doing a modern fnm with the bloodbraid version. i have 2 slagstorm but no growth spasm. would cultivate or kodamas reach be good substitutes, or just use explores??
doing a modern fnm with the bloodbraid version. i have 2 slagstorm but no growth spasm. would cultivate or kodamas reach be good substitutes, or just use explores??
also is there a titanshift discord?
I think either of those two would be fine substitutes. More broadly, I was wondering what this deck's difficult matchups are. Discard hurts, and Burn seems pretty rough, but other than that I'm puzzling a bit.
I've been off Titanshift for the last couple of months, but will come back to it for FNM this week. Will be running Nguyen's list with a slightly modified sideboard. Wondering about a specific circumstance and how you would play it:
Let's say it's turn 3. You have 4 lands in play after having played your land this turn. In your hand you have 1 land, 1 farseek, 1 BBE, 1 Titan. Is it better to:
1) Cast BBE and hope it cascades into a ramp spell to enable the turn 4 Titan; or
2) Cast Farseek and ensure the turn 4 Titan.
Option 1 is the more greedy play for sure because you may cascade into Bolt and won't have access to 6 mana on Turn 4. Has a much higher ceiling than Option 2 though.
Of course, the correct play depends on other factors like whether the opponent has a board presence, whether you need to pressure their life total etc. But it is interesting to think about.
I've been off Titanshift for the last couple of months, but will come back to it for FNM this week. Will be running Nguyen's list with a slightly modified sideboard. Wondering about a specific circumstance and how you would play it:
Let's say it's turn 3. You have 4 lands in play after having played your land this turn. In your hand you have 1 land, 1 farseek, 1 BBE, 1 Titan. Is it better to:
1) Cast BBE and hope it cascades into a ramp spell to enable the turn 4 Titan; or
2) Cast Farseek and ensure the turn 4 Titan.
Option 1 is the more greedy play for sure because you may cascade into Bolt and won't have access to 6 mana on Turn 4. Has a much higher ceiling than Option 2 though.
Of course, the correct play depends on other factors like whether the opponent has a board presence, whether you need to pressure their life total etc. But it is interesting to think about.
Depends on what deck you are playing against and the board state and your hand.
what do you guys think about a card liek this, does these type of cards belong in this deck?
I'm pretty sure it's bad, 3 cards are not that many and we have a lot of sorceries that would be in the way.
If you compare it to ancient stirrings it shows how much this card would have to do to maybe see play but even then we don't really need such a card imo.
Nightmare FNM. Went 0-3 against 2 Ponza and 1 Griselbrand reanimator deck. 6/9 games I played tonight, Blood Moon was cast.
Geez. That's terrible. How many players were at your FNM? Some venting for me too.
38 person Modern for Staples tournament. So, round 1 this kid starts talking to me about all kinds of stuff. He's trying to get in my head about what deck he's playing even though I've seen him play Eldrazi every time. He goes on to tell me that Modern has a LOT of play skill. I take this as "he's been getting very lucky and beating players much better than him." But whatever. On to the matches.
Round 1 vs. GR Eldrazi. Suuuuper easy matchup, right? Nope. Double Eldrazi Temple, Thought-Knot Seer into double Reality Smasher. I have to Summoner's Pact for Thragtusk to save myself and the last Smasher eventually gets it done. In the next game, I keep on 2 land, Sakura Tribe-Elder. I draw 0 lands and 0 ramp spells and lose again to 3 Matter Reshaper. I told him that he outplayed me. (Yes, I get salty sometimes.) 0-2.
Round 2 vs. Burn. I keep a hand with some quick ramp. He comes out of the gates with Goblin Guide and double Monastery Swiftspear, but I Anger of the Gods them away. He throws burn at my face and I draw no Summoner's Pact, Thragtusk, Prime Time, Scapeshift, or BBE. The next game is similar, but I have Scapeshift in my opener and do that on turn 4 for lethal. He came out quickly and probably had me on his turn 4. In the final game, he does Goblin Guide again and has a quick hand, but I have turn 3 Obstinate Baloth, gaining 4 life. I go for Summoner's Pact/Thragtusk next turn because he has 2 cards in hand, I need a blocker for either Goblin Guide or Monastery Swiftspear because I'm low on life, and I have to test if he has Skullcrack since he didn't leave it up on his turn 3 (electing to Lava Spike, Lava Spike instead. He DOES have Skullcrack and ends up burning me out soon afterward. I needed to draw PRime Time or Scapeshift to win the game, but lost the game with 9 lands in play and 2 Search for Tomorrow and a land in hand. Ugh. 1-2.
