? Since when was the pre-KTK meta broken because Twin was beating Pod?
Many people here on this forum were complaining for a Splinter Twin ban because it was "a consistent turn 4 win" deck that every deck has to "warp" their whole game plan around. I never have seen so much complaining about how broken Twin was, at least before Pre-Rhino Junk started gaining popularity and Abrupt Decay kept Twin down. People here even almost had me convinced that Twin should be banned (almost). Yet, certain places that I play at, Twin has a horrible time.
I agree with what Sirius said. RG Tron beats Pod because it goes over it and is redundant (4 Karns, 4 Wurmcoil Engines). RG Breach also goes over Pod, not bothering with the midrange battles, just trying to combo out. Pod pretty much has to win games 2 and 3 after 4 Thoughtseize, a 2nd Sin Collector, an Entomber Exarch, 2 Slaughter Games, and whatever else they have, comes in against RG Breach.
I will say that I would be pretty upset if Birthing Pod is banned. Even though Rhino is what made Pod ridiculous (and mainboarding Abrupt Decay over Chord of Calling), a Rhino banning would be even more stupid. I honestly don't know what the answer is other than more people playing Combo decks and Tron to beat Pod up. Part of the reason that Pod does well in my opinion is that it is a deck that has been around since the inception of Modern and people have the most play experience with it. Just look at known Pod gurus like LSV, Pardee, Jacob Wilson, and Josh McClain. Twin has what, one guy known like that? Other decks don't have guys that have stuck with a Modern deck for over a year that are known grinders with results.
*I should also state that I don't agree that RG Breach and GR Tron making the top 8 are a "bad sign." Bloom Titan itself does well in this type of meta because it can do decently vs. Pod and Delver (although obviously the 4 Thoughtseize from the SB make it tough).
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Draft - (I wish I had more time for limited...)
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? Since when was the pre-KTK meta broken because Twin was beating Pod?
Many people here on this forum were complaining for a Splinter Twin ban because it was "a consistent turn 4 win" deck that every deck has to "warp" their whole game plan around. I never have seen so much complaining about how broken Twin was, at least before Pre-Rhino Junk started gaining popularity and Abrupt Decay kept Twin down. People here even almost had me convinced that Twin should be banned (almost). Yet, certain places that I play at, Twin has a horrible time.
I agree with what Sirius said. RG Tron beats Pod because it goes over it and is redundant (4 Karns, 4 Wurmcoil Engines). RG Breach also goes over Pod, not bothering with the midrange battles, just trying to combo out. Pod pretty much has to win games 2 and 3 after 4 Thoughtseize, a 2nd Sin Collector, an Entomber Exarch, 2 Slaughter Games, and whatever else they have, comes in against RG Breach.
I will say that I would be pretty upset if Birthing Pod is banned. Even though Rhino is what made Pod ridiculous (and mainboarding Abrupt Decay over Chord of Calling), a Rhino banning would be even more stupid. I honestly don't know what the answer is other than more people playing Combo decks and Tron to beat Pod up. Part of the reason that Pod does well in my opinion is that it is a deck that has been around since the inception of Modern and people have the most play experience with it. Just look at known Pod gurus like LSV, Pardee, Jacob Wilson, and Josh McClain. Twin has what, one guy known like that? Other decks don't have guys that have stuck with a Modern deck for over a year.
While I agree with some of this, Affinity has Frank Karsten, who has been playing it for a while.
If you banned Pod and nothing else tomorrow, I'd just replace my Pods with some more siege rhinos and resto angels and not feel particularly worse for wear.
There isn't anything in Pod besides Pod itself to bad, which Wizards wouldn't do as that is killing an entire deck type, archetype, and strategy. When they have banned cards previously they have banned pieces to weaken, not kill. Asking for Pod to be banned is like asking for Young Pyromancer and Lightning Bolt to be banned. Their decks cant exist without them. And as we have seen with the banned of BBE, banning relatively fair creature cards is just a very silly thing to do. Pod is safe for now.
