I suppose it's kind of counterintuitive to name our favorite rogue decks, in the sense they're gonna get more exposure, but I'm curious: what are people's favorite unexpected decks, combos, and such?
I currently pilot a variation of Gerry Thompson's Elemental Combo, and I'm working on CoCo Slivers in my free time.
I'm very interested in what everyone's got to say.
*EDIT*
I wasn't really sure where this kind of thread should belong, so advance apologies if I accidentally posted in the wrong forum.
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
I guess you could call UR Storm rouge more often than not anymore, I also enjoy Cheeri0s, and my own pet deck Bg Devotion. Rouge is all I do.
*high fives you*
Never heard of Cheeri0s. What kind of deck is it?
Also, one of my buddies has his own homebrew monogreen devotion and it's a beast. Props for also making a devotion deck!
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
Here is the Cheeri0s primer. It's a "Storm" deck of sorts, that runs Puresteel Paladin and around 20 0 cmc artifact equipments. When it works it's amazing, and it's not too bad as far as consistency once you get used to the deck.
This is a very silly looking deck, in a good way. Like, this is the type of shenanigans that I love to see in rogue decks. Not to mention it's a very interesting take on storm.
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
Anyone else got some unexpected gems they'd like to share?
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
I'm resurrecting an old standard deck for modern. Kind of a combo deck. Very glass cannon. I call it "epic quest".
Revolves around quest for the holy relic playing either a memnite or ornithopter and bouncing them a couple of times via glint hawk and kor skyfisher. Pop the quest for the holy relic and grab a argentum armor swing with a scary ornithopter and start blowing up their lands. It's the most fun I've ever had playing standard at the time. Now in modern I have access to faerie impostor and I imagine there are other goodies out there.
Private Mod Note
():
Rollback Post to RevisionRollBack
Standard // nRG Aggro
Modern // Burn (main) and Living End (secondary) now Jund.
For fun check out my janky combo primer: Turn 3 Grixis Combo
"Can't beat em' Jund em'!"
top player Frank Karsten made a modern singleton red deck (only one copy of each card) and played it in a tournament. ive made it up too, good fun. im hoping he repeats with another colour !
top player Frank Karsten made a modern singleton red deck (only one copy of each card) and played it in a tournament. ive made it up too, good fun. im hoping he repeats with another colour !
Haha, that sounds sweet! Do you have a deck list? I'd like to see that. My buddy plays a singleton modern U/B faeries deck. It's hilarious to play and it does pretty well actually.
Private Mod Note
():
Rollback Post to RevisionRollBack
Standard // nRG Aggro
Modern // Burn (main) and Living End (secondary) now Jund.
For fun check out my janky combo primer: Turn 3 Grixis Combo
"Can't beat em' Jund em'!"
top player Frank Karsten made a modern singleton red deck (only one copy of each card) and played it in a tournament. ive made it up too, good fun. im hoping he repeats with another colour !
I'd also like to see a list. Sounds very interesting and actually doable.
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
Feature: Who Wants to Live Forever?
Tim Willoughby
19 October 2012
PrintAuthor Image
More Event Coverage
Tim Willoughby Archive
From the dawn of time we came; moving silently down through the centuries, living many secret lives, struggling to reach the time of the Gathering; when the few who remain will battle to the last. No one has ever known we were among you... until now.
There can be only one Frank Karsten. The Hall of Fame member has a mischievous streak, and a wicked skill when it comes to deck-building. In the past, he's built the best versions of decks through a complicated aggregation of the different well performing versions, and number crunched his way to the 'best deck'. This time, there was a different method to Karsten's madness. Frank has set himself a new goal, one that was tipped off by a late night tweet as follows:
It turns out that there was a very simple explanation: Frank wanted to play the most diverse 75 he could, and be the first player to make Top 8 at a Pro Tour with a "Highlander" deck (a deck using the rule that there can be only one of any card that isn't a basic land). Initially Frank was inclined to try to build something with Mystical Teachings and Gifts Ungiven, but soon he discovered that playing a deck such as this left his opponents with too much time, in which the overall quality divide between his deck and those of opponents would become too apparent. Frank had decided that he needed to do something a little faster, and this was his answer.
