Regarding Bauble, if you just want to use it as a draw spell, it doesn't matter, since you can activate it even when you have no cards in the graveyard.
Regarding that list, dafuq? Would need to give it a spin first to be able to rate it at all.
Greetings,
Kathal
Private Mod Note
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What I play or have:
Modern/Legacy
either funpolice (Delver, Deathcloud, UW Control) or the fun decks (especially those ft. Griselbrand)
4 Lotus Petals and 4 Burning Wish give the deck a better shot at quickly making a bunch of goblins. I like this because I've found it to be a better plan against Delver and Chalice decks and DnT. For this reason I've cut the singleton maindeck bounce spell/abrupt decay slot that people sometimes play; it was underperforming for me and I found I'd rather just try to go under lockpieces.
Edge of Autumn is a card I've waffled on but I think i'm going to try it for a while. With the green splash you can actually cast it, and it also makes certain piles cost less life which can be the difference beteween winning or losing. As a cantrip it is weak and sometimes i'd rather just have another preordain but it's worth a try. Another reasonable option here is Conjurer's Bauble.
I like a 4/3 split of therapy and duress but that's a personal taste thing.
The sideboard is something I'm not sure about. I think the minimum functional wishboard is DD, Tendrils, ETW, and IC/AoI/EoA. Maybe leaning harder on ETW means I can shave a few wish slots dedicated to beating hate and play a more robust sideboard. The green splash is also debateable. Xantid Swarm is only really good against things like New Miracles and Landstill. Maybe green should be cut and I can play a 3rd basic and a sideboard like this:
The Act on Impulse, is it 'really' better than Ideas Unbound? Now that I think about it, you don't have the cards in your hands, so you can activate LED's without needing to discard it. So I get it. Is the extra manacost sometimes a problem in certain piles? I might think that. But the Act on Impulse will solve issues that normally only SDT could solve to keep a draw spell handy (for LM piles) in this case the instant cycling from Edge of Autumn I think is the best.
I think act is better now. A big draw of IU was how it would leave you with 1 mana left to recast top after using one to draw in to the pile. That's no longer a consideration. Also, AoI makes double cantrip storm piles cheaper.
Any possibility to post some post-SDT-ban piles? Just to get a 'noob' like me started. The non-SDT piles stay the same, but the SDT piles are not always replaced by a cantrip. (unless the cantrip gets exiled with Act on Impulse)
I think there is an updated pile document somewhere on the Storm Boards, which is a good resource, but the new class of important piles are double cantrip piles, which as I said are cheaper. If you have 2 cantrips and the resources to cast them post-doomsday, you can build a pile like this:
LED, AOI, LED, LED, BW or
LED, AOI, LED, LM, GP for the maniac version.
Telemin Performance: is it an alternate wincon against Lands/Storm/SnT decks?
Yes. Wholly unnecessary but also dope when it works. Probably not worth the slot unless you expect a lot of those decks or struggle against them.
Cruel Bargain/infernal contract: it was a replacement for Ideas Unbound in fear for Red/Pyro Blasts and Spell Snare, but now that we have AoI, are we that afraid of Hydro/blue blasts?
This slot actually serves another, more important purpose: it turns burning wish in hand post doomsday into a drawspell. This slot can really be any number of things. It could be Contract/Bargain, an edge of autumn, another AoI. Even IU i guess. I prefer Contract because i board it in in combo matchups where my life total matters far less than card advantage, and in grindy matchups where there are few threats. If you use Edge of Autumn, you can board it in for matchups where speed is important and you want more free cantrips to try for fast wins, such as burn. If you do board it in, ALWAYS swap it for a cantrip so you have one you can wish for.
Me and the crew rock up to the venue about an hour before it starts and I spent some quality time with the toilet due to overindulgence in chinese food the night before. I didn't have a Consign//Oblivion before the morning of so my friends and I cracked a couple boosters and pulled one about 15 minutes before the start. About 44 people turned out. 6 rounds, cut to Top 8.
