significantly worse that disinformation campaign. if its used as any sort of draw engine, it means you are tapping out to draw spells (counterspells, snaps, anything instant) that are better if you dont tap out. that conflict and that its just really slow keeps it from being a real consideration.
disinformation campaign on the other hand naturally pairs with sorcery speed discard and constricting the opponents resources while building your own. not that it sees any play, but the idea of it makes sense to me.
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Modern: UWGSnow-Bant Control BURGrixis Death's Shadow GWBCoCo Elves WCDeath and Taxes (sold)
I had a good day yesterday, being 2-0 in a small 8 man tournament. I had hard times finding consistency between matchups and I've beaten Jund (2-1) and UB Mill (2-1).
For the Jund matchup, I had lost 3 in a row, never being able to draw enough cards, so it went well this time. For UB Mill, I had lost 2 in a row also. I've learned to play around Archive Trap and such, in the same fashion as a Burn deck. In all, very happy with that night.
Having 2 Sfa and 2 HI is my sweet spot right now. Also, running 4 planeswalker (2 Jace, 2 Teferi) felt really good lately. I'll be settling on that for a couple of months I think. We should be good for tier 2 for sometimes, which I really don't complain about.
I played with the 3 teferi list with some added spell snares/shadow of doubts hedging for blue decks and titan in place of a 3rd hieroglyphic and runed halo from https://www.mtggoldfish.com/deck/1561166#paper. I really felt hieroglyphic was just better than having jace in the deck as I don't have to play at sorcery speed and it keeps up cryptic. Teferi won every game he was cast in and I never felt I was low on cards. I would love to be able to find spots for Jace in this list but I just think hieroglyphic is the way to go to have less weaknesses vs. some matchups. I.E. Combo/Control.
Played vs. grixis control/abzan and mono red goblins. Went 2-1 and lost to goblins after drawing too many lands vs a constant regenerating board. Putting in staticaster to help combat this. I do have a 1 of Jace is the board vs. certain match ups that will allow him to shine. I.E. amulet titan, control mirrors w/o combo, attrition-style decks w/ lilliana. All of these kinds of decks do brilliantly if I stabilize and slam jace, but my meta is all over the place right now so main boarding him is risky.
I'm going to make a hard statement here; if you want to play control in modern, you should be playing terminus right now.
There are too many decks with explosive openings or recurring threats, to a point where I've honestly stepped away from control myself. Unless you prepare for a very specific meta like your own FNM, you should not sleeve up UWx control to a big event unless that list a). has 4 terminus in the main, and b). you really really REALLY like control.
I don't know about all that. There have been several lists just from the last two or three months that did just fine without Terminus. I doubt Seth Manfield and company on the Pro Tour play badly tuned decks. It's also been doing fine on the SCG Tour as well.
UWr hasn't been doing just fine for a while now, it's just a very popular deck. Some pro teams make good metagame calls maybe, but even then I am skeptical. There are just so many decks right now where Terminus is infinitely better than other wraths. Especially with the rise of phoenix decks. Hell, the only reason jeskai is on the radar is that UW Terminus broke out big for a while and lightning bolt is always a good card to add.
This thread has been dead for a while now,I'd like to hear some arguments about in what situation Terminusless is a better control deck than Terminus right now. In my opinion, to be competitive in Modern right now your deck has to be able to do something absurdly, stupidly strong, and for control that is Terminus. Between Phoenix, Spirits and dredge there are too many decks that make conventional removal look silly.
That makes no sense to me because UW control has been having a harder time than Jeskai.
The format is getting increasingly linear and is somewhat hostile to Lightning Bolt in small ways. The fact that a lot of UW pilots are having a hard time tells me that I'd rather have Bolt than not. Terminus was great when everyone laid all their cards on the table by turn 2. That's not the case any more. The name of the game is resiliency. Phoenix decks get the explosive draws while being able to navigate a longer game if necessary. Their ability to sideboard between aggression and the controlling end of midrange gives it a lot of flexibility too. The other decks that are rising due to this don't make for a suitable UW control environment at all imo (Amulet Titan, Shadow decks). Jeskai has some game just because it has Lightning Bolt. Terminus and, more importantly, Rest in Peace are really nice sometimes, but that deck has such a difficult time closing out games against decks that aren't GBx. I gotta say that personally just adding Rest in Peace to my Jeskai sideboard has been good enough for me to not want to go to UW control.
