Had trouble getting delerium without instants sometimes. Manamorphose probably fixes that.
Really wanna go to 3 k-command plus a single liliana of the veil. Wondering if its too slow. K-comm seems really good especially with street wraith usually in the yard.
Does mishras bauble and street wraith ever get boarded out? Or are they too important for turning on delerium?
Had trouble getting delerium without instants sometimes. Manamorphose probably fixes that.
Really wanna go to 3 k-command plus a single liliana of the veil. Wondering if its too slow. K-comm seems really good especially with street wraith usually in the yard.
Does mishras bauble and street wraith ever get boarded out? Or are they too important for turning on delerium?
I never board out Bauble but Street Wraith comes out against burn. I usually shave 1-2 Street Wraith against Humans and Spirits because I don't want my life total getting too low
Manamorphose is great at enabling delirium early. Personally I feel like 4x 3-drops is too much if you're only running 18 land
I don't find there to be a ton of value from LOTV in the main board. Some match-up it's fairly dead, others is great.
The latest MTGO results came back and have some showings for Jund Death's Shadow. They vindicated my main change of adding Murderous Rider as a tutorable spot removal spell, although I find Bonecrusher Giant to be a questionable tutor target. Another Jund DS list has Once Upon a Time instead of Manamorphose, which definitely looks cool in this land-light deck and can help this dodge graveyard hate on Traverse the Ulvenwald (although costing 2 mana on its plentiful off days might bite).
Did a 3-1 at a local shop. Played a list similiar to the Leo Lahonen from Grand Prix Ghent. The 3 Kologhan's command were great and felt like the best card. I still have Assassin's trophy and Tarfire in the mainboard and I always liked drawing those too.
Once Upon a Time looks cool might have to try that.
Oh and one more thing. If you've ever played jund/abzan midrange it's really tempting to sit back and play a grindy game but this deck doesn't really do that. A lot of bad habits to break I can't explain it.
Did a 3-1 at a local shop. Played a list similiar to the Leo Lahonen from Grand Prix Ghent. The 3 Kologhan's command were great and felt like the best card. I still have Assassin's trophy and Tarfire in the mainboard and I always liked drawing those too.
Once Upon a Time looks cool might have to try that.
Oh and one more thing. If you've ever played jund/abzan midrange it's really tempting to sit back and play a grindy game but this deck doesn't really do that. A lot of bad habits to break I can't explain it.
Did you include the extra TBR in your Sideboard? That was probably the most notable thing from that list, besides maybe 3x Kcmd in the main board. Which honestly seems excessive to me. Likely a meta call expecting lots of SFM. I think 1-2 is probably reasonable still.
Here's the list I've been testing. I'm waiting on OUT and Murderous Rider so swap and test them out, but for now this has been doing so-so
I'm also a little skeptical of the Bonecrusher Giant but it is nice that it can target Planeswalkers. Being a Sorcery is kinda lame though..
I haven't seen much of Humans in my area and there's consistently tons of Tron and Valakut and UWx control so I'm sticking with Fulminator Mage over the GQ / W6 plan.
Stephen Snelsen is a great Jund Shadow player from the SCG Philly area whose lists I've been following for over a year now. He's got a new spicy one sporting OUT and main board LOTV
Oh thanks! I was confusing it with the Sideboard Artifact hate adventure that people are using, which is a Sorcery. (the name escapes me)
Having two traversable answers to PW is nice though. In a meta with lots of Jund and UW I think I would play both the Giant and Rider. But as it stands I think I like Plague Engineer in the main now more than ever. Murderous is probably too low of an opportunity cost NOT to include in the deck, and I have a personal affinity for GCR. It's won me so many games, I would almost never sleeve up without it.
I would also recommend everyone interested in this deck to take a look at this article where we get a more in-depth look at the archetype and specifically why it's become a contender once again.
I haven't been able to take on an event recently but I'm really excited to try out Once Upon a time and Murderous Rider
I know Oko is great. But, how we can win without TBR or GCR ? Honestly I cannot play without TBR, that is the most clear wincon.
They are playing the blue creature Windcaller Aven that cycling (good for Delirium) gives flying until EOT but it is really far from TBR effect
A full playset of Stubborn Denial and singleton Snapcaster Mage are the other blue cards apart of Oko, Thief of Crowns Not enough blue cards to include Force of Negation and no Mystical Dispute in the SB
Probably OKO is better addition than Wrenn and Six to the DS decks.
The deck is interesting but I'm still in the "not without my TBR"... perhaps this deck is more adapted to current meta...
I attempted a combo oriented version of Jund that relied on Arcanist+Temur+Become Immense and while it can outrace burn and is a lot of fun when it goes off, the consistency was awful.
With burn and Bant seeming to rise in popularity, I wonder if 4x stubborn is mandatory now.. I've held out of adding blue back into my list because I love the consistency. But it's hard to bear burn without it
I attempted a combo oriented version of Jund that relied on Arcanist+Temur+Become Immense and while it can outrace burn and is a lot of fun when it goes off, the consistency was awful.
i noticed that combo as well. but felt it was too dependent on getting arcanist to be good.
become immense is a good card for these sorts of decks, but without the trample its wasted. thus better off with grimaw angler for your 6 delve.