So, it is a 5 round tournament and I am 0-2. I leave, a bit on tilt. I don't remember the last time I started any mtg tournament at 0-2. I think there was an FNM a few months ago, but I won the last 2 (I know, not a big accomplishment to beat an 0-2 and a 1-2, but still) matches.
I end up making it to the Store Championships and borrow an Event Deck with 6 added cards (Mardu Vehicles) and end up getting 4-1. I was the only 4-1 that did not make the top 4, which they cut to. 5th place. But I had fun and actually won a match of Magic today! Wasn't sure if that was going to happen or not...
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
1-1-1 UW Control- Draw due to him having infinite Field of Ruins. Actually might have lost game 3, but hard to say. Basically they can't beat us unless they draw a ton of Field of Ruins and we don't draw Primeval Titan since they only have Cryptic to counter it.
2-1 UW Control again- Slightly different version than before. Threw game 2 because he had Gideon of the Trials emblem but had a Gideon Jura on board. Killed his Leyline of Sanctity after 100 turns of doing nothing, but missed lethal since I forgot the emblem said any Gideon.
2-1 Elves - He drew bad game one, which is very important since its a bad MU for us unless we draw Slagstorm. Beat him by casting 1 or 2 Slagstorms or Anger of the Gods.
2-1 Humans - Close games and a very intense MU. Slagstorm and Anger anre good, but they have Sefless Spirit in the SB so its not an easy MU. Didn't cast Lightning Bolt once all tournament lol
1-1-1 Intentional Draw (I think he was on Mardu Pyro) to reach top 8.
TOP 8:
Same Humans opponent. Very close match yet again, coming down the the very last turn. Game 3 he mulled to 5 and still almost beat me. He Vial'd in a Selfless Spirit when I casted Slagstorm to try and kill his 2 Meddling Mages one naming Scapeshift, the other on Primeval Titan. he hits me to 3, Im dead on board. I hard cast Search for Tomorrow to get my 4th untapped land in play, shot down his Mage who named Scapeshift with my Valukut trigger and cast Scapeshift for the win.
Eldrazi Tron- Guy eventaully Won the Tourney. Close MU, I lost game 1 with Scapeshift in hand at 7 life to a X=7 Walking Ballista, yeah he tapped for 14 colorless mana lol. Lost game 3 because I made some misplays this match, it was a long ass day. He Warping Wail'd my Lethal Scapeshift, but I expected that, and should have just casted Bloodbraid Elf. Then later on I BBE Cascaded into a Summoner's Pact, should have gotten BBE or Sakura-Tribe Elder because I could have chump blocked and shot down some of his dudes with Valukut, but I got Primetime instead but didn't have the mana to cast him the next turn. Still not sure I could have won, but I could have bought a turn or two
Overall really like my list. BBE imo is the way to go, I've seen Cascades where I literally mulled 5 lands in a row. She gets that 3 damage hit, which sometimes can be the game winning hit due to them being at 17 rather than 20. She forces the opponent to make bad decisions, and comes in handy when chump blocking or just straight up pressuring the opponent. I've tried the newer versions with more Bolts and other cards that BBE can cascade into, but I'm not a fan. The reason I run cards like Chandra and Hour of Promise is that I want more payoff cards rather than cards that have a chance to actually do nothing
Overall really like my list. BBE imo is the way to go, I've seen Cascades where I literally milled 5 lands in a row. She gets that 3 damage hit, which sometimes can be the game winning hit due to them being at 17 rather than 20. She forces the opponent to make bad decisions, and comes in handy when chump blocking or just straight up pressuring the opponent.
Vs who you side Tireless Tracker?
And Vs Hollow One, Humans and aggressive aggro what do you side IN/OUT?
So the guy at my store plays the R/G version, so I'd side in Krosan Grip and Reclamation Sage since he might have a Blood Moon. Oviously, you side in Grafdigger's Cage. Against the traditional B/R Hallow One, I'd side in the cages and only Rec Sage.
