This thread was marked as Locked by Torpf.
Quote from Wood_Sage »Thank you gruulsmash. I know they're not good, but, although I did read the front page primer, I don't know what those cards would have helped for.
I did have Beast Within main (3x), Shriekmaw (1 main), 2 Faerie Macabre main and 2 SB and 3 Fulminators, none of those cards seemed very useful in the Pyromancer matchup for example, and also not vs the UR storm (because he lucked out, otherwise Faerie should help) or Lantern.
The Blue decks in particular seem like an awful matchup, both Storm and Pyromancer had Remands, the 2 Ricochet Traps don't seem to cut it.
Quote from xElianx »
Si tu problema son las counters probablemente esto te sirva Guttural Response
Quote from kodieyost »Do note that if they’ve cast a U spell, trap can target any other spell that turn. I’ve redirected a surgical to my opponent’s cryptic command in response to an Opt that was responding to my Outburst on the stack. GG in that one
Quote from gruulsmash »The fourth Fulminator is way better against control than the fourth ricochet trap.
These decks will probably want to cast Lightning Helix on turn 2 and Jace on turn 4, if past experience is an indicator, and they'll probably have little way to win if they can't stick 4 mana (and if they tap out for Jace, thank you for allowing a window to play Living End. Your cooperation is appreciated).
Quote from kodieyost »I don’t think I like 4 trap. It’s only good when trying to resolve something, it doesn’t actively “do” anything for our gameplan. I’d rather constrain mana with EOT beast within, untap Fulminator — or something along those lines