Note: I added roughly how I boarded and occasionally a bit about why(from memory/based on how I think I'd do it since I didn't take notes).
Round 1 vs GR Sneak Attack ----------------------------
This match was on stream. www.twitch.tv/videos/170200838
It starts around the 35 minute mark. It should be on youtube eventually I think if that video goes away. I think they talk about my deck for a bit and then the match starts. I haven't watched it back so hopefully the description from my notes isn't too far off.
It looked like a normal Mono-R Sneak list, just with a green splash. Not sure what for.
G1 I play Badlands and Duress away one of their 2 Chalices. They don't have acceleration so they just play mountain for turn and keep the chalice in hand. I Therapy it and win a turn later with a basic pile. After the match I asked why they held back the chalice and they said they thought I was on BR Reanimator based on the Badlands so chalice on 0 was relatively weak.
+2 Echoing Truth, +1 Consign//Oblivion, +1 IoK
-4 Therapy
I don't like Therapy post-board because they have so many different things to hit that it's almost useless blind. I'd rather have bounce and duresses. Sure sometimes you'll duress and see double Trini or triple chalice, but you could also Therapy and name Chalice and hit and they'll still have double Trini and a blood moon or whatever.
G2 they land a Chalice on 1. I Burning Wish for By Force on my turn 2. On their turn 3 they hardcast Inferno Titan. I destroy the Chalice but Wish was my only business and I don't win before I die to the Titan.
G3 they mull to 5. I Duress and see Chalice and Trinisphere, Inferno Titan and 2 Mountains. I take the Chalice and hope to kill before the 3Ball comes down. I win on turn 3 with nearly the same pile as g1.
Round 2 vs 4C Loam-----------------------------------
G1 They have liliana but no real threats. I have an anemic hand, but I manage to field 3 black sources and hardcast Doomsday with an LED on board to their Lili with 5 loyalty. I intend to build this pile: [Probe, AoI, LED LabMan, Probe] which wins through Lili ultimate if they don't draw something to kill my LED or LabMan. Unfortunately I bungle the pile (my only misbuilt pile all day) and swap the LED and first Probe. I scoop.
+2 Echoing Truth, +1 IoK
-2 Therapy, -1 Duress
Similar reasons to the previous match. They have a diversity of hate athough some is creatures, so I diversify my anti-hate. Not totally sure about the numbers here.
G2 I fire off Empty the Warrens for 10 gobs on t2 or 3 and it gets there, barely.
G3 I mull to 5. I fetch around their Wasteland. They land Lili on t3. Around turn 5 I somehow scrape together a kill with exactly enough storm. Don't have notes but I think it involved Brainstorming to put a Wish back into my deck after Doomsday.
Round 3 vs Dark Depths----------------------------
G1 they're on the play and start Swamp, Petal, Petal and I think I'm just dead but they play Sylvan Library and pass. My hand is a little slow. I fetch basics and cantrip. They brick pretty hard off library. On my turn I Brainstorm into something ridiculous and make about a jillion Drills (really only like 15).
+2 Echoing Truth, +1 IoK
-2 Duress, -1 Therapy
I think you need at least 1 ETruth in just for the chance at bouncing Marit Lage or random permanent based hate they might bring in. Your targeted discard is just ok against them because it can't hit lands, so I diversify my options a bit. Looking at lists online though, many are playing mindbreak trap in the board. Perhaps -2 Therapy, -1 Duress would be safer.
G2 was probably my favorite of the day. My draws are a bit trashy and they get the combo together quickly. Staring down Marit Lage, I cantrip a couple times and set up a Wish on top with Echoing Truth Below it. Double LED, Probe into the wish and Tendrils for only 9 copies, leaving my opponent at 2. Take one hit from the eldritch horror, then bounce it. Opponent got a little salty about my "topdecks" but didn't realize i'd set it up that way. At this point we'd both expended quite a few resources and are topdecking. I am able to set up a pass-the-turn pile a couple turns later and kill with a storm count of 4.
