This is the most similar deck I could find to my favorite Vintage build, so despite my hate for Chant effects I built it up on MWS while I aquire the rest of the cards that I need. Does anyone else find themselves with 4 mana post-tutor, but unable to generate lethal storm with IGG fairly frequently? Any thoughts on a 4 mana bomb maindeck? An ETW, Diminishing Returns or something else?
You just need to wait until you have more mana. If you can't combo off, you can't combo off...
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Quote from "Warden" »
rsaunder has beautiful eyes. Think of a sunset, sunrise, and cool breeze at the beach rolled into one moment. Now make that moment blue...because those are his eyes
Thank you, I do understand that that would be necessary with the build that I tried. I was wondering if anyone had thoughts on adding a 4 mana card to the deck that would make it possible to combo, rather than waiting.
...
Pick a sample hand and take the cards out of your deck to build the sample hand. Then shuffle your deck and try and win with those sample hands in order for you to see the best route. Pretend you are on the play with each.
...
Thank you. I did not understand the "Sample Hands for You" section. I did notice it, but didn't comprehend it's purpose.
Question: When you play Ad Nauseum, what is a good benchmark life total to go down to, say, from 20? I know each game will be different, depending on the matchup, etc. But at what point does it get too risky to continue? I'd venture to guess, say, 5-3 life?
Thank you. I did not understand the "Sample Hands for You" section. I did notice it, but didn't comprehend it's purpose.
Question: When you play Ad Nauseum, what is a good benchmark life total to go down to, say, from 20? I know each game will be different, depending on the matchup, etc. But at what point does it get too risky to continue? I'd venture to guess, say, 5-3 life?
At 5 life think "can I win from here" against decks that do not run red.
If it's against a red deck, your guess is as good as mine. If they have R up, assume they have one bolt and a fireblast, so 7 damage total. (8 life)
It seems easy to over-board and dilute the strengths of the deck, so I'm looking for pointers. Oh and I just don't have any Orim's Chants yet, just treat the Silences as 2x Chant, 1x Silence. Thanks!
Sorry to double post, but it's been a while so I think a new post is in order.
Bryant it looks like you added a copy of EtW back to the maindeck based on posts at The Source. That's what I've been using and liked it better, having 6 mana plus Infernal Tutor was not uncommon at all and this gives us a solid play.
I'm interested to see if the sideboard in the OP is still the one you're running. Do you still like Vexing Shusher over Xantid Swarm? Do you find Pyroblasts to be pretty bad vs Counterbalance? What do you think of another Krosan Grip? It shouldn't have much affect on avg CMC for Ad Nauseam.
- I'm missing a combo deck to figure out the dynamics of playing aggro, control and combo. Zoo and Eva Green are fine examples of aggro, while Landstill is probably the best traditional control deck still around in Legacy. Having a variety of decks with different playing styles keeps things interesting.
- I've been having trouble getting my Pox deck to work satisfactorily. Pox aims to lock out the opponent, but winning on turn 1-2 with barely a reaction from the opponent also does the same thing
- I have an opponent who uses Ichorid/Dredge, and I've never been able to beat it (at least while I have no graveyard hate available). Having an even faster combo might change that smug complacence.
- TES doesn't require nearly as many duals and fetches as ANT, and if you guys are correct, has a few more ways to win.
Is it possible to use Watery Grave and Steam Vents as a temporary substitute for the duals? Your own life total doesn't seem to be of great concern in general, especially when rocking out with Ad Nauseam.
In light of the banning of Mystical Tutor I was going to try swap from ANT to play T.E.S. I really do want to play Storm combo as opposed to aggro/Belcher (or even Prison for that matter despite having a Stax deck). I've also heard some buzz from some players about moving to T.E.S. to continue to play Storm combo.
I myself just ordered the Volcanic Island, Burning Wishes and the few odd cards I needed to build the list in the OP.
