I personally dont think all in ramp is the way to go in modern. its too easily disrupted by cheap removal. You want to have some control so you can deal with fast creatures.
Here are the issues i see:
1. gargos is a powerhouse card, but you have no way of getting him out early. only utopia sprawl and arbor elf help with ramp for that. you want to get him out asap, preferably turn 3.
2. all your removal cards are big, high casting cards that dont really do much early / mid game. You need cheap and efficient removal and sweepers.
3. a lot of cards that rely on X are subpar here, and heavily rely on unbound flourishing. you want to stick to maximizing X cc hydras.
I think sultai colors are the best for you here.
1. heartless summoning and/or urza's incubator could be interesting in this build since the -1/-1 isnt that much of an issue, and also helps cast gargos early.
2. hydroid krasis is an awesome hydra and can help with card advantage.
3. blue / black has a lot of control spells. black has cheap removal.
I personally dont think all in ramp is the way to go in modern. its too easily disrupted by cheap removal. You want to have some control so you can deal with fast creatures.
Here are the issues i see:
1. gargos is a powerhouse card, but you have no way of getting him out early. only utopia sprawl and arbor elf help with ramp for that. you want to get him out asap, preferably turn 3.
2. all your removal cards are big, high casting cards that dont really do much early / mid game. You need cheap and efficient removal and sweepers.
3. a lot of cards that rely on X are subpar here, and heavily rely on unbound flourishing. you want to stick to maximizing X cc hydras.
I think sultai colors are the best for you here.
1. heartless summoning and/or urza's incubator could be interesting in this build since the -1/-1 isnt that much of an issue, and also helps cast gargos early.
2. hydroid krasis is an awesome hydra and can help with card advantage.
3. blue / black has a lot of control spells. black has cheap removal.
I can see how Gargos, Vicious Watcher would be good turn 3, it just makes sense. I could put multiple creatures out instead of sinking mana into one. Then i could attack, and when they block or use removal, Fling one of the Hydras and make Gargos, Vicious Watcher fight and kill the other blocker, or do direct damage whatever is best, or some other probably better strategy. Long story short ill see about getting Gargos, Vicious Watcher out turn 3. Thank you
I do see why Blue, Green, Black, I don't really want to switch colors Red and green are what i would prefer to stick with. hydroid krasis is really good i just don't like the Jellyfish Hydra Beast.. and thats enough to make me dislike using it.
urza's incubator I do like, and honestly never knew existed ha i will definitely try out the card. How many would you run? A play set? Also Would this replace Arbor elf/ Utopia sprawl?
I did update the deck after i had posted this so i'll post the update, if you would like to say what you would replace for urza, or anything else in Red Green colors im all eyes.
1. heartless summoning and/or urza's incubator could be interesting in this build since the -1/-1 isnt that much of an issue, and also helps cast gargos early.
1. heartless summoning and/or urza's incubator could be interesting in this build since the -1/-1 isnt that much of an issue, and also helps cast gargos early.
Updated List i added Mistcutter Hydra, and Lightning bolt
2 Primordial Hydra
3 Apocalypse Hydra
3 Voracious Hydra
4 Arbor Elf
3 Rosheen Meanderer
3 Mistcutter Hydra
Enchantment
4 Utopia Sprawl
4 Unbound Flourishing
Land
1 Arena
1 Kessig Wolf Run
2 Windswept Heath
2 Cinder Glade
1 Mountain
9 Forest
4 Stomping Ground
3 Walking Ballista
Instant
3 Lightning Bolt
3 Fling
Sorcery
3 Red Sun's Zenith
4 Banefire
3 Blood Moon
1 Mycosynth Lattice
3 Pithing Needle
3 Grafdigger's Cage
3 Weather the Storm
2 Karn, the Great Creator
Here are the issues i see:
1. gargos is a powerhouse card, but you have no way of getting him out early. only utopia sprawl and arbor elf help with ramp for that. you want to get him out asap, preferably turn 3.
2. all your removal cards are big, high casting cards that dont really do much early / mid game. You need cheap and efficient removal and sweepers.
3. a lot of cards that rely on X are subpar here, and heavily rely on unbound flourishing. you want to stick to maximizing X cc hydras.
I think sultai colors are the best for you here.
1. heartless summoning and/or urza's incubator could be interesting in this build since the -1/-1 isnt that much of an issue, and also helps cast gargos early.
2. hydroid krasis is an awesome hydra and can help with card advantage.
3. blue / black has a lot of control spells. black has cheap removal.
1. Correct arbor elf and / Utopia Sprawl are my only ramp to get him out, turn three would be excellent. I never even thought about turn three probably just because my usual route was
Turn 1- Land, Arbor elf
Turn 2- Land, Utopia Sprawl,Unbound Flourishing, or Rosheen Meanderer
Turn 3- Land if there is one, 24/24 Voracious Hydra, 24/24 Apocalypse Hydra if Unbound Flourishing
Turn 3- Land if there is one, 16/16 Voracious Hydra, 16/16 Apocalypse Hydra if Rosheen Meanderer
Turn 4- Attck
I can see how Gargos, Vicious Watcher would be good turn 3, it just makes sense. I could put multiple creatures out instead of sinking mana into one. Then i could attack, and when they block or use removal, Fling one of the Hydras and make Gargos, Vicious Watcher fight and kill the other blocker, or do direct damage whatever is best, or some other probably better strategy. Long story short ill see about getting Gargos, Vicious Watcher out turn 3. Thank you
I do see why Blue, Green, Black, I don't really want to switch colors Red and green are what i would prefer to stick with. hydroid krasis is really good i just don't like the Jellyfish Hydra Beast.. and thats enough to make me dislike using it.
urza's incubator I do like, and honestly never knew existed ha i will definitely try out the card. How many would you run? A play set? Also Would this replace Arbor elf/ Utopia sprawl?
I did update the deck after i had posted this so i'll post the update, if you would like to say what you would replace for urza, or anything else in Red Green colors im all eyes.
Urza's Incubator has not been printed in a modern-legal set.
Fair point.