Round 4 vs Czech Pile/4c Control------------------------------
G1 I mull to 5 and manage to get there since my opponent's draws weren't great. No notes on my pile but I think it was a Lab Man kill because I couldn't get enough storm.
+2 Defense Grid, +1 IoK
-1 Wish, -1 Petal, -1 Preordain
You're planning to play a longer game so cutting a little action is fine. When you cut a wish, Empties aren't as likely so cutting a petal is good. If you wanted to keep the Wish in you could cut another preordain instead. That might even be better.
G2 they mull to 5 and I'm pretty pleased but try not to show it. However, I can't for the life of me find a Doomsday or Wish to go with my Ritual, LED, and Probe. They Hymn me on t2 or 3, Snap-Hymn on turn 4 or 5, and start attacking/DRS-ing. They get me pretty low, and I wish for and cast Massacre to try to buy time. They rip Leovold and I die anyway.
G3 I resolve Defense Grid but again I can't find a business spell for too long and die to like 3 DRS's.
Round 5 vs Goblins---------------------------------
I'm playing against a guy who plays at my LGS and I feel a little bad about having to dreamcrush someone I know but what can you do. They are a very good goblins player so I know I have to be on my toes even though it's a fine matchup.
G1 I cantrip and cantrip and can't find action and die to the goblin horde. I am concerned about my chances at top8 at this point.
-3 Duress
+2 ETruth, +1 IoK
Duress is Kind of Bad I think. IoK can hit a creature in a pinch. I assume they're going to have some kind of permanent-based disruption so the ETruth's come in. Worst case scenario they reset Aether Vial. Mindbreak Trap is a concern but if you therapy the turn you go off, that's really the only thing relevant to name so you generally won't miss. I suppose they could have Pyroblast but I've never had a goblins player bring it in against me. It's a nonbo with the chalices they probably bring in.
G2 I mull to 5 but my opponent has no real interaction, just beats, and wasn't fast enough. On the last possible turn I get my ***** together and give em the drills.
G3 they mull to 5 and keep something like double Wasteland, double Vial, Lackey. Not bad for 5 I guess Potential quite good. The game ends on t3 or 4 with me having only basics and him not drawing real disruption.
Round 6 vs Intentional Draw--------------------
It's a clean cut to top8 so we ID.
Quarterfinals vs Omni Sneak---------------------
I sit down and start *****-talking myself a bit, telling my opponent about my curse of never being able to get past the first round of Top8, no matter the format. I jokingly wish them luck in the rest of top8.
G1 I summarily smoke them. I Duress a FoW, then another, and then give them the Drills on t3. I enthusiastically promise them the wheels will come off soon.
+2 Defense Grid, +1 IoK
-1 Preordain, -2 Petal
Goblins aren't really part of the plan here so petals can come out but I like to keep in all the wishes just to have business density. Cutting one cantrip is acceptable in most matchups if you feel you need the slot, so a preordain goes away. IoK maybe isn't the best but post-board they'll have extra countermagic so even though it can't hit most of their combo pieces I feel it's worth the slot. Defense grid is obvious. Putting it in off SnT to their Griselbrand feels great (even if you still lose).
G2 I probe and see spell pierce and a turn 2 Show and Tell into Griselbrand. I therapy and they pierce it. They SnT in Griselbrand, I drop in Defense Grid. They tank for a bit and pass without attacking. I don't rip the ritual I need, and on their turn they draw 14, SnT in Omniscience, Cunning Wish for Intuition for 3x Emrakul and I scoop it up.
G3 I pull the countermagic from their hand leaving them with a few fatties. I cantrip and have a kill set up for next turn, I think turn 3 or 4. After fetching and probing I am at 15. On their turn, they rip Sneak Attack and sneak in Emmy to hit me for exactsies.