Really wanna go to 3 k-command plus a single liliana of the veil. Wondering if its too slow. K-comm seems really good especially with street wraith usually in the yard.
Does mishras bauble and street wraith ever get boarded out? Or are they too important for turning on delerium?
I never board out Bauble but Street Wraith comes out against burn. I usually shave 1-2 Street Wraith against Humans and Spirits because I don't want my life total getting too low
Manamorphose is great at enabling delirium early. Personally I feel like 4x 3-drops is too much if you're only running 18 land
I don't find there to be a ton of value from LOTV in the main board. Some match-up it's fairly dead, others is great.
Draft My Cube!
Once Upon a Time looks cool might have to try that.
Oh and one more thing. If you've ever played jund/abzan midrange it's really tempting to sit back and play a grindy game but this deck doesn't really do that. A lot of bad habits to break I can't explain it.
Did you include the extra TBR in your Sideboard? That was probably the most notable thing from that list, besides maybe 3x Kcmd in the main board. Which honestly seems excessive to me. Likely a meta call expecting lots of SFM. I think 1-2 is probably reasonable still.
Here's the list I've been testing. I'm waiting on OUT and Murderous Rider so swap and test them out, but for now this has been doing so-so
4 Death's Shadow
4 Street Wraith
4 Tarmogoyf
1 Ghor-Clan Rampager
Spells
4 Thoughtseize
4 Inquisition of Kozilek
4 Mishra's Bauble
4 Traverse the Ulvenwald
4 Manamorphose
4 Fatal Push
1 Abrupt Decay
1 Assassin's trophy
1 Kolaghan's command
1 Liliana of the Veil
2 Temur battle rage
4 Verdant Catacombs
4 Bloodstained mire
1 Wooded Foothills
2 Nurturing Peatland
2 Blood Crypt
1 Overgrown Tomb
1 Stomping Ground
1 Forest
1 Swamp
3 Fulminator Mage
3 Collective Brutality
1 Weather the Storm
1 Yixlid Jailer
2 Plague Engineer
1 Assassin's trophy
1 Kolaghan's command
1 Collector Ouphe
2 Surgical Extraction
I'm also a little skeptical of the Bonecrusher Giant but it is nice that it can target Planeswalkers. Being a Sorcery is kinda lame though..
I haven't seen much of Humans in my area and there's consistently tons of Tron and Valakut and UWx control so I'm sticking with Fulminator Mage over the GQ / W6 plan.
Stephen Snelsen is a great Jund Shadow player from the SCG Philly area whose lists I've been following for over a year now. He's got a new spicy one sporting OUT and main board LOTV
Draft My Cube!
Having two traversable answers to PW is nice though. In a meta with lots of Jund and UW I think I would play both the Giant and Rider. But as it stands I think I like Plague Engineer in the main now more than ever. Murderous is probably too low of an opportunity cost NOT to include in the deck, and I have a personal affinity for GCR. It's won me so many games, I would almost never sleeve up without it.
Draft My Cube!
http://www.starcitygames.com/articles/39204_Theres-Gotta-Be-A-Way-To-Beat-These-Urza-Decks-Right.html
where some interesting comments about Jund Death Shadows are included
I haven't been able to take on an event recently but I'm really excited to try out Once Upon a time and Murderous Rider
Draft My Cube!
Recently we can see some Sultai list with the inclusion of Oko
EXAMPLE:
https://www.mtgtop8.com/event?e=23530&d=362869&f=MO
I know Oko is great. But, how we can win without TBR or GCR ? Honestly I cannot play without TBR, that is the most clear wincon.
They are playing the blue creature Windcaller Aven that cycling (good for Delirium) gives flying until EOT but it is really far from TBR effect
A full playset of Stubborn Denial and singleton Snapcaster Mage are the other blue cards apart of Oko, Thief of Crowns Not enough blue cards to include Force of Negation and no Mystical Dispute in the SB
Probably OKO is better addition than Wrenn and Six to the DS decks.
The deck is interesting but I'm still in the "not without my TBR"... perhaps this deck is more adapted to current meta...
What is your opinion?
Draft My Cube!
Draft My Cube!
i noticed that combo as well. but felt it was too dependent on getting arcanist to be good.
become immense is a good card for these sorts of decks, but without the trample its wasted. thus better off with grimaw angler for your 6 delve.
4 Death's Shadow
4 Street Wraith
4 Monastery Swiftspear
4 Dreadhorde Arcanist
4 Tarmogoyf
Spells
4 Thoughtseize
4 Mishra's Bauble
4 Mutagenic Growth
2 Temur Battle Rage
3 Become Immense
4 Lightning Bolt
2 Fatal Push
4 Verdant Catacombs
4 Bloodstained mire
2 Wooded foothills
2 Nurturing Peatland
2 Blood Crypt
1 Overgrown Tomb
1 Stomping
1 Swamp
1 Forest
4 Collective Brutality
1 Weather the Storm
1 Claim//Fame
3 Hooting Mandrills
4 Leyline of the Void
1 Assassin's Trophy
Draft My Cube!
Could work with Death's Shadow ?
Dragon's Rage Channeler
Perhaps we can recover a "Delirium matters" deck strategy....
also interesting playing the Death's Shadow and the Scourge of the Skyclaves
and chances to use Unholy Heat also...