Quote from Noct »This used to be my go-to deck for modern. It is so incredible versatile, but I always found it to be lacking a little oomph.
I've been wondering about a scapeshift E-Command deck. Is that too off center for this deck? could it just be 3-4 slots that happen to win us the game with the correctly aligned lands? Is asking for turn 4 UUU and that many mountains impossible? Am I seriously proposing making this deck more expensive than it already is?
Quote from purklefluff »
I tried to combine my RUG scapeshift and RUG command decks together maybe 2 years ago as an experiment. It sorta worked but as you may imagine there was some tension between goyf, vial and then all the ramp gubbins that you need to make scapeshift viable. Basically it was a hot mess. Not worth your time to brew. Aether vial isn't going to work in a scapeshift shell unless they print another Sakura-tribe elder type card.