Frank Karstan's Mono-Red Highlander
Pro Tour Return to Ravnica - Modern
View a sample hand of this deck
Download a .dek file for use in Magic Online
1 Arc Trail
1 Blood Moon
1 Brimstone Volley
1 Burst Lightning
1 Flame Javelin
1 Forked Bolt
1 Genju of the Spires
1 Incinerate
1 Lightning Bolt
1 Magma Jet
1 Molten Rain
1 Pillar of Flame
1 Rift Bolt
1 Searing Blaze
1 Shrine of Burning Rage
1 Staggershock
16 other spells
1 Koth of the Hammer
1 planeswalker
Sideboard
1 Cryoclasm
1 Damping Matrix
1 Flames of the Blood Hand
1 Forge Devil
1 Fulminator Mage
1 Grafdigger's Cage
1 Relic of Progenitus
1 Shattering Spree
1 Shatterstorm
1 Smash to Smithereens
1 Sowing Salt
1 Sulfur Elemental
1 Thorn of Amethyst
1 Torpor Orb
1 Zo-Zu the Punisher
15 sideboard cards
Frank built his mono-red aggro deck according to a carefully figured out pattern. While it might look like a big pile of different cards, he has in fact positioned it to be collections of cards that fulfil particular roles (like "aggressive one cost creature, or burn spell) and kept both the ratio of those cards, and the mana curve for them, completely in line with traditionally accepted patterns of red deck building.
- Turbo Fog, which essentially plays howling mine-like draw engines along with plenty of fogs, which allows you to draw enough cards to prevent all combat damage during the rest of the game (eventually reshuffling them with elixir of immortality), lately winning either by "naturally" milling your opponent (maybe speeding it up a bit with jace beleren and sphinx's tutelage), or thru beaters (Celestial colonnade/Gideon Jura in my build).
-And finally I play a couple decks which are sorta more popular (or at least seen more play and succeeded on competitive events) than the aforementioned rogues, which are Restore Balance a.k.a. Gargageddon, which core is formed by alara’s borderposts, suspenders (greater gargadon, nihilith, etc) ,and cascaders (violent outburst, ardent plea, etc)which allow you to cheat an asymmetrical restore balance, killing your opponent’s lands, dudes and possibly making him discard some cards, while you get a nihilith or sac your stuff to a greater gargadon while keeping your manabase intact FTW.
You and I are gonna be good friends haha. Rogues are my obsession as well. Even though they're harder to play from my experience, nothing will ever replace the looks on players' faces for me quite the same way.
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
Pillow fort/Enduring Ideal is da bomb! It's my favourite toy right now, and I have to say I really enjoy dropping a turn 2 suppression field to watch them try to activate their fetchlands EOT, only to realise they have to pay 2 now to do that, or to watch my opponent patiently as he creates 1 million deceiver exarch tokens, and conceding after he tries to attack through my ghostly prison. Or just playing cards I don't really need to play at the moment, or simply discarding them to peace of mind just to keep beaters away with my ensnaring bridge, and lately, once they're truly locked out, having an assemble the legion so they can watch my army grow and grow up every turn, while being totally defenseless.. Or getting rid of all their dudes progressively with Heliod, god of the sun+porphyry nodes.
Ahh, I love this..
And yeah, nothing like the look on an opponent's face when you resolve a turn 1 Narset, enlightened master, and then proceed to attack, and attack, and attack, and attack again (yeah, it can win on turn 1, basically turn 0 you exile narset with gemstone caverns, then on your opponent's turn 1 (because this is the only deck I know which actually prefers to go on the draw rather than on the play) you cast pull from eternity targeting narset, enlightened master, and then on your turn 1, cast another land or Simian spirit guide to have your goryo's vengeance for narset, and then start swinging). Or by dropping 3 archive traps in response to his fetchland, and mill his whole deck turn 2/3.