So with that being said, I do have a few questions:
1. I noticed that the OP stated that Mystical Tutor isn't a NECCESITY to go off on turn 1-2 and that it could be cut. Would subbing in 2x Personal Tutor therefore be (almost) as effective by allowing you to seach for Infernal Tutor and Burning Wish?
2. Generally how well does T.E.S. preform in the current Legacy scene? I've heard that it can actually be a lot more deadly than ANT but that it is far more skill intensive.
Thanks and sorry if I'm merely bumping a long-dead thread.
In light of the banning of Mystical Tutor I was going to try swap from ANT to play T.E.S. I really do want to play Storm combo as opposed to aggro/Belcher (or even Prison for that matter despite having a Stax deck). I've also heard some buzz from some players about moving to T.E.S. to continue to play Storm combo.
I myself just ordered the Volcanic Island, Burning Wishes and the few odd cards I needed to build the list in the OP.
So with that being said, I do have a few questions:
1. I noticed that the OP stated that Mystical Tutor isn't a NECCESITY to go off on turn 1-2 and that it could be cut. Would subbing in 2x Personal Tutor therefore be (almost) as effective by allowing you to seach for Infernal Tutor and Burning Wish?
2. Generally how well does T.E.S. preform in the current Legacy scene? I've heard that it can actually be a lot more deadly than ANT but that it is far more skill intensive.
Thanks and sorry if I'm merely bumping a long-dead thread.
Point 1 - it seems that if Mystical Tutor wasn't needed that it'd be bad to run a slower and more narrow version.
Point 2 - T.E.S. pretty much wrecks people if they aren't expecting it, especially now that people are transitioning away from the reanimator/ANT hating sideboards.
Not sure about vexing shusher, also Deminishing Returns always seems to back fire on me.
Diminishing Returns isn't my favorite, because every time you cast it you wish it was just an Ad Nauseam, and if you don't your probably at the point where you've lost. I've tried time reversal too, but it seems bad.
My second problem, being an ANT player porting to TES, is that every time I combo off I seem to be off by 1 mana, whether it be a red for burning wish or anything to tutor for Ad Nauseam. I've done the math, and I seldom turn 1 anymore (1-5%), instead going off turn 2 about 30-45% of the time, and turn 3+ the rest.
My second problem, being an ANT player porting to TES, is that every time I combo off I seem to be off by 1 mana, whether it be a red for burning wish or anything to tutor for Ad Nauseam. I've done the math, and I seldom turn 1 anymore (1-5%), instead going off turn 2 about 30-45% of the time, and turn 3+ the rest.
Try taking out the Cabal Rituals, and adding Rite of Flame.
How is pact of negation working for you? I have always felt Orim's Chant and Silence to help me more against Control match ups.
I agree, ANT was wonderful:). I find myself not using Ad Nauseam too much anymore:frown: If its in my opening hand or I can Infernal tutor/lion's eye diamond for it on turn 2, I will. But most of the time doing a Iggy loop can be less mana intensive. If Ill-gotten gains helps my opponent to much a small storm count of Empty the warrens should do. I find myself winning with Empty the warrens more than Tendrils. You only need a storm count of 6 or 7 to win with it and that's easy on turn 1 or 2.
I think the list has already been shown ages ago on The Source and like.
Yeah, because its Bryan's list. He started and pretty much manages the thread there and on the Storm Boards. ANT + Red for burning wish is pretty much Bryant Cook's baby.
Wingler, your list looks most similar to Emidln's take on TES. Bryant Cook runs the rainbow lands (gemstone mines and Cities of Brass) to cast his off color spells, namely Silence, but also possibly krosan grip. Emidln thinks its unnecessary and has cut the rainbow lands.
I really like the look of Emildn's list, although I haven't tried it. My favorite parts are the Doomsday into Emrakul sideboard option (for countertop. Counterbalance at 3? no? you lose) and the pulverize, which REALLY sticks it to stax variants.
Was thinking up ideas and thought Mind's Desire would allow me to go off at lower life and you cannot force a Mind's Desire effectively. Though honestly i dont play legacy at the moment so could be totally wrong. Opinions?
