does not have first strike on his own, no haste for a red knight and is rather high on 3cc. I'm happier with Blood Knight anytime. This knight belongs to the kitchen table.
Riders of Gavony
Vigilance is always welcomed, although not a necessity.
Most of the knight creatures are human as well, so its protection ability is relevant - however the issue here is the protection against creatures type is a remote ability which is not suitable/relevant/useful in a competitive legacy meta.
Strictly for casual games and good especially in casual tribal matchups.
Silverblade Paladin
The jury is still out on this card. He is able to pull in some combat tricks with Aether Vial. Because of his identical casting cost, on the surface, he seems to be jostling with Mirran Crusader for the 3cc slot, however the effectiveness of Paladin may well depends on the setup of the deck. A more aggro build with less reliant on protection and planeswalker may justify Paladin inclusion. I'm not sure how soulbind will impact a format like legacy which is notorious for efficient creature removal spells, which is why my gut feel is still towards protection rather than soulbind.
Conclusion:
I'll be adding Silverblade Paladin into the primer(have not decided which section it belongs to). The remaining knights from Avacyn Restored failed to make the cut into even semi-competitive.
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[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
This is my casual deck... any help? I´m used to playing 2HG...
1 Emeria, the Sky Ruin
4 Aether vial
4 Student of Warfare
3 Knight of Meadowgrain
4 Knight Exemplar
4 Knight of the White Orchid
2 Mirran Crusader
2 Phyrexian Metamorph
3 Mother of Runes
4 Path to Exile
2 Swords to Plowshares
1 Umezawa's Jitte
1 Basilisk Collar
1 Batterskull
1 Elspeth, Knight-Errant
2 Oblivion Ring
3 Leonin Relic-Warder
3 Brave the Elements
3 Pithing Needle
2 Pariah
2 Tormod's Crypt
Thanks!!!
Welcome!
I'm not familiar with 2HG (in fact I never played them before since coming back to the game in Rise of the Eldrazi).
I think in 2HG, you should be able to play more Emeria, the Sky Ruin - the pace of the game is slower right?
Mother of Runes is so good I will play 4 of her anytime. She could take one of the 2cc knight/Student place easily.
I can't see much to improve on your current list, the mana curve and creature mix looks fine to me. I'm thinking about adding one more equipment such as Sword of Fire and Ice or Sword of Light and Shadow(will his recursion works well in 2HG games? It can also stop BW removal spells), but that would mean removing a creature from the list.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
A question, if you have a flagstones of troikar out and you play a second, do you get to search your library for two plains? I think you would, but I'm not certain.
EDIT - There isn't anything particularly innovative about my list, but if I could get some help on it it would be much appreciated!
4 knight of the reliquary
4 knight of the white orchid
4 knight of meadowgrain
4 stoneforge mystic
3 qasali pridemage
2 white knight
2 silver knight
1 silverblade paladin
4 chalice of the void
1 sword of light and shadow
1 sword of fire and ice
1 batterskull
1 umezawa's jitte
1 wasteland
1 maze of ith
1 karakas
3 flagstones of troikar
3 savannah
1 arid mesa
4 windswept Heath
6 plains
I actually entertained thoughts about playing Chalice of the Void at one stage, but however it was for a list without Aether Vial. Problem is, Knights can't work with a stompy build via Ancient Tomb since almost all the creatures are WW, so I'll leave Ancient Tomb out of this list for now. That said, Chalice not only stops many decks but also combo, so I'm definitely with you on this one.
For a Knights Chalice list, I feel we should be looking at Chrome Mox as a way to put Chalice into play quickly, also I feel we should remove Vial for Chalice(I'm aware you pointed out on the Vial issues with Chalice). Although I'll hate to remove Vial from the deck - I can't see both Vial and Chalice belonging to the same list(please correct me if my thinking is wrong!)
I'm not comfortable with playing without any form of creature removals - Humble, Reprisal are sub-optimal removal cards I contemplate using but they were eventually one of the reasons why I decided to do away with playing Chalice in Knights. I appreciate what you are attempting here but I think it is very difficult to pull it off, this would have to be played in a very specific meta such as Small Zoo & Combo to work, as the likes of Delver/Control will almost certainly Force of Will or Daze Chalice.