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The more I look at this T8, the less diverse it looks. Merfolk, Amulet, and Zoo are cool, but RG Tron and Valakut Breach have no business both being in a T8. That's a serious sign of warpage. Don't get me wrong; I like those decks and would love for them to be competitive. But the reason they are competitive is not because of a cyclical metagame. It's because of a tier 0.5 metagame of Pod and Delver.
If you banned Pod and nothing else tomorrow, I'd just replace my Pods with some more siege rhinos and resto angels and not feel particularly worse for wear.
And the deck would now be a fair WGb midrange toolbox.
While I agree with some of this, Affinity has Frank Karsten, who has been playing it for a while.
I knew my blanket statement might come back.
I actually really respect Karsten and love watching his videos of a deck that I absolutely hate playing. My main point was just that people have really put in the time with Pod. I know there's no way to quantify this, but I would estimate that Pod played the most matches since the inception of Modern. I myself tried Pod originally, but scrapped it way too early (1 FNM) because of mana flood with my million fetches and 23 land mana base. Nowadays when I play Pod the few times that I do, it is nearly too easy to win matches at FNM because many people are not interested in playing the most consistent Combo decks (and yes there are those out there).
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
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Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
The biggest issue right now is more people aren't being creative and playing decks like Bloom titan en masse. The deck has the best nut draws in the format, it really only loses to its own bad draws ever.
There isn't anything in Pod besides Pod itself to bad, which Wizards wouldn't do as that is killing an entire deck type, archetype, and strategy. When they have banned cards previously they have banned pieces to weaken, not kill. Asking for Pod to be banned is like asking for Young Pyromancer and Lightning Bolt to be banned. Their decks cant exist without them. And as we have seen with the banned of BBE, banning relatively fair creature cards is just a very silly thing to do. Pod is safe for now.
Look at the banlist then come back and tell me Wizards is unwilling to ban cards that kill decks/archetypes/strategies. Banning Birthing Pod would essentially kill one deck as pretty much every Pod deck has devolved into value Junk Pod. This doesn't kill an archetype or a strategy; Junk still fills the midrange role. On the other hand, look at control. Everything that could make control viable in the format is banned and there has never been a strong tier one control deck in the history of the format. Regardless, we are yet to see an unban on even the safest of control cards (Ancestral Visions). I think it's plainly obvious that Wizards will do whatever they want to shape the format to fit their image. If Pod isn't a part of that image then it will be banned. There's even this quote from Wizards about the Stoneforge Mystic banning which sets a pretty strong precedent for the fate of strong tutor effects:
The card that breaks the rules—Stoneforge Mystic—is the culprit, and my takeaway is that Tinker effects are unsafe and present tough constraints on all future cards. I guess that should have been more obvious at the time.
Birthing Pod faces exactly the same problem. Even if it isn't necessary to ban it right now it's going to be broken eventually thanks to the current Wizards design philosophy. There are always going to be more, stronger creatures. At the same time all of the spells that combat those creatures are getting weaker and weaker. Eventually Wizards will come to a crossroads: ban Birthing Pod or ban every new creature that threatens to break it. Which one do you think they'll choose?
Well as long as Delver is dominant they wont touch Pod. They know better than that. And Pod has generally stayed in 3 primary colors, GW splashing B. Stoneforge hit all equipment, Pod hits creatures that hit a mana curve and have some added ability to create value that have to be under 5 mana and in the colors of Junk. Not ever set will we see a Siege Rhino, we just wont. However Pod isnt broken with something like Tarmogoyf, so obviously there are some restrictions otherwise Pod would be playing Goyfs all day.
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Well as long as Delver is dominant they wont touch Pod. They know better than that. And Pod has generally stayed in 3 primary colors, GW splashing B. Stoneforge hit all equipment, Pod hits creatures that hit a mana curve and have some added ability to create value that have to be under 5 mana and in the colors of Junk. Not ever set will we see a Siege Rhino, we just wont. However Pod isnt broken with something like Tarmogoyf, so obviously there are some restrictions otherwise Pod would be playing Goyfs all day.
