Played at a 22 person GPT Detroit today. 5 rounds.
Round 1 vs. UR Eldrazi. This was the same guy I played at the GPT last Sunday. He mulled to 5 and had a poor hand while I had a solid hand. Game 2, I got stuck on Eldrazi Temple and Eye of Ugin, just needing to draw a single land. By the time I did 3-4 turns later, I was too close to dead. In the last game, I got 2 Thought-Knot Seer, one taking his Thought-Knot Seer, and pretty much cruised to victory, although he played a Smasher. It was easy to close from there. 2-1.
Round 2 vs. Tron/Eldrazi brew. I overcame him barely in the first game, because I had a slow hand and he caught up. In the next game, he had a pretty good curve and got me. In the last game, he had Tron and Eldrazi Temple by turn 4. He didn't draw another land, and I did 2 Thought-Knot Seer. On the final turn, he was 1 mana short of casting Kozilek, the Great Distortion. 2-1.
Round 3 vs. UW Titan Control. Don't laugh. This was a local player fresh from the Pro Tour. He drew a slow hand and I drew 14 lands in game 1. He did Ghost Quarter on my Eye of Ugin in time for me not to use it and killed me with Gideon Jura and much later, a Celestial Colonnade. In the 2nd game, he mulled to 5. I fail to draw a land for quite a while, getting stuck with 3 Reality Smasher, 2 Thought-Knot Seer, and 2 Drowner of Hope. I finally am able to cast Drowner, but he does Supreme Verdict and it is over. 0-2.
Round 4 vs. Affinity. He is 3-0, so he makes top 8 no matter what. It didn't matter. I drew the nuts and won both games pretty easily. He drew okay, but you know how Eldrazi is - it's good draws beat anything. I do a Hurkyll's Recall in game 2 into double Thought-Knot Seer because I drew Eye of Ugin that turn. My plan was to take his Cranial Plating, but I ended up getting that AND Steel Overseer. Ridiculous. 2-0.
Round 5 vs. Collected Zoo. We ID, 0-0-3. We play for fun and I draw pretty well and crush him. A Company for just Wild Nacatl was pretty poor.
Top 8 vs. UR Eldrazi (from round 1; he told me that he WON the other GPT in which I beat him, me losing in the top 8). Since we split the money and he was the only one who could possibly go to Detroit, I scooped to him. (as did others to give him the 2 Byes) We all went home 3 hours earlier...
Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
Yeah, I'm not sure how the deck will live post ban. It would need green or mana rocks to help with ramping.
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1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
Yeah, I'm not sure how the deck will live post ban. It would need green or mana rocks to help with ramping.
The deck won't be as livid as it is now, but I can see it making a transition to Legacy very easily with adjustments to some Legacy cards. Obviously the "Core" of the deck will be intact.
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Congratulations! That's really strong. Can you give your UG list? I definitely believe that the games weren't close, although I'm curious as to what happened in Round 4.
Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
The Round 11 Streamed match had an interesting match with U/R Eldrazi vs Tron Eldrazi. Not a big fan of how the guy played the U/R Eldrazi as he pushed for a more defensive strategy; however, did get the match 2-0 and currently posting a 9-2 record.
With all that Displacers running wild, i will work on how to include 4 Bolts (in addition to the 4 Dismember im playing anyway). Or maybe go bananas and play 3 Bolt + 1 Flame Slash (Slash is actually pretty interesting right now, since it hits TKS, Sorcery is a bummer though, and not beeing able to go face is, too).
I Think Ruination Guides and Vile Aggregate will need to go (i have allready been cutting down on them last tournament, and next tournament i think they both will go and make room for Bolts/Slash(s?) )
Ruination Guide is pretty bad. He's basically just another body. I played in a 25 person GPT today - 5 rounds.