FINAL STATS-------------
Match Record: 4-2
Game Record: 10-7
Doomsday+Tendrils Kills: 8
Lab Man Kills: 1
ETW Kills: 1
Natural Tendrils Kills: 0
Telemin Kills: 0
Between Round Bathroom Breaks: 4
Alright, so Doomsday had been dead for a while given the banning of GP. We no longer had that free draw spell that so much of the deck resolved around. However, a new card arrived in Guilds of Ravnica. That card was Experimental Frenzy. Originally we just passed over Frenzy, as it seemed rather lackluster, and then a man by the name of ReverseMermaid on the Doomsday discord, did some thinking while drunk. He realized that with experimental frenzy in play, casting doomsday created infinite storm. The pile was LED LED LED ToA DD. You gain back life from the tendrils, and can repeat this process. Lim-Dul's Vault becomes the best card in our deck, and the card advantage you get from frenzy makes the control matchups very good.
There is a large amount of information on the discord as well as a few new articles written by myself and Doishy, on the new domain here- https://ddftwiki.netlify.com/
The deck was piloted to a top8 finish in a recent mtgo challenge, by ApeOfJustice.
The discord link can be found in the bottom of the sidebar on that link
Have fun casting doomsdays once again.
[quote from="KnoxLing »" url="/forums/the-game/legacy-type-1-5/established-legacy/combo/581031-primer-doomsday-fetchland-tendrils?comment=147"]Alright, so Doomsday had been dead for a while given the banning of GP. We no longer had that free draw spell that so much of the deck resolved around. However, a new card arrived in Guilds of Ravnica. That card was Experimental Frenzy. Originally we just passed over Frenzy, as it seemed rather lackluster, and then a man by the name of ReverseMermaid on the Doomsday discord, did some thinking while drunk. He realized that with experimental frenzy in play, casting doomsday created infinite storm. The pile was LED LED LED ToA DD. You gain back life from the tendrils, and can repeat this process. Lim-Dul's Vault becomes the best card in our deck, and the card advantage you get from frenzy makes the control matchups very good.
There is a large amount of information on the discord as well as a few new articles written by myself and Doishy, on the new domain here- https://ddftwiki.netlify.com/
The deck was piloted to a top8 finish in a recent mtgo challenge, by ApeOfJustice.
The discord link can be found in the bottom of the sidebar on that link
Have fun casting doomsdays once again.
Thanks,I like a lot Doomsday combo but don't play because is very difficult but, with Experimental Frenzy,I think the deck is more easy to play.
When I had been out of playing doomsday for a year.But when I saw the deck list of frenzy doomsday.Now I d like to test it in our local weekly match.By then I will share my experience of playing it on this page.
It seems the ability of doomsday has been strengthened a lot,and I think it will also be much easier to play because the excellent
match up among the LED,frenzy and vault.but it still need some games between the maintream decks like miracle to prove it is strong enough to get in the competition again.I Hope my sense of playing it can help someone who likes playing doomsday.
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Regarding that list, dafuq? Would need to give it a spin first to be able to rate it at all.
Greetings,
Kathal
Modern/Legacy
either funpolice (Delver, Deathcloud, UW Control) or the fun decks (especially those ft. Griselbrand)
3x Doomsday
4x Burning Wish
1x Act on Impulse
1x Laboratory Maniac
Cantrips
4x Ponder
4x Brainstorm
4x Gitaxian Probe
3x Preordain
1x Edge of Autumn
Disruption
4x Cabal Therapy
3x Duress
Accelerants
4x Dark Ritual
4x Lotus Petal
4x Lion's Eye Diamond
4x Polluted Delta
1x Scalding Tarn
2x Bloodstained Mire
2x Misty Rainforest
2x Underground Sea
1x Volcanic Island
1x Badlands
1x Tropical Island
1x Swamp
1x Island
1x Doomsday
1x Tendrils of Agony
1x Infernal Contract
1x Empty the Warrens
1x By Force
1x Massacre
1x Duress
1x Flusterstorm
2x Surgical Extraction
2x Abrupt Decay
2x Xandtid Swarm
1x Echoing Truth
4 Lotus Petals and 4 Burning Wish give the deck a better shot at quickly making a bunch of goblins. I like this because I've found it to be a better plan against Delver and Chalice decks and DnT. For this reason I've cut the singleton maindeck bounce spell/abrupt decay slot that people sometimes play; it was underperforming for me and I found I'd rather just try to go under lockpieces.