While this is true, Pod does keep getting good cards. In the past 2 years it has gotten Abrupt Decay, Deathrite Shaman, Cartel Aristocrat, Varolz the Scar-Striped, Voice of Resurgence, Sin Collector, Eidolon of Rhetoric, Reclamation Sage, and Siege Rhino (I am probably missing some others and I recognize that Aristocrat and Varolz no longer see play in Pod).
I actually used to run both Varolz and Aristocrat, having those sac outlets were good but not that good.
In reality, of those cards, it only plays 5, maybe 6 (depending on a SB), but most of those creatures dont see play in other decks. Things like Reclamation Sage wouldnt be seeing play if it werent for Pod. What other deck have you seen this in a MB or in multiples? Same for Eidolon? Or Sin Collector or Cartel?
Pod takes all the non-aggressive creatures that generate ETB value that other decks wouldnt consider running. Thats why Goyf isnt played anymore.
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I actually used to run both Varolz and Aristocrat, having those sac outlets were good but not that good.
In reality, of those cards, it only plays 5, maybe 6 (depending on a SB), but most of those creatures dont see play in other decks. Things like Reclamation Sage wouldnt be seeing play if it werent for Pod. What other deck have you seen this in a MB or in multiples? Same for Eidolon? Or Sin Collector or Cartel?
Pod takes all the non-aggressive creatures that generate ETB value that other decks wouldnt consider running. Thats why Goyf isnt played anymore.
It plays 5 or 6 cards from the last three blocks. How many cards does control play from the last three blocks? How many cards does Delver play from the last three blocks? How many cards does Scapeshift play from the last three blocks?
Spoiler: zero, two (both from KTK, or three if you count Izzet Charm in some decks), and two.
Delver: Delver, Snap, Young Peezy, Swiftspear, Thought Scour, Cruise, Dig, Pillar, Anger, (less known but still present) Swan Song, budget fetches, Izzet Charm, Magma Jet, Magma Spray.
Scapeshift: Most of the above mentioned cards and reprints.
Control: Trick question! Control doesnt exist! But, again, most of the above like Anger and Song.
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Well as long as Delver is dominant they wont touch Pod. They know better than that. And Pod has generally stayed in 3 primary colors, GW splashing B. Stoneforge hit all equipment, Pod hits creatures that hit a mana curve and have some added ability to create value that have to be under 5 mana and in the colors of Junk. Not ever set will we see a Siege Rhino, we just wont. However Pod isnt broken with something like Tarmogoyf, so obviously there are some restrictions otherwise Pod would be playing Goyfs all day.
this is funny.. your definition of broken seems very interesting. Pod is way more broken than goyf which is just a vanilla beater and can be chumped block the whole day.. The amount of value that one can get from goyf and one can get from pod tutoring up creatures at will to deal with any situation is very different.
Delver: Delver, Snap, Young Peezy, Swiftspear, Thought Scour, Cruise, Dig, Pillar, Anger, (less known but still present) Swan Song, budget fetches, Izzet Charm, Magma Jet, Magma Spray.
Scapeshift: Most of the above mentioned cards and reprints.
Anger and Swan Song do not see play in Delver. Swan Song is a negative trade that leave's your opponent with a threat that can block and kill Delver and Anger kills all of your guys. Magma Jet and Magma Spray are reprints that were already Modern-legal so they don't count. Also, Thought Scour, Pillar, Delver, and Snapcaster Mage were all from more than 3 blocks ago (Khans, Theros, Return to Ravnica).
Delver: Delver, Snap, Young Peezy, Swiftspear, Thought Scour, Cruise, Dig, Pillar, Anger, (less known but still present) Swan Song, budget fetches, Izzet Charm, Magma Jet, Magma Spray.
Scapeshift: Most of the above mentioned cards and reprints.
Control: Trick question! Control doesnt exist! But, again, most of the above like Anger and Song.