Random sidenote: Whatever happened to Jex (I'm not even sure that's the correct handle)?
not sure who jex is, but i know a lot of people got caught up in the EU privacy law fiasco.
as for there not being much activity in this thread. i cant speak for others, but i didnt really feel the need to make any updates outside of hiero illum to what is otherwise a pretty stock build. i think if you look at the 2 jeskai lists from the last SCG (sukenik, nikolich) it highlights what a well rounded and powerful version of jeskai control should look like right now.
as for terminus. yes its the most powerful sweeper by a considerable margin. if you want reasons why jeskai might not be better taking advantage of it, they are pretty much the same as when UW miracles started making waves. you start cutting red removal, snaps, electrolyze, etc. for this power boost in the terminus package that can be wildly inconsistent and suddenly its questionable if you are still leveraging the advantages that jeskai has over UW.
straight UW is honestly probably just a better overall control deck than jeskai. it has a more even distribution in its matchup spread, and its top end compared to non-terminus jeskai has more power; enough for it to hold control in places that jeskai struggles. jeskai miracles has what id consider the most raw power of any variant, but also the greediest and least cohesive strategy. a full set of snaps with bolt, path, helix, and electolyze lets you machine gun down threats or go to the face at your discretion (ie instant speed and explicit quantities in hand/gy). we have more fetches and more cheap spells, and we are already committed to snaps so logic knot leans into that. with hierogphic on top of cryptics it just compounds our flexibility at instant speed. teferi is the perfect top end because we have access to the most instant speed plays. the 2 wrath spells have always been a contingency, or at least something to works towards because you have full agency in how you spend your resources.
so the terminus package, while very powerful plays like a blunt instrument. jaces and more sorcery speed sweepers that conflict with more cheap removal.
if i had to paraphrase i would say that jeskai control is a snapcaster deck, and jeskai miracles is a control deck that plays snapcaster. if the metagame has you contorting too much away from the first, you probably should consider UW or another deck imo.
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Modern: UWGSnow-Bant Control BURGrixis Death's Shadow GWBCoCo Elves WCDeath and Taxes (sold)
I feel the shift going from using other cantrips to hieroglyphic has been rock solid for me. The smooth feel I have in my games to be able to have spots where I can keep up appearances for cryptic and instead get ahead for card advantage sold me. The downside is that Jace had to leave as a result. Jace brings a lot to the equation, but the problem with Jace is that he needs to draw into powerful cards (I.E. terminus). With Teferi, not so much. Teferi inches himself forward a little each time whereas Jace either flips a terminus and stabilizes or draws you into the other half of your deck for non-terminus matchups.
So, conclusion is that Jace does not appear to be a value oriented engine for card advantage rather than he is a necessary piece towards slving a specific problem. A lot of Jeskai players like Purcell http://www.starcitygames.com/decks/125952 used Jace as a 1 of but you'll notice their cantrips outside of Jace have shifted compared to the Teferi only lists https://www.mtggoldfish.com/deck/1561166#paper . And in Jeskai it makes so much more sense to differentiate from U/W because your game plan is different. In so many of my games w/ Jeskai miracles I had far more board wipes than I ever wanted and games dragged on only for me to draw into more useless terminus. With Teferi-only it allows me to play a more dense threat deck while still maintaining wrath affects when needed.
TLDR: If you want to best utilize Jace it is best in U/W. If you want to best utilize Teferi/snap It's playing them with more instant-speed 1-4 mana spells. Also Jeskai is the better Azcanta deck imo. U/W cuts azcanta to 1 in favor of more cantrips now.
Terminus has always felt clunky to me. I've tried and tried it around, in UW, Esper and even Jeskai. But nothing does it for me. I know it's good, but we're not in Legacy either. The set up is very clunky without Brainstorm and Ponder. I think 2 Supreme Verdict and spot removal should be enough to deal with aggro and some dedicated hate in the sideboard for Dredge / Humans / Spirits : Anger of the Gods, Runed Halo, Timely Reinforcement, Blessed Alliance, Celestial Purge, Rest in Peace (specifically for Dredge and graveyard strategies).
Here's what I came up with and it feels goods, even with Jace without Terminus (Jace is too good to not be played) :
I've seen Sukenik's list that runs 4 HI and it seems ambitious. Not that I don't like it, but I don't think we can run reliably without Serum Visions. And we've seen lately that Seth Manfield and Brad Neslon, pro players with good teams, tweaked the deck in order to win with it and they ran good. So I think we don't need Terminus and can shore up bad matchups with good sideboard.
I dont understand your draw to Jace, he ISNT just too good, especially in UWR.
