It shuts down Expedition Map, Chromatic Star/Sphere, Walking Ballista and Oblivion Stone. That’s a lot of application for one card, and you’re not just spot removing a single artifact.
Damping Sphere is the right card vs Amulet Titan. Knight of Autumn can destroy an Amulet *if* you play Hierarch on turn 1 or you’re on the play, *and* opponent doesn’t play a 2nd Amulet. Otherwise, it is too slow to break the Combo. Cross your fingers, and hope for Meddling Mage to do the job for you.
So, wizards is really going all the way with (re)printing grave hate in Core2020.
With that, we potentially get an on-tribe scooze like effect in Apostle of Purifying Light.
I'd like to break this one down with you all, since it's a human with relevant protection and an activated ability we can actually use with our existing manabase, albeit a little steep in cost.
Maindeckable as a one off perhaps, or not even worth considering as a sideboard piece?
Let's hear what your feeling is on this one!
Humans usually beat graveyard strategies outside of Living End. A key SB card is Auriok Champion, which gains life as the opponent recurs creatures from his yard. Reflector Mage is super key in the main.
Our bad MUs are decks with sweepers (Tron, UW control, Living End, Anger of the Gods decks), and this new boy doesn't help in that department.
Now on its own, Apostle has pro black, which is inefficient VS Phoenix, Hogaak or Vengevine. It's already hard to handle a GY with Scooze, so paying twice the amount while we play Ziggurats seems awkward af.
All in all it's a bad SB card for the deck imo, but it might see play for a very narrow metagame. Until proven wrong the card doesn't quite fit the metagame. Even then, a card like Remorseful Cleric might be better suited.
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Pioneer - A bunch of stuff Modern - Humans Legacy - Grixis Phoenix / Death & Taxes
I really like the playset of Deputy, because it's great against the things that Humans is weak to. I had to change my land package a little to accommodate it, but it has totally been worth it. I cut a Reflector to make room since they overlap in their use.
I would not go back to 4x Image, but it might be wrong to cut the fourth Freebooter. The 2x Militia Buglers are flex slots that dig for SB hate and provide near-certain value against removal of all kinds, but maybe one of the newer MH1 or M20 cards would be better overall.
Could someone explain to me the choice to have 2 basics, soecifically island+plains? I thought forest+plains would be more intuitive, if we're planning to play basics at all
Hey folks,
i play humans since february and it was a blast. I have a matchwin percentage of 70% and it feels like the most powerful deck i ever played in modern. But now i have a hogaak problem so i worked on a new 4c list. Let me know what you think about it.
Some explanation on the card choices:
To beat the Hogaak deck and have a better dredge matchup i cut Kitesail Freebooter from the deck and added 3 Rest in Peace. Also i think Unsettled Mariner is underrated and black doesnt add much to the deck right now. The only reason to go black would be Plague Engineer which is quite good but i think Deputy of Detention/ Izzet Staticaster are just as good.
By having access to a cleaner manabase we not only get Rest in Peace but also Path to Exile, the most efficient removal spell in the format. That's relevant in the face of all the new Midrange brews popping up with modern Horizons as well as being real good vs Izzet Phoenix. Rest in Peace, Gaddock Teeg and Collector Ouphe are of relevance against all the new Urza decks.
Could someone explain to me the choice to have 2 basics, soecifically island+plains? I thought forest+plains would be more intuitive, if we're planning to play basics at all
You need basics in Path to Exile/ Assassin's Trophy/ Field of Ruin matchups to at least get the mana advantage from Path to Exile/Trophy.
Island + Plains is the choice because you want to cast your images and deputies of the island frequently and you have a lot of white and/or blue spells. Also you cant cast t2 mantis rider if you go forest into noble on turn 1. Island is the basic land i get first most of the time when i get pathed or field of ruined. Also you have no green cards in the maindeck except for noble hierarch which you can cast with 16 of your 19 lands. The sideboard cards like collector ouphe or gaddock teeg are sometimes hard to cast but one basic forest won't change that so we'll have to rely on our Canopy and rainbow lands or vial to do the job.
I hope that answers your question
Hey folks,
i play humans since february and it was a blast. I have a matchwin percentage of 70% and it feels like the most powerful deck i ever played in modern. But now i have a hogaak problem so i worked on a new 4c list. Let me know what you think about it.
