I don't think I need to explain this deck because of its reign over standard for close to a year. But for those of you who don't know, Jund is a GRB deck that aims to win through card advantage. It is capable of being both a control and aggro deck depending on the match-up. Modern brings a bigger cardpool but I think Jund can still perform well after given some new toys to play
If anybody has suggestions on what cards can be added it would be great. I'm currently liking Tarmogoyf instead of putrid leech. There is alot of room for changes and I'l start posting ideas and decklists soon and try to finish making a primer when I get some free time.
Creatures
4 Bloodbraid Elf
4 Putrid Leech
4 Sprouting Thrinax
3 Siege-Gang Commander
2 Dragon Broodmother
Spells
4 Blightning
3 Terminate
3 Maelstrom Pulse
2 Bituminous Blast
4 Lightning Bolt
3 Garruk Wildspeaker
4 Savage Lands
2 Raging Ravine
1 Lavaclaw Reaches
3 Verdant Catacombs
2 Swamp
3 Forest
2 Mountain
3 Rootbound Crag
3 Dragonskull Summit
If anybody has suggestions on what cards can be added it would be great. I'm currently liking Tarmogoyf instead of putrid leech. There is alot of room for changes and I'l start posting ideas and decklists soon and try to finish making a primer when I get some free time.
http://www.mtgmodern.com/forum/viewtopic.php?f=3&t=19
Edit:
Here is a tournament result with the Jund building going 4-1
http://www.magic-league.com/tournament/info.php?id=70862&view=decks
BUR Thraximundar
RBGMy Trades!UWX