Round 1 vs. GR Tron. I have a slow hand after a mulligan. He has a few Oblivion Sowers. I take the damage and then cast Eldrazi Obligator to gain control of his 5/8 and I swung for 20 damage. It was actually a misplay because I should have cast a 2/2 Endless One last turn that I just had drawn to do 22, but I miscalculated that he could play an O Sower (since my plan was to take his Wurmcoil Engine). In the next game, I draw Thought-Knot Seer and Reality Smasher, while he doesn't get turn 3 Tron. 2-0.
Round 2 vs. Merfolk. These games are all basically turn 1 Aether Vial, then spam a million Lords and a Master of Waves. I win one game because I had a decent hand with no mulligan. He actually missed his Master of Waves trigger in the final game, but the Judge let him get it back because he said,"I rushed him." I waited nearly 2 minutes and asked, Blocks? twice. 1-2.
Round 3 vs. Junk Company w/ Angel Feeder. I run him over with average 6 card hands. He nearly comboed in game 2, but I had Scions and 2 Dismember in hand. Only needed one. 2-0.
Round 4 vs. Merfolk. He mulled to 5 and my average hand ran him over. He also got stuck on 1 land, despite turn 1 Aether Vial. He got me in the next game after mulls and a poor hand. In the final game, I have enough to get him with double Obligator. That card is damn good! 2-1.
Round 5 vs. Zoo. We drew to secure top 8. ID 0-0-3.
Top 8 vs. Junk. He mulled to 5 and played only 2 Inquisition of Kozilek and Lingering Souls. In the next game, I come out with Eye, Endless One X 2, Mimic. It is pretty easy after that. He was the top seed. 2-0.
Top 4 vs. Zoo. The same guy from round 5. He drew nearly the nuts and I drew okay in both games and I won pretty easily, at 5 life and 8 life. 2-0.
Finals vs. UW Eldrazi. He mulled to 4. Although I kept an Eldrazi Temple only hand, I peeled 2 land and crushed him. In the last game, I drew the nuts, Dismembered a Displacer, and won easily. Terrible draws for him. 2-0.
I won first place! And got a Tarmogoyf. This was my first win in Comp REL since the PPTQ season with Bogles where I qualified for the Liliana of the Veil RPTQ Promo. I'm so happy and I owe it all to this brokenness.
Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
The 60 is exactly the same as the Pro Tour winner's. The only difference is that I have 2 Endbringer in the SB over something else. I have yet to play one, although I nearly played one this past top 8 in this GPT, but I decided to end the game and match instead (with Eldrazi Obligator).
My point is that I don't even think you need a sideboard with this deck. Thought-Knot Seer can take any problem card that an opponent has. Stubborn Denial and Ratchet Bomb are just to feel "extra safe" vs. Worship.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
So when Eye goes, will the deck remain a thing (Tier 1/1.5/2?)
Probably Tier 2. The fall from Tier -1 is a long one.
EDIT> Yes, I mean Tier negative 1, as in better than Tier 0.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
So I played in my first modern event ever and went 3-1 with this deck.
Round 1: UR Eldrzi vs mono black control, 2-0, he just scooped after game one and gave me the 2nd game
Round 2: UR Eldrazi vs some R/G metalcraft deck: 2-0, just to fast for him
Round 3: UR Eldrazi vs Infinite turns: 1-2, game one his combo went off, game 2 I was too fast, game 3 I had the game but I misplayed and forgot to tap his blocking creature down, this is from being new with the deck
Round 4 UR Eldrazi vs colorless tron Eldrazi: 2-1, I got game one because he popped his ghost quarter to soon and got behind, game 2 he got me because he got all the urza cards out, game 3 I had the better draw
I know yall are talking about Eye of ugin being banned,I can almost see the Eldrazi temple being banned instead since tron use the eye of ugin too I believe. This deck is very and way over powerful, almost no fun for the opponent at a FNM but I figured at the biggest FNM in USA, I figured I see more top tier decks.
This is what I played, Vile aggregate was great for me.