Unsettled Mariner seems like it might be good, but which current problems is it solving for you? Freebooter's our only way to see our opponent's hand, and has evasion, so I still like it, though I have cut down to 3 now.
i play humans for about an year and im testing and practice for gp barcelona in two weeks right now.
im very happy with the stock list, including 5-6 canopy lands and 2 deputy of detention or 2 militia bugler in the flexslots.
After the bridge from below ban im very unsure about my sideboard, so i have a few questions and would be thankful for you advice.
1.) whats your boarding plan against the new jund with w&6? ive lost often against discard, w&6, lilli start and i dont have many answers in my sb. Do you guys bring in the auriok champion?
2.) whats your thoughts about chalice of the void. i seen it often in the past, but i don’t own them, would you recommend to buy and use them?
3.) do you bring graveyardhate in your sb? my experience is, that we have enough other tools to deal with dredge (auriok champ, deputy, plague engi) or neobrand (kitesail, meddling on allosaurus rider) combined with a good clock.
My Sb right now:
3 auriok champion
2 dismember
1 kambal, consul of allocation
2 plague engineer
1 militia bugler
2 collector ouphe
2 deputy of detention
2 gaddock teeg
with 2 militia bugler in the mainboard. Would you change something?
My record is 35:25 right now, and i guess it could be better
Hey guys! I am playing humans since May'18. That is the first and only deck I've been playing in modern.
My list is more or less stock like. Recently I tried to test unsettled mariners and/or force of negations in my main and sideboard. However, there is a lack of guides/information post(fall) horizons and war of the spark sets which shacked MTG so much. There is my notes/questions I'd like to share:
1. Force of negation. Have not tested much, but I strongly believe this card can have sound slot in a sideboard. The first impression was as it was just announced - I started to consider inclusion into Humans (I played for some long time WU-Weenie in Standard and a game-plan new Force can provide similar plan in Humans). For various match-ups "FoN" can do great job: it counters big sweepers/hey-makers to which Humans historically vulnerable saving our board and gift us with one more (often) lethal turn. It counters: Terminus, Anger, Wrath, Blood Moon, Bridge, Living end, Devastation, Ugin, both Karns, Company, Engineer's explosive, Teferies and other plancewalkers - basically all sweepers which are casted 99% on opponent's turn. It is weak against Verdict. As it takes another blue card (our deck has 16-20 blue humans) which is negative card advantage - it shouldnt really harm us as our game plan is about tempo and curve, not card advantage. So when we draw it we can tap out to fill the board leaving FoN and one another blue card in hand continuing our pressure on opponent. Against current meta I see 2-3 side FoN against - Tron, UW(R) Control mainly and Vizier, Infect, Living end additionally. UG-Canopy + Hierarch also make it castable on our turn.
2. I also tested unsettled mariners as a mix of Thalia slot (3+2 or so) - I really like 4 of them against any Jeskai, Esper or Jund colours full of spot removal. Mariners become crazy in multiples and/or with Thalia on the field. However it does little or nothing against combo and sweepers this is why Thalia is so still good. I was big advocate of testing it against Phoenixes, however effectively it doesnt do much against manamorphose and other contrips which flips Thing in the ice. Honorable mention that it can find a slot in Humans when combo decks become more popular again - it triggers EACH copy of confligrate, valacut and ballista.
3. Leyline of the Void versus Surgical extraction. I am still in doubt which card is the best against grave strategies like Hoogack, Phoenixes and Dredge. Why I dont like Leylines: 1) can be broke by ench-hate; 2) worst topdeck in late. Why I like Surgical extraction - 1) we can play it in response; 2) we can see hand/library which is also great for medling mage targets; 3) it is playable when we topdeck it in late. I can see Leylines playing in all list and close to do re-active choice, but wanted to think twice.
I would be happy to hear any discussion points regarding above as I dont have human-peers to discuss humans things in all my communities where I belong to. So, any ideas/discussion would be much appreciated!
1.) Force of Negation: I see your points and think they are right, but our sb is so tight and the meta is so diverse, that i prefer other answers in it. actually i prefer sin collector or gaddock teeg in the slot, because the deploy pressure and disrupt. Im also not a fan of card disadvantage in tempo/aggro/midrange decks like humans.
