A deck I am using in Modern right now.
The first version of it had some dead cards, which made my first modern tourny a bit painful.
Since then, I made heavy modifications to adapt to the meta. The local card store FacetoFace Games is relatively competitive.
I went up against control/burn decks, goyfs/hand disruption, excessive life gain, and Iona's.
The current version has been tooled to help deal with some of those threats. Suggestions welcome.
Brimaz has been a complete blow-out, which is why he is a 4-of.
Your deck feels really slow. You're not really doing anything for the first 4 turns. I guess when you get Brimaz out, you start to establish board presence, but overall, feels really slow for a white weenie aggro.
EDIT: I would drop the Mana Tithe and maybe a few lands (weenie usually doesn't need more than 20), then add 4 Champion of the Parishs, and whatever else you prefer. Go for at least 8 turn 1 creatures I would think.
I wonder if Hero of Bladehold is even relevant anymore. Since its so high up on the curve for this deck. Elspeth would do more damage than Hero of Bladehold in most instances.
I was playing around with this idea and you may be right about the land count. 20 is sometimes too little, sometimes just right. Maybe 21 would be good... Especially now with the lowered curve I think 22 is a bit high. May I ask why you are main boarding Rest in Peace?
The first version of it had some dead cards, which made my first modern tourny a bit painful.
Since then, I made heavy modifications to adapt to the meta. The local card store FacetoFace Games is relatively competitive.
I went up against control/burn decks, goyfs/hand disruption, excessive life gain, and Iona's.
The current version has been tooled to help deal with some of those threats. Suggestions welcome.
Brimaz has been a complete blow-out, which is why he is a 4-of.
4x Brave the Elements
4x Mana Tithe
4x Path to Exile
4x Raise the Alarm
Land (22)
2x Cavern of Souls
20x Plains
4x Brimaz, King of Oreskos
4x Field Marshal
3x Hero of Bladehold
4x Precinct Captain
Enchantment (4)
4x Honor of the Pure
Planeswalker (3)
3x Elspeth, Knight-Errant
2x Archetype of Courage
4x Emerge Unscathed
3x Oblivion Ring
4x Revoke Existence
2x Safe passage
RUG Temur Deprive Delver
BUG Sultai Deprive Delver
RUG Temur Deprive Delver
BUG Sultai Deprive Delver
Modern Tallowisp Spirits - A Modern Tallowisp Deck UW
Eldrazi Ninjas - Summoning Octopus Jutsu YYYYAAAHHHH!
STANDARD
Naban Wizards
RUG Temur Deprive Delver
BUG Sultai Deprive Delver
EDIT: I would drop the Mana Tithe and maybe a few lands (weenie usually doesn't need more than 20), then add 4 Champion of the Parishs, and whatever else you prefer. Go for at least 8 turn 1 creatures I would think.
EDIT 2: Don't forget Elite Vanguard. And Elspeth Tirel may be better for the 3 1/1s as opposed to 1 1/1.
Modern
URGTemur ScapeshiftGRU
EDH
WGKarametra EnchantressGW
UBGSidisi, Brood Tyrant ReanimatorGBU
UBRKess DoomsdayRBU
WBGGhave TokensGBW
WUBZur RebelsBUW
WUBErtai CursesBUW
WRFiresong and Sunspeaker Spell SlingerRW
As for mana, I think 20 is cutting it a bit tight. Yes I dont need much, but I also dont want to up the amount of times I need to mulligan.
RUG Temur Deprive Delver
BUG Sultai Deprive Delver
RUG Temur Deprive Delver
BUG Sultai Deprive Delver
4x Brimaz, King of Oreskos
3x Champion of the Parish
4x Field Marshal
3x Herald of Anafenza
4x Precinct Captain
Enchantment (4)
4x Honor of the Pure
Planeswalker (3)
3x Elspeth, Knight-Errant
Instant (15)
4x Brave the Elements
3x Mana Tithe
4x Path to Exile
4x Raise the Alarm
4x Cavern of Souls
16x Plains
2x Brave the Sands
3x Emerge Unscathed
3x Oblivion Ring
3x Revoke Existence
2x Safe Passage
RUG Temur Deprive Delver
BUG Sultai Deprive Delver
4x Brimaz, King of Oreskos
3x Champion of the Parish
4x Field Marshal
3x Herald of Anafenza
4x Precinct Captain
Land (20)
4x Cavern of Souls
16x Plains
4x Brave the Elements
1x Emerge Unscathed
4x Path to Exile
4x Raise the Alarm
Enchantment (6)
4x Honor of the Pure
2x Rest in Peace
Planeswalker (3)
3x Elspeth, Knight-Errant
2x Archetype of Courage
2x Brave the Sands
2x Emerge Unscathed
3x Mana Tithe
2x Oblivion Ring
1x Rest in Peace
3x Revoke Existence
RUG Temur Deprive Delver
BUG Sultai Deprive Delver
Modern
URGTemur ScapeshiftGRU
EDH
WGKarametra EnchantressGW
UBGSidisi, Brood Tyrant ReanimatorGBU
UBRKess DoomsdayRBU
WBGGhave TokensGBW
WUBZur RebelsBUW
WUBErtai CursesBUW
WRFiresong and Sunspeaker Spell SlingerRW
RUG Temur Deprive Delver
BUG Sultai Deprive Delver