Well, Mind's Desire would be great, let you combo off at super low life, and basically be broken, but it is vulnerable to the dreaded "deck check." Mind's Desire has been banned for a long time.
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Quote from "Warden" »
rsaunder has beautiful eyes. Think of a sunset, sunrise, and cool breeze at the beach rolled into one moment. Now make that moment blue...because those are his eyes
I see, how would you adjust my build to be an ad nauseum build then?
I'd play (and am playing) a slightly metagamed variation of Bryant's T8 list from the GP. Start there and adjust it to your playstyle and metagame.
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Quote from "Warden" »
rsaunder has beautiful eyes. Think of a sunset, sunrise, and cool breeze at the beach rolled into one moment. Now make that moment blue...because those are his eyes
Well, Mind's Desire would be great, let you combo off at super low life, and basically be broken, but it is vulnerable to the dreaded "deck check." Mind's Desire has been banned for a long time.
LMAO! I'm sorry, the way you put that was so damn funny.
To the guy who had the list, Infernal Tutor is the card you are missing. Start there.
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"Life is wonderful... but why??" Legacy:
Burn
:symr:(:symgb:) Goblins
:symu:(:symw:) Merfolk
:symg::symw::symr: Enchantress
:symg::symw::symr:(:symb:) Zoo
:symg::symw::symu: New Horizons
:symg::symw: Berserk Stompy
:symg::symb:(:symw:) Eva Green
:symg::symb: The Cure
Control
I never suggested a list with Cabal Ritual. My list was -2 Cabal Ritual, +1 Ponder, +1 Chrome Mox. The only changes in the maindeck from Bryant's list were swapping out protection spells for things I felt were better in the metagame Thoughtseize over Chant, swapping out ETW for Ad Nauseam #2 as I'd rather draw AdN in almost every matchup, and changing the manabase as appropriate. I felt like 13 lands was too few and cut the 8th discard to the sideboard to be able to play 14 lands.
I did a bunch of testing on it and I didn't find Doomsday to be signficantly better on the play against CB than just siding in the 8th discard. On the draw, the difference was huge, but it gave me enough confidence to just stack my list against Merfolk. The sideboard I'd play right now would look like this:
Before anyone asks, yes it is correct to play 3 green cards and 2 green duals to support them. You're not siding out one color duals for another in matchups you want Swarms, you're siding out Chrome Moxen and/or Ponders. You want the extra lands because the matchups where Swarm excels are LD and tax-effect heavy tempo decks, namely Merfolk and New Horizons.
This thread seems kind of dead, how about some in depth discussion about side boarding and tough matches such as Counter Top? I understand that its covered in the intro but it doesn't hurt to talk about it.
So I took 11th in a 55-man yesterday with Bryant's GP list. I cant bring myself to write a full report of something I didn't T8 with, but I'll give a highlight reel:
Round 1: GW aggro-control.
Scrubby but a real nice guy. I 2-0 him quickly and promise that the whole tournament wont be like that.
Round 2: UGr (?) CB+Top
Game 1 he gets a great draw with CB+Top and force backup. I lose.
Game 2 I empty big turn 2 and chant him to stop (I think he had) firespout for the win.
Game 3 I empty for 8. he counters 3 copies. I empty for 6 more a couple turns later and he never digs himself an answer.
Round 3: New Horizons.
Game 1 I empty big and he stifles. I had him pegged on CB. Whoops.
Game 2 he has a ton of countermagic after ripping a blue land on his first draw to complete a very questionable opening hand (2x FOW, cantrips, daze, horizon canopy).
Round 4: Warden with Landstill:
Game 1 I do my thing, AdN gets there . Check out his report, I'm sure he'll have more detail
Game 2 I shattering spree his canonist and get there at one life after a big Nauseam. I bluffed the combo a couple times by chanting when i wouldnt be able to combo off: this got rid of a FOW, fodder, and a counterspell. Chant is SO dangerous against anything blue.