2.) Unsettled Mariner: In my tests i have come to the result, that Thalia is just better. 4 of them i the right number, cause the first one often get bolted in the matchup where she shines. In the right meta i would see mariner as thalia no5, but never would waste a sb slot for him.
3.) Gy hate: I prefer Grafidders Cage over Leyline or Surgical, cause it stops also Neobrand. Without the old Hogaak meta i dont see leyline in a deck like Humans. Dredge is also winable just with multible Auriok Champ and Lieutenants.
1- Yeah Humans want a good quantity of permanents on the board, so a pitch card like Force is very hard to sell. It's a card that will see play in a narrow metagame where noncreature combo decks are utterly dominant. It happens only in FNMs and ProTours though.
2- I wouldn't see say 4 is the right number of Thalias. It changes from event ot event, and in the end it's not all that important. I'm a bit off with the meta right now, but I'd say you decide whether you wanna play the 4th copy the same way you analyse the meta you're gonna face when you build your SB. Most of the time 3 Thalias is the right number, so you need a very good reason to add the 4th.
Mariner looks great in a meta full of interactive decks, not so much against proactive decks. The format is pretty much split with the 2 approaches, so it's hard to figure out how good it can be. Now what makes interactive creatures good in the main is the fact they have a relevant body on top of their ability. Thalia has FS, Freeb has flying, and we all know how bad Med Mage is in combat, in fact it's rarely involved. Mariner has those same underwhelming stats, and I don't think I want 6-8 vanilla 2/2s in the main.
3- I agree with Cage, I think it should be a 1-of in every Humans SB, no questions asked. However, it's like Force, extreme measures can be taken in a narrow meta, where you know what you gonna face. Leyline and Surgical are not good cards in a wide meta (big event or online) though.
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Pioneer - A bunch of stuff Modern - Humans Legacy - Grixis Phoenix / Death & Taxes
Interesting takes. I've been a 4x Thalia guy for a long time, but I'm certain it's not always right. There are a LOT of creature heavy decks in Modern...
I've never been a fan of so many 1-of in sideboards, especially not in a deck without card draw.
Perhaps in a MD Bugler build, it can find 1 of creatures like Oouphe, Deputy, Teeg, and Staticaster. (I think this guy should be reconsidered, kills everything except Hogaak and Vengevine in that deck, Thopter Sword, okay in the mirror, and is good against so much jank... )
But if you're on the MD Deputy plan, what are the odds you will see the on of SB cards? Even with the new mulligan, we can't pitch good hands.
This is Wyatt's list for this weekends MC: https://www.mtggoldfish.com/deck/2124869#paper
It hurts me to see 15 one of cards. Especially leylines... you're basically saying I can mull to this if I have to and top deck the rest of the game and win? Yikes.
Hey hey,
what do you think about Mirran Crusader as a sideboard option (for Hogaak, Jund and maybe Dredge)? I am going to play a big event (MKM Series Frankfurt) the upcoming weekend and i'm not a big fan of Leyline of the Void or Ravenous Trap in the Humans sideboard. Drawing a leyline when you need pressure or a relevant piece of interaction is just horrible and the trap is just a one-shot and we play Thalia (I shave some but they block so well against bloodghast/Gravecrawler and slow Looting and the likes).
The Crusader blocks Vengevine and any other creatures except for hogaak and hits really hard while never beeing blocked. Also i saw no red removal spells in the lists at the Mythic Championship so far, only black/green stuff. It's really good versus Jund except for Bolt but the same is true for Mantis RIder which is a powerhouse against them. As Jund performed well at the MC i'm excpecting it to have decent metagame-share, the same is true for Hogaak.
I think we can beat Hogaak without playing to much gravehate: a friend of mine went 9-2 (2. place) yesterday at the MTGO Modern Challenge going 5-0 against Hogaak with only one Cage in the board. Naming Hogaak with Meddling Mage and/or bouncing it with Reflector Mage gives us enough time to start pressuring, the biggest problem then would be multiple Vengevines which we can easily beat with Crusader.
I'm also considering either going up to 3 copies of Plague Engineer or including one Izzet Staticaster in the board.
Im looking forward to hear what you guys think about that, i will be testing it later today.
Hej zetabass,
its no one ofs. WotC decided to have open decklists but the sideboard is not showing the number of cards, only which different cards are included in the sideboard. thats why theres only 8 cards.
