I was wonder if anyone has tried out the new card Ox of Agonas? I know the exile 8 cards is alot but I feel like it could be power and a big creature.
I haven't tried Ox of Agonas yet, but my experience with Haunted Dead is that I often used its discard ability because I wasn't hitting 8 cards in my graveyard fast enough. I believe Ox of Agonas will be deceptively bad in Dredge for this reason.
Makes sense and I know 8 cards alot for something like that but it is a interesting card. I can see a variant that may run 1-2 Ox of Agonas to try it out.
I've only played a few games with Ox, but he seems very good. The exile eight eacape cost isn't too hard and the explosivness of a flashback Reunion is powerful. Here is my current list:
I think Ox of Agonas should be added to the primer as a staple for Dredge. Most lists are running 2-3 copies depending on preferences and play style. It can be quite explosive acting as a Cathartic Reunion with flashback. Here is the list I'm currently running (similar to the one above) but I re-incorporated Merchant of the Vale again. I've settled on 2 Ox because I still find situations where I would rather Loam into Conflagrate to end games. Lastly, I'm on 61 cards because I don't like the idea of dropping to 19 lands OR less than 12 Dredger's (Dakmore double dips); but 60 is still probably correct and I'm leaning more towards cutting a fetchland.
Shriekhorn is in both lists and one of the better T1 enablers. I prefer Merchant of the Vale over Insolent Neonate for a few reasons. First, the instant speed draw allows you to save it for the last possible minute; which may save a dredge card from removal like Surgical Extraction. Second, discarding is part of the resolution, not an additional cost. This prevents a interaction while the spell is resolving. Third, there are times when casting the creature half is needed to dig for answers to GY hate and chip in for damage, especially if your opponent mulligans aggressivly for hate without any other form of interaction.
All that said, there is a case for Neonate providing an extra card for Ox, but it seems less powerful outside of that one case and not worth the inclusion over Merchant.
I think Ox of Agonas should be added to the primer as a staple for Dredge. Most lists are running 2-3 copies depending on preferences and play style. It can be quite explosive acting as a Cathartic Reunion with flashback. Here is the list I'm currently running (similar to the one above) but I re-incorporated Merchant of the Vale again. I've settled on 2 Ox because I still find situations where I would rather Loam into Conflagrate to end games. Lastly, I'm on 61 cards because I don't like the idea of dropping to 19 lands OR less than 12 Dredger's (Dakmore double dips); but 60 is still probably correct and I'm leaning more towards cutting a fetchland.
Very nice deck, is pretty similari with what in running now, except for the number of dredgers. Will you please explaine why is better running 12 dredgers with dakmore and Darkblast that don't dredge much?
Sorry for the delay, busy week! I like running 12 Dredge cards because it reduces the chances of the chain breaking. There was a time not so long ago where dropping below 13 was taboo!
The reason I run a single Darkblast is because it has usefulness as a removal spell for problems and I dont like making room in the sb for it. Its also nice to have an instant you can just cast to get a dredger in the yard.
The Dakmore Salvage is so I can cast Ox and still dredge up a land drop to get Bloodghasts back. Its only come up a few times, but seems like a low investment for that effect.
11:15, restate my assumptions: 1. Mathematics is the language of nature. 2. Everything around us can be represented and understood through numbers. 3. If you graph these numbers, patterns emerge. Therefore: There are patterns everywhere in nature. - Maximillian Cohen.
Makes sense and I know 8 cards alot for something like that but it is a interesting card. I can see a variant that may run 1-2 Ox of Agonas to try it out.
3 Bloodghast
4 Prized Amalgam
2 Ox of Agonas
4 Narcomoeba
4 Creeping Chill
2 Conflagrate
ENABLER
3 Insolent Neonate
4 Cathartic Reunion
4 Shriekhorn
4 Stinkweed Imp
3 Life from the Loam
3 Golgari Thug
LAND
1 Mountain
2 Stomping Ground
1 Blood Crypt
1 Steam Vents
1 Blast Zone
3 Copperline Gorge
1 Dakmor Salvage
4 Wooded Foothills
4 Bloodstained Mire
2 Forgotten Cave
Modern Dredge
Budget Dredge
Mardu Pyromancer
Belcher
1 Blast Zone
2 Blood Crypt
4 Bloodstained Mire
3 Copperline Gorge
1 Forgotten Cave
2 Mountain
1 Steam Vents
2 Stomping Ground
3 Wooded Foothills
DREDGE (12):
1 Dakmore Salvage
3 Golgari Thug
4 Stinkweed Imp
1 Darkblast
3 Life from the Loam
3 Merchant of the Vale
4 Shriekhorn
4 Cathartic Reunion
2 Ox of Agonas
PAYOFF (17):
4 Narcomoeba
3 Prized Amalgam
4 Bloodghast
4 Creeping Chill
2 Conflagrate
3 Alpine Moon
1 Leyline of the Void
3 Lightning Axe
3 Nature's Claim
1 Abrupt Decay
1 Ancient Grudge
3 Thoughtseize
Modern Dredge
Budget Dredge
Mardu Pyromancer
Belcher
All that said, there is a case for Neonate providing an extra card for Ox, but it seems less powerful outside of that one case and not worth the inclusion over Merchant.
Modern Dredge
Budget Dredge
Mardu Pyromancer
Belcher
Very nice deck, is pretty similari with what in running now, except for the number of dredgers. Will you please explaine why is better running 12 dredgers with dakmore and Darkblast that don't dredge much?
Every suggestion is accepted
Here's my list
2 Blood Crypt
4 Bloodstained Mire
3 Copperline Gorge
2 Forgotten Cave
2 Mountain
2 Stomping Ground
3 Wooded Foothills
1 Gemstone Mine
DREDGE (10):
2 Golgari Thug
4 Stinkweed Imp
4 Life from the Loam
3 Merchant of the Vale
4 Shriekhorn
4 Cathartic Reunion
2 Ox of Agonas
PAYOFF (18):
4 Narcomoeba
4 Prized Amalgam
4 Bloodghast
4 Creeping Chill
2 Conflagrate
2 Alpine Moon
2 Leyline of the Void
2 Lightning Axe
2 Nature's Claim
2 Abrupt Decay
3 Ancient Grudge
2 Thoughtseize
The reason I run a single Darkblast is because it has usefulness as a removal spell for problems and I dont like making room in the sb for it. Its also nice to have an instant you can just cast to get a dredger in the yard.
The Dakmore Salvage is so I can cast Ox and still dredge up a land drop to get Bloodghasts back. Its only come up a few times, but seems like a low investment for that effect.
Modern Dredge
Budget Dredge
Mardu Pyromancer
Belcher
4x Prized Amalgam
4x Narcomoeba
3x Bloodghast
4x Stinkweed Imp
3x Golgari Thug
2x Ox of Agonas
1x Wonder
Artifacts: 4
4x Shriekhorn
Instants/Sorceries: 17
4x Cathartic Reunion
4x Thrilling Discovery
4x Creeping Chill
2x Life From The Loam
2x Conflagrate
1x Darkblast
2x Scalding Tarn
2x Bloodstained Mire
2x Wooded Foothills
2x Arid Mesa
2x Polluted Delta
2x Steam Vents
2x Stomping Ground
2x Sacred Foundry
2x Mountain
4x Leyline of Sanctity
3x Shenanigans
2x Gnaw to the Bone
3x Lightning Axe
1x Bloodghast
2x Leyline of the Void
Wonder's doing wonders
Standard: XDon't play.X
Legacy: BUReanimatorUB
Vintage: URBWGDBRU