UW with Terminus? Sure, I'll bite that in that scenario Jace is good. Heck, even in the pure greed that is UWR + 3 Field + 3 Colonnade + 4 Terminus we can at least pretend that Jace setting up a Terminus is worth the tap out because against a lot of decks, a Terminus into untap into Jace/Teferi can be near game winning.
However Teferi is objectively, in this deck, the better card.
Now, I'm not huge on Terminus either. I hate hoping to win the lotto when I NEED a sweeper, but I only played a single Jace, because he's simply not that good in Modern.
I dont understand your draw to Jace, he ISNT just too good, especially in UWR.
UW with Terminus? Sure, I'll bite that in that scenario Jace is good. Heck, even in the pure greed that is UWR + 3 Field + 3 Colonnade + 4 Terminus we can at least pretend that Jace setting up a Terminus is worth the tap out because against a lot of decks, a Terminus into untap into Jace/Teferi can be near game winning.
However Teferi is objectively, in this deck, the better card.
Now, I'm not huge on Terminus either. I hate hoping to win the lotto when I NEED a sweeper, but I only played a single Jace, because he's simply not that good in Modern.
Thanks for the constructive answer I feel that the raw power of Jace is really significant : Brainstorm, Fateseal and tucking away creatures is great. I mean, these modes are amazing to me. However, maybe Teferi fits best in the shell, but that doesn't mean Jace is not to be played. The best board states I ever had with this deck were a combination of Teferi + Jace, which was quite something. Also, I don't feel having 4 Snapscaster Mage is right, 3 is probably the correct number. And 3 Teferi feels overkill to me, so that's why I'm on a 2/2 split with Jace.
About Terminus, I agree with you! I feel like it's too much for a format with not the right tools, so having Supreme Verdict and sideboard options to shore up bad matchups.
Yeah Teferi + Jace active, I dont think I've ever lost in that scenario, and I was on a 2/1 Teferi/Jace split last I was playing UWR. 4 Snaps vs 3? I dont know. I really like my 4 Bolts (though I know a lot have been shaved in recent lists) and 4 Snaps, as I have probably won more games with that Bolt, Snap, Bolt, than anything else.
I'm also glad to see people cutting down to 2 Colonnades. It never made sense to me, running the full 4 is imo just throwing away games.
I dont know, Jace is not bad certainly. I just think in this deck, with all the low cost spells, Teferi's untap is objectively on a higher level of power as it works us towards actually winning the game.
I'll probably give UWR a go again in Modern for a week or 2, see how things shake out at all with the Ravnica hype, but I'm running it in Standard after a few weeks of burn has burnt me out.
yeah the way i see it, if you arent running terminus jace is fine as a 1-of along side the teferis. certainly a strong walker, but still ultimately a support piece. probably the strongest objectively of the 4 cmc walker suite we have access to, but within reaching distance. id attribute this to him being able to win the game on his own in short order without combat and providing pseudo-disruption with fatesealing along the way. as opposed to legacy where brainstorming is significantly better.
that said, i wouldnt consider him necessary like teferi by any means. i think you could run cards like gideon3, jace aot, nahiri, ajani vengeant, gideon 4, or even elspeth suns champ. alternatively you could just play a 3rd teferi, which i think after the 2nd copy has diminished returns but still a potent option albeit not really adding any new angles for the deck.
edit: btw here is what i would rate as essential inclusions in a jeskai control shell:
how you round out the rest of the slots is really for tuning purposes and play style considerations. there wont ever be a 'best' version of jeskai control, but i believe that these cards in those numbers represent the most well rounded base.
In my opinion, to be competitive in Modern right now your deck has to be able to do something absurdly, stupidly strong, and for control that is Terminus.
I may be jumping the gun here, but I believe we are about to get an Izzet-Only busted strong dynamic in the upcoming set that has me excited to pick up Jeskai again.
I'm talking about a 4 Ancestral Vision + 2-4 Electrodominance Jeskai Control shell. With or without Terminus.
As clunky as it initially sounds, each card actually raises the other cards otherwise clunky floor. We all know the pain of a midgame Ancestral top-deck when we need action. Now, if we are sitting on Electrodominance, that immidiately converts into a 3 or 4 for 2. Similarly, if you're holding an Electrodominance but can't get to the mana to make it impacftul, an AV will help you 'cycle' the Domimance for as little as 2 mana.
And this is the FLOOR for that shell, assuming the deck and pilot can navigate some unfamiliar play patterns.