Edge of Autumn is a card I've waffled on but I think i'm going to try it for a while. With the green splash you can actually cast it, and it also makes certain piles cost less life which can be the difference beteween winning or losing. As a cantrip it is weak and sometimes i'd rather just have another preordain but it's worth a try. Another reasonable option here is Conjurer's Bauble.
I like a 4/3 split of therapy and duress but that's a personal taste thing.
The sideboard is something I'm not sure about. I think the minimum functional wishboard is DD, Tendrils, ETW, and IC/AoI/EoA. Maybe leaning harder on ETW means I can shave a few wish slots dedicated to beating hate and play a more robust sideboard. The green splash is also debateable. Xantid Swarm is only really good against things like New Miracles and Landstill. Maybe green should be cut and I can play a 3rd basic and a sideboard like this:
1x Empty the Warrens
1x Tendrils of Agony
1x Infernal Contract
1x Inquisition of Kozilek
1x By Force
1x Massacre
1x Telemin Performance
2x Surgical Extraction
2x Flusterstorm
3x Echoing Truth
If I did that, maybe one of those ETruths should be consign//oblivion.
I think act is better now. A big draw of IU was how it would leave you with 1 mana left to recast top after using one to draw in to the pile. That's no longer a consideration. Also, AoI makes double cantrip storm piles cheaper.
I think there is an updated pile document somewhere on the Storm Boards, which is a good resource, but the new class of important piles are double cantrip piles, which as I said are cheaper. If you have 2 cantrips and the resources to cast them post-doomsday, you can build a pile like this:
LED, AOI, LED, LED, BW or
LED, AOI, LED, LM, GP for the maniac version.
Yes. Wholly unnecessary but also dope when it works. Probably not worth the slot unless you expect a lot of those decks or struggle against them.
This slot actually serves another, more important purpose: it turns burning wish in hand post doomsday into a drawspell. This slot can really be any number of things. It could be Contract/Bargain, an edge of autumn, another AoI. Even IU i guess. I prefer Contract because i board it in in combo matchups where my life total matters far less than card advantage, and in grindy matchups where there are few threats. If you use Edge of Autumn, you can board it in for matchups where speed is important and you want more free cantrips to try for fast wins, such as burn. If you do board it in, ALWAYS swap it for a cantrip so you have one you can wish for.
My list:
http://tappedout.net/mtg-decks/topless-doomsday/
Me and the crew rock up to the venue about an hour before it starts and I spent some quality time with the toilet due to overindulgence in chinese food the night before. I didn't have a Consign//Oblivion before the morning of so my friends and I cracked a couple boosters and pulled one about 15 minutes before the start. About 44 people turned out. 6 rounds, cut to Top 8.
Note: I added roughly how I boarded and occasionally a bit about why(from memory/based on how I think I'd do it since I didn't take notes).
Round 1 vs GR Sneak Attack ----------------------------
This match was on stream. www.twitch.tv/videos/170200838
It starts around the 35 minute mark. It should be on youtube eventually I think if that video goes away. I think they talk about my deck for a bit and then the match starts. I haven't watched it back so hopefully the description from my notes isn't too far off.
It looked like a normal Mono-R Sneak list, just with a green splash. Not sure what for.
G1 I play Badlands and Duress away one of their 2 Chalices. They don't have acceleration so they just play mountain for turn and keep the chalice in hand. I Therapy it and win a turn later with a basic pile. After the match I asked why they held back the chalice and they said they thought I was on BR Reanimator based on the Badlands so chalice on 0 was relatively weak.
+2 Echoing Truth, +1 Consign//Oblivion, +1 IoK
-4 Therapy
I don't like Therapy post-board because they have so many different things to hit that it's almost useless blind. I'd rather have bounce and duresses. Sure sometimes you'll duress and see double Trini or triple chalice, but you could also Therapy and name Chalice and hit and they'll still have double Trini and a blood moon or whatever.