Round 5: Bg Eldrazi (?)
I combo out game 1 with AdN. Hymns, inquisitions, chalice, and thoughtseize get me game 2. Game 3 a few hymns get me out of it, best possible hymn pulls each time.
Round 6: mono red gobbos
Game 1 I returns into nothing, ponder into nothing, brainstorm into nothing, fetch, then brainstorm into nothing. Damn.
Games 2 and 3 I AdN off before he's in it, game 2 off a mull to 5.
What I liked:
MB ETW. I want to up the Sb count to board more in.
5c. Chant was money all day. Thoughtseize wouldnt have done it some of the times chant was fantastic.
What I didn't like: Chrome mox sucks. I want to run fewer, maybe 3 and go +1 SSG.
Eye of Nowhere sucks. Also, I want a way other than returns to win off of B. Wish, but nothing really exists.
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Quote from "Warden" »
rsaunder has beautiful eyes. Think of a sunset, sunrise, and cool breeze at the beach rolled into one moment. Now make that moment blue...because those are his eyes
I'm here to kick ass and play card games.
BZK Level 4 Bad Guy
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You just need to wait until you have more mana. If you can't combo off, you can't combo off...
I'm here to kick ass and play card games.
BZK Level 4 Bad Guy
Trade Thread
Modern
RWGBurnGWR
GUInfectUG
GRTronRG
UWGifts TronWU
URBGrixis DelverBRU
RGWZooWGR
Legacy
BUWTinFinsWUB
UROmniTellRU
BURTESRUB
GElves!G
GBPSIBG
RGBelcherGR
UBRGWDredgeWGRBU
UBAffinityBU
RBurnR
Vintage
UBGDoomsdayGBU
0Martello Shops0
GElves!G
UBTPSBU
UBelcherU
0Dredge0
Thank you. I did not understand the "Sample Hands for You" section. I did notice it, but didn't comprehend it's purpose.
Question: When you play Ad Nauseum, what is a good benchmark life total to go down to, say, from 20? I know each game will be different, depending on the matchup, etc. But at what point does it get too risky to continue? I'd venture to guess, say, 5-3 life?
My 360 Commons Cube
Your favorite MTG website
At 5 life think "can I win from here" against decks that do not run red.
If it's against a red deck, your guess is as good as mine. If they have R up, assume they have one bolt and a fireblast, so 7 damage total. (8 life)
4 Gemstone Mine
4 City of Brass
2 Underground Sea
1 Volcanic Island
Creatures
2 Simian Spirit Guide
Artifacts
4 Lion’s Eye Diamond
4 Lotus Petal
4 Chrome Mox
Instants
4 Dark Ritual
4 Rite of Flame
4 Brainstorm
3 Silence
2 Mystical Tutor
1 Ad Nauseam
4 Burning Wish
4 Ponder
3 Infernal Tutor
3 Duress
1 Ill-Gotten Gains
1 Tendrils of Agony
1 Empty the Warrens
1 Diminishing Returns
1 Ill-Gotten Gains
1 Tendrils of Agony
1 Empty the Warrens
1 Grapeshot
1 Infernal Tutor
1 Duress
3 Pyroblast
1 Echoing Truth
1 Krosan Grip
2 Shattering Spree
1 Hurkyl's Recall
It seems easy to over-board and dilute the strengths of the deck, so I'm looking for pointers. Oh and I just don't have any Orim's Chants yet, just treat the Silences as 2x Chant, 1x Silence. Thanks!
Trade Thread
Modern
RWGBurnGWR
GUInfectUG
GRTronRG
UWGifts TronWU
URBGrixis DelverBRU
RGWZooWGR
Legacy
BUWTinFinsWUB
UROmniTellRU
BURTESRUB
GElves!G
GBPSIBG
RGBelcherGR
UBRGWDredgeWGRBU
UBAffinityBU
RBurnR
Vintage
UBGDoomsdayGBU
0Martello Shops0
GElves!G
UBTPSBU
UBelcherU
0Dredge0
Bryant it looks like you added a copy of EtW back to the maindeck based on posts at The Source. That's what I've been using and liked it better, having 6 mana plus Infernal Tutor was not uncommon at all and this gives us a solid play.