The ceiling of course is some busted stuff, like EoT kill your Tarmogoyf, cast Jace. Or in response to your Liutenant trigger, shoot your champ for 1 and draw 3 cards.
Or maybe you'd like to EoT shoot your UW opponent for 2 damage and follow up with a free Snapcaster Mage targeting Opt? I mean, some of this stuff is just silly good.
And MAYBE filling the deck with Ancestrals and X spells is a recipe for death in this degenerate format. OR maybe it's just the busted thing Jeskai needs to start doing to become relevant again.
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Modern Decks
------------ URW Jeskai Control GUWRB Amulet Titan GR Ponza
The way I see it Electrodominance is best when you got a spell that you normally can't cast on your opponents turn that you want to cast on their turn. And I really don't see what you be cheating out that way.
significantly worse that disinformation campaign. if its used as any sort of draw engine, it means you are tapping out to draw spells (counterspells, snaps, anything instant) that are better if you dont tap out. that conflict and that its just really slow keeps it from being a real consideration.
disinformation campaign on the other hand naturally pairs with sorcery speed discard and constricting the opponents resources while building your own. not that it sees any play, but the idea of it makes sense to me.
UWGSnow-Bant Control
BURGrixis Death's Shadow
GWBCoCo Elves
WCDeath and Taxes(sold)For the Jund matchup, I had lost 3 in a row, never being able to draw enough cards, so it went well this time. For UB Mill, I had lost 2 in a row also. I've learned to play around Archive Trap and such, in the same fashion as a Burn deck. In all, very happy with that night.
Having 2 Sfa and 2 HI is my sweet spot right now. Also, running 4 planeswalker (2 Jace, 2 Teferi) felt really good lately. I'll be settling on that for a couple of months I think. We should be good for tier 2 for sometimes, which I really don't complain about.
Cheers guys !
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
Played vs. grixis control/abzan and mono red goblins. Went 2-1 and lost to goblins after drawing too many lands vs a constant regenerating board. Putting in staticaster to help combat this. I do have a 1 of Jace is the board vs. certain match ups that will allow him to shine. I.E. amulet titan, control mirrors w/o combo, attrition-style decks w/ lilliana. All of these kinds of decks do brilliantly if I stabilize and slam jace, but my meta is all over the place right now so main boarding him is risky.
http://www.starcitygames.com/decks/126163
4 Snapcaster Mage
//Planeswalkers
2 Teferi, Hero of Dominaria
//Lands
3 Island
1 Mountain
2 Plains
1 Arid Mesa
2 Celestial Colonnade
3 Field of Ruin
4 Flooded Strand
1 Glacial Fortress
2 Hallowed Fountain
3 Scalding Tarn
2 Steam Vents
1 Sulfur Falls
4 Cryptic Command
3 Logic Knot
1 Mana Leak
1 Spell Snare
//Removal
2 Electrolyze
2 Lightning Bolt
3 Lightning Helix
4 Path to Exile
//Draw
4 Hieroglyphic Illumination
2 Search for Azcanta
//Secure
1 Secure the Wastes
//Sweeper
2 Supreme Verdict
1 Engineered Explosives
1 Baneslayer Angel
1 Runed Halo
2 Celestial Purge
2 Ceremonious Rejection
2 Dispel
1 Negate
2 Surgical Extraction
1 Lyra Dawnbringer
2 Vendilion Clique
Spirits
There are too many decks with explosive openings or recurring threats, to a point where I've honestly stepped away from control myself. Unless you prepare for a very specific meta like your own FNM, you should not sleeve up UWx control to a big event unless that list a). has 4 terminus in the main, and b). you really really REALLY like control.
This thread has been dead for a while now,I'd like to hear some arguments about in what situation Terminusless is a better control deck than Terminus right now. In my opinion, to be competitive in Modern right now your deck has to be able to do something absurdly, stupidly strong, and for control that is Terminus. Between Phoenix, Spirits and dredge there are too many decks that make conventional removal look silly.
The format is getting increasingly linear and is somewhat hostile to Lightning Bolt in small ways. The fact that a lot of UW pilots are having a hard time tells me that I'd rather have Bolt than not. Terminus was great when everyone laid all their cards on the table by turn 2. That's not the case any more. The name of the game is resiliency. Phoenix decks get the explosive draws while being able to navigate a longer game if necessary. Their ability to sideboard between aggression and the controlling end of midrange gives it a lot of flexibility too. The other decks that are rising due to this don't make for a suitable UW control environment at all imo (Amulet Titan, Shadow decks). Jeskai has some game just because it has Lightning Bolt. Terminus and, more importantly, Rest in Peace are really nice sometimes, but that deck has such a difficult time closing out games against decks that aren't GBx. I gotta say that personally just adding Rest in Peace to my Jeskai sideboard has been good enough for me to not want to go to UW control.
