Fun fact, people can change their minds, especially after a few years.
Mr.Forsythe also thought Sword of the Meek would be too obnoxious in Lantern control.
I wasnt saying they cant, but after making that kind of a statement, it would seem they would make some type of retracting statement so the player base would know they were on the table. I mean other then people just wanting their pet card off the list.
Like I said, I havent been following a long so much as of late. Just enjoying the format.
I will say, GGT probably has them leaning toward the more cautious thinking then, 'hey, lets give this a try' mentality.
Fun fact, people can change their minds, especially after a few years.
Mr.Forsythe also thought Sword of the Meek would be too obnoxious in Lantern control.
I wasnt saying they cant, but after making that kind of a statement, it would seem they would make some type of retracting statement so the player base would know they were on the table. I mean other then people just wanting their pet card off the list.
Like I said, I havent been following a long so much as of late. Just enjoying the format.
I will say, GGT probably has them leaning toward the more cautious thinking then, 'hey, lets give this a try' mentality.
It wasn't an official statement so there is no need for them to make a retraction. Also, with the risk of the secondary market spikes, it's unlikely that WotC would want to make such an announcement.
I would argue that they were likely trying to push Dredge' power in Modern a bit with the printing of Prized Amalgam they just pushed it a bit too far. I would say that this is evidenced by WotC not opting to destroy the deck but deciding to weaken it instead. I hope it has the alternate effect in that Wizards learned that they can unban things and then re ban them in the future if needed.
When looking at the secondary market I think wizards is supporting it now more than ever. All these bans had people flocking to the secondary market for new standard decks. I don't think they care at all about prices people pay on the secondary market other than when looking for cards to get reprinted. Wotc sounds like they are even thinking about going back to a core set possibly.
Fun fact, people can change their minds, especially after a few years.
Mr.Forsythe also thought Sword of the Meek would be too obnoxious in Lantern control.
I wasnt saying they cant, but after making that kind of a statement, it would seem they would make some type of retracting statement so the player base would know they were on the table. I mean other then people just wanting their pet card off the list.
Like I said, I havent been following a long so much as of late. Just enjoying the format.
I will say, GGT probably has them leaning toward the more cautious thinking then, 'hey, lets give this a try' mentality.
GGT wasn't too strong when it was unbanned though, it was new printings that were the problem.
GGT was still not really an overwhelming part of the meta while it existed - they just didn't like what it did to sideboards.
The idea that WotC is very conservative about the banlist is fairly well supported, however. When they unbanned Sword of the Meek and Ancestral Vision, they seemed to associate a moderate degree of risk to the cards. The result has been that one of the cards is just too weak to do anything, while the other found its niche while not cracking the top 50 spells played. So cards that barely touch the metagame are considered a moderate (or higher) risk.
Putting aside what I would personally want with the banlist, there is reason to believe that WotC doesn't want to unban cards that increase the threshold for Standard cards to be played in Modern. This threshold increases naturally over time, and I suppose WotC might find any potential acceleration of this effect unwanted. I would argue that this conflicts with their desire for a short banlist, but I wonder which they are prioritizing. I think if they don't act to shorten the banlist next update, we'll have our answer.
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Modern Decks
KnightfallGWUR
Azorius Control UW
Burn RBG
In my opinion, Dig Through Time is very powerful in the mid to late game. Just like Jace, the Mind Sculptor, but more like a Jace that is better right away, but weaker from the next turn and on. But it can be done at instant speed, not requiring Blue to tap 4 mana during their turn in a super quick and resilient format. Obviously Dig can be much better in multiples as well, so I think if Wizards is considering both, they should do a similar analysis of the cards.
I came here to say that Dig is probably too strong, but convinced myself that it is no more powerful than Jace. I would definitely say that there's no way Wizards unbans both at the same time, potentially scaring away Modern players that have a hate for Blue. That is a big chunk of the player base and is not worth losing.
Preordain is good in Storm. I read an argument here about Preordain in Storm and I am convinced that it does not help Storm in the area that it needs the most - resiliency to hate and interaction. It only helps sculpting the hand more, which they are already terribly good at. Now, Preordain does help Ad Nauseam in its weak point, finding Ad Nauseam (or to a lesser extent, Unlife or Angel's Grace), but I don't think that deck can win earlier than turn 3 and that is incredibly rare. I've seen it once...against me.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
Unbanning dig is just silly talk.
