Vial is much more consistent in its ramp than SSG, as it enables you to play two creatures every turn. A very strong pattern of play is something like:
Turn 1: Vial
Turn 2: Unsettled Mariner (gives a bit of protection to your follow-up plays)
Turn 3: Skelemental/Reef + Phantasmal Image -> Attack for 14 & Discard 4 / Draw or Ramp 2 in this turn
Turn 4 (After Reef on Turn 3): Play Harbinger and Fetch a Skelemental, while also getting massive CA, so you might be able to get two Skelementals out this turn
I admit that I have never used unearth, but will try it out soon. The mana base is more painful if we need access to black I assume though.
What are SSGs used for? Is it to be a turn faster or to have extra mana for interaction? Is there also a discord where I can discuss this real time or is it just these forums?
Turn 1: Vial
Turn 2: Unsettled Mariner (gives a bit of protection to your follow-up plays)
Turn 3: Skelemental/Reef + Phantasmal Image -> Attack for 14 & Discard 4 / Draw or Ramp 2 in this turn
Turn 4 (After Reef on Turn 3): Play Harbinger and Fetch a Skelemental, while also getting massive CA, so you might be able to get two Skelementals out this turn
I admit that I have never used unearth, but will try it out soon. The mana base is more painful if we need access to black I assume though.
Elementals discord: https://discord.gg/QG62Gja
GW Copycat
Jund Loam