It's hard to pull off at times, but IMO they totally worth the try!! (and the losses).
BTW, if you're interested on rogue stuff, you should really check those "against the odds" articles on mtggoldfish. The budget section has some cool stuff too!! (not intended to be a commercial)
Yeah, I read those articles every chance I get. I've built two of em, but even though they weren't super competitive, they were super fun to play! And I've always wanted to build a Pillow Fort deck.
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
I love Rogue tribal! One of the first decks I actually put time into tweaking and building. Brings back some great memories haha.
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
I'm only using wurm and temper as far as madness is concerned. Also Hellspark Elemental is amazing. Viscera Dragger is surprisingly useful. Thinking about adding some delve cards to the mix as well. Its honestly just a fun deck to pilot. It comes out of nowhere, but it does good work. I could find tune it.
If I'm playing serious modern I'll stick to my temur midrange deck. I know which one is more entertaining though haha.
My favoret rogue deck used to abuse amulet of vigor and primeval titan but then it became mainstream and apparantly got banned. So much for early adopting.
Private Mod Note
():
Rollback Post to RevisionRollBack
I have dyslexia, no I am not going to spell check for you, yes you have to live with the horrors of it.
To post a comment, please login or register a new account.
I currently pilot a variation of Gerry Thompson's Elemental Combo, and I'm working on CoCo Slivers in my free time.
I'm very interested in what everyone's got to say.
*EDIT*
I wasn't really sure where this kind of thread should belong, so advance apologies if I accidentally posted in the wrong forum.
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
Cheeri0sXWU
Reid Duke's Level One
Who's the Beatdown
Alt+0198=Æ
*high fives you*
Never heard of Cheeri0s. What kind of deck is it?
Also, one of my buddies has his own homebrew monogreen devotion and it's a beast. Props for also making a devotion deck!
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
Cheeri0sXWU
Reid Duke's Level One
Who's the Beatdown
Alt+0198=Æ
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
Revolves around quest for the holy relic playing either a memnite or ornithopter and bouncing them a couple of times via glint hawk and kor skyfisher. Pop the quest for the holy relic and grab a argentum armor swing with a scary ornithopter and start blowing up their lands. It's the most fun I've ever had playing standard at the time. Now in modern I have access to faerie impostor and I imagine there are other goodies out there.
Modern // Burn (main) and Living End (secondary) now Jund.
For fun check out my janky combo primer: Turn 3 Grixis Combo
"Can't beat em' Jund em'!"
Haha, that sounds sweet! Do you have a deck list? I'd like to see that. My buddy plays a singleton modern U/B faeries deck. It's hilarious to play and it does pretty well actually.
Modern // Burn (main) and Living End (secondary) now Jund.
For fun check out my janky combo primer: Turn 3 Grixis Combo
"Can't beat em' Jund em'!"
I'd also like to see a list. Sounds very interesting and actually doable.
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
Tim Willoughby
19 October 2012
PrintAuthor Image
More Event Coverage
Tim Willoughby Archive
From the dawn of time we came; moving silently down through the centuries, living many secret lives, struggling to reach the time of the Gathering; when the few who remain will battle to the last. No one has ever known we were among you... until now.
There can be only one Frank Karsten. The Hall of Fame member has a mischievous streak, and a wicked skill when it comes to deck-building. In the past, he's built the best versions of decks through a complicated aggregation of the different well performing versions, and number crunched his way to the 'best deck'. This time, there was a different method to Karsten's madness. Frank has set himself a new goal, one that was tipped off by a late night tweet as follows:
It turns out that there was a very simple explanation: Frank wanted to play the most diverse 75 he could, and be the first player to make Top 8 at a Pro Tour with a "Highlander" deck (a deck using the rule that there can be only one of any card that isn't a basic land). Initially Frank was inclined to try to build something with Mystical Teachings and Gifts Ungiven, but soon he discovered that playing a deck such as this left his opponents with too much time, in which the overall quality divide between his deck and those of opponents would become too apparent. Frank had decided that he needed to do something a little faster, and this was his answer.
