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Quote from reapergrim544 »Question for those of you running this deck with Prismatic Omen. Why have I seen no Kessig Wolf Run in this deck as backup/alternate to help you win? It would still trigger Valakut if Omen is in play, can be searched with Primeval Titan, and it can make Tribe Elder a better threat in certain cases as well.
Quote from Scapeshifty »Prismatic Omen opens you up to getting wrecked by Boil or Choke, if anyone ends up playing those.
Quote from cjr201 »Has anyone tested Huntmaster of the Fells in the sideboard? I'm not sure if it would be an improvement over the Jadi Offshoots. If the Huntmaster eats a bolt, you still get a blocker.
Though, casting Scapeshift with a few Offshoots on the battlefield is awesome.
Quote from Scapeshifty »So I played RG Titanshift to a 3-1 finish at a Regular REL Modern event last night. I managed to beat Eldrazi twice out of three times, which gives me some confidence for GP Melbourne.
R1 vs UR Eldrazi
My opponent comes out of the gates quickly and beats me down to 8 on turn 3. I keep a stupidly good hand and T4 kill him with ease. He looks a little surprised that I managed to race him. Game 2 he kills me with Mimic > TKS > Smasher > Smasher and I only have a Steve to block the TKS. Game 3 he gets me again when I keep a solid hand but fail to find my third land to trigger Khalni and go off.
R2 vs Jund
I win the die roll and go turn 1 S4T, he IOKs me and takes Khalni heart. My hand is a little slower but it's not enough to stop me from comboing off on turn 5 and killing him easily. He was down to 13 life by the point due to some painful Bob flips and shock lands. Game 2 he goes Thoughtseize into IOK into IOK and rips my hand to shreds. Turn 3 I'm looking at a hand of land and a single PrimeTime. Thankfully I topdeck Explore and draw into Khalni Heart, so I go KHE and then land, fetchland, fetch it and crack the Khalni Heart, next turn PrimeTime. My 6/6 stares down his puny Tarmogoyf (4/5s) and laughs. He sits back cautiously for a few turns but he's doomed himself as PrimeTime fetches me two Valakut, attacks and finds Valakut + mountain, and then I play a land and kill him with trigger + trample damage. Game 3 is over quick as I ramp into an aggressive T4 kill and he smacks me a few times with Bob.
R3 vs UW Eldrazi
This is the deck I keep hearing good things about. I win the die roll and suspend S4T turn 1, he plays Eye, Mimic and passes. Turn 2 I play Steve and say go. He plays TKS and sees my hand of 2 Khalni Heart, 1 land, 1 PrimeTime. He takes PrimeTime. Next turn I set up KHE by playing it with my two lands, playing my fetch, cracking the fetch and then cracking Steve end of his turn (six lands in play for turn 4). I somehow topdeck a PrimeTime and windmill it down, getting two Heaths. Next turn he plays Reality Smasher and just sits there. I untap, draw Summoner's Pact, play it and find PrimeTime 2. Slam it down, get two Valakuts. Attack with PrimeTime and get two mountains, zapping him in the face. He blocks. Next turn I attack with both Titans and get 24 damage via triggers. Game 2 is a lot faster, he draws the nut and plays a couple of Mimics into next turn Exile Simian, play Reality Smasher, wreck me for 15. I go to five, draw a Steve, and concede. Game 3 I basically go perfect hand with S4T > Khalni Heart > Steve > PrimeTime on turn 4, fetch two Heaths and then Scapeshift for 54 damage next turn. He writes "-900" on his lifepad and laughs.
R4 vs UWR Eldrazi
This guy is playing the same deck (they test together) but splashing for Bolt. It seems cool but I think the mana is just too thin. He starts off strong on the play and I've mulled to and unexciting five (Land, land, land, Steve, Khalni) and scry S4T to the top. Not sure if that was correct but I knew I needed more ramp. He goes T1 temple, pass. I play land and suspend S4T. He plays T2 Eye, Endless one for 4, Mimic, Mimic. Jesus. Thankfully next turn he doesn't have another creature and "just" hits me for eight. I manage to rip Scapeshift off the top and crack open my Khalni with a fetch + Steve, passing turn with six lands in play and Shift, Land in hand. He untaps, draws, sighs, and attacks for eight again. I go to three. I untap, play my land, Scapeshift and wipe his board, pinging him for 6 in the process. He untaps, plays a Mimic, passes. I go to my turn and find Pact, get PrimeTime and fetch two more mountains, zapping him for another 6. He untaps, draws, scoops. Game 2 is a nail biter, plays much the same and I'm able to stabilise early with double PrimeTime. He starts pathing my Titans and zapping me with Bolt, comes crashing in with Smasher and TKS. I go down to 5. Untap, Summoner's Pact (seriously, seeing so many Pacts these last two rounds...) and find Baloth, gain 4. I play Steve and hope my opponent doesn't kill me. Thankfully he can't quite get the damage through, and I untap, pay for pact and then get Anger of the Gods. Anger may have been incorrect to board in but I figured, it saves me from early Mimic flood. I play Anger, getting rid of a Skyspawner and its token, a Displacer, and damaging his Smasher and TKS - then I bolt the Smasher, discarding Baloth onto the battlefield and gaining 4. He laughs as he puts Smasher in the GY, says I'm just playing on luck. He untaps and tries to get in there with TKS, I trade with a Baloth and draw a card - Scapeshift. Next turn I shift him for 36.
Had a pretty good night and I'm surprised at how well the deck holds up against Eldrazi. Sadly I didn't get to test against Affinity or Infect, but I know Infect is pretty bad for us anyway. I'm actually expecting a lot of Robots at the GP, it tends to be a super popular deck around here. I'm thinking of putting Anger in the MB as per the above list, I've always liked it in the main, and I think it's more relevant than Relic at this point in time.