Reclamation Sage (Pod), Void Snare (control or combo), and Resolute Archangel (reanimator) are the cards that I think may see play in modern so far that have been spoiled.
How would you use Resolute Archangel in a modern reanimator?
If anyone cared, I did some testing on waste not for discard decks. Answer is = its stupid good. Dunno if its jund breakable, but the card rocks potential, in a lot of the sameways young pyromancer does.
Restock is too expensive. Eternal Witness is better in general.
Hornet Queen...lol, if I'm paying 7 mana, I expect it to NOT die to Pyroclasm/Anger at the very least. Especially considering that the deck that might play this card is full of other dudes that die to those board wipers. Can't see myself playing this over Primeval Titan or Regal Force or Craterhoof Behemoth in any deck.
Caustic Tar is too expensive. I would have preferred Squirrel Nest, lol.
Illusory Angel...now that is a tough one. I'm going to say that it isn't playable in Modern. I'm guessing that other people will think "you can Vial it in!", but sadly, that isn't enough. We already have precendents for creature with drawbacks that are totally negated by Vial (e.g. Epochrasite, Talara's Battalion, Myr Superion, Skaab Ruinator) and yet those are unplayable. Why? Because those cards are terrible without Vial. You either have to build your entire deck around them (and often, you won't have enough support, or the support cards that you have to play are really weak), or rely entirely on Vial to get the creature in play (meaning the fatty will rot in your hand if you don't draw Vial or it gets destroyed).
Additionally, the thing about Vial is that decks that play it usually have less than 24 lands (since Vial lets them cheat on land count anyway), and a lot of creatures at 2 (sweet spot for Vial; creatures at 2 are decently-sized and can deal some damage, plus it won't take forever to tick Vial up to 2). Put those two together and it means that you're not going to be able to hardcast Angel easily.
I actually do have an idea that doesn't (necessarily) involve Vial: you can curve T3 Trinket Mage into T4 trinket + Angel. The problem with that is, a Trinket Mage deck with random 0/1 CMC artifacts is most likely going to be a control deck, and has no need for Angel. Also, that play isn't very strong - I mean, you're casting a 4/4 flier on turn 4, that's hardly above the curve.
By themselves, Probe and Gut Shot are pretty weak, so you need other cards (in addition to Angel) which are good when paired with Probe and Gut Shot in order to justify playing those. Among those that I can think of:
- Young Pyromancer: This would mean UR Delver, but Delver has counterspells and those don't go too well with Angel. (Angel lacks flash, so you can't counter something on your opponent's turn and piggyback off the counterspell to cast Angel).
The other option is in a Storm deck with Young Pyromancer, Empty the Warrens and Goblin Bushwhacker. Instead of Gut Shot, you have Manamorphose as the second free spell. Downside is that being a combo deck, Storm tries to kill fast, and a 4/4 flier is unfortunately worse at that job than a mob of 1/1 tokens. Not to mention, playing those creatures turns on your opponent's removal in game 1.
- Nivmagus Elemental/Kiln Fiend: Seems doubtful, that deck has a very low mana curve. It plays 16 lands, and unlike Storm (which also plays 16 lands), it doesn't have Serum Visions or Sleight of Hand.
By themselves, Probe and Gut Shot are pretty weak, so you need other cards (in addition to Angel) which are good when paired with Probe and Gut Shot in order to justify playing those. Among those that I can think of:
- Young Pyromancer: This would mean UR Delver, but Delver has counterspells and those don't go too well with Angel. (Angel lacks flash, so you can't counter something on your opponent's turn and piggyback off the counterspell to cast Angel).
The other option is in a Storm deck with Young Pyromancer, Empty the Warrens and Goblin Bushwhacker. Instead of Gut Shot, you have Manamorphose as the second free spell. Downside is that being a combo deck, Storm tries to kill fast, and a 4/4 flier is unfortunately worse at that job than a mob of 1/1 tokens. Not to mention, playing those creatures turns on your opponent's removal in game 1.