I don't think that even two Militia Bugler increase the probability of hitting a one of sideboard card enough to justify a lot of one of's. I think you only want one of's in the sideboard if it's a 4-drop thats a little harder to cast and cards that you don't want to draw in multiples. Another case would be if you can't effort to play more because you need you're sideboard slots for other, more important cards.
On the 4-Thalia topic: as long as phoenix is one of the best decks (if not the best) in modern you want 4 thalia, i think thats a no brainer.
Crusader looks like a very good idea right now ! As you mentionned, Hogvine and Jund are popular, so there's that. Various Shadow decks are on the rise too, it's usually a decent MU for Humans but maybe the Mardu version is different. All in all, Crusader is a yes for me. Food for thought, Chameleon Colossus is also a Human and has been great in Elves VS BGx decks in the past. Prolly good VS Hogaak.
On the 4-Thalia topic: as long as phoenix is one of the best decks (if not the best) in modern you want 4 thalia, I think thats a no brainer.
And there's quite a load of noncreature decks too, like that new Urza thing, and our usual predators Tron and UW control. Those 3 MUs look way worse than Phoenix decks tbh.
I think we can beat Hogaak without playing to much gravehate
I agree, there's always a way to play proactive and win with Humans. Noncreature spells are always horrendous in the SB, the fewer the better. I never played more than 1 Dismember and 1 Cage for example, because the 2nd copy is always so much worse. We have enough creatures at our disposal to adapt to MH1 imho.
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Pioneer - A bunch of stuff Modern - Humans Legacy - Grixis Phoenix / Death & Taxes
Hi more experience Human players. Now from what Ive been seeing with Humans it can be anywhere from a somewhat fast aggro to a mid range deck. I have a question about playing a more ramped up hyper type along the lines of Red Haste type speed stuff.
Can a card like Tajic, Legion's Edge fit into a Humans deck to help go fast to race when needed and still be strong enough in the mid range game?
I get there are so many good 2 and 3 man cards it will be hard to cut and add things.
Im sorry to ask this, it's maybe not the good place, Im currently buying card to play human, i try a lot of deck online and this is the one i realy like. But i have no idea of which list i should "pourchase". There is many different version, mana base(some play 6 canopy what i understand to recycle and other don't
,side are so different. What is a basic side ? Because i know nothing about my local meta. (i start magic again after a 4 years break so...)
Thank's a lot if i can get and answer !
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damping sphere sideboard? and what else?
i beat tron today with collector oouphe
It shuts down Expedition Map, Chromatic Star/Sphere, Walking Ballista and Oblivion Stone. That’s a lot of application for one card, and you’re not just spot removing a single artifact.
Damping Sphere is the right card vs Amulet Titan. Knight of Autumn can destroy an Amulet *if* you play Hierarch on turn 1 or you’re on the play, *and* opponent doesn’t play a 2nd Amulet. Otherwise, it is too slow to break the Combo. Cross your fingers, and hope for Meddling Mage to do the job for you.
Modern : Burn WR and Humans / Allies / Slivers WUBRG
Dreaming of a competitive Modern Werewolves deck.
1st, GP Toronto Sunday Super Series 2016 : Ally Company RWBG
Top 8, PPTQ Shadows over Innistrad : Boros Humans WR.
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i just managed to pick up a LP galerider sliver foil japanese for $10 on tcg ...not sure what happened there
With that, we potentially get an on-tribe scooze like effect in Apostle of Purifying Light.
I'd like to break this one down with you all, since it's a human with relevant protection and an activated ability we can actually use with our existing manabase, albeit a little steep in cost.
Maindeckable as a one off perhaps, or not even worth considering as a sideboard piece?
Let's hear what your feeling is on this one!
Modern: WUBRG Humans - GBW Traverse - GWU Knightfall - GRW Bushwhacker Zoo -
Our bad MUs are decks with sweepers (Tron, UW control, Living End, Anger of the Gods decks), and this new boy doesn't help in that department.
Now on its own, Apostle has pro black, which is inefficient VS Phoenix, Hogaak or Vengevine. It's already hard to handle a GY with Scooze, so paying twice the amount while we play Ziggurats seems awkward af.
All in all it's a bad SB card for the deck imo, but it might see play for a very narrow metagame. Until proven wrong the card doesn't quite fit the metagame. Even then, a card like Remorseful Cleric might be better suited.
