have anyone tested GUR living end build recently ?
it seems that the U cyclers are overall better than the B.
i can see the problem with cascade spells since there is no GU cascade spell in modern.
this is an old idea but since RBG has been discussed extensively how about shaking it up a little
have anyone tested GUR living end build recently ?
it seems that the U cyclers are overall better than the B.
i can see the problem with cascade spells since there is no GU cascade spell in modern.
this is an old idea but since RBG has been discussed extensively how about shaking it up a little
The deck doesn’t care very much about the quality of the creatures it gets back. It was viable when it was played with 3/4 and 3/3 cyclers. It cares significantly more about having Cascade spells 5-8 than it does it’s overall creature quality.
You also make Fulminator Mage much harder to cast, lose the ability to suspend Living End, lose access to Kolaghan’s Command and Shriekmaw, and sideboard options like Lost Legacy and Slaughter Games.
That’s not a small change to the deck, and marginally upgrading a couple creature stats is too big a price go all that.
Temur living end probably won't be a thing until they either print a new UG/RG/RU cascade spell or reprint shardless agent in a standard set. Relying on As Foretold as our second LE enable simply isn't as strong as having two different cascade spells to work with.
Though it's still iffy, i'm not a fan of losing shriekmaw first and foremost but we do get access to traditional counterspells or counterspells on creatures (so we can recur them with living end) like glen elendra archmage, daring apprentice, spiketail drakeling and my favorite: silumgar sorcerer
have anyone tested GUR living end build recently ?
it seems that the U cyclers are overall better than the B.
i can see the problem with cascade spells since there is no GU cascade spell in modern.
this is an old idea but since RBG has been discussed extensively how about shaking it up a little
I have actually playtested this a little and I was happy with the deck. I kinda built this version trying to keep it as mono blue as possible but splashing a little red and green to make the living end more consistent. I know U/R or U/G is lacking casecade spells but this list has been decen. I could probably fix the mana a little but this is what I have. Having As foretold on the field helps alot if you get stuck with a living end your hand.
Hey guys... prolonged discussion of this variant of Living belongs here. There is a whole primer dedicated to U variants of Living End, while this primer focuses on the proven Jund version of the deck.
It certainly is interesting. altough having such a low count of creatures is concerning to me. It's not like the U/B deck version of as foretold has only cyclers to as a draw engine. i feel this deck is much less consitent because of that.
Have people given some thought on Karn, Scion of Urza in the Sideboard? like in the slot of a Thragtusk, that card is insanely good it can probably fit any deck.
it seems that the U cyclers are overall better than the B.
i can see the problem with cascade spells since there is no GU cascade spell in modern.
this is an old idea but since RBG has been discussed extensively how about shaking it up a little
The deck doesn’t care very much about the quality of the creatures it gets back. It was viable when it was played with 3/4 and 3/3 cyclers. It cares significantly more about having Cascade spells 5-8 than it does it’s overall creature quality.
You also make Fulminator Mage much harder to cast, lose the ability to suspend Living End, lose access to Kolaghan’s Command and Shriekmaw, and sideboard options like Lost Legacy and Slaughter Games.
That’s not a small change to the deck, and marginally upgrading a couple creature stats is too big a price go all that.
RBGLiving EndRBG
EDH
UFblthpU
BRXantchaRB
BGVarolzGB
URWZedruuWRU
Though it's still iffy, i'm not a fan of losing shriekmaw first and foremost but we do get access to traditional counterspells or counterspells on creatures (so we can recur them with living end) like glen elendra archmage, daring apprentice, spiketail drakeling and my favorite: silumgar sorcerer
I have actually playtested this a little and I was happy with the deck. I kinda built this version trying to keep it as mono blue as possible but splashing a little red and green to make the living end more consistent. I know U/R or U/G is lacking casecade spells but this list has been decen. I could probably fix the mana a little but this is what I have. Having As foretold on the field helps alot if you get stuck with a living end your hand.
1 Architects of Will
4 Curator of Mysteries
4 Desert Cerodon
1 Fulminator Mage
1 Nimble Obstructionist
3 Simian Spirit Guide
4 Street Wraith
4 Striped Riverwinder
1 Vendilion Clique
Enchantment (3)
3 As Foretold
Instant (10)
3 Cryptic Command
2 Disallow
1 Supreme Will
4 Violent Outburst
3 Living End
Land (21)
1 Bojuka Bog
1 Breeding Pool
1 Forest
5 Island
4 Misty Rainforest
1 Mountain
2 Scalding Tarn
1 Steam Vents
1 Stomping Ground
2 Sulfur Falls
1 Tolaria West
1 Urborg, Tomb of Yawgmoth
2 Anger of the Gods
3 Blood Moon
3 Dismember
3 Ingot Chewer
1 Loaming Shaman
1 Nimble Obstructionist
2 Ricochet Trap
RBGLiving EndRBG
EDH
UFblthpU
BRXantchaRB
BGVarolzGB
URWZedruuWRU
Have people given some thought on Karn, Scion of Urza in the Sideboard? like in the slot of a Thragtusk, that card is insanely good it can probably fit any deck.
RBGLiving EndRBG
EDH
UFblthpU
BRXantchaRB
BGVarolzGB
URWZedruuWRU
MTGO/MTGA: Tyclone
My Primers ~ GWx Vizier Company ~ Knightfall ~ RG Eldrazi ~ Green's Sun's Zenith
More Brews ~ Modern Four Horsemen ~ Gitrog Dredge