- Nivmagus Elemental/Kiln Fiend: Seems doubtful, that deck has a very low mana curve. It plays 16 lands, and unlike Storm (which also plays 16 lands), it doesn't have Serum Visions or Sleight of Hand.
I play niv elemental (Just did a video on it) so I have enough playing experance to say no. Its 3 cmc. Right now our plan b is Deaths Shadow. The deck needs another 1 cmc protection spell that fits our colors and also needs a 1 cmc (worse is fine) nivmagus, or a 2 cmc upgrade to kiln fiend, so it can have 12 solid beaters.
Waste Not is amazing. It lets 8rack run a creature-less list with card advantage, plus you can get blockers, and occasionally get a super nut draw and rip their hand apart early. It will see play in standard, modern, and legacy discard as well. Turn 1 ritual, waste not, discard seems pretty good. Also, you can end up with a creature after Poxing, like what?
It also looks like there may be further discard support in M15, so it may be even better than we are thinking.
Also, there is a casual appeal. This card does absolutely outrageous things in everybody-discard lists, edh just gets bent over backward. Any symmetrical discard is just busted beyond belief, Delerium Skeins, Syphon Mind, and Death Cloud. Or you could have an X-spell to empty their hand, then cast your finisher(if you aren't playing racks).
I feel like it warrants a lot more than a 10-dollar price tag.
Waste Not is amazing. It lets 8rack run a creature-less list with card advantage, plus you can get blockers, and occasionally get a super nut draw and rip their hand apart early. It will see play in standard, modern, and legacy discard as well. Turn 1 ritual, waste not, discard seems pretty good. Also, you can end up with a creature after Poxing, like what?
It also looks like there may be further discard support in M15, so it may be even better than we are thinking.
Also, there is a casual appeal. This card does absolutely outrageous things in everybody-discard lists, edh just gets bent over backward. Any symmetrical discard is just busted beyond belief, Delerium Skeins, Syphon Mind, and Death Cloud. Or you could have an X-spell to empty their hand, then cast your finisher(if you aren't playing racks).
I feel like it warrants a lot more than a 10-dollar price tag.
The thing is, that similar effects to waste not have often proven to be poor cards. Not only that but its a 2 mana enchantment that doesn't do anything by itself, isn't always live, and if more expensive than most discard that you would ever bother to run.
That doesn't mean it's bad, but it means that your excitement should be tempered with realism. There will be games where it's fantastic, as well as games where it does nothing. It also only really sees play in 1 deck. Those are all things that will keep price down as well as potentially be counts against it.
Hornet Queen...lol, if I'm paying 7 mana, I expect it to NOT die to Pyroclasm/Anger at the very least. Especially considering that the deck that might play this card is full of other dudes that die to those board wipers. Can't see myself playing this over Primeval Titan or Regal Force or Craterhoof Behemoth in any deck.
Hornet Queen has seen fringe play in other formats where you can cheat it in. If looked at this way, it's alright, there are some things it does really well that no other real creature does. Plus when taken in that context it's pretty unlikely that whatever deck it's playing against will be playing pyroclasm. Again, not saying it's good, but it's seen play in more powerful formats before if you can cheat it out. That says something about the card.
Illusory Angel is a very difficult card. It's really powerful, but it's also kind of hard to pull off. I wonder if it could help with cascade like originally designed in modern. At that point, it's probably just win more.
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Currently Playing:
Modern: UWUW TronUW
Legacy: WDeath N TaxesW CEldrazi C
If you couldn't tell I hate greedy blue decks.
The only deck I can see playing illusionary angel is delver. I mean, it doesnt like being played in aggro combo decks like kiln fiend because we dont get to 3 cmc. even if we did, death's shadow is a better back up plan for us. If we slowed down, played more tempo, then we could play it... but that sounds like delver again.
Even then, I cant see why delver would want it. Even things like dungeon giest might be a better card... or st taft if your doing american...
