Even though it cleans up the "clutter" of having a lot of threads with just one or two replies to them, it also makes it harder for someone to find the answer to their question because they'll have to dig through here instead of just scrolling through the topics.
Even though it cleans up the "clutter" of having a lot of threads with just one or two replies to them, it also makes it harder for someone to find the answer to their question because they'll have to dig through here instead of just scrolling through the topics.
Having the Main sub be nothing but "How do I beat infect" or "Why am I not seeing second sunrise anymore" is anything but a clean sub. Not to mention there is a new one twice a day. Those questions are suppose to be asked in the primer, but we let it slide for too long. This is a middle ground. And it should be used not to ask questions but have a free form discussion. This is how it will be.
Having the Main sub be nothing but "How do I beat infect" or "Why am I not seeing second sunrise anymore" is anything but a clean sub. Not to mention there is a new one twice a day. Those questions are suppose to be asked in the primer, but we let it slide for too long. This is a middle ground. And it should be used not to ask questions but have a free form discussion. This is how it will be.
I agree that it doesn't look clean but say I only hang out in the Twin primer sub, but on my way too that sub I click past here and notice one of those new questions such as "How do I beat infect" and I might be able to answer that and I wouldn't have other wise seen it if all those questions were tucked in somewhere.
How serious is this Amulet of vigor/Titan deck? With a nut hand, which is basically just summer bloom, titan, amulet it can generate like 7 mana t2, and have a ton of lands in play.
Eh, the thing is that while I'm able to be objective about Jund, I personally feel it's a fast way to ruin impressions.
It will always be to me a "that guy" deck. I'm sure it's not as bad as back in Standard where it always came off like an autopilot "oops I resolved Bitblast" pile, but it's... I dunno how to put it well other than that it feels "solved," if you get what I mean.
There's like nothing really to do with it, you just pick it up, study the lines of play available to you, and play off the back of your skill as a pilot for the most part. It doesn't play the game of games in attacking a meta, it's just a solid list that does solid things, which I doubt I'm alone in thinking of as being pretty boring.
But hey, if winning's what you want to do, it's probably the optimal choice for indecisive players for whom "play what you play best" doesn't accurately apply to.
Why isn't Griselbrand Reanimator played more. It is an extremely powerful deck, and it seems like if it ran a little more disruption to stop Deathrite Shaman, Scavenging Ooze, and Rest in Peace it would be practically unbeatable.
Because it's a glass cannon and not everyone subscribes to glass cannons, and I'd bet that any more disruption would water down the combo portion to a non-optimal state.
Because it's a glass cannon and not everyone subscribes to glass cannons, and I'd bet that any more disruption would water down the combo portion to a non-optimal state.
What about Thoughtseize? It could be used as disruption or as an additional way to get a creature into the graveyard.
If you just want to beat BGx and Pod then play RG Tron. It is heavily favored verse BGx and Melira. Favored against Kiki-Pod. Plus you get the bonus of laughing at UWR when your Emrakul resolves and they count how many lands they have.
Assuming you only had to beat Jund/BG and Pod, what would you all play? What are key sb cards against these decks in your opinion?
UWR. Maindeck pillar of flame, some shadow of doubt, and think twice, batterskull, and ajani in the SB, maybe in the MB if I literally only have to beat those two decks. Hallowed Burials, and maybe new Chandra too (if it's good for Jund, it's probably fine for UWR in this theoretical meta).
Assuming you only had to beat Jund/BG and Pod, what would you all play? What are key sb cards against these decks in your opinion?
I know Jund is favored against UWR, at least Cheon says so anyways. You can certainly change a board to work against them though. Threads of Disloyalty is still good against them, if worse, and the Batterskull is insane - I've even seen Cheon MB it on MTGO.
I would recommend RG Tron though. If you play a list with like 4 Pyroclasm, 4 Relic, you should be fine. It gives you enough early game against Pod. I suppose Melira Pod is actually easier to beat from the Relics, which is good because it's more popular. You still have a decent chance to lose straight up before you get going, but it's still not bad and you're favored. Much the same applies to Kiki Pod. You also get to play Oblivion Stone, which hopefully pops to stop them early enough.
Jund can't beat that deck in general. The deck just has so much power, and resolving Karn or Wurmcoil are devastating to Jund, as they don't particularly have answers for either. Jund provides a lot of pressure to hit small creatures and answer combo with spot discard. But against Tron, you have resiliency to find answers and lands, and they can't really stop that from happening.
Having the Main sub be nothing but "How do I beat infect" or "Why am I not seeing second sunrise anymore" is anything but a clean sub. Not to mention there is a new one twice a day. Those questions are suppose to be asked in the primer, but we let it slide for too long. This is a middle ground. And it should be used not to ask questions but have a free form discussion. This is how it will be.
I agree that it doesn't look clean but say I only hang out in the Twin primer sub, but on my way too that sub I click past here and notice one of those new questions such as "How do I beat infect" and I might be able to answer that and I wouldn't have other wise seen it if all those questions were tucked in somewhere.
Like any other combo deck, you're weak to counterspells. Artifact hate is also common (because of Affinity) and will wreck Amulet.
| Ad Nauseam
| Infect
Big Johnny.
Would like some people's opinion. Kind of a once a month Modern tourny at my LGS, and they just kick-started it.
I can make any deck without Clique, pretty much. Though I will say I wouldn't consider myself the best Pod player.
