- you must not crack a fetch to cast Delver
- you must not Probe them
If any of these conditions are not fulfilled, the mulligan rule doesn't offer you any advantage over, say, Twin casting Serum Visions.
How with these 2? I dont doubt ya, just wanting to know.
Gotcha. Brain farted on when the scry was. thought it was before the draw, not during the hand process.
Bc if u crack the fetch to get a land u have shuffled away the scry to flip the delver. If u cast probe u draw the cast u had set up to flip the delver.
Thinking of Hangarback Walker, but not in affinity. It is currently the only Protean Hulk target that is an artifact and dies upon entering the battlefield. Through the Breach / Footsteps of the Goryo put your Protean Hulk into play and sacrifice it, and with the ability you can pull 4X Disciple of the Vault, 4X Hangerback for 16. For more you play Viscera Seer and 0-drop artifact creatures or Arcbound Ravager.
Quickest kill, T1: Exile Simian Spirit Guide X3, Play Swamp, Faithless Looting (hitting Protean Hulk), Footsteps of the Goryo, EOT bring in 4X Disciple of the Vault, 4X Hangarback, 1X Arcbound Ravager, Sac Ravager to itself.
Can be run either out of an affinity shell, or out of something similar to Griselbrand reanimator. With an affinity shell you can skip the Simian Spirit Guides and replace them with Mox Opals and Springleaf Drums, and then the combo can be sided out entirely if you don't need the potential to sometimes win T1-T3. A more combo oriented package could use Nourishing Shoal to cheat in Through the Breach and/or Desperate Ritual, along with World Spine Wurm as an additional green card to sacrifice. For something to do with the life, either go full Griselbrand combo or Plunge into Darkness.
Not sure if it is quicker or more reliable than current combos, but is something someone more experienced than me might be able to tune to be competitive.
I don't think this is enough to make Protein Hulk a deck. It just has so many dead draws that too many things can go wrong. The deck just seems to be very split up by taking from many other decks instead of just using one strategy to win.
---
- Disciple of the Ring can combo with Magus of the Candelabra in some janky deck. I can't really see it being a finisher for control decks although it very well could be jammed into them and hoped for success.
Evolution leap seems easy to break. The value of creature enter\death effect needs to be close to manacost+G. For example play evoke creature and sac it to hit next evoke creature, like Evolution to fetch Ingot chewer\Shriekmaw\Mulldrifter\Wispmare. So a deck composed completely from value creatures and token maker spells can accomodate Evolution quite nicely.
+ unlike Pod (and CoCo) you don't neccesarly need 30 creatures to hit 100 different chains (or hit with CoCo consistently), you only need one in hand that the opponent can't kill only counter or discard. That's probably around 8-12 you can get away with. That leaves a lot of room for other stuff, like counters and removal.
I was only half kidding when I suggested a deck with only Snappy and Finks in it. For G, you basically get to draw the next one more or less fro free. That's a lot of value. Of course with Mulldrifter and Shriekmaw it becomes even more absurd.
EDIT EDIT: Can we abuse it with Satyr Wayfinder and Eternal Witness as the only creatures somehow? Is there some kind of cheap 2 or 3 noncreature combo I don't know about?
I feel like Evolutionary Leap is best in a deck where the creatures came come back into play easily. I'm thinking creatures like Gravecrawler, Bloodghast, Vengevine.
I feel like Evolutionary Leap is best in a deck where the creatures came come back into play easily. I'm thinking creatures like Gravecrawler, Bloodghast, Vengevine.
But you want those cards in your GY to begin with and not in your hand (especially Bloodghast and Vengevine). Seems better to dredge and hit multiple copies of them instead of just 1. It is however a sac outlet for Bridge from Below which is quite nice. I'm just not sure how to construct the deck as you probably still want dredgers and they suck "cascading" into.
With all the enchantment love in Origins I'm expecting a reprint of Wild Growth. There's been no 1 CMC ramp spell in green unless you count Honored Hierarch, so clearly they are saving that for Growth.
I feel like Evolutionary Leap is best in a deck where the creatures came come back into play easily. I'm thinking creatures like Gravecrawler, Bloodghast, Vengevine.
But you want those cards in your GY to begin with and not in your hand (especially Bloodghast and Vengevine). Seems better to dredge and hit multiple copies of them instead of just 1. It is however a sac outlet for Bridge from Below which is quite nice. I'm just not sure how to construct the deck as you probably still want dredgers and they suck "cascading" into.