I'm interested to see if the sideboard in the OP is still the one you're running. Do you still like Vexing Shusher over Xantid Swarm? Do you find Pyroblasts to be pretty bad vs Counterbalance? What do you think of another Krosan Grip? It shouldn't have much affect on avg CMC for Ad Nauseam.
Trade Thread
Modern
RWGBurnGWR
GUInfectUG
GRTronRG
UWGifts TronWU
URBGrixis DelverBRU
RGWZooWGR
Legacy
BUWTinFinsWUB
UROmniTellRU
BURTESRUB
GElves!G
GBPSIBG
RGBelcherGR
UBRGWDredgeWGRBU
UBAffinityBU
RBurnR
Vintage
UBGDoomsdayGBU
0Martello Shops0
GElves!G
UBTPSBU
UBelcherU
0Dredge0
I'm interested in putting together TES because:
- I'm missing a combo deck to figure out the dynamics of playing aggro, control and combo. Zoo and Eva Green are fine examples of aggro, while Landstill is probably the best traditional control deck still around in Legacy. Having a variety of decks with different playing styles keeps things interesting.
- I've been having trouble getting my Pox deck to work satisfactorily. Pox aims to lock out the opponent, but winning on turn 1-2 with barely a reaction from the opponent also does the same thing
- I have an opponent who uses Ichorid/Dredge, and I've never been able to beat it (at least while I have no graveyard hate available). Having an even faster combo might change that smug complacence.
- TES doesn't require nearly as many duals and fetches as ANT, and if you guys are correct, has a few more ways to win.
Is it possible to use Watery Grave and Steam Vents as a temporary substitute for the duals? Your own life total doesn't seem to be of great concern in general, especially when rocking out with Ad Nauseam.
U Merfolk
UGW Bant
BGW Rock
WUB Stoneblade
RGW Zoo
http://www.mtgsalvation.com/forums/the-game/other-formats/mtgo-pauper/developing/647850-primer-angler-delver
Modern: Sultai Death's Shadow
http://www.mtgsalvation.com/forums/the-game/modern/deck-creation-modern/773885-sultai-deaths-shadow-bug-aggro]
Legacy: Snake&Show
http://www.mtgthesource.com/forums/showthread.php?27217-Deck-Sneak-and-Show
Discuss my Cube @ MTGsalvation:
http://forums.mtgsalvation.com/showthread.php?t=207309
OK then, how about Glimmervoid?
U Merfolk
UGW Bant
BGW Rock
WUB Stoneblade
RGW Zoo
I myself just ordered the Volcanic Island, Burning Wishes and the few odd cards I needed to build the list in the OP.
So with that being said, I do have a few questions:
1. I noticed that the OP stated that Mystical Tutor isn't a NECCESITY to go off on turn 1-2 and that it could be cut. Would subbing in 2x Personal Tutor therefore be (almost) as effective by allowing you to seach for Infernal Tutor and Burning Wish?
2. Generally how well does T.E.S. preform in the current Legacy scene? I've heard that it can actually be a lot more deadly than ANT but that it is far more skill intensive.
Thanks and sorry if I'm merely bumping a long-dead thread.
Legacy:
WGMaverickWG
UMerfolkU
WStaxW
XRaffinityX
BRGoblins RB
RBUTESRBU
UGW Countersliver UGW
UB Dredge UB
U W CounterThopter U W
"Casual:"
BVampiresB
WMWCW
GElfdraziG
WWhite WeenieW
BWClericsBW
UGMadnessUG
UBPsychatogUB
GWAstral SlideGW
Point 1 - it seems that if Mystical Tutor wasn't needed that it'd be bad to run a slower and more narrow version.
Point 2 - T.E.S. pretty much wrecks people if they aren't expecting it, especially now that people are transitioning away from the reanimator/ANT hating sideboards.