Tireless Tracker is good vs Grindy MUs, so you bring her in against control decks and Jund style decks. She is also insane vs Lantern, probably our worst matchup in the whole format. When you want to take out a card, when in doubt put her in, shes just amazing
I might consider bringing in Obstinate Baloth since he can chump/ trade with all of their cards besides Gurmag Angler and can buy us time, plus they will most likley bring in some Thoughtsiezes to disrupt us. Probably cut another Slagstorm or Bolt, but not sure tho
Hour of Promise comes out in a bunch of matchups since ints in a flex slot in our deck. The main reason is that its just a little slow, but every game I've resolved one I've won by just getting 2 Valukuts. I originally didn't have them, but I wanted more threats/ payoff cards rather than like more Lightning Bolts or Molten Rains. Chandra comes out a lot too, but shes an all star in grindy/ control matchups. She helps with consistency and is also a pretty good payoff card
Played a valakut breach list recently and got blown out by b/r hollow one amulet titan. Didn't like the 4th valakut in the mana base (too slow), and bloodbraid elf didn't feel great either. It felt more like a 4 mana farseek. The 3/2 body felt irrelavent. Would rather have obstinate baloth or chandra in the slot. Meta feels fast too
How has Mwonvuli Acid-Moss done for you? What about the 4x Bolts? I have not liked the Mwonvuli Acid-Moss or any land destruction, and I felt that 4x bolts were too much. Also in my testing, Guttural Response seemed overkill since my matchups against blue control was already really good. UW gave me problems with things like Spreading Seas, but i think if that is a problem then there's better cards to beat them with
I picked up this deck and it's a lot of fun, i've been enjoying it a lot.
How does this deck beat Blue Moon? We have no way to interact with through the breach emrakul and they can just remand us to death on the way to a turn 5 win. That was the only matchup I felt was 100% hopeless...
Is there any other cards we can use against the Breach Moon decks? Seems almost a 90/10 mu where they literally have to draw all lands for use to win. Every other mu we can use some card to help us, but im stumped on vs them
I was actually just wondering this same thing. I dont have a lot of experience (any) vs this deck, but seeing their decklists makes me think its just horrible. I think we can deal with most moon decks because they dont tend to back up an early moon with much pressure, but I would assume this one does via counters then bam! emrakul. I wonder if an early choke or boil would be effective? This also incidentally gives us better game against the blue based Scapeshift variants.
I was actually just wondering this same thing. I dont have a lot of experience (any) vs this deck, but seeing their decklists makes me think its just horrible. I think we can deal with most moon decks because they dont tend to back up an early moon with much pressure, but I would assume this one does via counters then bam! emrakul. I wonder if an early choke or boil would be effective? This also incidentally gives us better game against the blue based Scapeshift variants.
It is indeed as you described, and yes, I agree about other Blood Moon decks. TBH i dont even think Ponza is a bad MU for us and we actually can win that easily to the point that I think we are favored against Ponza.
Anyways, I might be trying out Choke. It gets cascaded by Bloodbraid, which I'm not sure if it is good or not. The dream is to be able to cast Scapeshift and Boil/Choke in the same turn and force them to counter one of those. All their counters are either Remand or Cryptic Command, and cascaded abilities return to your hand unlike flashback. I can see a 3cmc spell that pretty much wins the game on the spot pretty darn good
Here's my current list Im bringing to my LGS's big monthly modern tourney coming up this weekend. I'm experimenting with Tireless Tracker in the main since its just been such a good card overall. Imo you shouldn't go less than 3 Tireless Tracker in the 75, the card is just so good. I will be testing Tireless main deck online all week and once in paper before the weekend to see my verdict on it.
I am a believer that 4 Bolts is way too much, and that most of the time I'd rather hit a ramp spell than anything else.
The only other change would be to probably switch Beast Within with Krosan Grip because I know some people run UW control with Leyline of Sanctity and/or Runed Halo
Edit: After playing 2 Leagues online last night Im swaping Tireless Tracker in the main with Rec Sage. Tracker is amazing, but Hallow One is super common online and its just better against a higher range of decks. Affinity and Blue Moon is also super common online too.
