This though occurred to me last night and I've been playing with it in my head. Basically it's Archenemy, but instead of constructed decks there are limited decks. Here's how I imagine the special rules would be:
1. There's 1 archenemy and X "heroes" facing you.
2. The Archenemy gets a number of "slots" on the draft equal to the number of heroes they are facing. It's kind of like it's as if they are X different people. If there are 3 heroes, then each time a pack is passed to them from their left, they would've picked 3 cards from it by the time it gets to the right.
3. Heroes can collaborate to make their draft choices.
4. The heroes make 40 card decks while the archenemy gets a 60 card deck (to avoid him milling himself with draw schemes and to counterbalance how many extra cards he can draft).
5. There is a scheme deck for the Archenemy, though I don't know how it would be decided what goes in it. Maybe it's pre-made or maybe it has to do with drafting basic lands from sets to work as proxies for schemes. idk.
6. There may be some extra rules based on the draft environment, such as the archenemy being able to get as many wastes as they want while adding lands to the deck. You know, flavor stuff.
After that, there would be a fairly standard archenemy game. Maybe some new rules for the limited environment. I don't know all too much about archenemy since I've only played it once or twice with a friend who has it.
Anyone want to try it out with a draft or their cube and see how it works?
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1. There's 1 archenemy and X "heroes" facing you.
2. The Archenemy gets a number of "slots" on the draft equal to the number of heroes they are facing. It's kind of like it's as if they are X different people. If there are 3 heroes, then each time a pack is passed to them from their left, they would've picked 3 cards from it by the time it gets to the right.
3. Heroes can collaborate to make their draft choices.
4. The heroes make 40 card decks while the archenemy gets a 60 card deck (to avoid him milling himself with draw schemes and to counterbalance how many extra cards he can draft).
5. There is a scheme deck for the Archenemy, though I don't know how it would be decided what goes in it. Maybe it's pre-made or maybe it has to do with drafting basic lands from sets to work as proxies for schemes. idk.
6. There may be some extra rules based on the draft environment, such as the archenemy being able to get as many wastes as they want while adding lands to the deck. You know, flavor stuff.
After that, there would be a fairly standard archenemy game. Maybe some new rules for the limited environment. I don't know all too much about archenemy since I've only played it once or twice with a friend who has it.
Anyone want to try it out with a draft or their cube and see how it works?