Maybe some weird deck like ninja bear delver or illusions tribal? Dunno. Its blue and weird. Not my cup of aggro tea, lol.
Waste Not is amazing. It lets 8rack run a creature-less list with card advantage, plus you can get blockers, and occasionally get a super nut draw and rip their hand apart early. It will see play in standard, modern, and legacy discard as well. Turn 1 ritual, waste not, discard seems pretty good. Also, you can end up with a creature after Poxing, like what?
It also looks like there may be further discard support in M15, so it may be even better than we are thinking.
Also, there is a casual appeal. This card does absolutely outrageous things in everybody-discard lists, edh just gets bent over backward. Any symmetrical discard is just busted beyond belief, Delerium Skeins, Syphon Mind, and Death Cloud. Or you could have an X-spell to empty their hand, then cast your finisher(if you aren't playing racks).
I feel like it warrants a lot more than a 10-dollar price tag.
The thing is, that similar effects to waste not have often proven to be poor cards. Not only that but its a 2 mana enchantment that doesn't do anything by itself, isn't always live, and if more expensive than most discard that you would ever bother to run.
That doesn't mean it's bad, but it means that your excitement should be tempered with realism. There will be games where it's fantastic, as well as games where it does nothing. It also only really sees play in 1 deck. Those are all things that will keep price down as well as potentially be counts against it.
Hornet Queen...lol, if I'm paying 7 mana, I expect it to NOT die to Pyroclasm/Anger at the very least. Especially considering that the deck that might play this card is full of other dudes that die to those board wipers. Can't see myself playing this over Primeval Titan or Regal Force or Craterhoof Behemoth in any deck.
Hornet Queen has seen fringe play in other formats where you can cheat it in. If looked at this way, it's alright, there are some things it does really well that no other real creature does. Plus when taken in that context it's pretty unlikely that whatever deck it's playing against will be playing pyroclasm. Again, not saying it's good, but it's seen play in more powerful formats before if you can cheat it out. That says something about the card.
Illusory Angel is a very difficult card. It's really powerful, but it's also kind of hard to pull off. I wonder if it could help with cascade like originally designed in modern. At that point, it's probably just win more.
TheDasuri, take it from me. While "Do nothing" enchantments arent my style, it makes 8 rack incredibly solid. But 8 rack can abuse it. The only other deck I can see using it is some kinda loam discard deck, maybe assult loam. Jund cant break it, or any kinda rock deck.
Its a 2 mana power enchantment that turns the entire 8 rack deck into heymaker bombs. If it was 3 mana, unplayabe, 1 broken. The fact that it's 2 cmc, and its 1B rather than BB means you can splash red or green into your deck fine, depending on how you wanna tweak it. I'll give you the precedent isnt there for that kinda play, but its better then it seems.
Just for 8 rack though. Its really bad every where else.
What decks has Hornet Queen been played in? Other than EDH, of course. I did a search on mtgtop8 and the only deck that showed up was a Nic Fit deck.
It's seen weird fringe play as a natural order target in elf decks and Natural Order Bant when that was a thing. It's mostly because it's kind of a unique fatty. Again I'm not saying its good, but its a relatively unique fatty that's a lot better if you can cheat it in.
Waste Not is amazing. It lets 8rack run a creature-less list with card advantage, plus you can get blockers, and occasionally get a super nut draw and rip their hand apart early. It will see play in standard, modern, and legacy discard as well. Turn 1 ritual, waste not, discard seems pretty good. Also, you can end up with a creature after Poxing, like what?
It also looks like there may be further discard support in M15, so it may be even better than we are thinking.
Also, there is a casual appeal. This card does absolutely outrageous things in everybody-discard lists, edh just gets bent over backward. Any symmetrical discard is just busted beyond belief, Delerium Skeins, Syphon Mind, and Death Cloud. Or you could have an X-spell to empty their hand, then cast your finisher(if you aren't playing racks).