Hmm, I suppose I could play a discard outlet like Zombie Infestation or maybe just play only those cheap creatures I wouldn't mind casting like Gravecrawler, Bloodghast and Bloodsoaked Champion
With all the enchantment love in Origins I'm expecting a reprint of Wild Growth. There's been no 1 CMC ramp spell in green unless you count Honored Hierarch, so clearly they are saving that for Growth.
Both cards are still available in the Name and Number Crunch.
I hope it gets reprinted, but I unfortunately doubt that Wild Growth will be reprinted. I just really don't have much faith in Wizards's ability to print strong cards that are "too good for standard". If Elvish Mystic is viewed as too good nowadays, wouldn't a version that doesn't die to creature removal be even less likely to get printed?
I hope it gets reprinted, but I unfortunately doubt that Wild Growth will be reprinted. I just really don't have much faith in Wizards's ability to print strong cards that are "too good for standard". If Elvish Mystic is viewed as too good nowadays, wouldn't a version that doesn't die to creature removal be even less likely to get printed?
Has Wizards stated that Elvish Mystic is too strong? I read something to that effect, but can't remember if it was from a legitimate source or forum posting here.
I'm betting on Growth because Mystic would be too strong with the tribal love they are giving elves in Origins and probably Zendikar.
I'm pretty sure they said somewhere that they viewed Utopia Sprawl/Wild Growth as too powerful. The last time they were used was the original Ravnica block.
I hope it gets reprinted, but I unfortunately doubt that Wild Growth will be reprinted. I just really don't have much faith in Wizards's ability to print strong cards that are "too good for standard". If Elvish Mystic is viewed as too good nowadays, wouldn't a version that doesn't die to creature removal be even less likely to get printed?
Has Wizards stated that Elvish Mystic is too strong? I read something to that effect, but can't remember if it was from a legitimate source or forum posting here.
I'm betting on Growth because Mystic would be too strong with the tribal love they are giving elves in Origins and probably Zendikar.
Apparently development thinks that 1 mana mandorks are a little too strong.
I hope it gets reprinted, but I unfortunately doubt that Wild Growth will be reprinted. I just really don't have much faith in Wizards's ability to print strong cards that are "too good for standard". If Elvish Mystic is viewed as too good nowadays, wouldn't a version that doesn't die to creature removal be even less likely to get printed?
Has Wizards stated that Elvish Mystic is too strong? I read something to that effect, but can't remember if it was from a legitimate source or forum posting here.
I'm betting on Growth because Mystic would be too strong with the tribal love they are giving elves in Origins and probably Zendikar.
Apparently development thinks that 1 mana mandorks are a little too strong.
However, Maro has also said that it is a possibility that more green 1-drop manadorks could be printed, so maybe it could happen.
Next block is Zendikar. Look at Nissa, Vastwood Seer. It pretty clear that spell-based ramp will be the thing and not creature-based one.
Why do people ignore that all the time?
I hope it gets reprinted, but I unfortunately doubt that Wild Growth will be reprinted. I just really don't have much faith in Wizards's ability to print strong cards that are "too good for standard". If Elvish Mystic is viewed as too good nowadays, wouldn't a version that doesn't die to creature removal be even less likely to get printed?
Has Wizards stated that Elvish Mystic is too strong? I read something to that effect, but can't remember if it was from a legitimate source or forum posting here.
I'm betting on Growth because Mystic would be too strong with the tribal love they are giving elves in Origins and probably Zendikar.
Apparently development thinks that 1 mana mandorks are a little too strong.
However, Maro has also said that it is a possibility that more green 1-drop manadorks could be printed, so maybe it could happen.
Next block is Zendikar. Look at Nissa, Vastwood Seer. It pretty clear that spell-based ramp will be the thing and not creature-based one.
Why do people ignore that all the time?
I am not ignoring this. I think that a reprint of something like Rampant Growth or Farseek would be perfectly reasonable. I just don't see them reprinting Wild Growth, which is better than Elvish Mystic, if they have already said that Elvish Mystic is too good for Standard.
I hope it gets reprinted, but I unfortunately doubt that Wild Growth will be reprinted. I just really don't have much faith in Wizards's ability to print strong cards that are "too good for standard". If Elvish Mystic is viewed as too good nowadays, wouldn't a version that doesn't die to creature removal be even less likely to get printed?