Going to a tournament tonight. I haven't played in this meta before, so my sideboard may be a little jank, but I'm mostly just testing options for IQs.
The main deck is LSV's list, with Ancient Stirrings instead of Matter Reshaper. I'm new to the format, just getting back into Magic after a few years hiatus, so if I made any glaring errors, please, point them out. Thanks for any feedback, I'll post a tournament report tonight. -Jack
.::edit::.
No one else posted and I don't want to get in trouble for double posting, so here's my report.
Round 1 v Naya Burn, 2-0: Pretty straightforward, the match is a bye. 2ez.
Round 2 v BG Torpor Orb, 0-2: The deck abused Torpor Orb to play Hunter Horror and Eater of Days with no drawback. His unfair creatures were just more unfair than mine, and I didn't see Paths out of the sideboard at the right times to hold it down.
Round 3 v RG Eldrazi, 2-1: He got me in game one by getting to his big creatures faster than me, but the next two weren't even close.
Round 4 v Valakut, 1-2: Game 1 goes long enough for him to stabilize and Value-akut me out. Game 2 is turn 1 2/2 Endless One, turn 2 Thought-Knot Seer, turn 3 Reality Smasher, nuff said. Game three he drew poorly.
Round 5 v Living End, 1-2: Game 1 he combos quick, and my hand isn't fast enough to get around it. Game 2, a turn 1 Relic means he can't recover. Game 3, on the play, I drop a Chalice for 0, but the hand only has one land and can't cast anything else. He started to scoop, but being the (way too nice) guy I am, I ask if he's not playing Ingot Chewer. "Oh, you're right, we'll see if I can draw one." He goes on to draw two to deal with both my Chalices, Fulminator Mage and 3 Avalanche Riders make me missing lands on turn 2 and 3 fatal.
With my only losses to decks that aren't major players in the format, I think the deck is doing fine. The green splash was never really relevant (I think I cast all of two Stirrings all night, and no World Breakers), but the mana base never felt shaky being on three colors.
Unrelated: I get why Skyspawner is good, but is it so good it can't be cut?
I went 2-1 at a 6 player MNM.
Round 1 vs. Mono Black Eldrazi. 2-0.
Round 2 vs. Mono Green Stompy. 2-0.
Round 3 vs. Abzan Company. 1-2.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
Sideboard:
2 Gut Shot
4 Stubborn Denial
1 Relic of Progenitus
2 Ratchet Bomb
2 Grafdiggers Cage
1 Warping Wail
1 Worldbreaker
2 Crumble to Dust
i pretty much want to have 8 removal right now, to fight all the displacers (and all the merfolk and all the company creatures). Bolt is somewhat of a conservative change, since it can go face, so you dont loose ALL the pressure that Guide+Aggregate offered. I think they are somewhat too "uninteractive" right now - i rather have bolts for now. Also, i REALLY love Obligator right now.
On another note: Whats the plan vs UWR right now? Im having a really hard time beating that....
EDIT:
After some thinking and some testgames, i think the best way to deal with Control (UWR, Esper, Grixis) should actually be to go a bit into the "old" Eldrazi Plan.
This is the sideboard im trying next:
2 Gut Shot
4 Stubborn Denial
2 Relic of Progenitus
1 Ratchet Bomb
2 Grafdiggers Cage
2 Ulamog, the Ceaseless Hunger
2 Oblivion Sower
I think with 4 Bolts, 4 Dismember, 4 Obligator and the usual core, we should be good equipped with anything aggro and mostly good vs Midrange. With that sideboard you can go really slow and undodge-able vs everything that grants you time (like the Control decks). The Denials are crucial vs anything Combo, and they will remain to be 4. The second relic is ANOTHER nod to PodlessPod/Abzan Company as well as to Grixis Control.
I completely agree with Bolt. Displacer is key in the mirror, so extra ways to deal with it seems great. I'm playing a 4 color list tonight, I'll post the list and match report later, but this isn't a real meta.