4x Champion of the Parish
2x Deputy of Detention
3x Kitesail Freebooter
4x Mantis Rider
4x Meddling Mage
2x Militia Bugler
4x Noble Hierarch
3x Phantasmal Image
3x Reflector Mage
4x Thalia, Guardian of Thraben
4x Thalia's Lieutenant
4x Ancient Ziggurat
4x Cavern of Souls
2x Horizon Canopy
1x Island
1x Plains
2x Seachrome Coast
4x Unclaimed Territory
1x Waterlogged Grove
Artifact (4)
4x Aether Vial
2x Auriok Champion
2x Damping Sphere
2x Deputy of Detention
1x Dismember
2x Gaddock Teeg
1x Grafdigger's Cage
1x Sin Collector
4x Yixlid Jailer
I would not go back to 4x Image, but it might be wrong to cut the fourth Freebooter. The 2x Militia Buglers are flex slots that dig for SB hate and provide near-certain value against removal of all kinds, but maybe one of the newer MH1 or M20 cards would be better overall.
Elves || GSpirits G || Spirits || Fish
Pauper
GElvesG || CAffinityC
Commander
G Roon (and the Hidden Realms) G
i play humans since february and it was a blast. I have a matchwin percentage of 70% and it feels like the most powerful deck i ever played in modern. But now i have a hogaak problem so i worked on a new 4c list. Let me know what you think about it.
4 Phantasmal Image
4 Champion of the Parish
4 Thalia's Lieutenant
2 Deputy of Detention
4 Meddling Mage
3 Thalia, Guardian of Thraben
4 Reflector Mage
4 Unsettled Mariner
4 Mantis Rider
4 Horizon Canopy
1 Seachrome Coast
1 Botanical Sanctum
4 Cavern of Souls
4 Unclaimed Territory
1 Temple Garden
1 Hallowed Fountain
1 Plains
1 Island
1 Waterlogged Grove
4 Aether Vial
3 Auriok Champion
2 Gaddock Teeg
3 Collector Ouphe
3 Rest in Peace
3 Path to Exile
Some explanation on the card choices:
To beat the Hogaak deck and have a better dredge matchup i cut Kitesail Freebooter from the deck and added 3 Rest in Peace. Also i think Unsettled Mariner is underrated and black doesnt add much to the deck right now. The only reason to go black would be Plague Engineer which is quite good but i think Deputy of Detention/ Izzet Staticaster are just as good.
By having access to a cleaner manabase we not only get Rest in Peace but also Path to Exile, the most efficient removal spell in the format. That's relevant in the face of all the new Midrange brews popping up with modern Horizons as well as being real good vs Izzet Phoenix. Rest in Peace, Gaddock Teeg and Collector Ouphe are of relevance against all the new Urza decks.
Looking forward to read your opinions on this.
You need basics in Path to Exile/ Assassin's Trophy/ Field of Ruin matchups to at least get the mana advantage from Path to Exile/Trophy.
Island + Plains is the choice because you want to cast your images and deputies of the island frequently and you have a lot of white and/or blue spells. Also you cant cast t2 mantis rider if you go forest into noble on turn 1. Island is the basic land i get first most of the time when i get pathed or field of ruined. Also you have no green cards in the maindeck except for noble hierarch which you can cast with 16 of your 19 lands. The sideboard cards like collector ouphe or gaddock teeg are sometimes hard to cast but one basic forest won't change that so we'll have to rely on our Canopy and rainbow lands or vial to do the job.
I hope that answers your question
In general, I think cutting Ancient Ziggurat is probably a mistake, especially in a list that (like mine) runs Phantasmal Image, Deputy of Detention, and Gaddock Teeg. Even Mantis Rider probably needs Ziggurat--I've had problems casting Rider many times. And, you run Collector Ouphe, which is probably fine, but my Yixlid Jailers definitely require it.
As always, playing the deck will let you know. Good luck! I'm glad that Humans still has so much game in the current degeneracy.
i play humans for about an year and im testing and practice for gp barcelona in two weeks right now.
im very happy with the stock list, including 5-6 canopy lands and 2 deputy of detention or 2 militia bugler in the flexslots.
After the bridge from below ban im very unsure about my sideboard, so i have a few questions and would be thankful for you advice.
1.) whats your boarding plan against the new jund with w&6? ive lost often against discard, w&6, lilli start and i dont have many answers in my sb. Do you guys bring in the auriok champion?