Has Wizards stated that Elvish Mystic is too strong? I read something to that effect, but can't remember if it was from a legitimate source or forum posting here.
I'm betting on Growth because Mystic would be too strong with the tribal love they are giving elves in Origins and probably Zendikar.
Apparently development thinks that 1 mana mandorks are a little too strong.
However, Maro has also said that it is a possibility that more green 1-drop manadorks could be printed, so maybe it could happen.
Next block is Zendikar. Look at Nissa, Vastwood Seer. It pretty clear that spell-based ramp will be the thing and not creature-based one.
Why do people ignore that all the time?
I am not ignoring this. I think that a reprint of something like Rampant Growth or Farseek would be perfectly reasonable. I just don't see them reprinting Wild Growth, which is better than Elvish Mystic, if they have already said that Elvish Mystic is too good for Standard.
But that is what I mean.
It doesn't matter right now if they think Elvish Mystic is too powerful or not. They would stay away from creature ramp regardless because of Zendikar.
Sticking Nissa into decks with mana creatures would be a failure and if those creatures even happen to be Elves it would be a double failure because of the flavor/mechanic disconnect.
Sure Wizards sometimes designs failures *cough* Emmara Tandris *cough* but I want to think they try not to.
Has Wizards stated that Elvish Mystic is too strong? I read something to that effect, but can't remember if it was from a legitimate source or forum posting here.
I'm betting on Growth because Mystic would be too strong with the tribal love they are giving elves in Origins and probably Zendikar.
Apparently development thinks that 1 mana mandorks are a little too strong.
However, Maro has also said that it is a possibility that more green 1-drop manadorks could be printed, so maybe it could happen.
Next block is Zendikar. Look at Nissa, Vastwood Seer. It pretty clear that spell-based ramp will be the thing and not creature-based one.
Why do people ignore that all the time?
I am not ignoring this. I think that a reprint of something like Rampant Growth or Farseek would be perfectly reasonable. I just don't see them reprinting Wild Growth, which is better than Elvish Mystic, if they have already said that Elvish Mystic is too good for Standard.
But that is what I mean.
It doesn't matter right now if they think Elvish Mystic is too powerful or not. They would stay away from creature ramp regardless because of Zendikar.
Sticking Nissa into decks with mana creatures would be a failure and if those creatures even happen to be Elves it would be a double failure because of the flavor/mechanic disconnect.
Sure Wizards sometimes designs failures *cough* Emmara Tandris *cough* but I want to think they try not to.
That makes no sense. Wizards does not decide what cards go in core sets based on the flavor of different sets. And Maro said that development thought that Mystic was too powerful. Power does not come from flavor. If it was too powerful, than Wild Growth probably is too.
However, Maro has also said that it is a possibility that more green 1-drop manadorks could be printed, so maybe it could happen.
Next block is Zendikar. Look at Nissa, Vastwood Seer. It pretty clear that spell-based ramp will be the thing and not creature-based one.
Why do people ignore that all the time?
I am not ignoring this. I think that a reprint of something like Rampant Growth or Farseek would be perfectly reasonable. I just don't see them reprinting Wild Growth, which is better than Elvish Mystic, if they have already said that Elvish Mystic is too good for Standard.
But that is what I mean.
It doesn't matter right now if they think Elvish Mystic is too powerful or not. They would stay away from creature ramp regardless because of Zendikar.
Sticking Nissa into decks with mana creatures would be a failure and if those creatures even happen to be Elves it would be a double failure because of the flavor/mechanic disconnect.
Sure Wizards sometimes designs failures *cough* Emmara Tandris *cough* but I want to think they try not to.
That makes no sense. Wizards does not decide what cards go in core sets based on the flavor of different sets. And Maro said that development thought that Mystic was too powerful. Power does not come from flavor. If it was too powerful, than Wild Growth probably is too.
Last Standard they rotated out the spell-based ramp spells in favor of creature-based ones like Elvish Mystic and Sylvan Caryatid and now they will most likely reverse that again. And at no point in time was I ever arguing about Wild Growth. I don't expect a reprint. Especially since it doesn't synergies with a get lands into play theme.
Anyway
Erebos's Titan1BBB
Creature - Giant
As long as no opponent controls a creature, Erebos's Titan is indestructible.
