Quote from purklefluffthought gorger seems like a pretty techy way to remove your hand while pseudo protecting it at the same time (countering the gorger doesn't leave you with an empty hand).
in essence it's the only 'safe' way i can think of to temporarily drop your hand without fear of never getting it back again.
the gorger could be pretty insane combined with a suspended balance, followed by the gargadon.
Quote from ElvanosThere was one Restore Balance deck at PTQ, pretty weird decklist if you ask me, BUT some might find it appealing.
Quote from ElvanosDoesnt sound bad... we are running allmost all colors in the format.... preeetty sure we could fit in some nasty like Exarch/Twin in the Sideboard ,)
Quote from eNrageDyeah i have to admit it, i like the idea
so what would be the SB for you guys?
Quote from ElvanosWell that is the thing, I keep getting 3-4 lands with 14 lands in the deck (for whatever reason), therefore I mulligan A LOT with that number.
Quote from ElvanosThis, also the landbase is bloody random, same as his enchant package without tutors.. heck even MD..
Quote from BhaelfurAnd yet he went 3-1, and he can't lie about those results... Makes me feel good about trying my version in a daily. Hopefully I'll have time soon.
Quote from ganderin_danYou guys should be following Tom around like he's Moses or something.
Quote from BhaelfurI'm considering adding in a Reminisce or two. I'm getting tired of only having Vendilion Clique as the only way to get Restore Balance back into the deck. Are there any other good cards for this? Either a way to put cards from hand back into the library, or from the graveyard to the library.
Quote from lithSee Beyond?? 1 less mana, CA+1