Frank Karstan's Mono-Red Highlander
Pro Tour Return to Ravnica - Modern
View a sample hand of this deck
Download a .dek file for use in Magic Online
Main Deck
60 cards
1 Arid Mesa
1 Ghitu Encampment
17 Mountain
1 Scalding Tarn
1 Shinka, the Bloodsoaked Keep
1 Smoldering Spires
1 Teetering Peaks
23 lands
1 Ash Zealot
1 Boggart Ram-Gang
1 Figure of Destiny
1 Flamekin Harbinger
1 Goblin Guide
1 Grim Lavamancer
1 Hell's Thunder
1 Hellspark Elemental
1 Kargan Dragonlord
1 Keldon Marauders
1 Kiln Fiend
1 Magus of the Moon
1 Magus of the Scroll
1 Mogg Fanatic
1 Rakdos Cackler
1 Spikeshot Elder
1 Stormblood Berserker
1 Stromkirk Noble
1 Tattermunge Maniac
1 Tunnel Ignus
20 creatures
1 Arc Trail
1 Blood Moon
1 Brimstone Volley
1 Burst Lightning
1 Flame Javelin
1 Forked Bolt
1 Genju of the Spires
1 Incinerate
1 Lightning Bolt
1 Magma Jet
1 Molten Rain
1 Pillar of Flame
1 Rift Bolt
1 Searing Blaze
1 Shrine of Burning Rage
1 Staggershock
16 other spells
1 Koth of the Hammer
1 planeswalker
Sideboard
1 Cryoclasm
1 Damping Matrix
1 Flames of the Blood Hand
1 Forge Devil
1 Fulminator Mage
1 Grafdigger's Cage
1 Relic of Progenitus
1 Shattering Spree
1 Shatterstorm
1 Smash to Smithereens
1 Sowing Salt
1 Sulfur Elemental
1 Thorn of Amethyst
1 Torpor Orb
1 Zo-Zu the Punisher
15 sideboard cards
Frank built his mono-red aggro deck according to a carefully figured out pattern. While it might look like a big pile of different cards, he has in fact positioned it to be collections of cards that fulfil particular roles (like "aggressive one cost creature, or burn spell) and kept both the ratio of those cards, and the mana curve for them, completely in line with traditionally accepted patterns of red deck building.
Things I play include:
- Omninarset, which is basically a goryo's vengeance deck which tries to reanimate a narset, enlightened master, which at the same time attacks to reveal either cards which give you additional combat steps (fury of the horde, savage beating, etc), omniscience or enter the infinite FTW.
- Turbo Fog, which essentially plays howling mine-like draw engines along with plenty of fogs, which allows you to draw enough cards to prevent all combat damage during the rest of the game (eventually reshuffling them with elixir of immortality), lately winning either by "naturally" milling your opponent (maybe speeding it up a bit with jace beleren and sphinx's tutelage), or thru beaters (Celestial colonnade/Gideon Jura in my build).
- Enduring Fort, Pillow Ideal, Enduring Prison, Ideal Fort (yet to name, typically just called enduring ideal), which is basically a prison style deck, relying mainly on enchantments such as ghostly prison, sphere of safety, runed halo, leyline of sanctity, suppression field, etc, ramping up a bit with nykthos, shrine to nyx as most cards are white, to resolve an enduring ideal, which allows you to cast anything you need from your toolbox every turn. The main wincon is Form of the dragon which is also serves as a lock piece, and makes you nearly unkillable with phyrexian unlife out . Some builds run Heliod, god of the sun, Starfield of nyx, assemble the legion or karma as an alternative wincon.