2.) whats your thoughts about chalice of the void. i seen it often in the past, but i don’t own them, would you recommend to buy and use them?
3.) do you bring graveyardhate in your sb? my experience is, that we have enough other tools to deal with dredge (auriok champ, deputy, plague engi) or neobrand (kitesail, meddling on allosaurus rider) combined with a good clock.
My Sb right now:
3 auriok champion
2 dismember
1 kambal, consul of allocation
2 plague engineer
1 militia bugler
2 collector ouphe
2 deputy of detention
2 gaddock teeg
with 2 militia bugler in the mainboard. Would you change something?
My record is 35:25 right now, and i guess it could be better
Thanks for your advice :)!
My list is more or less stock like. Recently I tried to test unsettled mariners and/or force of negations in my main and sideboard. However, there is a lack of guides/information post(fall) horizons and war of the spark sets which shacked MTG so much. There is my notes/questions I'd like to share:
1. Force of negation. Have not tested much, but I strongly believe this card can have sound slot in a sideboard. The first impression was as it was just announced - I started to consider inclusion into Humans (I played for some long time WU-Weenie in Standard and a game-plan new Force can provide similar plan in Humans). For various match-ups "FoN" can do great job: it counters big sweepers/hey-makers to which Humans historically vulnerable saving our board and gift us with one more (often) lethal turn. It counters: Terminus, Anger, Wrath, Blood Moon, Bridge, Living end, Devastation, Ugin, both Karns, Company, Engineer's explosive, Teferies and other plancewalkers - basically all sweepers which are casted 99% on opponent's turn. It is weak against Verdict. As it takes another blue card (our deck has 16-20 blue humans) which is negative card advantage - it shouldnt really harm us as our game plan is about tempo and curve, not card advantage. So when we draw it we can tap out to fill the board leaving FoN and one another blue card in hand continuing our pressure on opponent. Against current meta I see 2-3 side FoN against - Tron, UW(R) Control mainly and Vizier, Infect, Living end additionally. UG-Canopy + Hierarch also make it castable on our turn.
2. I also tested unsettled mariners as a mix of Thalia slot (3+2 or so) - I really like 4 of them against any Jeskai, Esper or Jund colours full of spot removal. Mariners become crazy in multiples and/or with Thalia on the field. However it does little or nothing against combo and sweepers this is why Thalia is so still good. I was big advocate of testing it against Phoenixes, however effectively it doesnt do much against manamorphose and other contrips which flips Thing in the ice. Honorable mention that it can find a slot in Humans when combo decks become more popular again - it triggers EACH copy of confligrate, valacut and ballista.
3. Leyline of the Void versus Surgical extraction. I am still in doubt which card is the best against grave strategies like Hoogack, Phoenixes and Dredge. Why I dont like Leylines: 1) can be broke by ench-hate; 2) worst topdeck in late. Why I like Surgical extraction - 1) we can play it in response; 2) we can see hand/library which is also great for medling mage targets; 3) it is playable when we topdeck it in late. I can see Leylines playing in all list and close to do re-active choice, but wanted to think twice.
I would be happy to hear any discussion points regarding above as I dont have human-peers to discuss humans things in all my communities where I belong to. So, any ideas/discussion would be much appreciated!
1.) Force of Negation: I see your points and think they are right, but our sb is so tight and the meta is so diverse, that i prefer other answers in it. actually i prefer sin collector or gaddock teeg in the slot, because the deploy pressure and disrupt. Im also not a fan of card disadvantage in tempo/aggro/midrange decks like humans.
2.) Unsettled Mariner: In my tests i have come to the result, that Thalia is just better. 4 of them i the right number, cause the first one often get bolted in the matchup where she shines. In the right meta i would see mariner as thalia no5, but never would waste a sb slot for him.
3.) Gy hate: I prefer Grafidders Cage over Leyline or Surgical, cause it stops also Neobrand. Without the old Hogaak meta i dont see leyline in a deck like Humans. Dredge is also winable just with multible Auriok Champ and Lieutenants.
Greetings
2- I wouldn't see say 4 is the right number of Thalias. It changes from event ot event, and in the end it's not all that important. I'm a bit off with the meta right now, but I'd say you decide whether you wanna play the 4th copy the same way you analyse the meta you're gonna face when you build your SB. Most of the time 3 Thalias is the right number, so you need a very good reason to add the 4th.