My current TES/ANT hybrid monstrocity thing:
4 Chrome Mox
4 Lion's Eye Diamond
4 Lotus Petal
Instants
4 Cabal Ritual
4 Dark Ritual
4 Brainstorm
3 Pact of Negation
Sorceries
4 Duress
4 Ponder
4 Burning Wish
3 Infernal Tutor
2 Ad Nauseam
1 Tendrils of Agony
4 Polluted Delta
4 Scalding Tarn
4 Underground Sea
2 Badlands
1 Swamp
2 Diminishing Returns
2 Tendrils of Agony
1 Infernal Tutor
2 Ill-Gotten Gains
1 Empty the Warrens
1 Grapeshot
1 Hurkyl's Recall
1 Deathmark
1 Echoing Truth
3 Undetermined
1 Ill-Gotten Gains
1 Ad Nauseam
3 Infernal tutor
4 Burning Wish
1 Tendrils of Agony
1 Empty the Warrens
4 Silence
3 Duress
4 Brainstorm
4 Ponder
4 Chrome Mox
4 Lotus Petal
4 Dark Ritual
4 Rite of Flame
3 Simian Spirit Guide
2 Underground Sea
1 Volcanic Island
4 City of Brass
4 Gemstone Mine
1 Tendrils of Agony
1 Empty the Warrens
1 Ill-Gotten Gains
1 Diminishing Returns
1 Infernal Tutor
1 Sadistic Sacrament
1 Pyroclasm
2 Cleanfall
3 shattering spree
3 Vexing shusher
Not sure about vexing shusher, also Deminishing Returns always seems to back fire on me.
Diminishing Returns isn't my favorite, because every time you cast it you wish it was just an Ad Nauseam, and if you don't your probably at the point where you've lost. I've tried time reversal too, but it seems bad.
My second problem, being an ANT player porting to TES, is that every time I combo off I seem to be off by 1 mana, whether it be a red for burning wish or anything to tutor for Ad Nauseam. I've done the math, and I seldom turn 1 anymore (1-5%), instead going off turn 2 about 30-45% of the time, and turn 3+ the rest.
Try taking out the Cabal Rituals, and adding Rite of Flame.
How is pact of negation working for you? I have always felt Orim's Chant and Silence to help me more against Control match ups.
I agree, ANT was wonderful:). I find myself not using Ad Nauseam too much anymore:frown: If its in my opening hand or I can Infernal tutor/lion's eye diamond for it on turn 2, I will. But most of the time doing a Iggy loop can be less mana intensive. If Ill-gotten gains helps my opponent to much a small storm count of Empty the warrens should do. I find myself winning with Empty the warrens more than Tendrils. You only need a storm count of 6 or 7 to win with it and that's easy on turn 1 or 2.
Cook's TES list is as old as ANT itself.
I think the list has already been shown ages ago on The Source and like.
Legacy Competitive
BUReanimatorUB
RUSneaky ShowUR(Dismantled)
GBUReanimatorUBG(Retired)
(Pre-Mystical Tutor Banning)
{RIP:July 1, 2010}
Legacy Casual
UWBag Of TricksWU
GWEnchantressWG(Budget/In construction)
WSoul SistersW
Legacy Casual - Retired
UBT.E.S. - The EGG-pic StormBU
BGrave ExistenceB
Sig by Me =)
Yeah, because its Bryan's list. He started and pretty much manages the thread there and on the Storm Boards. ANT + Red for burning wish is pretty much Bryant Cook's baby.
Wingler, your list looks most similar to Emidln's take on TES. Bryant Cook runs the rainbow lands (gemstone mines and Cities of Brass) to cast his off color spells, namely Silence, but also possibly krosan grip. Emidln thinks its unnecessary and has cut the rainbow lands.
Here's Emidln's list:
I really like the look of Emildn's list, although I haven't tried it. My favorite parts are the Doomsday into Emrakul sideboard option (for countertop. Counterbalance at 3? no? you lose) and the pulverize, which REALLY sticks it to stax variants.