It won't break the format in half, but it really beats on strategies running thoughtseize/liliana of veil. Which would be nice now, but meta games are cyclical and it could get annoying later on.
In my opinion, Dig Through Time is very powerful in the mid to late game. Just like Jace, the Mind Sculptor, but more like a Jace that is better right away, but weaker from the next turn and on. But it can be done at instant speed, not requiring Blue to tap 4 mana during their turn in a super quick and resilient format. Obviously Dig can be much better in multiples as well, so I think if Wizards is considering both, they should do a similar analysis of the cards.
I came here to say that Dig is probably too strong, but convinced myself that it is no more powerful than Jace. I would definitely say that there's no way Wizards unbans both at the same time, potentially scaring away Modern players that have a hate for Blue. That is a big chunk of the player base and is not worth losing.
Preordain is good in Storm. I read an argument here about Preordain in Storm and I am convinced that it does not help Storm in the area that it needs the most - resiliency to hate and interaction. It only helps sculpting the hand more, which they are already terribly good at. Now, Preordain does help Ad Nauseam in its weak point, finding Ad Nauseam (or to a lesser extent, Unlife or Angel's Grace), but I don't think that deck can win earlier than turn 3 and that is incredibly rare. I've seen it once...against me.
I agree, there's an argument to be made for Dig. I think we would only get Dig or SFM though and between the two I would rather see SFM. I would be concerned about Bauble+Wraith with Dig too, I could see a BU/x DS deck that really gets boosted by the card.
Do we know anything about the SCG Atlanta Modern Classic portion?
Not yet. Should be up some time later tonight though. Don't know how relevant it will be because they're usually pretty small events with most of the big names staying in the main event. It's another data point though.
DTT is the ultimate fantasy of the control player. Too bad it's never going to see the light of day in Modern. You can keep dreaming all you want, but even me as a Grixis Control player dont want to see a DTT metagame again. No.
There never was a "Dig Through Time metagame" in Modern, its ban was preemptive and not based on any results. Treasure Cruise almost completely overshadowed it when it was legal.
It was also right before the Modern PT when it got banned, so that has probably something to do with it, otherwise they would have probably given it more time and only banned Treasure Cruise.
1. Ad Nauseam
2. Skred Red
3. Burn
4. Burn
5. Elves
6. Burn
7. RW Prison
8. Eldrazi Tron
Edit: Very interesting lack of Death's Shadow decks, and only 6 copies of Snapcaster Mage in the entire Top 32. Still not super meaningful, but a snapshot nevertheless.
I mean more than half of the top 8 are bad match ups for Death Shadow but definitely interesting to see so few Snapcasters though. Nice GW list with the new -1/-1 counters infinite mana for Ballista.
I usually don't put much stock in the SCG classics, but we've had some pretty strong claims made about the DS decks, in particular Todd Stevens saying on his stream recently that DS decks are just as oppressive as Eldrazi was during Eldrazi winter, but nobody's realized it yet. So I went back and looked at the SCG Modern Classics from after the PT when the deck caught on until it was banned. There were only two, Philly in late February, and Indy in late March, and we only have the top 16s of both, but there were a total of 9 Eldrazi lists between the two, making 28% of the combined top 16s. Jund DS only having 1 copy here, and other versions having none, I think at the very least shows that the DS decks are nowhere near as oppressive as Eldrazi Winter.
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Modern UBR Grixis Shadow UBR UR Izzet Phoenix UR UW UW Control UW GB GB Rock GB
Commander BG Meren of Clan Nel Toth BG BGUW Atraxa, Praetor's Voice BGUW
1. Ad Nauseam
2. Skred Red
3. Burn
4. Burn
5. Elves
6. Burn
7. RW Prison
8. Eldrazi Tron
Edit: Very interesting lack of Death's Shadow decks, and only 6 copies of Snapcaster Mage in the entire Top 32. Still not super meaningful, but a snapshot nevertheless.
2 the elephant and the baloth, those are very narrow and more often useless unless they are the only cards in hand. Could we get them in colors not associated to BGx decks? its like BGx cards are the only cards that get pushes for playable cards.
I count 8 on Gatherer
Dodecapod
Guerrilla Tactics
Loxodon Smiter
Nephalia Academy
Obstinate Baloth
Pure Intentions
Quagnoth
Wilt-Leaf Liege
and other than smiter, liege, and baloth none of these are actually playable cards. Looks like green has itself covered against can we get some playable options in blue or red?