Mariner looks great in a meta full of interactive decks, not so much against proactive decks. The format is pretty much split with the 2 approaches, so it's hard to figure out how good it can be. Now what makes interactive creatures good in the main is the fact they have a relevant body on top of their ability. Thalia has FS, Freeb has flying, and we all know how bad Med Mage is in combat, in fact it's rarely involved. Mariner has those same underwhelming stats, and I don't think I want 6-8 vanilla 2/2s in the main.
3- I agree with Cage, I think it should be a 1-of in every Humans SB, no questions asked. However, it's like Force, extreme measures can be taken in a narrow meta, where you know what you gonna face. Leyline and Surgical are not good cards in a wide meta (big event or online) though.
I've never been a fan of so many 1-of in sideboards, especially not in a deck without card draw.
Perhaps in a MD Bugler build, it can find 1 of creatures like Oouphe, Deputy, Teeg, and Staticaster. (I think this guy should be reconsidered, kills everything except Hogaak and Vengevine in that deck, Thopter Sword, okay in the mirror, and is good against so much jank... )
But if you're on the MD Deputy plan, what are the odds you will see the on of SB cards? Even with the new mulligan, we can't pitch good hands.
This is Wyatt's list for this weekends MC: https://www.mtggoldfish.com/deck/2124869#paper
It hurts me to see 15 one of cards. Especially leylines... you're basically saying I can mull to this if I have to and top deck the rest of the game and win? Yikes.
what do you think about Mirran Crusader as a sideboard option (for Hogaak, Jund and maybe Dredge)? I am going to play a big event (MKM Series Frankfurt) the upcoming weekend and i'm not a big fan of Leyline of the Void or Ravenous Trap in the Humans sideboard. Drawing a leyline when you need pressure or a relevant piece of interaction is just horrible and the trap is just a one-shot and we play Thalia (I shave some but they block so well against bloodghast/Gravecrawler and slow Looting and the likes).
The Crusader blocks Vengevine and any other creatures except for hogaak and hits really hard while never beeing blocked. Also i saw no red removal spells in the lists at the Mythic Championship so far, only black/green stuff. It's really good versus Jund except for Bolt but the same is true for Mantis RIder which is a powerhouse against them. As Jund performed well at the MC i'm excpecting it to have decent metagame-share, the same is true for Hogaak.
I think we can beat Hogaak without playing to much gravehate: a friend of mine went 9-2 (2. place) yesterday at the MTGO Modern Challenge going 5-0 against Hogaak with only one Cage in the board. Naming Hogaak with Meddling Mage and/or bouncing it with Reflector Mage gives us enough time to start pressuring, the biggest problem then would be multiple Vengevines which we can easily beat with Crusader.
I'm also considering either going up to 3 copies of Plague Engineer or including one Izzet Staticaster in the board.
Im looking forward to hear what you guys think about that, i will be testing it later today.
its no one ofs. WotC decided to have open decklists but the sideboard is not showing the number of cards, only which different cards are included in the sideboard. thats why theres only 8 cards.
I don't think that even two Militia Bugler increase the probability of hitting a one of sideboard card enough to justify a lot of one of's. I think you only want one of's in the sideboard if it's a 4-drop thats a little harder to cast and cards that you don't want to draw in multiples. Another case would be if you can't effort to play more because you need you're sideboard slots for other, more important cards.
On the 4-Thalia topic: as long as phoenix is one of the best decks (if not the best) in modern you want 4 thalia, i think thats a no brainer.
And there's quite a load of noncreature decks too, like that new Urza thing, and our usual predators Tron and UW control. Those 3 MUs look way worse than Phoenix decks tbh.
I agree, there's always a way to play proactive and win with Humans. Noncreature spells are always horrendous in the SB, the fewer the better. I never played more than 1 Dismember and 1 Cage for example, because the 2nd copy is always so much worse. We have enough creatures at our disposal to adapt to MH1 imho.
Can a card like Tajic, Legion's Edge fit into a Humans deck to help go fast to race when needed and still be strong enough in the mid range game?
I get there are so many good 2 and 3 man cards it will be hard to cut and add things.
,side are so different. What is a basic side ? Because i know nothing about my local meta. (i start magic again after a 4 years break so...)
Thank's a lot if i can get and answer !