Random sidenote: Whatever happened to Jex (I'm not even sure that's the correct handle)?
as for there not being much activity in this thread. i cant speak for others, but i didnt really feel the need to make any updates outside of hiero illum to what is otherwise a pretty stock build. i think if you look at the 2 jeskai lists from the last SCG (sukenik, nikolich) it highlights what a well rounded and powerful version of jeskai control should look like right now.
as for terminus. yes its the most powerful sweeper by a considerable margin. if you want reasons why jeskai might not be better taking advantage of it, they are pretty much the same as when UW miracles started making waves. you start cutting red removal, snaps, electrolyze, etc. for this power boost in the terminus package that can be wildly inconsistent and suddenly its questionable if you are still leveraging the advantages that jeskai has over UW.
straight UW is honestly probably just a better overall control deck than jeskai. it has a more even distribution in its matchup spread, and its top end compared to non-terminus jeskai has more power; enough for it to hold control in places that jeskai struggles. jeskai miracles has what id consider the most raw power of any variant, but also the greediest and least cohesive strategy. a full set of snaps with bolt, path, helix, and electolyze lets you machine gun down threats or go to the face at your discretion (ie instant speed and explicit quantities in hand/gy). we have more fetches and more cheap spells, and we are already committed to snaps so logic knot leans into that. with hierogphic on top of cryptics it just compounds our flexibility at instant speed. teferi is the perfect top end because we have access to the most instant speed plays. the 2 wrath spells have always been a contingency, or at least something to works towards because you have full agency in how you spend your resources.
so the terminus package, while very powerful plays like a blunt instrument. jaces and more sorcery speed sweepers that conflict with more cheap removal.
if i had to paraphrase i would say that jeskai control is a snapcaster deck, and jeskai miracles is a control deck that plays snapcaster. if the metagame has you contorting too much away from the first, you probably should consider UW or another deck imo.
UWGSnow-Bant Control
BURGrixis Death's Shadow
GWBCoCo Elves
WCDeath and Taxes(sold)So, conclusion is that Jace does not appear to be a value oriented engine for card advantage rather than he is a necessary piece towards slving a specific problem. A lot of Jeskai players like Purcell http://www.starcitygames.com/decks/125952 used Jace as a 1 of but you'll notice their cantrips outside of Jace have shifted compared to the Teferi only lists https://www.mtggoldfish.com/deck/1561166#paper . And in Jeskai it makes so much more sense to differentiate from U/W because your game plan is different. In so many of my games w/ Jeskai miracles I had far more board wipes than I ever wanted and games dragged on only for me to draw into more useless terminus. With Teferi-only it allows me to play a more dense threat deck while still maintaining wrath affects when needed.
TLDR: If you want to best utilize Jace it is best in U/W. If you want to best utilize Teferi/snap It's playing them with more instant-speed 1-4 mana spells. Also Jeskai is the better Azcanta deck imo. U/W cuts azcanta to 1 in favor of more cantrips now.
Here's what I came up with and it feels goods, even with Jace without Terminus (Jace is too good to not be played) :
3 Snapcaster Mage
Planeswalkers (4)
2 Jace, the Mind Sculptor
2 Teferi, Hero of Dominaria
Spells (26)
3 Lightning Bolt
4 Path to Exile
4 Serum Visions
2 Spell Snare
3 Lightning Helix
2 Logic Knot
2 Hieroglyphic Illumination
4 Cryptic Command
2 Supreme Verdict
2 Search for Azcanta
Lands (25)
2 Arid Mesa
3 Celestial Colonnade
3 Field of Ruin
4 Flooded Strand
1 Glacial Fortress
2 Hallowed Fountain
3 Island
1 Mountain
1 Plains
1 Sacred Foundry
2 Scalding Tarn
2 Steam Vents
2 Dispel
1 Blessed Alliance
1 Disdainful Stroke
2 Negate
2 Rest in Peace
1 Runed Halo
2 Stony Silence
1 Anger of the Gods
1 Timely Reinforcements
2 Vendilion Clique
I've seen Sukenik's list that runs 4 HI and it seems ambitious. Not that I don't like it, but I don't think we can run reliably without Serum Visions. And we've seen lately that Seth Manfield and Brad Neslon, pro players with good teams, tweaked the deck in order to win with it and they ran good. So I think we don't need Terminus and can shore up bad matchups with good sideboard.