Sideboard choices are basically irrelevant, I don't know the meta around here, so I just pack stuff I may be able to use. The Deltas will be Strands once I have them.
So, with a little bit of good stuff in every color (besides black), I wanted to try a four-color version. Like I said, wanted to be able to deal with Displacers in the mirror (didn't come up), so I ran 7 removal main, with the extra Bolt in the side. I was able to win one game by going to the face with a Bolt, and it cleared blockers. The spell isn't bad for the deck, if you're in red.
Round 1 v URW Geist, 2-0: Game two he was able to run me down to 1 with Geist and Resto, but Eldrazi just overpowers. Round 2 v RW Prowess, 2-1: He was faster than me in game 2, but again, Eldrazi just straight overpowers this deck. With the extra removal slots, none of his creatures stuck around long enough to matter. Round 3 v Elves, 2-1: I kept a particularly questionable hand in game two, giving him more than enough time to combo out. The other two games were me playing threats he couldn't deal with and killing the key components on his board. Round 4 v UW Control, 2-0: He stuck a Worship game 2 and I couldn't get to a World Breaker in time. In games 1 and 3, he put a Spreading Seas on my Ancient Tomb early, but it never hurt so much I couldn't get around it. Game 1 goes my way because of big threats, game 3 because I play very aggressively. He tried to drop Worship turn 4 against me (the turn before I'd win), but I had a Stubborn Denial I was able to cast of my Eye of Ugin that he hit with Spreading Seas (womp.......... womp).
All in all, not too much to report. None of these decks seem well-placed enough to deal with Eldrazi, so my report here is pretty sparing. I only ran into color issues once, sitting on a Bolt in hand and no red mana, but it wasn't relevant. I could still have cast Obligators, just no base red source at the time, and it didn't end up mattering. Some consistency is lost by spreading the mana base out like that, but the creature core is still there to have insane early games. Maybe not the right version for the format, might be more relevant once Eye or Temple get banned. I'll run the UW variant tomorrow night, see if it feels better or worse. -Jack
I also have cut all the Guides (and all the Aggregates) in favor of Obligators (and Dismember and Bolts). I think beeing maximum aggressive/fast while having more interaction (removal) is a big key to standing in the Eldrazi swarmed Meta.
PS: Im playing in Bologna, too
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The great Eldrazi Overlords will return to the Modern World.
I have cut the Endbringer (again returning to) 3 Drowner. My Sideboard plan includes 3 Sower and 2 Ulamog - the extra mana (scion tokens) is relevant. If i'd not play that, id stick to Endbringer, since he also is a Mirror-Breaker (you cant attack, on my turn i draw a card => this can be a soft lock to some extent)
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The great Eldrazi Overlords will return to the Modern World.
Since I only have 1 Endbringer in the SB, I have yet to get him into play yet. I find it tough to find what to cut also for him, since Drowner of Hope is so ridiculous and I don't want to have too many 6 drops in the deck.
I actually really like Vile Aggregate since it gives my Eldrazi Mimic something to copy if I don't draw Thought-Knot Seer or Reality Smasher. (I have yet to draw an Endless One late in the game, but I'll keep that option up as well.) The SB 2 Spellskites had been pretty much useless until I played against Mono Green Stompy (LOL) at MNM. The ability to shut down Vines of Vastwood, Aspect of Hydra, and Rancor was pretty good.
I plan on playing this at a GPT at my local store this Sunday. I believe my record with this deck so far is an estimated 19-4-6 so far. This is certainly not spectular, but pretty decent.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
Round 1 vs. UR Eldrazi. This was the same guy I played at the GPT last Sunday. He mulled to 5 and had a poor hand while I had a solid hand. Game 2, I got stuck on Eldrazi Temple and Eye of Ugin, just needing to draw a single land. By the time I did 3-4 turns later, I was too close to dead. In the last game, I got 2 Thought-Knot Seer, one taking his Thought-Knot Seer, and pretty much cruised to victory, although he played a Smasher. It was easy to close from there. 2-1.
