Quick background - I mostly only play casually, but I've been accummulating junk fetches and shocks over the last several months. I also have a full playset of Knight of the Reliquary, and wanted to try getting into modern. Wanted to do something with that, and came up with this.
I'm entirely sure that the landbase is incorrect, as there's no basics. As it's my first time making a mostly non-basic landbase, any help with that would be greatly appreciated.
The basic idea is to recur both lands and knights with Life from the Loam and Haakon, Stromgald Scourge respectively. Loam helps thin out the deck with repeated fetches (which makes Knight of the Reliquary huge and fast) and Haakon can bring back dredged knights or gun down with the changeling spells. Raven's Crime should do a good job of disrupting the opponent while I try to get stuff going - also can throw drawn Haakon's into the grave. Grisly Salvage helps dig, Liliana works great to get Haakon or retracable spells into the yard, and Abrupt Decay is a catch-all answer that I figured I needed.
Fun land tricks - Sejiri Steppe while blocking, Ghost Quarter for repeatable non-basic destruction, Flagstones to ramp.
Seeing that this could be categorized as a recursion Knights deck, maybe you would want to bring your discussion to my Modern Knight primer in the link below:
3 Haakon, Stromgald Scourge
4 Knight of the Reliquary
4 Knight Exemplar
Spells
4 Raven's Crime
3 Life from the Loam
4 Nameless Inversion
3 Abrupt Decay
4 Grisly Salvage
2 Crib Swap
1 Worm Harvest
2 Temple Garden
4 Overgrown Tomb
4 Godless Shrine
4 Verdant Catacomb
4 Marsh Flats
3 Flagstones of Trokair
1 Stirring Wildwood
1 Bojuka Bog
1 Vault of the Archangel
1 Ghost Quarter
1 Sejiri Steppe
I'm entirely sure that the landbase is incorrect, as there's no basics. As it's my first time making a mostly non-basic landbase, any help with that would be greatly appreciated.
The basic idea is to recur both lands and knights with Life from the Loam and Haakon, Stromgald Scourge respectively. Loam helps thin out the deck with repeated fetches (which makes Knight of the Reliquary huge and fast) and Haakon can bring back dredged knights or gun down with the changeling spells. Raven's Crime should do a good job of disrupting the opponent while I try to get stuff going - also can throw drawn Haakon's into the grave. Grisly Salvage helps dig, Liliana works great to get Haakon or retracable spells into the yard, and Abrupt Decay is a catch-all answer that I figured I needed.
Fun land tricks - Sejiri Steppe while blocking, Ghost Quarter for repeatable non-basic destruction, Flagstones to ramp.
http://forums.mtgsalvation.com/showthread.php?t=336371
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[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W