Quote from Bearscape »I was 100% on the Frogtosser Banneret train at the start but I'm now convinced the card is too weak. The acceleration is great, but individually it is rarely worth a card, needing multiple Ringleaders to be worth the investment.
Quote from MagicYio »And to answer the last part of your response: the purpose of Piledriver is to race your opponent.
Quote from Ace1 »Do you think the bans will make our deck shine? Less degenerate graveyard shenanigans may open the metagame to grindy value decks like goblins.
Quote from VoodooKick »We have enough sources (13) for a turn two Munitions Expert or Warren Weirding. That's literally the cutoff, any more sources would be redundant, albeit a little more consistent.
Quote from Ace1 »That doesn't make any sense. This notion comes from karsten's article, which is a great article, but you're taking it way to litteraly. 13 lands gives you approximatly 90% chances to hit your color on turn two. But 90% isn't a magical number, its just a abitrarily chosen number to use as a guideline, because the author of the article had to pick one to do the math.
Having more chances to hit your colors is always good. There is always a trade-off between good mana and utility lands. There is nothing special about «90%» probability other than it pleases the mind because it feels kind of likely and can be divided by ten i guess? There are no cutoffs at all, you just have to weight the pros and cons when building your land base.