Round 2 vs. Tron/Eldrazi brew. I overcame him barely in the first game, because I had a slow hand and he caught up. In the next game, he had a pretty good curve and got me. In the last game, he had Tron and Eldrazi Temple by turn 4. He didn't draw another land, and I did 2 Thought-Knot Seer. On the final turn, he was 1 mana short of casting Kozilek, the Great Distortion. 2-1.
Round 3 vs. UW Titan Control. Don't laugh. This was a local player fresh from the Pro Tour. He drew a slow hand and I drew 14 lands in game 1. He did Ghost Quarter on my Eye of Ugin in time for me not to use it and killed me with Gideon Jura and much later, a Celestial Colonnade. In the 2nd game, he mulled to 5. I fail to draw a land for quite a while, getting stuck with 3 Reality Smasher, 2 Thought-Knot Seer, and 2 Drowner of Hope. I finally am able to cast Drowner, but he does Supreme Verdict and it is over. 0-2.
Round 4 vs. Affinity. He is 3-0, so he makes top 8 no matter what. It didn't matter. I drew the nuts and won both games pretty easily. He drew okay, but you know how Eldrazi is - it's good draws beat anything. I do a Hurkyll's Recall in game 2 into double Thought-Knot Seer because I drew Eye of Ugin that turn. My plan was to take his Cranial Plating, but I ended up getting that AND Steel Overseer. Ridiculous. 2-0.
Round 5 vs. Collected Zoo. We ID, 0-0-3. We play for fun and I draw pretty well and crush him. A Company for just Wild Nacatl was pretty poor.
Top 8 vs. UR Eldrazi (from round 1; he told me that he WON the other GPT in which I beat him, me losing in the top 8). Since we split the money and he was the only one who could possibly go to Detroit, I scooped to him. (as did others to give him the 2 Byes) We all went home 3 hours earlier...
3-2-1 - 8th.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
The deck won't be as livid as it is now, but I can see it making a transition to Legacy very easily with adjustments to some Legacy cards. Obviously the "Core" of the deck will be intact.
King Macar, the Gold-Cursed
EDIT> Is it something like this? http://www.mtggoldfish.com/archetype/modern-ug-eldrazi#paper
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)King Macar, the Gold-Cursed
I Think Ruination Guides and Vile Aggregate will need to go (i have allready been cutting down on them last tournament, and next tournament i think they both will go and make room for Bolts/Slash(s?) )
Round 1 vs. GR Tron. I have a slow hand after a mulligan. He has a few Oblivion Sowers. I take the damage and then cast Eldrazi Obligator to gain control of his 5/8 and I swung for 20 damage. It was actually a misplay because I should have cast a 2/2 Endless One last turn that I just had drawn to do 22, but I miscalculated that he could play an O Sower (since my plan was to take his Wurmcoil Engine). In the next game, I draw Thought-Knot Seer and Reality Smasher, while he doesn't get turn 3 Tron. 2-0.
Round 2 vs. Merfolk. These games are all basically turn 1 Aether Vial, then spam a million Lords and a Master of Waves. I win one game because I had a decent hand with no mulligan. He actually missed his Master of Waves trigger in the final game, but the Judge let him get it back because he said,"I rushed him." I waited nearly 2 minutes and asked, Blocks? twice. 1-2.
Round 3 vs. Junk Company w/ Angel Feeder. I run him over with average 6 card hands. He nearly comboed in game 2, but I had Scions and 2 Dismember in hand. Only needed one. 2-0.
Round 4 vs. Merfolk. He mulled to 5 and my average hand ran him over. He also got stuck on 1 land, despite turn 1 Aether Vial. He got me in the next game after mulls and a poor hand. In the final game, I have enough to get him with double Obligator. That card is damn good! 2-1.
