Sooo...obviously It's zombie tribal. I liked the idea and ran with it. I can't really think of a sideboard so suggestions on that would be appreciated. I tried to smooth the list out as much as I could, but if I should cut\add anything, let me know. I can haz deck feedback pl0x?
@Sliver lord
As for cemetery reaper, he was originally in it. But things got a little...top-heavy...it's hard to explain, but ultimately I cut him from the list.
@Pein
I can't think of any 1-2 drops. There's Festering Goblin, but he's meh. Other than that, nothing really comes to mind. And the Vial has been doing pretty good in testing. I let it charge up to 3 and it's a steady flow of bodies from there. However, I may cut it and rework the list.
Private Mod Note
():
Rollback Post to RevisionRollBack
Legacy WUBRGBubble HulkWUBRG BGThe SicknessGB
EDH WGCaptain SisayGW GUEdric, Spymaster of Card-AdvantageUG
Festering Goblin is pretty good for a one drop imo. When buffed he can kill creatures bigger then him and help finish off another creature that needs one more damage to die. There maybe some 1 or 2 drops in the Alara block though.
Festering Goblin is pretty good for a one drop imo. When buffed he can kill creatures bigger then him and help finish off another creature that needs one more damage to die. There maybe some 1 or 2 drops in the Alara block though.
I'm new to posting here so I don't know how to do card links, but a few that you might consider:
Phylactery Lich - he costs 3 like the lords and can put his counter on the aether vial
Glissa, the Traitor - again costs 3 and if you spash green you get a 3/3 first strike deathtouch
Putrify - kills artifacts and creatures with no restrictions
Krosan Grip - makes up for black's main weakness
Stillmoon Cavalier - pro white and black makes it really hard to remove
Geth's Verdict - kills Emrakul and Blightsteel at instant speed, though Fleshbag can be better in this due to Lord of the Undead
Nameless Inversion - kill spell that lord can bring back
Also, from the zombie deck that I run, I've found festering goblin to be a good 1 drop, if only because he essentially has an additional power on death.
Wouldn't Grave Pact be a good addition? I know it costs four, but a play like Crypt Champion (no red) bringing back Fleshbag Marauder would force your opponent to sacrifice 3 creatures. I think that's extremely powerful.
Also if you combo Lord of the Dead with Twisted Abomination, you pay 4 to tutor swamps until you draw nothing but zombies. And when you're done, you have a 6/4 regenerator.
In case I didn't tell you, I don't care about your opinion I just want your facts. And not the facts that make you seem smart. I want the ones that are actual facts.
@Myznomer
Pact could be a good sideboard card against heavy aggro builds. I like the Twisted Abomination interaction though, when my friend played a watered down version of this deck, he used viscera seer instead. I'll try out both and see which works better.
@Cheetah7071
If I had them, I would throw them in for sure.
@Poopingmypants
Completely forgot about Profane Command, and Muse doesn't appeal to me. I can fetch arena with dimir machinations if needed and I lose minimal life while still getting the same card advantage Bob grants. I'm ok with that.
As for splashing green or red...I don't know if I want to. Sure I get more card choices etc, etc. But I'd like to keep this mono black.
On one final note: If I saw Sangrophage coming at me, even in broad daylight, I would crap my own skeleton.
Private Mod Note
():
Rollback Post to RevisionRollBack
Legacy WUBRGBubble HulkWUBRG BGThe SicknessGB
EDH WGCaptain SisayGW GUEdric, Spymaster of Card-AdvantageUG
You know Graveborn Muse is actually really bad in a Zombie deck, right? It's meant to be a Phyrexian Arena on legs, but if you play it in tribal zombie, it get's out of hand really fast and runs you into the ground.
You know Graveborn Muse is actually really bad in a Zombie deck, right? It's meant to be a Phyrexian Arena on legs, but if you play it in tribal zombie, it get's out of hand really fast and runs you into the ground.
My thoughts exactly, in this deck, It'd be doing more harm than good.
Private Mod Note
():
Rollback Post to RevisionRollBack
Legacy WUBRGBubble HulkWUBRG BGThe SicknessGB
EDH WGCaptain SisayGW GUEdric, Spymaster of Card-AdvantageUG
I wouldn't run it in the more aggro decks maybe a purer control Zombie build.
Private Mod Note
():
Rollback Post to RevisionRollBack
In case I didn't tell you, I don't care about your opinion I just want your facts. And not the facts that make you seem smart. I want the ones that are actual facts.
Cockatrice username: Blackcat77
To post a comment, please login or register a new account.
Prince of Decay
The Army of Darkness
4x lord of the undead
4x Death Baron
3x Korlash, Heir to Blackblade
3x Fleshbag Marauder
3x Undead Warchief
3x Crypt Champion
3x Phyrexian Arena
2x Mind Shatter
2x Dimir Machinations
2x Doom Blade
2x Thoughtseize
2x Consume Spirit
1x Mind Sludge
1x Death Denied
1x Go for the Throat
3x Aether Vial
lands
18x Swamp
3x Marsh Flats
Sooo...obviously It's zombie tribal. I liked the idea and ran with it. I can't really think of a sideboard so suggestions on that would be appreciated. I tried to smooth the list out as much as I could, but if I should cut\add anything, let me know. I can haz deck feedback pl0x?