Well, Mind's Desire would be great, let you combo off at super low life, and basically be broken, but it is vulnerable to the dreaded "deck check." Mind's Desire has been banned for a long time.
I'm here to kick ass and play card games.
BZK Level 4 Bad Guy
I'd play (and am playing) a slightly metagamed variation of Bryant's T8 list from the GP. Start there and adjust it to your playstyle and metagame.
I'm here to kick ass and play card games.
BZK Level 4 Bad Guy
LMAO! I'm sorry, the way you put that was so damn funny.
To the guy who had the list, Infernal Tutor is the card you are missing. Start there.
Legacy:
Burn
:symr:(:symgb:) Goblins
:symu:(:symw:) Merfolk
:symg::symw::symr: Enchantress
:symg::symw::symr:(:symb:) Zoo
:symg::symw::symu: New Horizons
:symg::symw: Berserk Stompy
:symg::symb:(:symw:) Eva Green
:symg::symb: The Cure
Control
I did a bunch of testing on it and I didn't find Doomsday to be signficantly better on the play against CB than just siding in the 8th discard. On the draw, the difference was huge, but it gave me enough confidence to just stack my list against Merfolk. The sideboard I'd play right now would look like this:
1 Tendrils
1 ETW
1 Grapeshot
1 Pulverize
1 Diminishing Returns
1 Ill-Gotten Gains
1 Thoughtseize
3 Chain of Vapor
1 Bayou
1 Tropical Island
3 Xantid Swarm
Before anyone asks, yes it is correct to play 3 green cards and 2 green duals to support them. You're not siding out one color duals for another in matchups you want Swarms, you're siding out Chrome Moxen and/or Ponders. You want the extra lands because the matchups where Swarm excels are LD and tax-effect heavy tempo decks, namely Merfolk and New Horizons.
(Siggy adapted, DarkHunter1357 (deviantART))
Round 1: GW aggro-control.
Scrubby but a real nice guy. I 2-0 him quickly and promise that the whole tournament wont be like that.
Round 2: UGr (?) CB+Top
Game 1 he gets a great draw with CB+Top and force backup. I lose.
Game 2 I empty big turn 2 and chant him to stop (I think he had) firespout for the win.
Game 3 I empty for 8. he counters 3 copies. I empty for 6 more a couple turns later and he never digs himself an answer.
Round 3: New Horizons.
Game 1 I empty big and he stifles. I had him pegged on CB. Whoops.
Game 2 he has a ton of countermagic after ripping a blue land on his first draw to complete a very questionable opening hand (2x FOW, cantrips, daze, horizon canopy).
Round 4: Warden with Landstill:
Game 1 I do my thing, AdN gets there . Check out his report, I'm sure he'll have more detail
Game 2 I shattering spree his canonist and get there at one life after a big Nauseam. I bluffed the combo a couple times by chanting when i wouldnt be able to combo off: this got rid of a FOW, fodder, and a counterspell. Chant is SO dangerous against anything blue.
Round 5: Bg Eldrazi (?)
I combo out game 1 with AdN. Hymns, inquisitions, chalice, and thoughtseize get me game 2. Game 3 a few hymns get me out of it, best possible hymn pulls each time.
Round 6: mono red gobbos
Game 1 I returns into nothing, ponder into nothing, brainstorm into nothing, fetch, then brainstorm into nothing. Damn.
Games 2 and 3 I AdN off before he's in it, game 2 off a mull to 5.
What I liked:
MB ETW. I want to up the Sb count to board more in.
5c. Chant was money all day. Thoughtseize wouldnt have done it some of the times chant was fantastic.
What I didn't like: Chrome mox sucks. I want to run fewer, maybe 3 and go +1 SSG.
Eye of Nowhere sucks. Also, I want a way other than returns to win off of B. Wish, but nothing really exists.
I'm here to kick ass and play card games.
BZK Level 4 Bad Guy