I feel like it warrants a lot more than a 10-dollar price tag.
The thing is, that similar effects to waste not have often proven to be poor cards. Not only that but its a 2 mana enchantment that doesn't do anything by itself, isn't always live, and if more expensive than most discard that you would ever bother to run.
That doesn't mean it's bad, but it means that your excitement should be tempered with realism. There will be games where it's fantastic, as well as games where it does nothing. It also only really sees play in 1 deck. Those are all things that will keep price down as well as potentially be counts against it.
Hornet Queen...lol, if I'm paying 7 mana, I expect it to NOT die to Pyroclasm/Anger at the very least. Especially considering that the deck that might play this card is full of other dudes that die to those board wipers. Can't see myself playing this over Primeval Titan or Regal Force or Craterhoof Behemoth in any deck.
Hornet Queen has seen fringe play in other formats where you can cheat it in. If looked at this way, it's alright, there are some things it does really well that no other real creature does. Plus when taken in that context it's pretty unlikely that whatever deck it's playing against will be playing pyroclasm. Again, not saying it's good, but it's seen play in more powerful formats before if you can cheat it out. That says something about the card.
Illusory Angel is a very difficult card. It's really powerful, but it's also kind of hard to pull off. I wonder if it could help with cascade like originally designed in modern. At that point, it's probably just win more.
TheDasuri, take it from me. While "Do nothing" enchantments arent my style, it makes 8 rack incredibly solid. But 8 rack can abuse it. The only other deck I can see using it is some kinda loam discard deck, maybe assult loam. Jund cant break it, or any kinda rock deck.
Its a 2 mana power enchantment that turns the entire 8 rack deck into heymaker bombs. If it was 3 mana, unplayabe, 1 broken. The fact that it's 2 cmc, and its 1B rather than BB means you can splash red or green into your deck fine, depending on how you wanna tweak it. I'll give you the precedent isnt there for that kinda play, but its better then it seems.
Just for 8 rack though. Its really bad every where else.
Maybe. I was under the impression that bitterblossom was already such a boon to 8 rack and was more consistently reliable. I don't play those types of decks myself and I can see where it can be silly, but I can also see where it could be awful.
I do know for a fact it is not worth 10$ and it will drop below that relatively quickly.
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Currently Playing:
Modern: UWUW TronUW
Legacy: WDeath N TaxesW CEldrazi C
If you couldn't tell I hate greedy blue decks.
I think Waste Not will also garner lots of interest in EDH, considering there are so many discard effects to get value off, without even having a wheel-centric list.
I do know for a fact it is not worth 10$ and it will drop below that relatively quickly.
Aside from power speculation i think that for a rare, if the set is decently opened, is nearly impossible to maintain/reach the double figures unless it becomes played REALLY everywhere.
- L
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"The problem isn't when Scissors says Rock is overpowered, it's when Paper says it is."
-Mark Rosewater
Illusory Angel seems really good for something like delver, 3 mana 4/4 flier is nice, and you can cast gitaxian probe for 2 life making her a 3 drop. She seems good.
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If MTG is a part of your life, the formats are like relationships:
Standard/Block = The on-again, off-again holiday fling
Modern/Vintage/Legacy = Stable, homely. A ***** after absence/misreading
Limited/Sealed = Heart breaking free spirit
Commander/Cube = Agreeable, needy and expensive
Pauper/Peasant = Sweet, kind, practical, but shy and boring
Spiritsbond So this new enchantment that just got spoiled seems like it might slot decently into DnT. It provides extra reach and can grant additional spirits to bolster all of the virtual CA the deck already makes. Not to mention the fact it can sac tokens to make a creature indestructible.
Spiritsbond So this new enchantment that just got spoiled seems like it might slot decently into DnT. It provides extra reach and can grant additional spirits to bolster all of the virtual CA the deck already makes. Not to mention the fact it can sac tokens to make a creature indestructible.
