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Quote from mapccu »While the card is versatile I think it's a tad too slow in modern.
1. Incidental GY hate hits reanimate on targets, you need something g in the GY to begin with, and your opponent has to lack an answer she. It comes back. Yeah a surprise goyf as a blocker is brutal, but that's magical Christmas land sometimes. Scooze, relic of Progenitus, rest in peace, and leyline of the void are already heavily entrenched in the format as sideboard staples. With dredge doin so well at the recent SCG open this may see even more hate.
2. The life gain is irrvelevant on certain match ups. If it helps you turn the corner great, but some decks just don't care about a life total very much if at all. TRON, infect, heavily wide large damage decks like elves or merfolk.
3. The creature counter is useful but honestly you need this to be hitting cmc 1-3 dudes and hopefully you're not going against a tribal deck with cavern of souls. Decks like storm make this even worse as electromancer is your only target if they're on him.
4. Drawing a card is great but there are plenty of other cards in color that just do it better, sooner, with more perks sometimes. I'd rather have think twice if I'm using this more often.
The prospect of the card is its versatility for sure, but I don't know if the various applications are broad enough for a 4 drop to see play.
Quote from Richard Arschmann »Ojutai's Command sees play in UW Value Control/Emeria Control, where all four modes are relevant. The deck is kind of soft against Burn and Tron, but has an excellent Jund matchup, so this may actually be a good time to play it.
Quote from cantspeak »If "incidental graveyard hate" were a reason to not play a card, then why are people not trading their Snapcaster Mages for a set of strictly better Ambush Vipers?