Unlikely to happen as Red/Blue are the ally colors of black. That's why most of the cards on that list are Green/White.
I don't know if "ally colors' means that much anymore I mean look at black green supposed "enemy colors" yet they keep getting Flayers, Decays, Tas,
1. Ad Nauseam
2. Skred Red
3. Burn
4. Burn
5. Elves
6. Burn
7. RW Prison
8. Eldrazi Tron
Edit: Very interesting lack of Death's Shadow decks, and only 6 copies of Snapcaster Mage in the entire Top 32. Still not super meaningful, but a snapshot nevertheless.
Very happy with this personally. The metagame percentages we have access to indicate that Burn's standout performance was mostly a fluke, as the deck has been on a steady decline online (down to about 4.5% of the metagame there). With that taken into account, this Top 8 reads like ET and seven lesser-seen decks, which supports the format's anything-is-possible claim to fame. Also nice to see new Gideon in RW Prison 👽
the card itself really isn't worth the card board its printed on...does it serve a purpose? Sure its a blue 1 drop that might not be a 1/1. I would not put it in a list and expect to win a PTQ or GP though.
Again this is a completely interactive affect how does making a interactive card stifle interaction?
That is not an interactive effect, it's an anti-interaction effect. That's like saying Bogles is an interactive deck because it stops you from playing removal.
Personally not worried about combo being better, I like playing against combo. And if combo gets better, I would hope control would become better too.
The problem here is that if combo gets better by making it harder to interact with, that doesn't make control better, it makes control worse. Doing that makes fast linear decks that can race better.
So what is a 3/1 flying body worth to you guys? If we remove it from a card, how does this sound?
Thoughtwrinkle
U
Sorcery
look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
Busted? Unplayable? Goes right into grixis shadow?
Unplayable. It's straight card disadvantage. Clique is good because it's instant speed and the 3/1 flying body is relevant.
If mental misstep is forever going to be banned I don't see JtmS ever being off the list, both are widely considered design mistakes and JtmS is the way stronger Mistake.
They're mistakes for different reasons, though. Jace was a power level mistake, so if we feel like his power level fits within the boundaries of Modern he could be unbanned. That's debatable, of course, but there could definitely be a time where he's safe to come off the banned list. MM, on the other hand, is just a design mistake. MM becomes a 4-of in almost every deck in any format that it's legal in because it can go in any deck and counters itself. Some decks will want to counter their opponent's 1 drops, and even decks that don't want to play reactively will run it to protect their 1 drops from opponent's MMs. MM has to stay banned just because it's a badly designed card.
This seems like a good point. If TS/IoK are pervasive answers that are often best answered by the opponent simply playing them as well. TS/IOK are both amongst the most played spells in the format. Would Mental Misstep really be more pervasive than that?
Yes. The difference is that you have to be playing black to play TS/IoK, and even then not every black deck will want them. Esper Control, for instance, just plays a couple TS in the sideboard. Grixis Control and Delver don't play any discard. MM, on the other hand, goes in every deck, and every deck would play them, at the very least to counter your opponent's MMs.
On the topic of DS, I think the best targetted ban, if something needs to be banned, would be Traverse. It's widely accepted that the green versions of DS are the best versions, and that's largely because Traverse acts as DS/Goyf 9-12. The non-green DS decks are good, but hardly problematic. So, I think the best option is to hit something that weakens the GBx versions without hitting the UBx versions, and I think that card is Traverse.
How is reacting to a action by your opponent anit-interactive? Discard is in fact is barely "interaction" as interaction is involves action and reaction and discard is one agent acting on another it is really not any more interactive then a opponent attacking your life total on a bare board your simply attacking different resources.
Your playing down Jace a bit he is a design error not just a matter of power but in card design, also Jace, SFM, and MM had been banned as a bundle package more because of Extended in which Jace/SFM decks had been busted and MM was only a secondary player in those decks as it didn't tough either of the best cards your opponent could cast. Yes lots of decks would run MM and some wouldn't run it at all and others would prey on the decks looking to lean on it, I think that using a historical view on MM is unjustified since it mostly existed in Legacy/Vintage for a short time and those formats have wildly different pay off cards in Fow/Daze adding the extra 4 free blue counters was a critical mass situation and it would be a situation recreated if they ever printed another Modern viable FoW option. I agree with WotC regarding what the outcome in Modern would be if it was legal, it would suppress fast aggro decks looking to start on T1 and slow the format down. Regardless I wasn't actually arguing that it should be unbanned but instead pointing out that IoK/TS are at the same level of ubiquitous play and I don't even agree that every deck would play it. I still hold the opinion that non-black fair decks need a means to interact with 1c.c. discard spells or we can just retire to the idea that if you want to have a viable fair deck you need to run black.