I like it, but it could be clunky since it doesn't really play well on curve. But it could be great to give your deck a better mid-late game.
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If MTG is a part of your life, the formats are like relationships:
Standard/Block = The on-again, off-again holiday fling
Modern/Vintage/Legacy = Stable, homely. A ***** after absence/misreading
Limited/Sealed = Heart breaking free spirit
Commander/Cube = Agreeable, needy and expensive
Pauper/Peasant = Sweet, kind, practical, but shy and boring
So, will Soul of New Phyrexia see play in Tron? Looks like it could be a good fit.
I will be testing it in mono-U for sure. It protects the lands forever pretty much. I mean...Tron's biggest weakness (besides Infect lol) is Fulminator Mage and Tec Edge/Ghost Quarter. This thing pretty much fixes that.
Spiritsbond So this new enchantment that just got spoiled seems like it might slot decently into DnT. It provides extra reach and can grant additional spirits to bolster all of the virtual CA the deck already makes. Not to mention the fact it can sac tokens to make a creature indestructible.
Spiritbond is a Blind Obedience/Syndic of Tithes/Myrsmith kind of card that lets you turn additional mana into a little bit of value when you cast something. Well, just look how much play those see.
These kinds of Extort spells suck because they are inefficient. Why pay 2 mana for an enchantment, jump through some hoops, pay 2 more and end up with 2 tokens? Why not just skip the hoop-jumping and play something that gives you tokens up front, like Raise the Alarm or Spectral Procession?
Soul of New Phyrexia is worse than Wurmcoil Engine, in that your chances of winning after resolving a Wurmcoil are better than your chances of winning after resolving a Soul. Once you get a Wurmcoil down, you don't care if your opponent blows up your lands - the threat here is Wurmcoil, and if he can't deal with that, he loses.
On the other hand, let's say your opponent can deal with Wurmcoil and your lands. Is Soul of New Phyrexia any better in this situation? No, it isn't, unless you have 11 mana.
Yeah, I basically can't imagine preferring the new titan over wurmcoil engine in 99% of relevant situations. Even in U tron, wurmcoil with Academy Ruins is so much scarier than anything I can think of with Soul of new Phyrexia.
Set is getting some affinity love, which is kinda cool.
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Currently Playing:
Modern: UWUW TronUW
Legacy: WDeath N TaxesW CEldrazi C
If you couldn't tell I hate greedy blue decks.
Vintage WWhite Trash
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How would you use Resolute Archangel in a modern reanimator?
Cubetutor Link
If Illusory Angel had flash I'd play it, but as is I don't see it having much potential.
Storm Crow is strictly worse than Seacoast Drake.
Hornet Queen...lol, if I'm paying 7 mana, I expect it to NOT die to Pyroclasm/Anger at the very least. Especially considering that the deck that might play this card is full of other dudes that die to those board wipers. Can't see myself playing this over Primeval Titan or Regal Force or Craterhoof Behemoth in any deck.
Caustic Tar is too expensive. I would have preferred Squirrel Nest, lol.
Illusory Angel...now that is a tough one. I'm going to say that it isn't playable in Modern. I'm guessing that other people will think "you can Vial it in!", but sadly, that isn't enough. We already have precendents for creature with drawbacks that are totally negated by Vial (e.g. Epochrasite, Talara's Battalion, Myr Superion, Skaab Ruinator) and yet those are unplayable. Why? Because those cards are terrible without Vial. You either have to build your entire deck around them (and often, you won't have enough support, or the support cards that you have to play are really weak), or rely entirely on Vial to get the creature in play (meaning the fatty will rot in your hand if you don't draw Vial or it gets destroyed).
Additionally, the thing about Vial is that decks that play it usually have less than 24 lands (since Vial lets them cheat on land count anyway), and a lot of creatures at 2 (sweet spot for Vial; creatures at 2 are decently-sized and can deal some damage, plus it won't take forever to tick Vial up to 2). Put those two together and it means that you're not going to be able to hardcast Angel easily.