I was actually just wondering this same thing. I dont have a lot of experience (any) vs this deck, but seeing their decklists makes me think its just horrible. I think we can deal with most moon decks because they dont tend to back up an early moon with much pressure, but I would assume this one does via counters then bam! emrakul. I wonder if an early choke or boil would be effective? This also incidentally gives us better game against the blue based Scapeshift variants.
It is indeed as you described, and yes, I agree about other Blood Moon decks. TBH i dont even think Ponza is a bad MU for us and we actually can win that easily to the point that I think we are favored against Ponza.
Anyways, I might be trying out Choke. It gets cascaded by Bloodbraid, which I'm not sure if it is good or not. The dream is to be able to cast Scapeshift and Boil/Choke in the same turn and force them to counter one of those. All their counters are either Remand or Cryptic Command, and cascaded abilities return to your hand unlike flashback. I can see a 3cmc spell that pretty much wins the game on the spot pretty darn good
That Choke is a BBE hit I think definitely makes it the better play. As well as being castable on the same turn as a 7 land scapeshift.
In the recent 5-0 list dump there was a cool looking Valakut/Titan/Through the Breach deck. Is there any kind of discussion on this list variation here? Or somewhere you could point me to to get more information, maybe some videos?
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URStormRU
GRTitanshift[mana]RG/mana]
It's also really good against Affinity.
UW Approach UW
EDH
U Azami, Lady of Scrolls U
also is there a titanshift discord?
I think either of those two would be fine substitutes. More broadly, I was wondering what this deck's difficult matchups are. Discard hurts, and Burn seems pretty rough, but other than that I'm puzzling a bit.
UW Approach UW
EDH
U Azami, Lady of Scrolls U
Let's say it's turn 3. You have 4 lands in play after having played your land this turn. In your hand you have 1 land, 1 farseek, 1 BBE, 1 Titan. Is it better to:
1) Cast BBE and hope it cascades into a ramp spell to enable the turn 4 Titan; or
2) Cast Farseek and ensure the turn 4 Titan.
Option 1 is the more greedy play for sure because you may cascade into Bolt and won't have access to 6 mana on Turn 4. Has a much higher ceiling than Option 2 though.
Of course, the correct play depends on other factors like whether the opponent has a board presence, whether you need to pressure their life total etc. But it is interesting to think about.
Depends on what deck you are playing against and the board state and your hand.
what do you guys think about a card liek this, does these type of cards belong in this deck?
https://i.redd.it/46pakxnxs4q01.jpg
URStormRU
GRTitanshift[mana]RG/mana]
If you compare it to ancient stirrings it shows how much this card would have to do to maybe see play but even then we don't really need such a card imo.
Geez. That's terrible. How many players were at your FNM? Some venting for me too.
38 person Modern for Staples tournament. So, round 1 this kid starts talking to me about all kinds of stuff. He's trying to get in my head about what deck he's playing even though I've seen him play Eldrazi every time. He goes on to tell me that Modern has a LOT of play skill. I take this as "he's been getting very lucky and beating players much better than him." But whatever. On to the matches.
Round 1 vs. GR Eldrazi. Suuuuper easy matchup, right? Nope. Double Eldrazi Temple, Thought-Knot Seer into double Reality Smasher. I have to Summoner's Pact for Thragtusk to save myself and the last Smasher eventually gets it done. In the next game, I keep on 2 land, Sakura Tribe-Elder. I draw 0 lands and 0 ramp spells and lose again to 3 Matter Reshaper. I told him that he outplayed me. (Yes, I get salty sometimes.) 0-2.
Round 2 vs. Burn. I keep a hand with some quick ramp. He comes out of the gates with Goblin Guide and double Monastery Swiftspear, but I Anger of the Gods them away. He throws burn at my face and I draw no Summoner's Pact, Thragtusk, Prime Time, Scapeshift, or BBE. The next game is similar, but I have Scapeshift in my opener and do that on turn 4 for lethal. He came out quickly and probably had me on his turn 4. In the final game, he does Goblin Guide again and has a quick hand, but I have turn 3 Obstinate Baloth, gaining 4 life. I go for Summoner's Pact/Thragtusk next turn because he has 2 cards in hand, I need a blocker for either Goblin Guide or Monastery Swiftspear because I'm low on life, and I have to test if he has Skullcrack since he didn't leave it up on his turn 3 (electing to Lava Spike, Lava Spike instead. He DOES have Skullcrack and ends up burning me out soon afterward. I needed to draw PRime Time or Scapeshift to win the game, but lost the game with 9 lands in play and 2 Search for Tomorrow and a land in hand. Ugh. 1-2.