Round 5 vs. Zoo. We drew to secure top 8. ID 0-0-3.
Top 8 vs. Junk. He mulled to 5 and played only 2 Inquisition of Kozilek and Lingering Souls. In the next game, I come out with Eye, Endless One X 2, Mimic. It is pretty easy after that. He was the top seed. 2-0.
Top 4 vs. Zoo. The same guy from round 5. He drew nearly the nuts and I drew okay in both games and I won pretty easily, at 5 life and 8 life. 2-0.
Finals vs. UW Eldrazi. He mulled to 4. Although I kept an Eldrazi Temple only hand, I peeled 2 land and crushed him. In the last game, I drew the nuts, Dismembered a Displacer, and won easily. Terrible draws for him. 2-0.
I won first place! And got a Tarmogoyf. This was my first win in Comp REL since the PPTQ season with Bogles where I qualified for the Liliana of the Veil RPTQ Promo. I'm so happy and I owe it all to this brokenness.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)My point is that I don't even think you need a sideboard with this deck. Thought-Knot Seer can take any problem card that an opponent has. Stubborn Denial and Ratchet Bomb are just to feel "extra safe" vs. Worship.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)Spirits
Probably Tier 2. The fall from Tier -1 is a long one.
EDIT> Yes, I mean Tier negative 1, as in better than Tier 0.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)Round 1: UR Eldrzi vs mono black control, 2-0, he just scooped after game one and gave me the 2nd game
Round 2: UR Eldrazi vs some R/G metalcraft deck: 2-0, just to fast for him
Round 3: UR Eldrazi vs Infinite turns: 1-2, game one his combo went off, game 2 I was too fast, game 3 I had the game but I misplayed and forgot to tap his blocking creature down, this is from being new with the deck
Round 4 UR Eldrazi vs colorless tron Eldrazi: 2-1, I got game one because he popped his ghost quarter to soon and got behind, game 2 he got me because he got all the urza cards out, game 3 I had the better draw
I know yall are talking about Eye of ugin being banned,I can almost see the Eldrazi temple being banned instead since tron use the eye of ugin too I believe. This deck is very and way over powerful, almost no fun for the opponent at a FNM but I figured at the biggest FNM in USA, I figured I see more top tier decks.
This is what I played, Vile aggregate was great for me.
4 Drowner of Hope
4 Eldrazi Mimic
3 Eldrazi Obligator
4 Eldrazi Skyspawner
4 Endless One
4 Reality Smasher
4 Thought-Knot Seer
4 Vile Aggregate
4 Spatial Contortion
Land
3 Corrupted Crossroads
4 Eldrazi Temple
4 Eye of Ugin
4 Flooded Strand
2 Ghost Quarter
2 Island
4 Shivan Reef
2 Steam Vents
2 Oblivion Sower
3 Ratchet Bomb
3 Relic of Progenitus
3 Stubborn Denial
2 Warping Wail
3 Cavern of Souls
2 Corrupted Crossroads
1 Hallowed Fountain
1 Breeding Pool
2 Polluted Delta
3 Adarkar Wastes
2 Yavimaya Coast
4 Eye of Ugin
4 Eldrazi Temple
2 Island
4 Endless One
4 Eldrazi Mimic
4 Eldrazi Skyspawner
4 Eldrazi Displacer
4 Thought-Knot Seer
4 Reality Smasher
3 Drowner of Hope
1 Endbringer
1 World Breaker
Other (7)
4 Dismember
3 Ancient Stirrings
4 Path to Exile
1 Rathchet Bomb
2 Chalice of the Void
2 Relic of Progenitus
2 Oblivion Sower
1 World Breaker
3 Stubborn Denial
The main deck is LSV's list, with Ancient Stirrings instead of Matter Reshaper. I'm new to the format, just getting back into Magic after a few years hiatus, so if I made any glaring errors, please, point them out. Thanks for any feedback, I'll post a tournament report tonight. -Jack
.::edit::.