Delver, Thought Scout and Snapcaster Mage were not in the last three blocks. Dig Through Time? Magma Jet? Anger of the Gods? Swan Song? Pillar of Flame? Magma Spray? The first two are just wrong, and the rest make occasional sideboard appearances. You're comparing these to five or more maindeck slots in every Pod deck putting up results (Voice of Resurgence, Sin Collector, Scavenging Ooze, Archangel of Thune, Siege Rhino, Abrupt Decay, Reclamation Sage, Eidolon of Rhetoric). It would be a serious understatement to say you're stretching the truth here.
I actually used to run both Varolz and Aristocrat, having those sac outlets were good but not that good.
In reality, of those cards, it only plays 5, maybe 6 (depending on a SB), but most of those creatures dont see play in other decks. Things like Reclamation Sage wouldnt be seeing play if it werent for Pod. What other deck have you seen this in a MB or in multiples? Same for Eidolon? Or Sin Collector or Cartel?
Pod takes all the non-aggressive creatures that generate ETB value that other decks wouldnt consider running. Thats why Goyf isnt played anymore.
It plays 5 or 6 cards from the last three blocks. How many cards does control play from the last three blocks? How many cards does Delver play from the last three blocks? How many cards does Scapeshift play from the last three blocks?
Spoiler: zero, two (both from KTK, or three if you count Izzet Charm in some decks), and two.
He said 3 blocks, I did 3 blocks.
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Delver: Delver, Snap, Young Peezy, Swiftspear, Thought Scour, Cruise, Dig, Pillar, Anger, (less known but still present) Swan Song, budget fetches, Izzet Charm, Magma Jet, Magma Spray.
Scapeshift: Most of the above mentioned cards and reprints.
Control: Trick question! Control doesnt exist! But, again, most of the above like Anger and Song.
Delver, Thought Scout and Snapcaster Mage were not in the last three blocks. Dig Through Time? Magma Jet? Anger of the Gods? Swan Song? Pillar of Flame? Magma Spray? The first two are just wrong, and the rest make occasional sideboard appearances. You're comparing these to five or more maindeck slots in every Pod deck putting up results. It would be a serious understatement to say you're stretching the truth here.
While I agree with most of what you are saying, Dig Through Time honestly is better in WUR Delver than Treasure Cruise. People just aren't willing to give it enough thought.
I actually used to run both Varolz and Aristocrat, having those sac outlets were good but not that good.
In reality, of those cards, it only plays 5, maybe 6 (depending on a SB), but most of those creatures dont see play in other decks. Things like Reclamation Sage wouldnt be seeing play if it werent for Pod. What other deck have you seen this in a MB or in multiples? Same for Eidolon? Or Sin Collector or Cartel?
Pod takes all the non-aggressive creatures that generate ETB value that other decks wouldnt consider running. Thats why Goyf isnt played anymore.
It plays 5 or 6 cards from the last three blocks. How many cards does control play from the last three blocks? How many cards does Delver play from the last three blocks? How many cards does Scapeshift play from the last three blocks?
Spoiler: zero, two (both from KTK, or three if you count Izzet Charm in some decks), and two.
He said 3 blocks, I did 3 blocks.
Since I got a notification I assume that you meant to quote me. You did 4 blocks since you counted Khans, Theros, Return to Ravnica, and Innistrad.
Delver: Delver, Snap, Young Peezy, Swiftspear, Thought Scour, Cruise, Dig, Pillar, Anger, (less known but still present) Swan Song, budget fetches, Izzet Charm, Magma Jet, Magma Spray.
Scapeshift: Most of the above mentioned cards and reprints.
Control: Trick question! Control doesnt exist! But, again, most of the above like Anger and Song.
Delver, Thought Scout and Snapcaster Mage were not in the last three blocks. Dig Through Time? Magma Jet? Anger of the Gods? Swan Song? Pillar of Flame? Magma Spray? The first two are just wrong, and the rest make occasional sideboard appearances. You're comparing these to five or more maindeck slots in every Pod deck putting up results (Voice of Resurgence, Sin Collector, Scavenging Ooze, Archangel of Thune, Siege Rhino, Abrupt Decay, Reclamation Sage, Eidolon of Rhetoric). It would be a serious understatement to say you're stretching the truth here.