So, it is a 5 round tournament and I am 0-2. I leave, a bit on tilt. I don't remember the last time I started any mtg tournament at 0-2. I think there was an FNM a few months ago, but I won the last 2 (I know, not a big accomplishment to beat an 0-2 and a 1-2, but still) matches.
I end up making it to the Store Championships and borrow an Event Deck with 6 added cards (Mardu Vehicles) and end up getting 4-1. I was the only 4-1 that did not make the top 4, which they cut to. 5th place. But I had fun and actually won a match of Magic today! Wasn't sure if that was going to happen or not...
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)My List
1-1-1 UW Control- Draw due to him having infinite Field of Ruins. Actually might have lost game 3, but hard to say. Basically they can't beat us unless they draw a ton of Field of Ruins and we don't draw Primeval Titan since they only have Cryptic to counter it.
2-1 UW Control again- Slightly different version than before. Threw game 2 because he had Gideon of the Trials emblem but had a Gideon Jura on board. Killed his Leyline of Sanctity after 100 turns of doing nothing, but missed lethal since I forgot the emblem said any Gideon.
2-1 Elves - He drew bad game one, which is very important since its a bad MU for us unless we draw Slagstorm. Beat him by casting 1 or 2 Slagstorms or Anger of the Gods.
2-1 Humans - Close games and a very intense MU. Slagstorm and Anger anre good, but they have Sefless Spirit in the SB so its not an easy MU. Didn't cast Lightning Bolt once all tournament lol
1-1-1 Intentional Draw (I think he was on Mardu Pyro) to reach top 8.
TOP 8:
Same Humans opponent. Very close match yet again, coming down the the very last turn. Game 3 he mulled to 5 and still almost beat me. He Vial'd in a Selfless Spirit when I casted Slagstorm to try and kill his 2 Meddling Mages one naming Scapeshift, the other on Primeval Titan. he hits me to 3, Im dead on board. I hard cast Search for Tomorrow to get my 4th untapped land in play, shot down his Mage who named Scapeshift with my Valukut trigger and cast Scapeshift for the win.
Eldrazi Tron- Guy eventaully Won the Tourney. Close MU, I lost game 1 with Scapeshift in hand at 7 life to a X=7 Walking Ballista, yeah he tapped for 14 colorless mana lol. Lost game 3 because I made some misplays this match, it was a long ass day. He Warping Wail'd my Lethal Scapeshift, but I expected that, and should have just casted Bloodbraid Elf. Then later on I BBE Cascaded into a Summoner's Pact, should have gotten BBE or Sakura-Tribe Elder because I could have chump blocked and shot down some of his dudes with Valukut, but I got Primetime instead but didn't have the mana to cast him the next turn. Still not sure I could have won, but I could have bought a turn or two
Overall really like my list. BBE imo is the way to go, I've seen Cascades where I literally mulled 5 lands in a row. She gets that 3 damage hit, which sometimes can be the game winning hit due to them being at 17 rather than 20. She forces the opponent to make bad decisions, and comes in handy when chump blocking or just straight up pressuring the opponent. I've tried the newer versions with more Bolts and other cards that BBE can cascade into, but I'm not a fan. The reason I run cards like Chandra and Hour of Promise is that I want more payoff cards rather than cards that have a chance to actually do nothing
URStormRU
GRTitanshift[mana]RG/mana]
So the guy at my store plays the R/G version, so I'd side in Krosan Grip and Reclamation Sage since he might have a Blood Moon. Oviously, you side in Grafdigger's Cage. Against the traditional B/R Hallow One, I'd side in the cages and only Rec Sage.