No one else posted and I don't want to get in trouble for double posting, so here's my report.
Round 1 v Naya Burn, 2-0: Pretty straightforward, the match is a bye. 2ez.
Round 2 v BG Torpor Orb, 0-2: The deck abused Torpor Orb to play Hunter Horror and Eater of Days with no drawback. His unfair creatures were just more unfair than mine, and I didn't see Paths out of the sideboard at the right times to hold it down.
Round 3 v RG Eldrazi, 2-1: He got me in game one by getting to his big creatures faster than me, but the next two weren't even close.
Round 4 v Valakut, 1-2: Game 1 goes long enough for him to stabilize and Value-akut me out. Game 2 is turn 1 2/2 Endless One, turn 2 Thought-Knot Seer, turn 3 Reality Smasher, nuff said. Game three he drew poorly.
Round 5 v Living End, 1-2: Game 1 he combos quick, and my hand isn't fast enough to get around it. Game 2, a turn 1 Relic means he can't recover. Game 3, on the play, I drop a Chalice for 0, but the hand only has one land and can't cast anything else. He started to scoop, but being the (way too nice) guy I am, I ask if he's not playing Ingot Chewer. "Oh, you're right, we'll see if I can draw one." He goes on to draw two to deal with both my Chalices, Fulminator Mage and 3 Avalanche Riders make me missing lands on turn 2 and 3 fatal.
With my only losses to decks that aren't major players in the format, I think the deck is doing fine. The green splash was never really relevant (I think I cast all of two Stirrings all night, and no World Breakers), but the mana base never felt shaky being on three colors.
Unrelated: I get why Skyspawner is good, but is it so good it can't be cut?
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Vizzerdrix Count = 183, 3 in Italian, 2 Foil
Round 1 vs. Mono Black Eldrazi. 2-0.
Round 2 vs. Mono Green Stompy. 2-0.
Round 3 vs. Abzan Company. 1-2.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)4 Eldrazi Mimic
4 Eldrazi Skyspawner
4 Eldrazi Obligator
4 Thought-Knot Seer
4 Reality Smasher
2 Drowner of Hope
1 Worldbreaker
1 Endbringer
4 Dismember
4 Eye of Ugin
4 Eldrazi Temple
4 Cavern of Souls
2 Corrupted Crossroads
4 Shivan Reef
2 Scalding Tarn
1 Steam Vents
2 Island
1 Stomping Ground
Sideboard:
2 Gut Shot
4 Stubborn Denial
1 Relic of Progenitus
2 Ratchet Bomb
2 Grafdiggers Cage
1 Warping Wail
1 Worldbreaker
2 Crumble to Dust
i pretty much want to have 8 removal right now, to fight all the displacers (and all the merfolk and all the company creatures). Bolt is somewhat of a conservative change, since it can go face, so you dont loose ALL the pressure that Guide+Aggregate offered. I think they are somewhat too "uninteractive" right now - i rather have bolts for now. Also, i REALLY love Obligator right now.
On another note: Whats the plan vs UWR right now? Im having a really hard time beating that....
EDIT:
After some thinking and some testgames, i think the best way to deal with Control (UWR, Esper, Grixis) should actually be to go a bit into the "old" Eldrazi Plan.
This is the sideboard im trying next:
2 Gut Shot
4 Stubborn Denial
2 Relic of Progenitus
1 Ratchet Bomb
2 Grafdiggers Cage
2 Ulamog, the Ceaseless Hunger
2 Oblivion Sower
I think with 4 Bolts, 4 Dismember, 4 Obligator and the usual core, we should be good equipped with anything aggro and mostly good vs Midrange. With that sideboard you can go really slow and undodge-able vs everything that grants you time (like the Control decks). The Denials are crucial vs anything Combo, and they will remain to be 4. The second relic is ANOTHER nod to PodlessPod/Abzan Company as well as to Grixis Control.
What you thinking?
