Doomed Traveler. The Assistant doesn't have much to ramp us into so far, and milling for the drake only works out, if we can mill creature cards, which we have surprisingly few yet. The Traveler also gives us our first spirit with its token for the Captain. Spirits seems really scarce.
If I was going to hate draft here it would be Darkthicket Wolf, which is a much more important card to its archetypes than Pitchburn Devils. But as I said before, I don't really value hate drafting, and Wooden Stake could technically make our deck if we are desperate. If this was pack one I would consider taking Dream Twist just to cut blue, but I don't think there's much value in trying to send signals this late in the draft since everyone should already be settled into their colors.