Cheers !
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
UW with Terminus? Sure, I'll bite that in that scenario Jace is good. Heck, even in the pure greed that is UWR + 3 Field + 3 Colonnade + 4 Terminus we can at least pretend that Jace setting up a Terminus is worth the tap out because against a lot of decks, a Terminus into untap into Jace/Teferi can be near game winning.
However Teferi is objectively, in this deck, the better card.
Now, I'm not huge on Terminus either. I hate hoping to win the lotto when I NEED a sweeper, but I only played a single Jace, because he's simply not that good in Modern.
Spirits
Thanks for the constructive answer I feel that the raw power of Jace is really significant : Brainstorm, Fateseal and tucking away creatures is great. I mean, these modes are amazing to me. However, maybe Teferi fits best in the shell, but that doesn't mean Jace is not to be played. The best board states I ever had with this deck were a combination of Teferi + Jace, which was quite something. Also, I don't feel having 4 Snapscaster Mage is right, 3 is probably the correct number. And 3 Teferi feels overkill to me, so that's why I'm on a 2/2 split with Jace.
About Terminus, I agree with you! I feel like it's too much for a format with not the right tools, so having Supreme Verdict and sideboard options to shore up bad matchups.
Cheers !
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
I'm also glad to see people cutting down to 2 Colonnades. It never made sense to me, running the full 4 is imo just throwing away games.
I dont know, Jace is not bad certainly. I just think in this deck, with all the low cost spells, Teferi's untap is objectively on a higher level of power as it works us towards actually winning the game.
I'll probably give UWR a go again in Modern for a week or 2, see how things shake out at all with the Ravnica hype, but I'm running it in Standard after a few weeks of burn has burnt me out.
Spirits
that said, i wouldnt consider him necessary like teferi by any means. i think you could run cards like gideon3, jace aot, nahiri, ajani vengeant, gideon 4, or even elspeth suns champ. alternatively you could just play a 3rd teferi, which i think after the 2nd copy has diminished returns but still a potent option albeit not really adding any new angles for the deck.
edit: btw here is what i would rate as essential inclusions in a jeskai control shell:
4 Snapcaster Mage
2 Teferi, Hero of Dominaria
4 Path to Exile
3 Cryptic Command
2 Lightning Bolt
2 Lightning Helix
2 Logic Knot
2 Hieroglyphic Illumination
1 Electrolyze
1 Supreme Verdict
2 Search for Azcanta
2 Field of Ruin
2 Celestial Colonnade
how you round out the rest of the slots is really for tuning purposes and play style considerations. there wont ever be a 'best' version of jeskai control, but i believe that these cards in those numbers represent the most well rounded base.
UWGSnow-Bant Control
BURGrixis Death's Shadow
GWBCoCo Elves
WCDeath and Taxes(sold)I may be jumping the gun here, but I believe we are about to get an Izzet-Only busted strong dynamic in the upcoming set that has me excited to pick up Jeskai again.
I'm talking about a 4 Ancestral Vision + 2-4 Electrodominance Jeskai Control shell. With or without Terminus.
As clunky as it initially sounds, each card actually raises the other cards otherwise clunky floor. We all know the pain of a midgame Ancestral top-deck when we need action. Now, if we are sitting on Electrodominance, that immidiately converts into a 3 or 4 for 2. Similarly, if you're holding an Electrodominance but can't get to the mana to make it impacftul, an AV will help you 'cycle' the Domimance for as little as 2 mana.
And this is the FLOOR for that shell, assuming the deck and pilot can navigate some unfamiliar play patterns.
The ceiling of course is some busted stuff, like EoT kill your Tarmogoyf, cast Jace. Or in response to your Liutenant trigger, shoot your champ for 1 and draw 3 cards.
Or maybe you'd like to EoT shoot your UW opponent for 2 damage and follow up with a free Snapcaster Mage targeting Opt? I mean, some of this stuff is just silly good.
And MAYBE filling the deck with Ancestrals and X spells is a recipe for death in this degenerate format. OR maybe it's just the busted thing Jeskai needs to start doing to become relevant again.
------------
URW Jeskai Control
GUWRB Amulet Titan
GR Ponza
As to Electrodominance, I dont know. You need the card advantage to make use of it, as you must have the cards in hand, and its a lot of mana.
Spirits
------------
URW Jeskai Control
GUWRB Amulet Titan
GR Ponza