-I'm trying to get up to date and old standard deck called Omnidoor Thragfire, which I'll quote from Travis Woo. "The deck stalls with Fog, Supreme Verdict, Thragtusk, and Terminus. It ramps hard with Farseek, Chromatic Lantern, Ranger's Path, and Gilded Lotus. It refuels with Sphinx's Revelation. It finds the missing pieces with Increasing Ambition. And then—all hell breaks loose.
Omniscience hits play. Nicol Bolas, planeswalker hits play. Griselbrand hits play. Cards are drawn. Increasing Ambition finds Temporal Mastery. An extra turn begins. A massive Griselbrand swings with a Kessig Wolf Run pump. Increasing Ambition is flashed back to find another Temporal Mastery and a Door to Nothingness. Another extra turn begins. Nicol Bolas, planeswalker ultimates. “Really?” The opponent asks. “Really?” Yes.YES! And then we shut the door in our opponent’s face.”
-I’m also working on couple janky combo decks which typically are just a turn too slow or not consistent enough, one being duskmantle guildmage+mindcrank and the other relies on leonin relic-warder+phyrexian metamorph for infinite ETB triggers, and soul’s attendant/soul warden/suture priest for infinite lifegain, altar of the brood for infinite mill or genesis chamber for infinite tokens…
-And finally I play a couple decks which are sorta more popular (or at least seen more play and succeeded on competitive events) than the aforementioned rogues, which are Restore Balance a.k.a. Gargageddon, which core is formed by alara’s borderposts, suspenders (greater gargadon, nihilith, etc) ,and cascaders (violent outburst, ardent plea, etc)which allow you to cheat an asymmetrical restore balance, killing your opponent’s lands, dudes and possibly making him discard some cards, while you get a nihilith or sac your stuff to a greater gargadon while keeping your manabase intact FTW.
Others are Takin turns/Time walk (counterspells+jace beleren+lots of time warp-like spells), turbo mill (basically like turbo-fog, but less fogs and more mill stuff) or just plain oldschool mill, R/W lockdown (blood moon+rule of law/curse of exhaustion+ghostly prisons+storage matrix+magus of the tabernacle+ war’s toll+ well, you understand the concept.. ) and Zombie/seismic Hunt (Treasure hunt+zombie infestation/seismic assault+reliquary tower).
I typically play only for the lulz mainly on xmage, and I’m trying to make a tad more competitive the first deck I made and owned on MTG, which is basically some kind of lock down stuff using pariah+stuffy doll/cho-manno, revolutionary/swans of bryn argoll to avoid all sort of damage and skred+burn spells as wincon. Any card suggestions are welcome for that. I could even bring my decklist.
Cheers.
SST.
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
Ahh, I love this..
And yeah, nothing like the look on an opponent's face when you resolve a turn 1 Narset, enlightened master, and then proceed to attack, and attack, and attack, and attack again (yeah, it can win on turn 1, basically turn 0 you exile narset with gemstone caverns, then on your opponent's turn 1 (because this is the only deck I know which actually prefers to go on the draw rather than on the play) you cast pull from eternity targeting narset, enlightened master, and then on your turn 1, cast another land or Simian spirit guide to have your goryo's vengeance for narset, and then start swinging). Or by dropping 3 archive traps in response to his fetchland, and mill his whole deck turn 2/3.
It's hard to pull off at times, but IMO they totally worth the try!! (and the losses).
BTW, if you're interested on rogue stuff, you should really check those "against the odds" articles on mtggoldfish. The budget section has some cool stuff too!! (not intended to be a commercial)
Cheers.
SST.
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
I love Rogue tribal! One of the first decks I actually put time into tweaking and building. Brings back some great memories haha.
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
I also enjoy Mono Black Infect. It's like like 8-Rack, but bad, and runs one of my favorite creatures of all time. Phyrexian Crusader.
PucaTrade Invite. Sign up and enjoy the first 500 points ($5) free!
If I'm playing serious modern I'll stick to my temur midrange deck. I know which one is more entertaining though haha.