G2 they land a Chalice on 1. I Burning Wish for By Force on my turn 2. On their turn 3 they hardcast Inferno Titan. I destroy the Chalice but Wish was my only business and I don't win before I die to the Titan.
G3 they mull to 5. I Duress and see Chalice and Trinisphere, Inferno Titan and 2 Mountains. I take the Chalice and hope to kill before the 3Ball comes down. I win on turn 3 with nearly the same pile as g1.
Round 2 vs 4C Loam-----------------------------------
G1 They have liliana but no real threats. I have an anemic hand, but I manage to field 3 black sources and hardcast Doomsday with an LED on board to their Lili with 5 loyalty. I intend to build this pile: [Probe, AoI, LED LabMan, Probe] which wins through Lili ultimate if they don't draw something to kill my LED or LabMan. Unfortunately I bungle the pile (my only misbuilt pile all day) and swap the LED and first Probe. I scoop.
+2 Echoing Truth, +1 IoK
-2 Therapy, -1 Duress
Similar reasons to the previous match. They have a diversity of hate athough some is creatures, so I diversify my anti-hate. Not totally sure about the numbers here.
G2 I fire off Empty the Warrens for 10 gobs on t2 or 3 and it gets there, barely.
G3 I mull to 5. I fetch around their Wasteland. They land Lili on t3. Around turn 5 I somehow scrape together a kill with exactly enough storm. Don't have notes but I think it involved Brainstorming to put a Wish back into my deck after Doomsday.
Round 3 vs Dark Depths----------------------------
G1 they're on the play and start Swamp, Petal, Petal and I think I'm just dead but they play Sylvan Library and pass. My hand is a little slow. I fetch basics and cantrip. They brick pretty hard off library. On my turn I Brainstorm into something ridiculous and make about a jillion Drills (really only like 15).
+2 Echoing Truth, +1 IoK
-2 Duress, -1 Therapy
I think you need at least 1 ETruth in just for the chance at bouncing Marit Lage or random permanent based hate they might bring in. Your targeted discard is just ok against them because it can't hit lands, so I diversify my options a bit. Looking at lists online though, many are playing mindbreak trap in the board. Perhaps -2 Therapy, -1 Duress would be safer.
G2 was probably my favorite of the day. My draws are a bit trashy and they get the combo together quickly. Staring down Marit Lage, I cantrip a couple times and set up a Wish on top with Echoing Truth Below it. Double LED, Probe into the wish and Tendrils for only 9 copies, leaving my opponent at 2. Take one hit from the eldritch horror, then bounce it. Opponent got a little salty about my "topdecks" but didn't realize i'd set it up that way. At this point we'd both expended quite a few resources and are topdecking. I am able to set up a pass-the-turn pile a couple turns later and kill with a storm count of 4.
Round 4 vs Czech Pile/4c Control------------------------------
G1 I mull to 5 and manage to get there since my opponent's draws weren't great. No notes on my pile but I think it was a Lab Man kill because I couldn't get enough storm.
+2 Defense Grid, +1 IoK
-1 Wish, -1 Petal, -1 Preordain
You're planning to play a longer game so cutting a little action is fine. When you cut a wish, Empties aren't as likely so cutting a petal is good. If you wanted to keep the Wish in you could cut another preordain instead. That might even be better.
G2 they mull to 5 and I'm pretty pleased but try not to show it. However, I can't for the life of me find a Doomsday or Wish to go with my Ritual, LED, and Probe. They Hymn me on t2 or 3, Snap-Hymn on turn 4 or 5, and start attacking/DRS-ing. They get me pretty low, and I wish for and cast Massacre to try to buy time. They rip Leovold and I die anyway.
G3 I resolve Defense Grid but again I can't find a business spell for too long and die to like 3 DRS's.
Round 5 vs Goblins---------------------------------
I'm playing against a guy who plays at my LGS and I feel a little bad about having to dreamcrush someone I know but what can you do. They are a very good goblins player so I know I have to be on my toes even though it's a fine matchup.