.::edit::.
3 Cavern of Souls
1 Corrupted Crossroads
4 Eldrazi Temple
4 Eye of Ugin
1 Hallowed Fountain
1 Breeding Pool
1 Steam Vents
2 Shivan Reef
1 Yavimaya Coast
2 Adarkar Wastes
2 Polluted Delta
1 Plains
1 Island
4 Endless One
4 Eldrazi Mimic
3 Eldrazi Skyspawner
3 Eldrazi Obligator
3 Eldrazi Displacer
4 Thought-Knot Seer
4 Reality Smasher
2 Drowner of HOpe
1 Enderbringer
1 World Breaker
Other (7)
4 Path to Exile
3 Lightning Bolt
2 Relic of Prgenitus
1 Ratchet Bomb
2 Chalice of the Void
3 Stubborn Denial
1 Lightning Bolt
3 Gut Shot
2 Crumble to Dust
1 World Breaker
Sideboard choices are basically irrelevant, I don't know the meta around here, so I just pack stuff I may be able to use. The Deltas will be Strands once I have them.
So, with a little bit of good stuff in every color (besides black), I wanted to try a four-color version. Like I said, wanted to be able to deal with Displacers in the mirror (didn't come up), so I ran 7 removal main, with the extra Bolt in the side. I was able to win one game by going to the face with a Bolt, and it cleared blockers. The spell isn't bad for the deck, if you're in red.
Round 1 v URW Geist, 2-0: Game two he was able to run me down to 1 with Geist and Resto, but Eldrazi just overpowers.
Round 2 v RW Prowess, 2-1: He was faster than me in game 2, but again, Eldrazi just straight overpowers this deck. With the extra removal slots, none of his creatures stuck around long enough to matter.
Round 3 v Elves, 2-1: I kept a particularly questionable hand in game two, giving him more than enough time to combo out. The other two games were me playing threats he couldn't deal with and killing the key components on his board.
Round 4 v UW Control, 2-0: He stuck a Worship game 2 and I couldn't get to a World Breaker in time. In games 1 and 3, he put a Spreading Seas on my Ancient Tomb early, but it never hurt so much I couldn't get around it. Game 1 goes my way because of big threats, game 3 because I play very aggressively. He tried to drop Worship turn 4 against me (the turn before I'd win), but I had a Stubborn Denial I was able to cast of my Eye of Ugin that he hit with Spreading Seas (womp.......... womp).
All in all, not too much to report. None of these decks seem well-placed enough to deal with Eldrazi, so my report here is pretty sparing. I only ran into color issues once, sitting on a Bolt in hand and no red mana, but it wasn't relevant. I could still have cast Obligators, just no base red source at the time, and it didn't end up mattering. Some consistency is lost by spreading the mana base out like that, but the creature core is still there to have insane early games. Maybe not the right version for the format, might be more relevant once Eye or Temple get banned. I'll run the UW variant tomorrow night, see if it feels better or worse. -Jack
Want a cool banner like mine?
Go to Heroes of the Plane Studios!
Vizzerdrix Count = 183, 3 in Italian, 2 Foil
PS: Im playing in Bologna, too
I actually really like Vile Aggregate since it gives my Eldrazi Mimic something to copy if I don't draw Thought-Knot Seer or Reality Smasher. (I have yet to draw an Endless One late in the game, but I'll keep that option up as well.) The SB 2 Spellskites had been pretty much useless until I played against Mono Green Stompy (LOL) at MNM. The ability to shut down Vines of Vastwood, Aspect of Hydra, and Rancor was pretty good.
I plan on playing this at a GPT at my local store this Sunday. I believe my record with this deck so far is an estimated 19-4-6 so far. This is certainly not spectular, but pretty decent.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)URW PillowFort Stasis (costruction)
modern:
U Taking Turns combo
pauper:
UB Servitor Control
xenob8 : you know you are going to have a bad time when opponent starts with snow covered island