Here is my attempt below:
4 knight exemplar
4 knight of the reliquary
4 knight of the white orchid
4 knight of meadowgrain
4 stoneforge mystic
3 qasali pridemage
2 white knight
2 silver knight
1 silverblade paladin
4 Chrome Mox
4 chalice of the void
1 sword of light and shadow
1 sword of fire and ice
1 batterskull
1 umezawa's jitte
Land [20]
1 wasteland
1 maze of ith
1 karakas
1 Sejiri Steppe
2 savannah
2 arid mesa
4 windswept Heath
8 plains
Regarding your question on Flagstones of Trokair, we can get 2 Plains when the second Flagstone comes into play, but do take note you can't tap the second Flagstone for mana the turn it enters play, thus losing tempo for that particular turn.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
As for not using Aether Vial due to Chalice of the void being included, I think that is an unwise desicion. Sure you can't play it with chalice out, but you're not always going to have a chalice starting hand. In those situations vial will be welcomed. I guess what I am saying is that both effects are so great that it is acceptable that they are completely anti-synergetic.
Why the need for removal in the first place? Why not just use pacifism on their creatures? I know there is an improved pacifism that also prevents the creature from using abilities, but I forget what it is called. Can anybody help? If pacifism is a horrible idea, there is always dismember. The deck seems like its pretty good at gaining life, so I don't see it being an issue.
If they choose to counter it, I wouldn't care. That's one less counter then can use on my knights/vial/equipments/etc.
With changes, the deck might look something like this:
3 knight of the reliquary
3 knight of the white orchid
4 knight of meadowgrain
3 qasali pridemage
2 white knight
2 silver knight
3 silverblade paladin
4 aether vial
4 chalice of the void
3 pacifism
2 Mox diamond
1 wasteland
1 maze of ith
1 karakas
3 flagstones of troikar
3 savannah
1 arid mesa
4 windswept Heath
6 plains
I removed the stoneforge mystic package. This may be a horrible mistake, but I feel the new knight, silverblade paladin is enough of a finisher that we don't need the swords. Also, with chalice at one, most decks removal is useless. So hopefully the paladin will be sticking around for a while! Hehe...
EDIT - I just had an idea for a U/W knights deck!! I'll post it when it's finished...
Nabbydian, do you ever test online via MWS or other similar programs? It would be fun to Test with someone competent for once!
I guess it's kind of s combination of MUC and Knights. I have no idea if that is a good thing. I will begin testing it as soon as I am through with this post...
I think 4 silverblade paladin is the right number. He isn't legendary And combined with knight exemplar, youve got quite a scary combination on your hands!
I'm iffy about ethercaste knight. I figured with silverblade running around it would be a nice addition.
Thisledown liege and sky hussar are just there to test them. I'm not expecting much.
Yeah, I got really lazy on the mana base... Help? Lol
4 knight exemplar
4 ethercaste knight
4 knight of the meadowgrain
3 court hussar
1 thistledown liege
1 sky hussar
4 chrome mox
4 brainstorm
4 aether vial
4 counterbalance
4 Sensei's divining top
4 force of will
4 flooded strand
4 hallowed fountain
4 island
4 plains
I didn't suggest Mox Diamond as the existing land count in the deck is not enough to pitch to Mox Diamond. On the other hand, there is sufficient white cards to pitch to Chrome Mox, and since it is something we want to see in our opening hand to hopefully pull off a first turn Chalice of the Void - I'll go for 4 of them in the deck.
As you already pointed out, Chalice and Vial are anti-synergistic, the ideal play would be a first turn Vial follow by Chalice, but in a world of counterspells and hand discard spells - I doubt even if such a good draw materialise(Vial and Chalice opening hand and 2 mana) we probably won't see through it unscathed.
Sometimes there are creatures which either win the game when not dealt with, or stop you from winning a game/ lock the board. (such as Peacekeeper, Blazing Archon)
I believe you are referring to Arrest?
Arrest
Enchantment — Aura, 2W (3)
Enchanted creature can't attack or block, and its activated abilities can't be activated.
I think it's just too slow(it's pointless when we have Oblivion Ring)....and Pacifism is too weak, too situational. I think Dismember should be a better choice. OR I might just go for Journey to Nowhere - it can even take out Emrakul, the Aeons Torn. All said, it's either Oblivion Ring or Journey to Nowhere.