Didn't even realized that Affinity was the most played deck online. Didn't realize that Dredge showed up in those numbers. Didn't know that Storm was that high. Didn't know Elves was played the 8th most.
After these came Abzan, Bant Eldrazi, Jund, and non Eldrazi Tron. What a fall for the top decks before Shadow became prominent.
I should say that seeing this was an eye opener. Preordain would definitely fit in Storm. Jace, the Mind Sculptor fits in literally none of those decks. Even Stoneforge Mystic, in all its power and glory, wouldn't do all too much to that metagame. So if these are very viable stats, I retract my statement of Preordain being number 1 on the list. It's more like this now.
1. Jace, the Mind Sculptor
2. Stoneforge Mystic
3. Preordain
Also with the meta seemingly SO spread out in percentages, it would seem that no unban is on the horizon. But I have seen that Wizards is looking for "something to help certain colors." Sounds like Jace, the Mind Sculptor or Stoneforge Mystic. It makes me somewhat sad for Preordain, which I feel will be fine, but it is not first in line (at least according to this).
Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
Unbanning dig is just silly talk.
It won't break the format in half, but it really beats on strategies running thoughtseize/liliana of veil. Which would be nice now, but meta games are cyclical and it could get annoying later on.
And this attitude is why blue will forever be bad in Modern, anything that is good against TS/IoK/LotV decks is inherently bad for the format.
In my opinion, Dig Through Time is very powerful in the mid to late game. Just like Jace, the Mind Sculptor, but more like a Jace that is better right away, but weaker from the next turn and on. But it can be done at instant speed, not requiring Blue to tap 4 mana during their turn in a super quick and resilient format. Obviously Dig can be much better in multiples as well, so I think if Wizards is considering both, they should do a similar analysis of the cards.
I came here to say that Dig is probably too strong, but convinced myself that it is no more powerful than Jace. I would definitely say that there's no way Wizards unbans both at the same time, potentially scaring away Modern players that have a hate for Blue. That is a big chunk of the player base and is not worth losing.
Preordain is good in Storm. I read an argument here about Preordain in Storm and I am convinced that it does not help Storm in the area that it needs the most - resiliency to hate and interaction. It only helps sculpting the hand more, which they are already terribly good at. Now, Preordain does help Ad Nauseam in its weak point, finding Ad Nauseam (or to a lesser extent, Unlife or Angel's Grace), but I don't think that deck can win earlier than turn 3 and that is incredibly rare. I've seen it once...against me.
I agree, there's an argument to be made for Dig. I think we would only get Dig or SFM though and between the two I would rather see SFM. I would be concerned about Bauble+Wraith with Dig too, I could see a BU/x DS deck that really gets boosted by the card.
Still wouldn't be as good as Traverse in BGx shadow. It would bring BUx shadow closer but still wouldn't be as good as DS/Tarmo 5-8
1. Ad Nauseam
2. Skred Red
3. Burn
4. Burn
5. Elves
6. Burn
7. RW Prison
8. Eldrazi Tron
Edit: Very interesting lack of Death's Shadow decks, and only 6 copies of Snapcaster Mage in the entire Top 32. Still not super meaningful, but a snapshot nevertheless.
Very happy with this personally. The metagame percentages we have access to indicate that Burn's standout performance was mostly a fluke, as the deck has been on a steady decline online (down to about 4.5% of the metagame there). With that taken into account, this Top 8 reads like ET and seven lesser-seen decks, which supports the format's anything-is-possible claim to fame. Also nice to see new Gideon in RW Prison
I think Burn and Elves are very good meta calls against DS decks, highly redundant decks like those will continue to spike in response to spikes in shadow decks and Control will be playable for how ever long it takes players to realize that super redundant strategies are back in great positioning.