G1 I cantrip and cantrip and can't find action and die to the goblin horde. I am concerned about my chances at top8 at this point.
-3 Duress
+2 ETruth, +1 IoK
Duress is Kind of Bad I think. IoK can hit a creature in a pinch. I assume they're going to have some kind of permanent-based disruption so the ETruth's come in. Worst case scenario they reset Aether Vial. Mindbreak Trap is a concern but if you therapy the turn you go off, that's really the only thing relevant to name so you generally won't miss. I suppose they could have Pyroblast but I've never had a goblins player bring it in against me. It's a nonbo with the chalices they probably bring in.
G2 I mull to 5 but my opponent has no real interaction, just beats, and wasn't fast enough. On the last possible turn I get my ***** together and give em the drills.
G3 they mull to 5 and keep something like double Wasteland, double Vial, Lackey. Not bad for 5 I guess Potential quite good. The game ends on t3 or 4 with me having only basics and him not drawing real disruption.
Round 6 vs Intentional Draw--------------------
It's a clean cut to top8 so we ID.
Quarterfinals vs Omni Sneak---------------------
I sit down and start *****-talking myself a bit, telling my opponent about my curse of never being able to get past the first round of Top8, no matter the format. I jokingly wish them luck in the rest of top8.
G1 I summarily smoke them. I Duress a FoW, then another, and then give them the Drills on t3. I enthusiastically promise them the wheels will come off soon.
+2 Defense Grid, +1 IoK
-1 Preordain, -2 Petal
Goblins aren't really part of the plan here so petals can come out but I like to keep in all the wishes just to have business density. Cutting one cantrip is acceptable in most matchups if you feel you need the slot, so a preordain goes away. IoK maybe isn't the best but post-board they'll have extra countermagic so even though it can't hit most of their combo pieces I feel it's worth the slot. Defense grid is obvious. Putting it in off SnT to their Griselbrand feels great (even if you still lose).
G2 I probe and see spell pierce and a turn 2 Show and Tell into Griselbrand. I therapy and they pierce it. They SnT in Griselbrand, I drop in Defense Grid. They tank for a bit and pass without attacking. I don't rip the ritual I need, and on their turn they draw 14, SnT in Omniscience, Cunning Wish for Intuition for 3x Emrakul and I scoop it up.
G3 I pull the countermagic from their hand leaving them with a few fatties. I cantrip and have a kill set up for next turn, I think turn 3 or 4. After fetching and probing I am at 15. On their turn, they rip Sneak Attack and sneak in Emmy to hit me for exactsies.
FINAL STATS-------------
Match Record: 4-2
Game Record: 10-7
Doomsday+Tendrils Kills: 8
Lab Man Kills: 1
ETW Kills: 1
Natural Tendrils Kills: 0
Telemin Kills: 0
Between Round Bathroom Breaks: 4
Don't eat chinese food before tournaments.
There is a large amount of information on the discord as well as a few new articles written by myself and Doishy, on the new domain here- https://ddftwiki.netlify.com/
The deck was piloted to a top8 finish in a recent mtgo challenge, by ApeOfJustice.
The discord link can be found in the bottom of the sidebar on that link
Have fun casting doomsdays once again.
There is a large amount of information on the discord as well as a few new articles written by myself and Doishy, on the new domain here- https://ddftwiki.netlify.com/
The deck was piloted to a top8 finish in a recent mtgo challenge, by ApeOfJustice.
The discord link can be found in the bottom of the sidebar on that link
Have fun casting doomsdays once again.
Thanks,I like a lot Doomsday combo but don't play because is very difficult but, with Experimental Frenzy,I think the deck is more easy to play.
It seems the ability of doomsday has been strengthened a lot,and I think it will also be much easier to play because the excellent
match up among the LED,frenzy and vault.but it still need some games between the maintream decks like miracle to prove it is strong enough to get in the competition again.I Hope my sense of playing it can help someone who likes playing doomsday.