Quote from Balefire »Those were some sweet games (sorry on that last one). Do you usually find Aether Vial ticked up that high causes you problems?
Quote from Ace1 »Hi all, i'm a new comer but i have been playing a similar deck since chief engineer was printed. I just learned about this forum's existence and decided to post the list i've been working on.
As you can see the deck is more focused on vomiting your hand turn 2 or 3 with cheap threats. It plays more like an affinity deck with a bit less firepower (no plating) and a bit more disruption.
There are no big expensive bombs, maybe this is a mistake but so far the swarming plan as worked out as I've had reasonable success with the list.
Myr superion has been very good, but i didn't see it in most list as i was skimming through this thread. In addition to architects and engineers we can cast it with double animated blinkmoth nexus or double etherium sculptor or a mix of the two. Also thirst for knowledge is super good, i often cast it main phase because even if we tap out we can still cast our stuff using our creatures.
Quote from Ace1 »Minamo, school at water's edge and oboro, palace in the clouds are here solely to fight choke and boil. I lost a game only once to each of those but the cost of having them in the deck is nearly null.
As for aether vial i mean sure it'll win you games that you get land short but half of the creature base in my deck is either designed to play the role of fast mana or is cheap to cast. Like i said in the other forum, aether vial can't attack and be pumped as opposed to other creatures and it is a very bad topdeck. Vial is a fantastic card but i just don't think this deck, or at least my version of it, is the best for it. If i played vial i'd have to cut creatures, which i don't want to do.
As for the taxing effect of lodestone golem it very rarely hinders my plays, most of the times i cast architect before golem or if it is late game i have enough lands to cast it.
Same thing for thirst, i either cast it turn 3 if i need gas right now or cast it later when i have more lands. Thoughtcast is interesting but we aren't affinity. Very often i have just 2 or 3 artifacts in play, the opponent also will kill some of them most of the times. Also instant speed is somewhat useful sometimes, so it still like thirst better.
EDIT: Another option for card draw that dodges golem tax is Bident of thassa. I tried it for a while and it was fine but i like thirst better now because bident needs you to already be winning while thirst will always draw you cards.