I actually do have an idea that doesn't (necessarily) involve Vial: you can curve T3 Trinket Mage into T4 trinket + Angel. The problem with that is, a Trinket Mage deck with random 0/1 CMC artifacts is most likely going to be a control deck, and has no need for Angel. Also, that play isn't very strong - I mean, you're casting a 4/4 flier on turn 4, that's hardly above the curve.
| Ad Nauseam
| Infect
Big Johnny.
By themselves, Probe and Gut Shot are pretty weak, so you need other cards (in addition to Angel) which are good when paired with Probe and Gut Shot in order to justify playing those. Among those that I can think of:
- Young Pyromancer: This would mean UR Delver, but Delver has counterspells and those don't go too well with Angel. (Angel lacks flash, so you can't counter something on your opponent's turn and piggyback off the counterspell to cast Angel).
The other option is in a Storm deck with Young Pyromancer, Empty the Warrens and Goblin Bushwhacker. Instead of Gut Shot, you have Manamorphose as the second free spell. Downside is that being a combo deck, Storm tries to kill fast, and a 4/4 flier is unfortunately worse at that job than a mob of 1/1 tokens. Not to mention, playing those creatures turns on your opponent's removal in game 1.
- Nivmagus Elemental/Kiln Fiend: Seems doubtful, that deck has a very low mana curve. It plays 16 lands, and unlike Storm (which also plays 16 lands), it doesn't have Serum Visions or Sleight of Hand.
| Ad Nauseam
| Infect
Big Johnny.
I play niv elemental (Just did a video on it) so I have enough playing experance to say no. Its 3 cmc. Right now our plan b is Deaths Shadow. The deck needs another 1 cmc protection spell that fits our colors and also needs a 1 cmc (worse is fine) nivmagus, or a 2 cmc upgrade to kiln fiend, so it can have 12 solid beaters.
It also looks like there may be further discard support in M15, so it may be even better than we are thinking.
Also, there is a casual appeal. This card does absolutely outrageous things in everybody-discard lists, edh just gets bent over backward. Any symmetrical discard is just busted beyond belief, Delerium Skeins, Syphon Mind, and Death Cloud. Or you could have an X-spell to empty their hand, then cast your finisher(if you aren't playing racks).
I feel like it warrants a lot more than a 10-dollar price tag.
The thing is, that similar effects to waste not have often proven to be poor cards. Not only that but its a 2 mana enchantment that doesn't do anything by itself, isn't always live, and if more expensive than most discard that you would ever bother to run.
That doesn't mean it's bad, but it means that your excitement should be tempered with realism. There will be games where it's fantastic, as well as games where it does nothing. It also only really sees play in 1 deck. Those are all things that will keep price down as well as potentially be counts against it.
Hornet Queen has seen fringe play in other formats where you can cheat it in. If looked at this way, it's alright, there are some things it does really well that no other real creature does. Plus when taken in that context it's pretty unlikely that whatever deck it's playing against will be playing pyroclasm. Again, not saying it's good, but it's seen play in more powerful formats before if you can cheat it out. That says something about the card.
Illusory Angel is a very difficult card. It's really powerful, but it's also kind of hard to pull off. I wonder if it could help with cascade like originally designed in modern. At that point, it's probably just win more.
Modern:
UWUW TronUW
Legacy:
WDeath N TaxesW
CEldrazi C
If you couldn't tell I hate greedy blue decks.
Vintage
WWhite Trash
| Ad Nauseam
| Infect
Big Johnny.
Current decks of choice:
Vintage: Shops.
Legacy: Lands.
Modern: Lantern.
Thanks to Rivenor for the signature and XenoNinja for the Avi!
Quotes:
Even then, I cant see why delver would want it. Even things like dungeon giest might be a better card... or st taft if your doing american...
