I normally don't play aggro decks, but I've been having a lot of fun with this one. Turn one vexing devil, followed by turn 2 orzhov charm, return devil to play is just too funny.
The basic idea is really to just go from 20 to zero as fast as possible. Orzhov charm can return most of your creatures to play, including Vexing Devil to do another 4 damage. Dark Confidant makes sure you don't run out of gas.
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Standard
none
Modern UBG B/U/G control BBB MBC WUR Control WWW Prison RRR Goblins
Legacy BBB Pox UBG B/U/G Control UWU StoneBlade UW Miracle Control
If you are trying to bring the opponent to 0 as fast as possible I think there is faster ways of doing this. Check out this deck from Channelfireball. It does look pretty scary.
Maybe a mashup between that and yours would be cool, since Nass did say that he often missed more creatures in his build.
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4x Marsh Flats
2x Scalding Tarn
4x Blood Crypt
3x Godless Shrine
3x Sacred Foundry
4x Lightning bolt
4x Bump in the Night
4x Boros Charm
4x Orzhov Charm
4x Rift Bolt
4x Goblin Guide
4x Steppe Lynx
4x Dark Confidant
4x Hellspark Elemental
4x Thoughtsieze
4x Skullcrack
3x Rakdos Charm
1x Stony Silence
2x Molten Rain
1x Dreadbore
The basic idea is really to just go from 20 to zero as fast as possible. Orzhov charm can return most of your creatures to play, including Vexing Devil to do another 4 damage. Dark Confidant makes sure you don't run out of gas.
none
Modern
UBG B/U/G control
BBB MBC
WUR Control
WWW Prison
RRR Goblins
Legacy
BBB Pox
UBG B/U/G Control
UWU StoneBlade
UW Miracle Control
Maybe a mashup between that and yours would be cool, since Nass did say that he often missed more creatures in his build.