Actually the Stoneforge package was part of the card advantage in knights, since he is effectively a 2 for 1 here. But I can also understand your reasons for removing him, anyway, here is my list - I kept the Stoneforge package though
4 Knight Exemplar
3 Knight of the Reliquary
3 Knight of the White Orchid
4 Knight of Meadowgrain
3 Qasali Pridemage
3 Silverblade Paladin
3 Stoneforge Mystic
4 Aether Vial
4 Chrome Mox
4 Chalice of the Void
2 Journey to Nowhere
2 Sword of Fire and Ice
1 Umezawa's Jitte
Lands [20]
1 Wasteland
1 Maze of Ith
1 Karakas
1 Sejiri Steppe
2 Savannah
2 Arid Mesa
4 Windswept Heath
8 Plains
Keeping the opponents occupied with Chalice and Vial may well allow the Swords and Jitte to sneak through FTW!;) Journey to Nowhere can also be pitched to Chrome Mox if they are deemed unnecessary.
To be honest, I have no idea if this idea will work (Chalice in Knights) - but it's worth a try. I hope this knight build will still allow us to have an edge over other aggro decks while increasing our odds against control, while we already know it improves matchups against combo.
I saw your UW knights decklist, and will come back to it another time. (I hope you are not offended...It doesn't look too promising for a start....:embarrass:)
All the while I have been playing/testing against players from my LGS and playgroup, and they are mostly competitive top tier decks.
The only time I venture online was with Cockatrice, in order to test my modern decks.
I remembered you posted in this thread before, and saw that you were asking about a Mono-B Knights deck sometime ago. Are you still interested in it? I have a thread on Mono-B Knights here:[Deck] Darth Knights in Legacy (Black Knights). You may want to check it out if you are still keen on it.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
4 Student of Warfare
4 Knight Exemplar
4 Mirran Crusader
4 Knight of Meadowgrain
4 Knight of the White Orchid
3 Stoneforge Mystic
1 Phyrexian Metamorph
4 Path to Exile
4 Aether Vial
3 Elspeth, Knight-Errant
Stoneforge Package:
1 Sword of War and Peace
1 Sword of Fire and Ice
1 Umezawa's Jitte
1 Batterskull
21 Plains
I have a hard time running 4-drop creatures in Legacy Knights (Phyrexian Metamorph seems to be the best option), as we do depend a lot on Aether Vial to get our guys to stick and want to apply pressure earlier than that. I don't think that red really gives us as much as a green or black splash would, but if you could benefit from added burn or Blood Knight/Hero of Oxid Ridge, give it a whirl and let us know how it goes!
The list looks solid as is. I can't imaging where he'd fit in, as I'd rather be pumping out creatures turns 1-3, and be bashing with the aid of Elspeth/Equipment after that. Maybe I'll be proven wrong, but I don't see him fitting in too many decks. Something like Bant would seem to benefit with a Turn 1 Noble Hierarch or BoP, but they still have great 3-drops that they could be laying down Turn 2 instead (Geist of Saint Traft, KotR, Vendilion Clique, Trygon Predator, etc).
I have the same issue here with running 4-drops in Legacy Knights. As they always say in Legacy - you don't play a 4-drop unless it can flat wins you the game.
I'm also of the opinion that R does not add much to Legacy Knights. Anyway, I tried to come out with a RW Knights list, although somehow I can imagine the deck being overly reliant and collapsing upon Hero of Oxid Ridge or Silverblade Paladin being removed, since they look like the biggest threats in the deck - but that's when Knight Exemplar and Mother of Runes comes into the picture?
Here's a sample RW Legacy Knights list I came out with:
2 Blood Knight
3 Duergar Hedge-Mage
2 Hero of Oxid Ridge
4 Knight Exemplar
4 Mother of Runes
3 Silverblade paladin
2 Silver Knight
2 Skyknight Legionnaire
3 Student of Warfare
4 AEther Vial
4 Lightning Helix
4 Swords to Plowshares
2 Umezawa's Jitte
Lands [21]
4 Arid Mesa
4 Marsh Flats
4 Plateau
3 Sacred Foundry
2 Cavern of Souls
1 Mountain
3 Plains
Agree with AEIOUsometimesY on the list being solid, pretty much have all the essentials here. I'm also unsure on the new Ajani to be honest. I also can't really decide how he can fit into the current Legacy Knight lists. On paper he looks amazing but with Aether Vial around we need to maintain a creature count and it's tough trying to pack creatures, planeswalkers and equipments.
At the moment, like you, I'm happy with dropping creatures with Elpseth/Equipment support. To me, Elspeth, Knight-Errant is still a better planeswalker than new Ajani even though she costs more.