Maybe some weird deck like ninja bear delver or illusions tribal? Dunno. Its blue and weird. Not my cup of aggro tea, lol.
TheDasuri, take it from me. While "Do nothing" enchantments arent my style, it makes 8 rack incredibly solid. But 8 rack can abuse it. The only other deck I can see using it is some kinda loam discard deck, maybe assult loam. Jund cant break it, or any kinda rock deck.
Its a 2 mana power enchantment that turns the entire 8 rack deck into heymaker bombs. If it was 3 mana, unplayabe, 1 broken. The fact that it's 2 cmc, and its 1B rather than BB means you can splash red or green into your deck fine, depending on how you wanna tweak it. I'll give you the precedent isnt there for that kinda play, but its better then it seems.
Just for 8 rack though. Its really bad every where else.
It's seen weird fringe play as a natural order target in elf decks and Natural Order Bant when that was a thing. It's mostly because it's kind of a unique fatty. Again I'm not saying its good, but its a relatively unique fatty that's a lot better if you can cheat it in.
Maybe. I was under the impression that bitterblossom was already such a boon to 8 rack and was more consistently reliable. I don't play those types of decks myself and I can see where it can be silly, but I can also see where it could be awful.
I do know for a fact it is not worth 10$ and it will drop below that relatively quickly.
Modern:
UWUW TronUW
Legacy:
WDeath N TaxesW
CEldrazi C
If you couldn't tell I hate greedy blue decks.
Vintage
WWhite Trash
Aside from power speculation i think that for a rare, if the set is decently opened, is nearly impossible to maintain/reach the double figures unless it becomes played REALLY everywhere.
- L
"The problem isn't when Scissors says Rock is overpowered, it's when Paper says it is."
-Mark Rosewater
Cubetutor Link
Standard/Block = The on-again, off-again holiday fling
Modern/Vintage/Legacy = Stable, homely. A ***** after absence/misreading
Limited/Sealed = Heart breaking free spirit
Commander/Cube = Agreeable, needy and expensive
Pauper/Peasant = Sweet, kind, practical, but shy and boring
I like it, but it could be clunky since it doesn't really play well on curve. But it could be great to give your deck a better mid-late game.
Standard/Block = The on-again, off-again holiday fling
Modern/Vintage/Legacy = Stable, homely. A ***** after absence/misreading
Limited/Sealed = Heart breaking free spirit
Commander/Cube = Agreeable, needy and expensive
Pauper/Peasant = Sweet, kind, practical, but shy and boring
I will be testing it in mono-U for sure. It protects the lands forever pretty much. I mean...Tron's biggest weakness (besides Infect lol) is Fulminator Mage and Tec Edge/Ghost Quarter. This thing pretty much fixes that.
It costs 3 mana with Thalia out, D&T doesn't play Honor of the Pure, that Mentor of the Meek tax got clunky after a while...
...but that indestructible-granting ability is tempting...
...maybe Soul Sisters will pick it up?
These kinds of Extort spells suck because they are inefficient. Why pay 2 mana for an enchantment, jump through some hoops, pay 2 more and end up with 2 tokens? Why not just skip the hoop-jumping and play something that gives you tokens up front, like Raise the Alarm or Spectral Procession?
Soul of New Phyrexia is worse than Wurmcoil Engine, in that your chances of winning after resolving a Wurmcoil are better than your chances of winning after resolving a Soul. Once you get a Wurmcoil down, you don't care if your opponent blows up your lands - the threat here is Wurmcoil, and if he can't deal with that, he loses.
On the other hand, let's say your opponent can deal with Wurmcoil and your lands. Is Soul of New Phyrexia any better in this situation? No, it isn't, unless you have 11 mana.
| Ad Nauseam
| Infect
Big Johnny.
Set is getting some affinity love, which is kinda cool.
Modern:
UWUW TronUW
Legacy:
WDeath N TaxesW
CEldrazi C
If you couldn't tell I hate greedy blue decks.
Vintage
WWhite Trash