IMO the most interesting deck was the BG Mid-range that got 9th it out performing the single Jund deck on the list, wondering if the difference in Abrupt Decays and Pulse over Terminate between the decks made the difference or if it was that Kalitas is just that much better than Huntmaster
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Even though the Twin and Top bans were just a handful of months after their reprints, at least the Probe FNM print was 4 years prior!
UR ....... WUBR ........... WB ............. RGW ........ UBR ....... WUB .... BGU
Spells / Blink & Combo / Token Grind / Dino Tribal / Draw Cards / Zombies / Reanimate
I wasnt saying they cant, but after making that kind of a statement, it would seem they would make some type of retracting statement so the player base would know they were on the table. I mean other then people just wanting their pet card off the list.
Like I said, I havent been following a long so much as of late. Just enjoying the format.
I will say, GGT probably has them leaning toward the more cautious thinking then, 'hey, lets give this a try' mentality.
It's sad that is probably the lesson they'll learn.
Would most people rather they tried and had to reban something or play the wait and see game?
Legacy - LED Dredge, ANT & WDnT
When looking at the secondary market I think wizards is supporting it now more than ever. All these bans had people flocking to the secondary market for new standard decks. I don't think they care at all about prices people pay on the secondary market other than when looking for cards to get reprinted. Wotc sounds like they are even thinking about going back to a core set possibly.
GGT wasn't too strong when it was unbanned though, it was new printings that were the problem.
Which I agree with, but it also brings up the thought process of why unban a card when a future printed card would have to make Wotc ban it again.
The idea that WotC is very conservative about the banlist is fairly well supported, however. When they unbanned Sword of the Meek and Ancestral Vision, they seemed to associate a moderate degree of risk to the cards. The result has been that one of the cards is just too weak to do anything, while the other found its niche while not cracking the top 50 spells played. So cards that barely touch the metagame are considered a moderate (or higher) risk.
Putting aside what I would personally want with the banlist, there is reason to believe that WotC doesn't want to unban cards that increase the threshold for Standard cards to be played in Modern. This threshold increases naturally over time, and I suppose WotC might find any potential acceleration of this effect unwanted. I would argue that this conflicts with their desire for a short banlist, but I wonder which they are prioritizing. I think if they don't act to shorten the banlist next update, we'll have our answer.
KnightfallGWUR
Azorius Control UW
Burn RBG
It would be interesting. Grixis and Scapeshift would be REALLY good with dig.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
I came here to say that Dig is probably too strong, but convinced myself that it is no more powerful than Jace. I would definitely say that there's no way Wizards unbans both at the same time, potentially scaring away Modern players that have a hate for Blue. That is a big chunk of the player base and is not worth losing.
Preordain is good in Storm. I read an argument here about Preordain in Storm and I am convinced that it does not help Storm in the area that it needs the most - resiliency to hate and interaction. It only helps sculpting the hand more, which they are already terribly good at. Now, Preordain does help Ad Nauseam in its weak point, finding Ad Nauseam (or to a lesser extent, Unlife or Angel's Grace), but I don't think that deck can win earlier than turn 3 and that is incredibly rare. I've seen it once...against me.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)It won't break the format in half, but it really beats on strategies running thoughtseize/liliana of veil. Which would be nice now, but meta games are cyclical and it could get annoying later on.
I agree, there's an argument to be made for Dig. I think we would only get Dig or SFM though and between the two I would rather see SFM. I would be concerned about Bauble+Wraith with Dig too, I could see a BU/x DS deck that really gets boosted by the card.
UR ....... WUBR ........... WB ............. RGW ........ UBR ....... WUB .... BGU
Spells / Blink & Combo / Token Grind / Dino Tribal / Draw Cards / Zombies / Reanimate
There never was a "Dig Through Time metagame" in Modern, its ban was preemptive and not based on any results. Treasure Cruise almost completely overshadowed it when it was legal.
It was also right before the Modern PT when it got banned, so that has probably something to do with it, otherwise they would have probably given it more time and only banned Treasure Cruise.
http://sales.starcitygames.com//deckdatabase/deckshow.php?&t[C1]=28&start_date=04/28/2017&end_date=04/30/2017&start=1&finish=32&event_ID=36&city=Atlanta
1. Ad Nauseam
2. Skred Red
3. Burn
4. Burn
5. Elves
6. Burn
7. RW Prison
8. Eldrazi Tron
Edit: Very interesting lack of Death's Shadow decks, and only 6 copies of Snapcaster Mage in the entire Top 32. Still not super meaningful, but a snapshot nevertheless.
