I hope it catches on. The more people play it, the more the chance for it to be fully realized by some inquiring mind out there.
I'm fairly certain I'll be playing it to death.
I am worried that it'll be buried in the sea of combo and aggro decks, though. Zoo will probably just kick it's ass, and I dunno what it can do against Hypergenesis, Pyro, and Dragonstorm.
I dont know what you thought about my list (multiple toolboxes) but a list with 4 trinket mages and a chalice of the void for zero (with more in the side obviously) should shut down any storm/hypergenesis decks. Turn 3 trinket mage should set you up to win that one handily.
against aggressive decks like zoo i think it will be important to counter early threats where applicable drop the trinket/treasure mages to buy you time. Mental Mistep and spell Snare could play large roles out of the board to fight off more aggressive decks.
I'm not sure I like it. The reason you use Sundering Titan is because it decimates most Shock based mana bases. Most decks are going to be playing blue or green, so we can usually avoid hurting ourselves, and against something like Zoo you can kill 3-4 of their lands pretty easily.
EDIT: Just thought of something. It really seems like explore should be here for double post action.
And Explore is a great idea. Seems like since we're running 26 lands it should very rarely be a dead card.
Actually, considering we have the Map, and we can Gifts + Loam for a handful of Posts, do we even need Scrying? The more I think about it, the more I like the prospect of a dredge strategy. With Gifts, Loam, and Academy Ruins, the only thing we want but can't already retrieve after having dredged is All is Dust and counterspells. But I'm sure we could easily find a way to fix that, as well. If we even need to.
Primeval titan is a must if you are going this route.
Actually seeing how this strategy deviates so much from your original intent, I would start looking at the locus eldrazi deck from legacy for some insperation. It loses like two cards, neither of which are very important. Just crop rotation and candelabra of tawnos will be gone, but candelabra has a magus for it. Magus of tawnos
Edit: it has an infinate turn combo!
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Lycanthropy Awareness Day.
Hoping for a cure, or at least an outbreak.
Hi, gotta love all of these modern lists going around.
Thoughts:
-I suggest 1 mana leak for the purposes of gifts ungiven.
-I also think remand is pretty essential in this list
-A sweet card for this deck would be Spell Burst. There's nothing like a hard lock.
-Don't think the explore is really necessary, it's just not as reliable as sylvan scrying.
Can anybody think of some hard counters that don't demand much mana symbols?
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Thanks to SushiOtter at Hakai Studios for the great banner.
Hi, gotta love all of these modern lists going around.
Thoughts:
-I suggest 1 mana leak for the purposes of gifts ungiven.
-I also think remand is pretty essential in this list
-A sweet card for this deck would be Spell Burst. There's nothing like a hard lock.
-Don't think the explore is really necessary, it's just not as reliable as sylvan scrying.
Can anybody think of some hard counters that don't demand much mana symbols?
I'll give all of these a try tonight.
ThisIsNotMyName: Alright.
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I hope it catches on. The more people play it, the more the chance for it to be fully realized by some inquiring mind out there.
I'm fairly certain I'll be playing it to death.
I am worried that it'll be buried in the sea of combo and aggro decks, though. Zoo will probably just kick it's ass, and I dunno what it can do against Hypergenesis, Pyro, and Dragonstorm.
against aggressive decks like zoo i think it will be important to counter early threats where applicable drop the trinket/treasure mages to buy you time. Mental Mistep and spell Snare could play large roles out of the board to fight off more aggressive decks.
Hypergenesis has a CC of zero! Why didn't that ever occur to me!?
Wow.
What do you guys think about exchaning Sundering Titan with Karn Liberated?
EDIT: Just thought of something. It really seems like explore should be here for double post action.
And Explore is a great idea. Seems like since we're running 26 lands it should very rarely be a dead card.
Actually, considering we have the Map, and we can Gifts + Loam for a handful of Posts, do we even need Scrying? The more I think about it, the more I like the prospect of a dredge strategy. With Gifts, Loam, and Academy Ruins, the only thing we want but can't already retrieve after having dredged is All is Dust and counterspells. But I'm sure we could easily find a way to fix that, as well. If we even need to.
Also, can anyone suggest some better countermagic? I'm using Rune Snag and Spell Pierce right now, what are some other options?
Titan was moved to the sideboard because it's not quite as useful against my meta.
3 Island
1 Forest
4 Breeding Pool
4 Misty Rainforest
4 Glimmerpost
4 Cloudpost
4 Vesuva
1 Eye of Ugin
1 Academy Ruins
Creatures:
4 Trinket Mage
1 Steel Hellkite
1 Platinum Angel
1 Wurmcoil Engine
1 Emrakul, the Aeons Torn
4 Rune Snag
4 Spell Pierce
2 Gifts Ungiven
Sorceries:
4 Preordain
4 All Is Dust
3 Sylvan Scrying
1 Life from the Loam
Artifacts:
1 Expedition Map
1 Chalice of the Void
1 Staff of Domination
1 Engineered Explosives
4 Mental Misstep
2 Oblivion Stone
2 Mindbreak Trap
1 Aether Spellbomb
1 Relic of Progenitus
1 Orochi Hatchery
1 Pithing Needle
1 Brittle Effigy
1 Sundering Titan
1 Duplicant
And here's the Explore version I'm gonna try:
2 Island
2 Forest
4 Breeding Pool
4 Misty Rainforest
4 Glimmerpost
4 Cloudpost
4 Vesuva
1 Eye of Ugin
1 Academy Ruins
Creatures:
4 Trinket Mage
1 Steel Hellkite
1 Platinum Angel
1 Wurmcoil Engine
1 Emrakul, the Aeons Torn
4 Rune Snag
4 Spell Pierce
2 Gifts Ungiven
Sorceries:
4 Explore
4 Preordain
4 All Is Dust
Artifacts:
1 Expedition Map
1 Chalice of the Void
1 Staff of Domination
1 Engineered Explosives
4 Mental Misstep
2 Oblivion Stone
2 Mindbreak Trap
1 Life from the Loam
1 Relic of Progenitus
1 Orochi Hatchery
1 Pithing Needle
1 Brittle Effigy
1 Sundering Titan
1 Duplicant
Actually seeing how this strategy deviates so much from your original intent, I would start looking at the locus eldrazi deck from legacy for some insperation. It loses like two cards, neither of which are very important. Just crop rotation and candelabra of tawnos will be gone, but candelabra has a magus for it. Magus of tawnos
Edit: it has an infinate turn combo!
Hoping for a cure, or at least an outbreak.
Level 1 Judge (yay)
Thoughts:
-I suggest 1 mana leak for the purposes of gifts ungiven.
-I also think remand is pretty essential in this list
-A sweet card for this deck would be Spell Burst. There's nothing like a hard lock.
-Don't think the explore is really necessary, it's just not as reliable as sylvan scrying.
Can anybody think of some hard counters that don't demand much mana symbols?
I'll give all of these a try tonight.
ThisIsNotMyName: Alright.