Tireless Tracker is good vs Grindy MUs, so you bring her in against control decks and Jund style decks. She is also insane vs Lantern, probably our worst matchup in the whole format. When you want to take out a card, when in doubt put her in, shes just amazing
B/R Hallow One:
+2 Grafdigger's Cage
+1 Reclamation Sage
+1 Roast
+2 Anger of the Gods
- 2 Hour of Promise
- 2 Summoner's Pact
- 1 Chandra, Torch of Defiance
- 1 Slagstorm
I might consider bringing in Obstinate Baloth since he can chump/ trade with all of their cards besides Gurmag Angler and can buy us time, plus they will most likley bring in some Thoughtsiezes to disrupt us. Probably cut another Slagstorm or Bolt, but not sure tho
Humans:
+2 Anger of the Gods
+1 Roast
+1 Tireless Tracker
-2 Hour of Promise
-1 Chandra, Torch of Defiance
-1 Summoner's Pact
Hour of Promise comes out in a bunch of matchups since ints in a flex slot in our deck. The main reason is that its just a little slow, but every game I've resolved one I've won by just getting 2 Valukuts. I originally didn't have them, but I wanted more threats/ payoff cards rather than like more Lightning Bolts or Molten Rains. Chandra comes out a lot too, but shes an all star in grindy/ control matchups. She helps with consistency and is also a pretty good payoff card
URStormRU
GRTitanshift[mana]RG/mana]
How has Mwonvuli Acid-Moss done for you? What about the 4x Bolts? I have not liked the Mwonvuli Acid-Moss or any land destruction, and I felt that 4x bolts were too much. Also in my testing, Guttural Response seemed overkill since my matchups against blue control was already really good. UW gave me problems with things like Spreading Seas, but i think if that is a problem then there's better cards to beat them with
URStormRU
GRTitanshift[mana]RG/mana]
How does this deck beat Blue Moon? We have no way to interact with through the breach emrakul and they can just remand us to death on the way to a turn 5 win. That was the only matchup I felt was 100% hopeless...
URStormRU
GRTitanshift[mana]RG/mana]
It is indeed as you described, and yes, I agree about other Blood Moon decks. TBH i dont even think Ponza is a bad MU for us and we actually can win that easily to the point that I think we are favored against Ponza.
Anyways, I might be trying out Choke. It gets cascaded by Bloodbraid, which I'm not sure if it is good or not. The dream is to be able to cast Scapeshift and Boil/Choke in the same turn and force them to counter one of those. All their counters are either Remand or Cryptic Command, and cascaded abilities return to your hand unlike flashback. I can see a 3cmc spell that pretty much wins the game on the spot pretty darn good
Here's my current list Im bringing to my LGS's big monthly modern tourney coming up this weekend. I'm experimenting with Tireless Tracker in the main since its just been such a good card overall. Imo you shouldn't go less than 3 Tireless Tracker in the 75, the card is just so good. I will be testing Tireless main deck online all week and once in paper before the weekend to see my verdict on it.
I am a believer that 4 Bolts is way too much, and that most of the time I'd rather hit a ramp spell than anything else.
The only other change would be to probably switch Beast Within with Krosan Grip because I know some people run UW control with Leyline of Sanctity and/or Runed Halo
https://www.mtggoldfish.com/deck/1023751#paper
1 Tireless Tracker
3 Bloodbraid Elf
4 Primeval Titan
4 Sakura-Tribe Elder
1 Chandra, Torch of Defiance
1 Prismatic Omen
2 Lightning Bolt
1 Growth Spasm
4 Scapeshift
4 Search for Tomorrow
1 Slagstorm
1 Sweltering Suns
3 Forest
7 Mountain
4 Stomping Ground
2 Summoner's Pact
4 Valakut, the Molten Pinnacle
2 Windswept Heath
4 Wooded Foothills
1 Verdant Catacombs
1 Choke
2 Anger of the Gods
2 Obstinate Baloth
1 Reclamation Sage
1 Roast
1 Beast Within
2 Tireless Tracker
1 Fracturing Gust
1 Feed the Clan
2 Grafdigger's Cage
1 Damping Sphere
Edit: After playing 2 Leagues online last night Im swaping Tireless Tracker in the main with Rec Sage. Tracker is amazing, but Hallow One is super common online and its just better against a higher range of decks. Affinity and Blue Moon is also super common online too.
URStormRU
GRTitanshift[mana]RG/mana]
That Choke is a BBE hit I think definitely makes it the better play. As well as being castable on the same turn as a 7 land scapeshift.
In the recent 5-0 list dump there was a cool looking Valakut/Titan/Through the Breach deck. Is there any kind of discussion on this list variation here? Or somewhere you could point me to to get more information, maybe some videos?