That seems to be his MO.
"Pod didn't get anything new! Tt will go back to 2% when Delver is gone despite now playing 3x of the most pushed 4 drop in a while".
"Delver will be fine without Treasure Cruise, it's not like it wasn't Tier 2 before TC added mid-game survival to it's strenghts".
I simply cannot believe it's not entirely self interest anymore.
Many people here on this forum were complaining for a Splinter Twin ban because it was "a consistent turn 4 win" deck that every deck has to "warp" their whole game plan around. I never have seen so much complaining about how broken Twin was, at least before Pre-Rhino Junk started gaining popularity and Abrupt Decay kept Twin down. People here even almost had me convinced that Twin should be banned (almost). Yet, certain places that I play at, Twin has a horrible time.
I agree with what Sirius said. RG Tron beats Pod because it goes over it and is redundant (4 Karns, 4 Wurmcoil Engines). RG Breach also goes over Pod, not bothering with the midrange battles, just trying to combo out. Pod pretty much has to win games 2 and 3 after 4 Thoughtseize, a 2nd Sin Collector, an Entomber Exarch, 2 Slaughter Games, and whatever else they have, comes in against RG Breach.
I will say that I would be pretty upset if Birthing Pod is banned. Even though Rhino is what made Pod ridiculous (and mainboarding Abrupt Decay over Chord of Calling), a Rhino banning would be even more stupid. I honestly don't know what the answer is other than more people playing Combo decks and Tron to beat Pod up. Part of the reason that Pod does well in my opinion is that it is a deck that has been around since the inception of Modern and people have the most play experience with it. Just look at known Pod gurus like LSV, Pardee, Jacob Wilson, and Josh McClain. Twin has what, one guy known like that? Other decks don't have guys that have stuck with a Modern deck for over a year that are known grinders with results.
*I should also state that I don't agree that RG Breach and GR Tron making the top 8 are a "bad sign." Bloom Titan itself does well in this type of meta because it can do decently vs. Pod and Delver (although obviously the 4 Thoughtseize from the SB make it tough).
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Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)While I agree with some of this, Affinity has Frank Karsten, who has been playing it for a while.
Storm Crow is strictly worse than Seacoast Drake.
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
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How do they not deserve to be in a top 8?
Storm Crow is strictly worse than Seacoast Drake.
And the deck would now be a fair WGb midrange toolbox.
I knew my blanket statement might come back.
I actually really respect Karsten and love watching his videos of a deck that I absolutely hate playing. My main point was just that people have really put in the time with Pod. I know there's no way to quantify this, but I would estimate that Pod played the most matches since the inception of Modern. I myself tried Pod originally, but scrapped it way too early (1 FNM) because of mana flood with my million fetches and 23 land mana base. Nowadays when I play Pod the few times that I do, it is nearly too easy to win matches at FNM because many people are not interested in playing the most consistent Combo decks (and yes there are those out there).
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)Look at the banlist then come back and tell me Wizards is unwilling to ban cards that kill decks/archetypes/strategies. Banning Birthing Pod would essentially kill one deck as pretty much every Pod deck has devolved into value Junk Pod. This doesn't kill an archetype or a strategy; Junk still fills the midrange role. On the other hand, look at control. Everything that could make control viable in the format is banned and there has never been a strong tier one control deck in the history of the format. Regardless, we are yet to see an unban on even the safest of control cards (Ancestral Visions). I think it's plainly obvious that Wizards will do whatever they want to shape the format to fit their image. If Pod isn't a part of that image then it will be banned. There's even this quote from Wizards about the Stoneforge Mystic banning which sets a pretty strong precedent for the fate of strong tutor effects:
Birthing Pod faces exactly the same problem. Even if it isn't necessary to ban it right now it's going to be broken eventually thanks to the current Wizards design philosophy. There are always going to be more, stronger creatures. At the same time all of the spells that combat those creatures are getting weaker and weaker. Eventually Wizards will come to a crossroads: ban Birthing Pod or ban every new creature that threatens to break it. Which one do you think they'll choose?
