Quote from LeFoxTrot »I still like the 3rd basic land over the 4th Cavern of Souls and I don't mind a 1/1 split of Talisman/Mind Stone as sequencing a rock into a Bolt/Stirrings is very powerful against the decks that it matters against.
Quote from Gonzo_Neo »Top 8 list in GP Phoenix, another great result for the deck
Quote from JonnyPhoenyx »I've been playing this deck online and it's seems decent so far. The thing I struggle with most is getting gas. After reading through the comments, I don't think Mind Stone should be below 2x as it's the only card draw outside of End Bringer. Are there any other ways to refill your hand? Has anyone tried mainboarding artifact/enchantment hate?
Also, what the ideal opening or mulligan hand? I've been aiming for Hierarch, 1-2 RG lands, 1-2 Temples, Obligator, BBE/Smasher, and a bolt. is that the right way to go?
Quote from RecklessReanimator »
Curious if Damping Sphere will replace Crumble to Dust in SB when its legal...both are searchable with stirrings and its both 2CC less and hits decks like storm. Negative is it does turn off benefit from Eldrazi temple and it nonbo's with BBE. Though with enough BBEs being played could be good tech against it too...
Quote from Kizzel »What’s the consensus on Mind Stone vs Talisman?
Quote from ribo001 »Anyone considering Goyf in the main instead of Ooze? we want to be aggressive and i can see 2 or 3 goyfs being more of a aggressive game plan then bird/ooze/reshaper. Also my experience with Ooze in this list is that we dont often have 'spare' green mana to grow the ooze. Every turn we want to put creatures in play.
I,m thinking of this list:
4 Noble Hierarch
3 Matter Reshaper
4 Eldrazi Obligator
4 Bloodbraid Elf
4 Thought-Knot Seer
4 Reality Smasher
4 Lightning Bolt
4 Ancient Stirrings
2 Mind Stone
i also can see trimming 1 BBE for a Hazoret the Fervent all death cards you draw can be an extra 2 dmg.
Quote from mrpiddlex »Oath hasn't been as good at Stirrings late in the game (obviously), but is still very serviceable. It does grab a BBE! I like to use it first early since I'm probably just digging for a land or bird.
Domri sounds like a more flexible Shapers' Sanctuary. It's probably very good, but what matchups is it actually helping in? Beast Within sounds interesting, but it's a little more control-ly for what I want to do maindeck. It is flexible enough to hit your own permanents, but I don't know what I'd do if I hit it off of a BBE on an empty board against blue decks.
Keep in mind my deck is 22 lands, 4 mana dorks, and 2 mana rocks. That's 28 sources for mana with 4 sol lands for most of my creatures and only 2 fetchlands. With expensive creatures on the top end and 5 cards to dig for them, it's surprisingly resilient to Ponza and Blood Moon decks. Additionally, if I untap with endbringer, I end up using that mana up.
I honestly haven't thought of the Gods too much. Rhonas can be cast with BBE or Reshaper, and gives creatures a trample & power boost effect that has been very, very good with Kessig Wolf Run. The problem is that Rhonas is not a land and doesn't attack immediately. Hazoret I'm a little more skeptical of since I rarely have a low hand total until very late in the game, when I'm grinding out with Endbringer(s) or World Breakers. If KWR is the equivalent of Rhonas, Hazoret seems like Sea Gate Ruins - just a little slow, but good for grinding if you ever get there. Hazoret is also about to receive a small nerf to PW damage with Dominaria.
I think I want to replace World Breaker with Rhonas when I get one and see how it is. Oddly, the reach on WB can be relevant. I also want to replace the pithing needles with basilisk collars to also help the burn and wide-creature matchups.
Thanks for the input!