Whenever a creature card leaves an opponents graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand.
5/5
Erebos' Titan looks like it might be playable in some kind of GB rock deck. A 5/5 for 4 is good value and his first ability makes him harder for non-white control to deal with him (although snapping removal will kill him). In a deck with Scooze he seems pretty easy to recur, plus main boarding relic probably isn't a bad idea at the moment.
It is probably a trap but I really want to try out Evolutionary Leap, being able to sac a Shriekmaw to Leap in response to the evoke trigger sounds fun.
Private Mod Note
():
Rollback Post to RevisionRollBack
In play: Jund Death Shadow, Grixis Control, Eldrazi Stompy, Ponza
In the yard: RUG Delver, Kiki-Chord, Grixis Twin, Mardu Control, Smallpox, Jeskai Control, Jeskai Delver, Assault Loam, Elves, Deathcloud, Eggs, Storm
Thinking of Hangarback Walker, but not in affinity. It is currently the only Protean Hulk target that is an artifact and dies upon entering the battlefield. Through the Breach / Footsteps of the Goryo put your Protean Hulk into play and sacrifice it, and with the ability you can pull 4X Disciple of the Vault, 4X Hangerback for 16. For more you play Viscera Seer and 0-drop artifact creatures or Arcbound Ravager.
Quickest kill, T1: Exile Simian Spirit Guide X3, Play Swamp, Faithless Looting (hitting Protean Hulk), Footsteps of the Goryo, EOT bring in 4X Disciple of the Vault, 4X Hangarback, 1X Arcbound Ravager, Sac Ravager to itself.
Can be run either out of an affinity shell, or out of something similar to Griselbrand reanimator. With an affinity shell you can skip the Simian Spirit Guides and replace them with Mox Opals and Springleaf Drums, and then the combo can be sided out entirely if you don't need the potential to sometimes win T1-T3. A more combo oriented package could use Nourishing Shoal to cheat in Through the Breach and/or Desperate Ritual, along with World Spine Wurm as an additional green card to sacrifice. For something to do with the life, either go full Griselbrand combo or Plunge into Darkness.
Not sure if it is quicker or more reliable than current combos, but is something someone more experienced than me might be able to tune to be competitive.
As a lover of artifacts, I've been waiting for Wizards to print one that isn't garbage for awhile. Hangarback Walker is a step in the right direction and I hope it doesn't get reduced to being used to add yet another un-interactive "crap-combo" deck in modern. I'd actually love to test him in my Grand Architect deck.
Erebos's Titan1BBB
Creature - Giant
As long as no opponent controls a creature, Erebos's Titan is indestructible.
Whenever a creature card leaves an opponents graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand.
5/5
Just feels like obliterator would be better if you are already going in on the black mana. The difference between 1BBB and BBBB is hardly significant. Admittedly being able to recur him is pretty solid, but you have to have a card in hand when the trigger happens and this guy can end up being chump blocked all day.
---
- Disciple of the Ring can combo with Magus of the Candelabra in some janky deck. I can't really see it being a finisher for control decks although it very well could be jammed into them and hoped for success.
- Animist's Awakening is going straight into GSZ and could maybe be made into some lands.dec with Treasure Hunt type cards.
- Honestly all the cards spoiled today are pretty jank. There aren't really any standouts other than the potential of Abbot of Keral Keep.
MTGO/MTGA: Tyclone
My Primers ~ GWx Vizier Company ~ Knightfall ~ RG Eldrazi ~ Green's Sun's Zenith
More Brews ~ Modern Four Horsemen ~ Gitrog Dredge
+ unlike Pod (and CoCo) you don't neccesarly need 30 creatures to hit 100 different chains (or hit with CoCo consistently), you only need one in hand that the opponent can't kill only counter or discard. That's probably around 8-12 you can get away with. That leaves a lot of room for other stuff, like counters and removal.
I was only half kidding when I suggested a deck with only Snappy and Finks in it. For G, you basically get to draw the next one more or less fro free. That's a lot of value. Of course with Mulldrifter and Shriekmaw it becomes even more absurd.
EDIT: it also combos with Kolaghan's Command
EDIT EDIT: Can we abuse it with Satyr Wayfinder and Eternal Witness as the only creatures somehow? Is there some kind of cheap 2 or 3 noncreature combo I don't know about?
And it still probably won't be.
Storm Crow is strictly worse than Seacoast Drake.