'78 CB750F, '09 CBR600RR
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
While this is true, Pod does keep getting good cards. In the past 2 years it has gotten Abrupt Decay, Deathrite Shaman, Cartel Aristocrat, Varolz the Scar-Striped, Voice of Resurgence, Sin Collector, Eidolon of Rhetoric, Reclamation Sage, and Siege Rhino (I am probably missing some others and I recognize that Aristocrat and Varolz no longer see play in Pod).
Storm Crow is strictly worse than Seacoast Drake.
In reality, of those cards, it only plays 5, maybe 6 (depending on a SB), but most of those creatures dont see play in other decks. Things like Reclamation Sage wouldnt be seeing play if it werent for Pod. What other deck have you seen this in a MB or in multiples? Same for Eidolon? Or Sin Collector or Cartel?
Pod takes all the non-aggressive creatures that generate ETB value that other decks wouldnt consider running. Thats why Goyf isnt played anymore.
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
It plays 5 or 6 cards from the last three blocks. How many cards does control play from the last three blocks? How many cards does Delver play from the last three blocks? How many cards does Scapeshift play from the last three blocks?
Spoiler: zero, two (both from KTK, or three if you count Izzet Charm in some decks), and two.
'78 CB750F, '09 CBR600RR
Scapeshift: Most of the above mentioned cards and reprints.
Control: Trick question! Control doesnt exist! But, again, most of the above like Anger and Song.
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
And Stoneblade runs Stoneforge, Batterskull, Jitte, Jace and True-Name Nemesis.
Keep on believing your deck is inoffensive.
Its not even on the same level. Its like comparing UW Heroic to Delver. Completely different formats with completely different decks and strategies.
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
Anger and Swan Song do not see play in Delver. Swan Song is a negative trade that leave's your opponent with a threat that can block and kill Delver and Anger kills all of your guys. Magma Jet and Magma Spray are reprints that were already Modern-legal so they don't count. Also, Thought Scour, Pillar, Delver, and Snapcaster Mage were all from more than 3 blocks ago (Khans, Theros, Return to Ravnica).
Storm Crow is strictly worse than Seacoast Drake.
Delver, Thought Scout and Snapcaster Mage were not in the last three blocks. Dig Through Time? Magma Jet? Anger of the Gods? Swan Song? Pillar of Flame? Magma Spray? The first two are just wrong, and the rest make occasional sideboard appearances. You're comparing these to five or more maindeck slots in every Pod deck putting up results (Voice of Resurgence, Sin Collector, Scavenging Ooze, Archangel of Thune, Siege Rhino, Abrupt Decay, Reclamation Sage, Eidolon of Rhetoric). It would be a serious understatement to say you're stretching the truth here.
'78 CB750F, '09 CBR600RR
He said 3 blocks, I did 3 blocks.
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
While I agree with most of what you are saying, Dig Through Time honestly is better in WUR Delver than Treasure Cruise. People just aren't willing to give it enough thought.
Storm Crow is strictly worse than Seacoast Drake.
Since I got a notification I assume that you meant to quote me. You did 4 blocks since you counted Khans, Theros, Return to Ravnica, and Innistrad.
Storm Crow is strictly worse than Seacoast Drake.
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
That seems to be his MO.
"Pod didn't get anything new! Tt will go back to 2% when Delver is gone despite now playing 3x of the most pushed 4 drop in a while".
"Delver will be fine without Treasure Cruise, it's not like it wasn't Tier 2 before TC added mid-game survival to it's strenghts".
I simply cannot believe it's not entirely self interest anymore.
It's ok. I got in then too and it is hard for me to believe that I have been playing this long.
Storm Crow is strictly worse than Seacoast Drake.