I'd say Jund, on account of it being a decent in-a-vacuum deck, but Jund makes you look like "that guy" IMO, so I dunno...
It will always be to me a "that guy" deck. I'm sure it's not as bad as back in Standard where it always came off like an autopilot "oops I resolved Bitblast" pile, but it's... I dunno how to put it well other than that it feels "solved," if you get what I mean.
There's like nothing really to do with it, you just pick it up, study the lines of play available to you, and play off the back of your skill as a pilot for the most part. It doesn't play the game of games in attacking a meta, it's just a solid list that does solid things, which I doubt I'm alone in thinking of as being pretty boring.
But hey, if winning's what you want to do, it's probably the optimal choice for indecisive players for whom "play what you play best" doesn't accurately apply to.
The Snapcaster version?
60 cards
4 Arid Mesa
1 Blood Crypt
1 Breeding Pool
1 Godless Shrine
1 Hallowed Fountain
2 Marsh Flats
2 Misty Rainforest
1 Mountain
1 Plains
1 Sacred Foundry
4 Scalding Tarn
1 Steam Vents
2 Stomping Ground
1 Temple Garden
23 lands
4 Deathrite Shaman
4 Geist of Saint Traft
3 Noble Hierarch
2 Snapcaster Mage
4 Tarmogoyf
17 creatures
4 Lightning Bolt
4 Lightning Helix
4 Lingering Souls
2 Might of Alara
4 Tribal Flames
20 other spells
2 Ancient Grudge
3 Aven Mindcensor
4 Mana Leak
3 Path to Exile
1 Snapcaster Mage
2 Thundermaw Hellkite
Or the RG Zooish version?
Main Deck:
3 Deathrite Shaman
4 Experiment One
4 Geist of Saint Traft
3 Ghor-Clan Rampager
4 Kird Ape
4 Loam Lion
4 Tarmogoyf
4 Lightning Bolt
4 Lightning Helix
2 Path to Exile
4 Tribal Flames
1 Blood Crypt
1 Forest
1 Godless Shrine
1 Hallowed Fountain
1 Marsh Flats
1 Misty Rainforest
1 Plains
3 Scalding Tarn
1 Steam Vents
1 Stomping Ground
1 Temple Garden
3 Verdant Catacombs
1 Duress
1 Elspeth, Knight-Errant
1 Ghor-Clan Rampager
3 Inquisition of Kozilek
2 Kitchen Finks
2 Path to Exile
1 Shatterstorm
2 Stony Silence
The sideboards are subject to change as I just grabbed two example lists. Thanks in advance for an input everyone!
Full Domain turns Tribal Flames into a powerhouse card.More like hurf I think I misread, but flashing back Tribal Flames with full Domain is pretty tech at any rate.
Storm Crow is strictly worse than Seacoast Drake.
Last week I brought a 4c teachings list to a meta full of UWR control, with some scapeshift, tron, death and taxes and eternal command taken in.
This week i'm choosing between UR delver and either affinity or ad nauseam, but I'm leaning towards delver. Good choice?
What about Thoughtseize? It could be used as disruption or as an additional way to get a creature into the graveyard.
Storm Crow is strictly worse than Seacoast Drake.
I dunno, probably because they've already got looting effects and those actually draw them cards to replace the ones pitched.
A lot of Despise.
The things they'll kill you with, odds are Despise gets 'em.
Sure, you could play safe and run Thoughtseize, IoK even, but Despise.
Obviously some kind of Bx deck will be involved, but remember the cost of playing green is playing things that die to removal.
Obviously, the answer is some absolutely disgusting Rakdos "look at all this kill I've got" pile.
I would play white/green, with cards like Leyline of Sanctity, Wrath of God, Thrun/Sigarda, Linvala, Rest in Peace, etc.
Level 1 Judge
WUBRG
UWR. Maindeck pillar of flame, some shadow of doubt, and think twice, batterskull, and ajani in the SB, maybe in the MB if I literally only have to beat those two decks. Hallowed Burials, and maybe new Chandra too (if it's good for Jund, it's probably fine for UWR in this theoretical meta).
I know Jund is favored against UWR, at least Cheon says so anyways. You can certainly change a board to work against them though. Threads of Disloyalty is still good against them, if worse, and the Batterskull is insane - I've even seen Cheon MB it on MTGO.
I would recommend RG Tron though. If you play a list with like 4 Pyroclasm, 4 Relic, you should be fine. It gives you enough early game against Pod. I suppose Melira Pod is actually easier to beat from the Relics, which is good because it's more popular. You still have a decent chance to lose straight up before you get going, but it's still not bad and you're favored. Much the same applies to Kiki Pod. You also get to play Oblivion Stone, which hopefully pops to stop them early enough.
Jund can't beat that deck in general. The deck just has so much power, and resolving Karn or Wurmcoil are devastating to Jund, as they don't particularly have answers for either. Jund provides a lot of pressure to hit small creatures and answer combo with spot discard. But against Tron, you have resiliency to find answers and lands, and they can't really stop that from happening.
Grixis Death's Shadow, Jund, UW Tron, Jeskai Control, Storm, Counters Company, Eldrazi Tron, Affinity, Living End, Infect, Merfolk, Dredge, Ad Nauseam, Amulet, Bogles, Eldrazi Tron, Mono U Tron, Lantern, Mardu Pyromancer