UR ....... WUBR ........... WB ............. RGW ........ UBR ....... WUB .... BGU
Spells / Blink & Combo / Token Grind / Dino Tribal / Draw Cards / Zombies / Reanimate
Sexy Sig by mchief111 @ Rising Studios
EDH
G Isao
UBR Grixis Shadow UBR
UR Izzet Phoenix UR
UW UW Control UW
GB GB Rock GB
Commander
BG Meren of Clan Nel Toth BG
BGUW Atraxa, Praetor's Voice BGUW
Is it getting hot in here, or is it just me?
I don't know if "ally colors' means that much anymore I mean look at black green supposed "enemy colors" yet they keep getting Flayers, Decays, Tas,
Counter-Cat
Colorless Eldrazi Stompy
How is reacting to a action by your opponent anit-interactive? Discard is in fact is barely "interaction" as interaction is involves action and reaction and discard is one agent acting on another it is really not any more interactive then a opponent attacking your life total on a bare board your simply attacking different resources.
Your playing down Jace a bit he is a design error not just a matter of power but in card design, also Jace, SFM, and MM had been banned as a bundle package more because of Extended in which Jace/SFM decks had been busted and MM was only a secondary player in those decks as it didn't tough either of the best cards your opponent could cast. Yes lots of decks would run MM and some wouldn't run it at all and others would prey on the decks looking to lean on it, I think that using a historical view on MM is unjustified since it mostly existed in Legacy/Vintage for a short time and those formats have wildly different pay off cards in Fow/Daze adding the extra 4 free blue counters was a critical mass situation and it would be a situation recreated if they ever printed another Modern viable FoW option. I agree with WotC regarding what the outcome in Modern would be if it was legal, it would suppress fast aggro decks looking to start on T1 and slow the format down. Regardless I wasn't actually arguing that it should be unbanned but instead pointing out that IoK/TS are at the same level of ubiquitous play and I don't even agree that every deck would play it. I still hold the opinion that non-black fair decks need a means to interact with 1c.c. discard spells or we can just retire to the idea that if you want to have a viable fair deck you need to run black.
Affinity - 7.87%
Eldrazi Tron - 6.53%
Dredge - 6.09%
Storm - 5.58%
Burn - 5.03%
DSJ - 4.82%
Grixis Shadow - 4.06%
Elves - 3.81%
Merfolk - 3.30%
Ad Nauseam - 3.30%
Knightfall - 3.05%
Titan Shift - 2.87%
Didn't even realized that Affinity was the most played deck online. Didn't realize that Dredge showed up in those numbers. Didn't know that Storm was that high. Didn't know Elves was played the 8th most.
After these came Abzan, Bant Eldrazi, Jund, and non Eldrazi Tron. What a fall for the top decks before Shadow became prominent.
I should say that seeing this was an eye opener. Preordain would definitely fit in Storm. Jace, the Mind Sculptor fits in literally none of those decks. Even Stoneforge Mystic, in all its power and glory, wouldn't do all too much to that metagame. So if these are very viable stats, I retract my statement of Preordain being number 1 on the list. It's more like this now.
1. Jace, the Mind Sculptor
2. Stoneforge Mystic
3. Preordain
Also with the meta seemingly SO spread out in percentages, it would seem that no unban is on the horizon. But I have seen that Wizards is looking for "something to help certain colors." Sounds like Jace, the Mind Sculptor or Stoneforge Mystic. It makes me somewhat sad for Preordain, which I feel will be fine, but it is not first in line (at least according to this).
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)And this attitude is why blue will forever be bad in Modern, anything that is good against TS/IoK/LotV decks is inherently bad for the format.
Still wouldn't be as good as Traverse in BGx shadow. It would bring BUx shadow closer but still wouldn't be as good as DS/Tarmo 5-8
I think Burn and Elves are very good meta calls against DS decks, highly redundant decks like those will continue to spike in response to spikes in shadow decks and Control will be playable for how ever long it takes players to realize that super redundant strategies are back in great positioning.
IMO the most interesting deck was the BG Mid-range that got 9th it out performing the single Jund deck on the list, wondering if the difference in Abrupt Decays and Pulse over Terminate between the decks made the difference or if it was that Kalitas is just that much better than Huntmaster