New Ajani seems well suited to Bant and Maverick decks though.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Also, since I really haven't seen it listed in anyone else's list: Cavern of Souls. I have a very blue meta, so I think it's worth a slot. Sure, it can be Wastelanded, but being able to get any creature out in the deck (minus Metamorph or Stoneforge) without fear of a FoW or something seems decent. But again, I like running all basics. Any thoughts? Maybe as a 2-of?
I think it depends. Since it would be your only nonbasic land, it's going to be a Wasteland magnet, which could be a problem. I think it depends on how your games typically play out, and whether you Vial out most of your creatures or not. I know sometimes I'll deliberately run a creature out hoping to bait a counter, so I can land an Elspeth or a removal spell or something like that. With Cavern of Souls, you force all of their countermagic on the rest of your spells, for better or worse. I personally don't run it, but for people with either a creature-heavy deck, a multicolored deck (BW, GW, GWB), or just a deck with several, powerful nonbasics, it can be pretty useful. It's probably a useful 1-of if you run Knight of the Reliquary.
I think it is a good idea to play 4x Cavern of Souls here, considering your meta is full of blue and if you also play 4x Knight of the White Orchid. KotWO could offset the potential loss of a land, and set us on the recovery trail faster. The reason why I like KotWO so much if because he allows us to keep a 1 land hand with Vial - which happens pretty frequently. He is good even when we only have 2 lands, since he can easily get us up to 3 lands, which is all we need since the deck curve out at 3(other than planeswalker).
Totally, the problem is the very same decks which we want to use Cavern of Souls against, tend to play Wasteland as well. Vialing creatures out instead of casting them is a no-brainer, especially against decks running counter-magic. The only problem is not having a Vial in play and getting our lands wasted when we are not getting regular land drop.
And you also pointed out a very good fact about non-creature spells (Elspeth, Knight-Errant, equipment Swords and Swords to Plowshares) becoming the only spells our opponent could counter. That essentially mean they literally have no chance of resolving at all.
Currently, I'm not running Cavern in my legacy GWknights list, but may well consider them in a BW Hakkon Knights since it will provide a good mana fix for many of the knights in the lists requiring WW and BB - both Haakon, the Stromgald Scourge and Knight Exemplar requires double mana of the same color.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Initally I was excited to hear news about Land Tax being unbanned as straightaway I thought the card might have a slot in Mox Knights because of its synergy with Mox Diamond. First thing that came to my mind was same as you mentioned - its going to be either Mox Diamond or Tithe contesting for those same slots. Eventually I decided to stick to Tithe because of its versatility. The Land Tax engine will only start rolling under certain circumstances(the most obvious if opponent starts first/Ramp or we play a Mox Diamond without laying a land when on the play.) Compared that to Tithe, which is relevant(get us at least a plains even under unfavorable circumstances) at any stage of game play. Land Tax is also usable probably once in each game, and I can't even begin to imagine the scenario if I draw 2-3 Land Tax in the same game. That said, it's not as bad drawing more than 1 Tithe in a single game.
To conclude, Tithe is more versatile and useful in more situations. For these reasons, I'm rather sure Tithe is a more suitable card than Land Tax in Mox knights. At the moment, Mono-White Parfait is the best bet to get the Land Tax/Scroll Rack combo out with it's 4 Enlightened Tutor. There is simply no space to mainboard Enlightened Tutor in Legacy Knights, while I'm not keen to deploy the combo without tutor.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
War Falcon is interesting. It is probably going into a different type of knight decklist(if deemed playable), since the conventional knight lists already has Aether Vial, Mother of Runes, Student of Warfare as its one drop. Playing War Falcon together with them will decrease the power level of the deck significantly.
It could be playable in a decklist that runs Honor of the Pure over Aether Vial. Offhand I can imagine running War Falcon with the likes of Accorder Paladin in a faster/straight aggro build. I also like that it can block a flipped Delver.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Do you find that Knight of Meadowgrain is better than Mother of Runes?
[CARD]
War Falcon[/CARD] is a nice option, but with Aether Vial, Student of Warfare and Mother of Runes as the deck staple 1-drop, something gotta go for Falcon to come in. At the moment, I can't find space for falcon yet.
I can imagine Knight of Infamy and Knight of Glory being used in a BW Haakon, Stromgald Scourge deck, since it is easier to cast with their 1B and 1W. Elsewhere, they are rather underwhelming. There are better 2cc knights in the game for sure.
Mother of Runes is arguably one of the best white creature in the game. I think OverlordChao didn't play her because he wants to have a decklist with more knights?
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W