WUBRGBubble HulkWUBRG
BGThe SicknessGB
EDH
WGCaptain SisayGW
GUEdric, Spymaster of Card-AdvantageUG
Also, Cemetery Reaper seems like something to include.
Interested in Custom Card Creation.
My Cube:Cardinal Custom Cube
A custom version of a third modern masters: MM2019
(filter->rarity to see in set rarity).
As for cemetery reaper, he was originally in it. But things got a little...top-heavy...it's hard to explain, but ultimately I cut him from the list.
@Pein
I can't think of any 1-2 drops. There's Festering Goblin, but he's meh. Other than that, nothing really comes to mind. And the Vial has been doing pretty good in testing. I let it charge up to 3 and it's a steady flow of bodies from there. However, I may cut it and rework the list.
WUBRGBubble HulkWUBRG
BGThe SicknessGB
EDH
WGCaptain SisayGW
GUEdric, Spymaster of Card-AdvantageUG
Perhaps you should add Red to the deck for
Burn Spells
BUR Thraximundar
RBGMy Trades!UWX
Rotting Rats
Sangrophage
Stromgald Crusader
Tidehallow Sculler
withered wretch
Yixlid Jailer
Are just some i would consider
I guess that's a good point. I've been thinking of adding red but i'm still a little iffy. I'll brew up a B\R list and post it.
WUBRGBubble HulkWUBRG
BGThe SicknessGB
EDH
WGCaptain SisayGW
GUEdric, Spymaster of Card-AdvantageUG
BUR Thraximundar
RBGMy Trades!UWX
Phylactery Lich - he costs 3 like the lords and can put his counter on the aether vial
Glissa, the Traitor - again costs 3 and if you spash green you get a 3/3 first strike deathtouch
Putrify - kills artifacts and creatures with no restrictions
Krosan Grip - makes up for black's main weakness
Stillmoon Cavalier - pro white and black makes it really hard to remove
Geth's Verdict - kills Emrakul and Blightsteel at instant speed, though Fleshbag can be better in this due to Lord of the Undead
Nameless Inversion - kill spell that lord can bring back
Also, from the zombie deck that I run, I've found festering goblin to be a good 1 drop, if only because he essentially has an additional power on death.
Hope some of this is helpful.
Anyways, to less important matters:
Sangrophage immediately springs to mind.
I like Shizo, Death's Storehouse with Korlash.
Mind Shatter seems too slow for this...
You need to refine this deck to get a great curve.
1 drops (Thoughtseize, IoK, Aether Vial)
2 drops (Sangrophage, Nameless Inversion)
My suggested Decklist
04 Blood Crypt
04 Blackcleave Cliffs
04 Mountain
10 Swamp
Creatures:
04 Dark Confidant
04 Sangrophage
03 Cemetary Reaper
04 Death Baron
04 Lord of the Undead
03 Shambling Remains
02 Thoughtseize
04 Inquisition of Kozilek
04 Nameless Inversion
03 Bad Moon
03 Aether Vial
04 Rise // Fall
This is a quick pick deck. The Rise // Fall is for control // combo since it woks as a psuedo Hymn to Tourach.
Also if you combo Lord of the Dead with Twisted Abomination, you pay 4 to tutor swamps until you draw nothing but zombies. And when you're done, you have a 6/4 regenerator.
I have come to spread the gospel of Cockatrice, the best free source for online play.
------------
In Phyrexia, Black will do anything to be broken in Vintage.
i'll post a list for you tomorrow.
Cockatrice username: Blackcat77
Pact could be a good sideboard card against heavy aggro builds. I like the Twisted Abomination interaction though, when my friend played a watered down version of this deck, he used viscera seer instead. I'll try out both and see which works better.
@Cheetah7071
If I had them, I would throw them in for sure.
@Poopingmypants
Completely forgot about Profane Command, and Muse doesn't appeal to me. I can fetch arena with dimir machinations if needed and I lose minimal life while still getting the same card advantage Bob grants. I'm ok with that.
As for splashing green or red...I don't know if I want to. Sure I get more card choices etc, etc. But I'd like to keep this mono black.
On one final note: If I saw Sangrophage coming at me, even in broad daylight, I would crap my own skeleton.
WUBRGBubble HulkWUBRG
BGThe SicknessGB
EDH
WGCaptain SisayGW
GUEdric, Spymaster of Card-AdvantageUG
You know Graveborn Muse is actually really bad in a Zombie deck, right? It's meant to be a Phyrexian Arena on legs, but if you play it in tribal zombie, it get's out of hand really fast and runs you into the ground.
I have come to spread the gospel of Cockatrice, the best free source for online play.
------------
In Phyrexia, Black will do anything to be broken in Vintage.
My thoughts exactly, in this deck, It'd be doing more harm than good.
WUBRGBubble HulkWUBRG
BGThe SicknessGB
EDH
WGCaptain SisayGW
GUEdric, Spymaster of Card-AdvantageUG
I wouldn't run it in the more aggro decks maybe a purer control Zombie build.
Cockatrice username: Blackcat77