Cheeri0sXWU
Reid Duke's Level One
Who's the Beatdown
Alt+0198=Æ
But you want those cards in your GY to begin with and not in your hand (especially Bloodghast and Vengevine). Seems better to dredge and hit multiple copies of them instead of just 1. It is however a sac outlet for Bridge from Below which is quite nice. I'm just not sure how to construct the deck as you probably still want dredgers and they suck "cascading" into.
this card gonna hunt my dreams the next couple of weeks.
Also, I'm hoping for, but not expecting Wirewood Symbiote.
Both cards are still available in the Name and Number Crunch.
Hmm, I suppose I could play a discard outlet like Zombie Infestation or maybe just play only those cheap creatures I wouldn't mind casting like Gravecrawler, Bloodghast and Bloodsoaked Champion
I was laughing when I saw this. If it was an enchantment, it'd be ridiculously good. As a creature, its awful.
I hope it gets reprinted, but I unfortunately doubt that Wild Growth will be reprinted. I just really don't have much faith in Wizards's ability to print strong cards that are "too good for standard". If Elvish Mystic is viewed as too good nowadays, wouldn't a version that doesn't die to creature removal be even less likely to get printed?
Storm Crow is strictly worse than Seacoast Drake.
I'm betting on Growth because Mystic would be too strong with the tribal love they are giving elves in Origins and probably Zendikar.
Apparently development thinks that 1 mana mandorks are a little too strong.
http://markrosewater.tumblr.com/post/106100196288/why-are-recent-manadorks-more-than-1-cmc-the-only
However, Maro has also said that it is a possibility that more green 1-drop manadorks could be printed, so maybe it could happen.
Storm Crow is strictly worse than Seacoast Drake.
So what about your Starfield of Nyx deck again?
Next block is Zendikar. Look at Nissa, Vastwood Seer. It pretty clear that spell-based ramp will be the thing and not creature-based one.
Why do people ignore that all the time?
I am not ignoring this. I think that a reprint of something like Rampant Growth or Farseek would be perfectly reasonable. I just don't see them reprinting Wild Growth, which is better than Elvish Mystic, if they have already said that Elvish Mystic is too good for Standard.
Storm Crow is strictly worse than Seacoast Drake.
But that is what I mean.
It doesn't matter right now if they think Elvish Mystic is too powerful or not. They would stay away from creature ramp regardless because of Zendikar.
Sticking Nissa into decks with mana creatures would be a failure and if those creatures even happen to be Elves it would be a double failure because of the flavor/mechanic disconnect.
Sure Wizards sometimes designs failures *cough* Emmara Tandris *cough* but I want to think they try not to.
That makes no sense. Wizards does not decide what cards go in core sets based on the flavor of different sets. And Maro said that development thought that Mystic was too powerful. Power does not come from flavor. If it was too powerful, than Wild Growth probably is too.
Storm Crow is strictly worse than Seacoast Drake.
They always plant hints at the next block in core sets. And in this case it's land-ramp.
Nissa's Pilgrimage
Animist's Awakening
Nissa, Vastwood Seer herself
Last Standard they rotated out the spell-based ramp spells in favor of creature-based ones like Elvish Mystic and Sylvan Caryatid and now they will most likely reverse that again. And at no point in time was I ever arguing about Wild Growth. I don't expect a reprint. Especially since it doesn't synergies with a get lands into play theme.
Anyway
Erebos's Titan 1BBB
Creature - Giant
As long as no opponent controls a creature, Erebos's Titan is indestructible.
Whenever a creature card leaves an opponents graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand.
5/5
It is probably a trap but I really want to try out Evolutionary Leap, being able to sac a Shriekmaw to Leap in response to the evoke trigger sounds fun.
In the yard: RUG Delver, Kiki-Chord, Grixis Twin, Mardu Control, Smallpox, Jeskai Control, Jeskai Delver, Assault Loam, Elves, Deathcloud, Eggs, Storm
Twitch: gamerchamp
Modern: UGrand Architect, UBTezzeret Control, UBWRG Bridge From Below (Dredge)
Legacy: UWGTrue-Name Bant
Just feels like obliterator would be better if you are already going in on the black mana. The difference between 1BBB and BBBB is hardly significant. Admittedly being able to recur him is pretty solid, but you have to have a card in hand when the trigger happens and this guy can end up being chump blocked all day.